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Buying a Switch? Reserve your Nintendo Account ID now, before someone legs it with all the good names

21 Feb

Switch owners-to-be should secure their desired usernames now, before somebody else does it.

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Switch introduces a new suite of Nintendo online services called, uh, Nintendo Online Service, and it doesn’t use the same old Nintendo Network ID as you’ve been using on 3DS or Wii U. No, it’s Nintendo Account now.

Destructoid reports Nintendo has added some new features to the Nintendo Accounts home page in advance of the Switch release next week, so hurry on over and sign in. Just go to the User ID section and click Edit to reserve your ID.

If you don’t yet have a Nintendo Account, you can set one up now. Log in with your existing Nintendo Network ID, a range of social network IDs, or email; complete the two-factor authentication process; and bob’s your uncle. You’ll be all set up in advance of Switch and Nintendo Online Service, and you can choose your online name.

There are some decent benefits to getting a Nintendo Account set up, not least that you’ll need one of these IDs to use the Switch eShop and use Nintendo Online Service. In a notable improvement over the old Nintendo Network ID system, purchases made via your Nintendo Account for Switch are locked to that ID, not to the hardware they were made on – a great change from the 3DS and Wii U days.

Although Nintendo Accounts are free, you’ll have to pay a monthly subscription for Nintendo Online Service, like PlayStation Plus and Xbox Live. It’ll be free at launch, though – probably because several key features will be missing. Probably sensible of Nintendo to soft-launch, though.

Nintendo Account launched in March 2016 and is platform-agnostic, allowing users to make purchases and set them to auto-download via websites and app as well as on Nintendo hardware. It’s also the platform for My Nintendo, the new loyalty program.

Terraria has sold 20.5 million copies since its release in 2011

18 Feb

Since its release in May 2011, Terraria has sold 20.5 million copies, according to developer Re-Logic.

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The milestone was reached by the end of 2016, meaning over 4.1 million copies of Terraria have been sold each year for the past five years. 8.3 million units were sold within the last 18 months on PC since update 1.3 launched in June 2015.

Along with unit sales figure, (thanks, PCgamesN) the studio also shared more stats on the 2D sandbox adventure since launch day:

Launch (May 2011)

  • PC only
  • Over 250 Items
  • Six NPCs (seven counting the old man)
  • 20 Enemies
  • Three Bosses
  • Ten Biomes
  • Game “ended” with the Dungeon, explorable upon defeating the final boss of the game at the time.

Present

  • Available on: PC/Mac/Linux, Xbox 360, Xbox One, PS3, Vita, PS4, 3DS, Wii U, iOS, Android, Windows Phone, and Amazon mobile.
  • Over 3,800 Items
  • 25 NPCs (26 if, again, you count the old man)
  • Over 350 Enemies
  • 16 Bosses (plus nine mini-bosses)
  • 27 Biomes (Plus a number of “mini-biomes” such as Pyramids or Living Trees)
  • Optional “Events” (The Moons, Invasions, etc)
  • Game “ends” with Moonlord, though optional content remains
  • Expert Mode
  • Numerous Quality of Life Improvements
  • More planned

The developers also promised there are more “tidbits” they aren’t quite ready to share yet, including and update on the status of Otherworld.

Also, update 1.3 for consoles is “just around the corner,” according to the studio with the mobile version releasing afterward.

Re-Logic also described Terraria as a franchise with “so much life left in it,” in the post, and said it “cannot wait to share those plans in the months and years to come.”

Resident Evil 7 was the best-selling game of January 2017, Call of Duty: Infinite Warfare, other heavy-hitters play musical chairs

17 Feb

The NPD group has released hardware and software figures for January 2017 and it should come as no surprise that PlayStation 4 and Resident Evil 7 topped the respective sectors.

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January 2017 NPD at a glance

Resident Evil 7 tops software charts

PS4 was best-selling console

PC software spend declined 12% year-over-year

All categories – accessories, hardware, software – down 4% year-over-year

Compare month-on-month: December 2016

Compare year-over-year: January 2016

While hardware sales declined, software was up 14% to $313 million. NPD attributed the increase to Resident Evil 7’s release, especially when comparing the year-over-year (yoy) release slates.

It’s also worth noting Resident Evil 7 was only on the market for five days when the NPD reporting period ended.

“With only five days in the market, Resident Evil 7 was the best-selling game in January,” said NPD analyst Sam Naji. “The last time Capcom had the best-selling game of the month (in dollar sales) was in March 2009 with Resident Evil 5.”

First-person shooters Call of Duty: Infinite Warfare and Battlefield 1 were still two of the best-selling games for the month, and neither title has fallen off the chart since release in fall 2016.

Overwatch also returned after dropping off the NPD software list in October.

The rise in sales could possibly be attributed to various discount offers or the Overwatch Year of the Rooster event; however, that’s just conjecture on our part as NPD didn’t elaborate on why Overwatch was once again charting. It was, however, one of the best-selling games of 2016 per NPD’s yearly report in January.

Action titles Grand Theft Auto 5 and Watch Dogs 2 also remained on the chart, while sports titles Madden NFL 17 and FIFA 17 remained popular with US consumers as well.

PC software came in at $16 million, a 12% decline yoy from $18 million.

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NPD Software Top Ten January 2017

You’ll notice not much changed on the chart since December 2016, as the heavy hitters played musical chairs and that’s about it.

The biggest changes were the entry of new releases Resident Evil 7 and Kingdom Hearts HD 2.8 Final Chapter Prologue – the second best-selling PS4 title for the month.

Pokemon Sun and Moon and Final Fantasy 15 fell off the chart, and again, Overwatch reentered it.

The full NPD software chart is below, but keep in mind not all digital stores report sales data. Some publishers who sell through the PlayStation and Xbox Stores report data, but others do not. For example: Microsoft, Sony and Blizzard (Battle.net) do not report first-party sales.

  1. Resident Evil 7 (PS4, Xbox One)
  2. Call of Duty: Infinite Warfare (PC, PS4, Xbox One)
  3. Grand Theft Auto 5 (PC, PS3, PS4, Xbox 360, Xbox One)
  4. Battlefield 1 (PC, PS4, Xbox One)
  5. NBA 2K17 (PC, PS3, PS4, Xbox 360, Xbox One)
  6. Kingdom Hearts HD 2.8 Final Chapter Prologue (PS4)
  7. Madden NFL 17 (PS3, PS4, Xbox 360, Xbox One)
  8. Watch Dogs 2 (PC, PS4, Xbox One)
  9. Overwatch (PC, PS4, Xbox One)
  10. FIFA 17 (PC, PS3, PS4, Xbox 360, Xbox One)

This month, NPD also started reporting catalog sales of titles from the first six months of availability – starting with month seven (thanks, MCV). The winning publisher in the category for January 2017 was Take-Two and it was also the top publisher for 2016. NPD attributed this to continued sales of GTA 5.

NPD Hardware January 2017

Last week, the initial NPD report had PS4 topping hardware followed by Xbox One – which according to Microsoft enjoyed year-over-year (yoy) growth compared to January 2016.

PS4 sold the most units, with Xbox One coming in second place, and Nintendo’s Nintendo Classic Mini: NES in third.

“The PlayStation 4 was the best-selling hardware (in units sold) during January 2017,” said NPD analyst Sam Naji. “And for the fourth consecutive month, PlayStation 4 Slim System 500GB Uncharted 4: A Thief’s End Bundle was the top-selling PS4 sku in terms of units sold.”

For the month of January 2017, hardware totaled $127 million, a decline of 19% yoy compared to $157 million in 2016.

Accessories declined 17% yoy to $155, with toys-to-life skus (ex: Skylanders, amiibo, Lego Dimensions) showing the biggest decline.

Total spent in the US on accessories, hardware and software for the month January hit $611 million. While that’s indeed as large figure, it’s 4% less compared to $637 million spent in 2016.

NPD said the lower figure was due to a decline in hardware sales and general lack of growth.

A new 2D Zelda game on Switch is “definitely a possibility”

15 Feb

Zelda series producer Eiji Aonuma has talked about the possibility of the 3DS Zelda team creating a new 2D experience for Switch in a new interview.

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Speaking with Game Informer, Aonuma was asked if the team behind the 3DS Zelda titles, the amazing A Link Between Worlds and so-so Triforce Heroes, would be brought in on the next big Zelda game to expedite development, since Breath of the Wild took such a long time.

Aonuma says that this is unlikely to happen. “The 3DS team and the Wii U team have different approaches to game development, so I don’t necessarily want to combine them and have them think together, but rather have each think about what they can bring to Nintendo Switch from their own perspective.”

When asked directly if this meant the Switch may receive a 2D Zelda game in the future, Aonuma said that this was “definitely a possibility”.

“There are definitely good things about the 2D world and the playstyles of the 2D world,” he told Game Informer. “There are a lot of fans who enjoy that style … For the 3DS team, I am trying to make them think in a more evolved 2D-style approach.”

This isn’t solid confirmation, of course, but it sounds like a distinct possibility. The next Zelda game, Breath of the Wild, hits the Wii U and Switch on March 3.

The Legend of Zelda: Breath of the Wild getting a day one season pass

14 Feb

The first ever downloadable content for a mainline Legend of Zelda game is in development for Breath of the Wild.

Nintendo has announced that it’s begun working on the first DLC for The Legend of Zelda: Breath of the Wild, to be released later this year. This is the first add-on of its kind for a mainline Zelda game.

What’s more, the publisher announced an expansion pass, priced $20/£18/€20. The pass will be available at launch and it gets you access to two add-ons. Anytime you buy the pass, you’ll receive three treasure chests. The chests will appear in the game’s Great Plateau area.

One of these chests will contain a shirt with a Nintendo Switch logo for Link – exclusive to owners of the pass. As for the rest, expect them to contain “useful items,” according to Nintendo.

Neither of the DLCs were named, but Nintendo confirmed the first will launch this summer. The add-on will bring a new hard mode, a Cave of Trials challenge, and a new feature for the in-game map that hasn’t been detailed.

The second is primed for a holiday 2017 launch. It’s said to bring a new dungeon and a new “original story.”

Finally, Nintendo confirmed that the add-ons will not be available for purchase separately, but the expansion pass itself will be available on both the Switch and Wii U.

Watch the video above for a message from Eiji Aonuma about the new pass.

Zelda: Breath of the Wild is out March 3 on Switch, and Wii U,

The Legend of Zelda is getting a fancy art book this month, and here’s a trailer for that

13 Feb

The Legend of Zelda: The Art Book: The Trailer. Sure, why not, I wasn’t doing anything else.

The Legend of Zelda: Art & Artifacts is a forthcoming art book from Dark Horse promising 424 pages of illustrations, some of which have never been released to the public before.

Drawing on the full 30 year history of the franchise – including The Legend of Zelda: Breath of the Wild – Arts & Artifacts features “rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art” and interviews with a number of artists who have contributed to The Legend of Zelda over the years.

Launching February 21, The Legend of Zelda: Art & Artifacts will be available in digital format or in a fancy, oversize-format (9″x12″) hardcover for $40.

Zelda: Breath of the Wild – Link’s surname is also Link, you know, same as Mario

10 Feb

Shigeru Miyamoto answers a very critical question about The Legend of Zelda’s hero.

Link, sometimes referred to as The Hero of Time, has been the protagonist of The Legend of Zelda games since the start. Zelda: Breath of the Wild brings back our ferocious hero, of course, and it’s the perfect time to find out one more detail about him.

The latest rapid-fire questions episode from Game Informer sees Shigeru Miyamoto and Breath of the Wild producer Eiji Aonuma sitting down to answer 51 questions, as part of the magazine’s latest cover story.

Among the many amusing questions and interesting answers said on the show, one in particular about Link’s surname stood out. According to Miyamoto, Link’s surname is Link. So, he’s called Link Link.

Miyamoto even joked that it’s the same with Mario (remember that Super Mario Bros. scene?). Things are this way, though, because Link is actually not human, so maybe he doesn’t need to follow the same naming conventions humans do.

Zelda: Breath of the Wild is out March 3 worldwide on Switch and Wii U.

Fan Favorite Character Returning To Legend Of Zelda Breath Of The Wild

10 Feb

As the launch of Legend Of Zelda Breath Of The Wild is getting close Nintendo has been revealing new details about the game. Now the developers have confirmed a fan favorite character for the game through a new screenshot. Also See: Legend Of Zelda: Breath Of The Wild Soundless Trailer Is Just Beautiful Legend Of […]

The post Fan Favorite Character Returning To Legend Of Zelda Breath Of The Wild appeared first on SegmentNext.

Three gorgeous little Legend of Zelda: Breath of the Wild videos suggest playing with the music off might be the best way

9 Feb

The Legend of Zelda: Breath of the Wild looks dreamy and sounds – well, it sounds amazing, even in its quietest moments.

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The Legend of Zelda: Breath of the Wild will almost certainly have the sort of beautiful orchestral score we expect from the series, but now we’re suddenly wondering whether turning it off might be a good idea.

Bear with me here: The Legend of Zelda: Breath of the Wild’s Japanese website has been updated with three little montages. If you click on one of these three videos in the sidebar on the right, it plays as the website background while the site’s looping music provides a soundtrack.

But if you open these videos via their file path instead, then you can experience Guard, Live and Run in a breathless hush, with only The Legend of Zelda: Breath of the Wild’s sound effects as soundtrack. (You can even download them, if you like.)

This provides a different look at the RPG. There’s an immediate feel to it, and it’s especially good at communicating what it might be like to enjoy the quiet, exploratory moments of The Legend of Zelda: Breath of the Wild – the product of this new open world approach – as opposed to the action and drama you’ll get in the main story. I especially like the moment early in Guard where Link is practicing with his sword.

That said, you should definitely listen to the music on the site too; The Legend of Zelda: Breath of the Wild has a great theme.

The Legend of Zelda: Breath of the Wild releases in early March alongside the Switch, though it’s also coming to Wii U. It’s the first new home console Zelda game since 2011’s Skyward Sword.

We’re expecting The Legend of Zelda: Breath of the Wild to go big, as Zelda games always do, but if it wins the hearts of the Skyrim and Witcher crowds it could well be the Switch’s killer app. Nintendo no doubt hopes so.

Legend Of Zelda Breath Of The Wild Soundless Trailer Is Just Beautiful

8 Feb

Nintendo has revealed a new Legend Of Zelda Breath Of the Wild trailer titled “Guard”, and what is interesting is that the entire trailer is without any dialogue and in some sequences soundless. This new Legend Of Zelda Breath Of The Wild trailer gives us a new look at the game’s gorgeous open-world, enemies, different […]

The post Legend Of Zelda Breath Of The Wild Soundless Trailer Is Just Beautiful appeared first on SegmentNext.

Legend Of Zelda Breath Of The Wild Soundless Trailer Is Just Beautiful

8 Feb

Nintendo has revealed a new Legend Of Zelda Breath Of the Wild trailer titled “Guard”, and what is interesting is that the entire trailer is without any dialogue and in some sequences soundless. This new Legend Of Zelda Breath Of The Wild trailer gives us a new look at the game’s gorgeous open-world, enemies, different […]

The post Legend Of Zelda Breath Of The Wild Soundless Trailer Is Just Beautiful appeared first on SegmentNext.

This Japanese ad contains a few scant seconds of new Zelda: Breath of the Wild footage

8 Feb

The Legend of Zelda: Breath of the Wild is less than a month away, yet our excitement for it only continues to climb.

The trailer, from Nintendo Japan’s YouTube account, shows the game being taken on the go by an excitable man.

So much of the footage we’ve seen from Breath of the Wild has come from the Wii U version, so seeing the slightly sharper Switch footage is still pretty exciting…even if there’s only about 14 seconds of it. It was announced this week that Breath of the Wild had finally gone gold, meaning that the game is complete and ready for release.

Meanwhile, Breath of the Wild is the cover story for this month’s Game Informer, if you’re after more information.

The Legend of Zelda: Breath of the Wild will be available for the Switch at launch on March 3, as well as the Wii U.

The Legend of Zelda: Breath of the Wild has finally gone gold, only five years too late to save the Wii U

6 Feb

The Legend of Zelda: Breath of the Wild is officially 100% happening.

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The Legend of Zelda: Breath of the Wild has gone gold, meaning it is complete and off to manufacturers to be made ready for retail release.

Nintendo hasn’t made a big song and dance about the news, which broke via a tweet from Monolith Soft’s Yasuyuki Honne, translated by Trusted Reviews. Monolith Soft, best known for Xenoblade, aided Nintendo’s core Legend of Zelda team with Breath of the Wild’s huge open world.

It’s a bittersweet moment for Nintendo and The Legend of Zelda fans. The hugely anticipated RPG is the fulfilment of long-held expectations, and will no doubt give the new Switch a shot in the arm as it launches on early March.

But for those who purchased the last Nintendo console in anticipation of this new The Legend of Zelda game, it’s awkward to see it finished within a week of the Wii U being discontinued.

The latest figures from Nintendo show the Wii U was the worst-selling console it has ever produced. It’s hard not to wonder whether The Legend of Zelda: Breath of the Wild might have changed that, had it released alongside the Wii U in 2012.

Nintendo has said it intends to release first-party Switch software regularly rather than allow fans to suffer the long gaps of the Wii and Wii U years. We’re really hopeful that means the Switch will bound along gracefully and attract plenty of third-party support. It’s an odd console, but Switch is the best place to play the new Legend of Zelda, which is a pretty big thing.

It’s just a shame it wasn’t a thing the Wii U could ever boast. Poor old console.

The Legend of Zelda: Breath of the Wild has a Pro HUD mode for the purists among you

6 Feb

The Legend of Zelda: Breath of the Wild minimal HUD is for the pros.

In the run up to a recent Nintendo Switch event, YouTuber Gehab opened a Reddit Q&A for people to request what they’d like him to investigate while he was there.

One of the questions was about the game’s HUD – which is fairly unobtrusive from what we’ve seen so far – and whether there would be any additional options available.

If you skip to around 2.30 in the video, Gehab gives us a peek at the settings menu and you can see that there are two HUD options to choose from; there’s the standard Normal and a Pro mode.

Pro mode appears to disable all aspects of the Normal HUD with the exception of the life gauge that you can still see in the top left corner of the screen in the footage.

There may be additional settings at launch, but for now it’s good to know that those of you who want to delve in without a helping hand can appreciate the game in all its glory without a mini map and whatnot cluttering up the screen.

The Legend of Zelda: Breath of the Wild is out on March 3 worldwide for the Nintendo Switch and Wii U.

The Legend of Zelda: Breath of the Wild has a Pro HUD mode for the purists among you

6 Feb

The Legend of Zelda: Breath of the Wild minimal HUD is for the pros.

In the run up to a recent Nintendo Switch event, YouTuber Gehab opened a Reddit Q&A for people to request what they’d like him to investigate while he was there.

One of the questions was about the game’s HUD – which is fairly unobtrusive from what we’ve seen so far – and whether there would be any additional options available.

If you skip to around 2.30 in the video, Gehab gives us a peek at the settings menu and you can see that there are two HUD options to choose from; there’s the standard Normal and a Pro mode.

Pro mode appears to disable all aspects of the Normal HUD with the exception of the life gauge that you can still see in the top left corner of the screen in the footage.

There may be additional settings at launch, but for now it’s good to know that those of you who want to delve in without a helping hand can appreciate the game in all its glory without a mini map and whatnot cluttering up the screen.

The Legend of Zelda: Breath of the Wild is out on March 3 worldwide for the Nintendo Switch and Wii U.

Legend Of Zelda Breath Of The Wild Gone Gold?

6 Feb

Legend Of Zelda Breath Of The Wild is less than a month away from launch and it seems that the game has gone gold. Also See: Legend Of Zelda: Breath Of The Wild Will Feature A Pro HUD Mode According to Eurogamer, Monolith Soft’s Yasuyki Honne posted a picture of Breath of the Wild’s wrap […]

The post Legend Of Zelda Breath Of The Wild Gone Gold? appeared first on SegmentNext.

NES Classic Sales Touch 1.5 Million

3 Feb

NES Classic sales have been announced by Nintendo and according to the data, the console has gone past 1.5 million units. The console released back in Fall of 2016 and it brought back classic titles and memories for Nintendo fans. Also check out: We May Be Seeing Psychonauts 2 On The Nintendo Switch It is amazing […]

The post NES Classic Sales Touch 1.5 Million appeared first on SegmentNext.

The Wii U’s Project Giant Robot has been cancelled

2 Feb

Remember that ambitious prototype Nintendo was hoping would showcase the capabilities of the Wii U GamePad? Well, it’s no more.

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Project Giant Robot, one of Shigeru Miyamoto’s hyped projects, has been in development for quite some time. Despite that, updates on the development progress were scarce, and now we know why.

Nintendo finally confirmed that the project, which never actually received a proper name, has been cancelled. Polygon contacted the company to verify why the game was missing from the most recent earnings report, and was provided with a statement.

“We made this decision after considering our overall product and development strategy,” Nintendo told the site.

The demo shown for Project Giant Robot had you controlling a giant robot using the GamePad, crushing objects and fighting other robots.

Nintendo Wii U is Officially Nintendo’s Worst Selling Console

1 Feb

Nintendo is gunning toward releasing a new platform in March but not before discussing Wii U, probably for one last time. Nintendo Wii U turned out to be a disaster across the globe. It didn’t even manage to do well in Japan, a stronghold of Nintendo hardware. Also check out: We May Be Seeing Psychonauts 2 […]

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The Wii U has sold through 13.5 million units, making it officially Nintendo’s worst-selling console

1 Feb

The Wii U bows out gracefully, if not to applause.

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Nintendo has updated its lifetime hardware sales figures following its most recent financials briefing. In doing so, it put the Wii U’s lifetime hardware sales through to the end of December 2016 at 13.56 million.

That’s a comparatively small change from September 2016’s 13.4 million, and now that the Wii U has ceased production, it’s unlikely that figure will ever move much again.

Compared to Nintendo’s other hardware products, the Wii U has really under-performed. Even the GameCube, the next-worst selling console, managed 21.74 million units sold. At the other end of the scale, the magnificent DS shifted 154.02 million units, putting it in a very close second place behind the beast PS2, which remains the best-selling console of all time.

On the software side of things, Wii U has managed to shift 96.52 million units, which is an attach rate of about 7.1 games per console. That’s not bad at all, but no other Nintendo console has ever moved less than 200 million software units.

Here’s the Wii U’s lifetime software top 10:

  1. Mario Kart 8 – 8.26 million
  2. New Super Mario Bros U – 5.62 million
  3. Super Mario 3D World – 5.47 million
  4. Nintendo Land – 5.16 million
  5. Super Smash Bros. for Wii U – 5.16 million
  6. Splatoon – 4.76 million
  7. Super Mario Maker – 3.89 million
  8. New Super Luigi U – 2.89 million
  9. The Legend of Zelda: The Wind Waker HD – 2.11 million
  10. Mario Party 10 – 2.04 million

The 3DS also received updated hardware figures as Nintendo’s only other current hardware. Lifetime hardware sales have now passed 65.3 million units sold across the 3DS family, with software sales at 320.96 million.

The Switch launches in early March to replace the Wii U, and while the 3DS is expecting support for at least a while longer, the hybrid nature of the console and Nintendo’s increasing affection for mobile means you might be able to get away with just one platform.