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Dawn of War 3 gets suitably epic story trailer, confirms Spear of Khaine is involved

17 Feb

The conflict wrapped up in the story of Dawn of War 3 becomes clear.

Relic has released a new trailer for Dawn of War 3, the first in a long while. It’s called Prophecy of War and is very much story-focused.

The prophecy in question is cited at the start of trailer, as Farseer Taldeer outlines the main story setup that will bring all three races to war. The Spear of Khaine is the impetus behind the events this time around, though not much else is known.

Farseer Taldeer’s prophecy is ominous though, as these usually tend to be. Gabriel Angelos, Farseer Macha, and Gorgutz are all here, and they all seem to be fighting enemies within their ranks, as well as each other.

Alongside the new trailer, Relic also put out a call to action themed around each of the three factions. These videos show a bit more gameplay, and highlight what the Space Marines, Eldar, and Orks are each fighting for.

Dawn of War 3 comes out this year on PC.

Sweet Dawn of War 3 cinematic stills are just begging to be wallpapers

11 May

This post is probably going to take a long time to load.

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Sweet Dawn of War 3 cinematic stills, just begging to be wallpapers

See that beautiful big image above? That’s just one of a stack of gorgeous stills Sega sent over today, taken from the amazing Dawn of War 3 cinematic trailer.

If these had arrived during my shift I would have shrunk them down ruthlessly and then crunched them even further, but Steph, who has the patience of a saint, has uploaded them in HD glory at 1920 x 1080, with file sizes in the 1MB range. She spoils you, and also has a better upstream link than me, apparently.

In order to prevent this page taking approximately 4,000 years to load, I’ve popped them all in a gallery below. It’s not ideal for mobile, but on desktop the thumbnails link to the full size files so you can just click save as without having to bring them up in your browser first.

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These are gorgeous and will make wonderful wallpapers (or whatever), but if you’d like to see what the game itself looks over we do have some Dawn of War 3 gameplay screenshots.

Dawn of War 3 will release in 2017. Does anybody want to talk about how freaking rad the announce trailer was? I’m only on the periphery of Games Workshop fandom but even I could see it got something so, so right about Space Marines. I have never wanted to jump right into that lore as badly as I did after watching that.

Warhammer 40,000: Eternal Crusade launching in summer thanks to Bandai Namco

26 Jan

Warhammer 40,000: Eternal Crusade has a publisher and a release window, so will probably actually happen.

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Hot on the heels of its Steam Early Access migration, Warhammer 40,000: Eternal Crusade has a launch window.

The third-person shooter MMO is coming to PC, PS4 and Xbox One during northern summer, thanks to publishing partner Bandai Namco. Developer Behaviour Interactive had previously drawn on independent and crowdfunding to fuel the project, which missed its scheduled late 2015 release date.

You can grab Eternal Crusade on Steam for $40 through February 2, after which it’ll go for $50. The full game will front four main factions, 20 sub-factions and hundreds of weapons and customisation options across PvE and PvP.

Here’s a new trailer celebrating the news.

Warhammer 40,000: Eternal Crusade coming to Steam Early Access

15 Jan

Warhammer 40,000: Eternal Crusade missed its release date, but we don’t have long to wait before we climb into the armour of a space marine.

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Warhammer 40,000: Eternal Crusade is migrating to Steam Early Access, developer Behaviour Interactive has announced.

Thanking founders for the financial backing that made the MMO possible, Behaviour said the Steam version will offer easy paid entry to the closed alpha as well as the convenience of Valve’s platform.

“We’ll be communicating more about our Early Access launch in the coming weeks and our servers will of course remain open,” the team said.

Founders program sales will cease on January 25, so if you want in before full prices kick in, now’s the time – although Behaviour did note that it will try to offer similarly priced packages for other platforms if it eventually comes to Mac and consoles.

If you’re still on the fence, don’t worry about it – all current and future packages will include access to the closed alpha and beta tests, as well as the full game.

Warhammer 40,000: Eternal Crusade had been expected to launch last year but that’s the way things go with MMOs, innit.

Take another look at Warhammer 40,000: Eternal Crusade’s alpha

29 Nov

Remember Warhammer 40,000: Eternal Crusade? No, me either. But here it is!

It’s been over 18 months since we last checked in with Warhammer 40,000: Eternal Crusade, but a new gameplay trailer has reminded us it definitely exists.

What you’ll see below is footage from the Promethium map, which is available now in the online shooter’s closed alpha; you’ll need to buy in via a Founder’s Pack to participate.

According to the video blurb, Eternal Crusade features territorial conquest through faction campaigns, character customisation and progression, customised weapon and modification loadouts and guilds. You’ll eventually be able to choose between Space Marines, Chaos Space Marines, Orks and Eldar, while Tyranids appear as enemies in co-op PvE.

Warhammer 40,000: Dark Nexus Arena hits Steam Early Access next month

18 Nov

Another Warhammer game! Just in case you don’t have enough of those.

Warhammer 40,000: Dark Nexus Arena is a twinstick shooter MOBA hybrid thing best explained by looking at videos of it.

Developer Whitebox Interactive has announced the intriguing project will be available via Steam Early Access from December 9.

Here’s a trailer celebrating that.

Warhammer 40,000: Regicide out now – launch trailer

9 Sep

Warhammer 40,000: Regicide may be based on chess, but it’s as brutal as you’d expect from Games Workshop’s sci fi universe.

Warhammer 40,000: Regicide is now available on Steam in full release form.

For those of you who bought in early, the launch day update adds two more acts to the Blood Angel campaign, new factions, and loads of other new features and enhancements. Check out the launch trailer below:

Warhammer 40,000: Regicide now just two weeks away

27 Aug

Warhammer 40,000: Regicide has a release date, and it’s very soon.

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Warhammer 40,000: Regicide will release in full on September 8.

The turn based strategy (which we’re only now realising draws very heavily on chess) has been in Early Access since May and earned a “very positive” user rating.

At present you can grab Regicide for $14 on Steam. No word on whether that price will jump at launch, or whether there’ll be a launch discount.

Dawn of War 3 domain registered

6 Jul

Dawn of War 3 is a thing that should happen, so we’re glad to see it might be happening.

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A Dawn of War 3 domain has been registered by Sega, Relic Entertainment’s parent company.

It may be a defensive registration, but Relic Entertainment has been pretty quiet since Company of Heroes 2, so a Dawn of War 3 announce seems quite reasonable.

Warhammer 40K: Dawn of War 2 came out in 2009 and the last major expansion, Retribution, released in early 2011. It certainly feels time for another go at it, doesn’t it?

You can go admire the WhoIs record for the new domain if you fancy. The URL is parked with a generic search page at the moment.

As a reminder, fellow Sega studio The Creative Assembly is currently working on Total War: Warhammer.

Thanks, /r/Games.

Warhammer 40k Armageddon Review: Of Orks and Men

26 Jun
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The Warhammer 40,000 universe is rife with opportunities for fans of turn-based strategy, and yet we don’t often see too many titles lately that truly take advantage of this fact. We’ve seen spotty attempts at fully meshing the lore with mobile-capable gameplay and even a first-person shooter, but nothing as polished as what Warhammer 40,000: Armageddon serves up in droves.

Just, in fact, like the droves of Space Marines you’ll have to keep track of in this solid tile-based wargame. The gameplay is reminiscent of the Lordz Games title Panzer Corps that came out a few years back, and the classic Panzer General titles for PC.

You’ll control numerous units that are only afforded the ability to fight and/or move once per turn — if the terrain or weaponry you’re outfitted with allow it, of course. And while there’s an advantage to striking first, overall victories are usually determined by the Attack Strength of your unit and the Defense rating of your enemy. That’s not all, though. There are several stores of sizzling stats for every unit from which you can glean who’s the best fit for each round, and this results in some very satisfying skirmishes.

Seriously.

Armageddon Gameplay

The campaign has a simple, and true to the lore, premise. You’re a commander on the planet Armageddon, in service to the Imperium of Man. As one of the Imperium’s Hive Worlds, Armageddon is a huge bastion of manufacturing and population, and a huge target for enemy forces. As the game begins you are charged with the defense of Armageddon against a huge band of Ork invasion forces.

It takes skill and patience to get through, but much of the game is spent fiddling with the 350+ units in-game that you can either supplant into your army as upgraded soldiers or brand new infantry with which you can besiege the enemy’s fronts. Strangely enough, in what could be likened to a chess game in the Warhammer universe, the unit selection is often the most difficult part of the game — at least when it comes to figuring out which will benefit you and which are for show. Additionally, throughout the campaign you’ll have to weigh the cost of expending these units, as reinforcements can come few and far between.

Armageddon stats screen

There are several different types of tanks, anti-aircrafts, and other units that offer little to no variation between the other, so it can be difficult to discern which you’ll need for a particular instance and which ones were included specifically to please the Warhammer lorehounds out there. The game doesn’t exactly extend a hand to assist you, either, instead remaining content to surveil you poring over the several different unit types as you attempt to decipher the real boon of keeping Tank 1 over Tank 2 beyond a small boost in Attack points.

Luckily, these small missteps can be overlooked — especially when you take a look at the bigger picture. Armageddon excels at simulating the feel of a real tabletop game, from its somewhat muddy rules to its sheer amount of content. The iPad release includes the Untold Battles expansion originally released on PC with the first iteration of the game for free. There’s also separate campaigns available if you power through main one too quickly.

You can pick up the Vulkan’s Wrath, Angels of Death, and Glory Macragge expansions as in-app purchases for $4.99 apiece or $9.99 for all three, if the urge strikes you. Consider the fact that you’ll spend more than a few hours on the original campaign and you’ve got a recipe for a strategy title that’ll last quite a long while.

Warhammer 40,000: Armageddon is an interesting mobile specimen that takes what made the PC release so memorable and translates it to your iPad in a way that makes perfect sense. It may be a little muddy in some areas, but its dedication to remaining faithful to the lore, the fact that it’s jam-packed with extras, and its crisp visuals make it a winner.

And hey, it’s not a sequel to Space Marines. We can all be thankful for that.

The post Warhammer 40k Armageddon Review: Of Orks and Men appeared first on Gamezebo.

Warhammer 40,000: Regicide hits Steam Early Access next month – new trailer

21 Apr

Warhammer 40,000: Regicide is a new cinematic turn-based strategy which kicks off with a campaign centred on the Blood Angels.

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Regicide will debut on Steam Early Access on May 5, developer Hammerfall Publishing has announced.

The opening cinematic to the single-player campaign was released to accompany this news; take a look below. It introduces a story in which Space Marines face off against “unexpected adversaries” as they investigate the source of mysterious transmissions and fight to liberate Hethgar Prime.

The full Blood Angels campaign will release in several acts throughout Regicide’s Early Access period, and will eventually feature 50 missions, narrated by Dawn of War series veteran Brian Dobson.

Regicide is described as blending strategy and cinematic action. It has cross-platform multiplayer with persistent progress, and will eventually be playable on mobile devices, too. Hammerfall said it has received tens of thousands of registrations since the game’s announcement in May last year.

By the end of the Early Access phase Hammerfall expects to have 11 Chapters and Clans across both Space Marine and Ork factions, starting with the Blood Angels and Goffs. The White Scars and Bad Moons will initially be available exclusively to active forum members.

Warhammer 40,000: Storm of Vengeance launches on iOS and Steam in April

26 Mar

Warhammer 40,000: Storm of Vengeance has a confirmed released date and along with the news, Eutechnyx has announced a range of DLC packs for both Steam and iOS.

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Available from launch, players will be able to purchase new units including the Ork Stormboy, The Dark Angel and The Deathwing Terminator unit.

In addition to the new units, new Ork Clan Skins “are arriving, allowing the discerning Ork Warboss to lead either the Bad Moons or Death Skulls clans in addition to the Goff clan available with the release game.”

Warhammer 40,000: Storm of Vengeance is set for release on iOS and Steam on April 3 and the lane strategy title allows for cross-platform multiplayer over mobile, tablet and PC.

Warhammer 40K Space Wolves card battler announced, coming in 2014

16 Aug

Warhammer 40K’s Space Wolves are getting a card battler game adaptation in 2014, courtesy of developer HeroCraft. It’s heading to PC, iOS and Android.

MCV reports that the card battler will be free-to-play and in a statement Games Workshop’s head of licensing Jon Gillard said, “HeroCraft have presented us with a unique and exciting vision for a game based on this most evocative and barbaric chapter of Space Marines – the Space Wolves.

“Given that, their clear passion for the IP, and their experience in the market, we are only too happy to be working with them on this project.”

HeroCraft’s sales and marketing director Alexey Sazono added, “We are all very excited to work with Games Workshop on this project, particularly our development team, who are not only games industry veterans but also Warhammer 40,000 fans who know the series well.

“As a gamer myself, I’m also excited about the mix of tactical turn based play using my own deck of cards to lead my Space Wolves to victory – I can’t wait to play it.”

What do you think of the concept? Let us know below.

Space Hulk released on PC & Mac, launch trailer inside

16 Aug

Space Hulk developer Full Control has launched its adaptation on Warhammer’s classic board game on PC and Mac. We’ve also got the game’s launch trailer here.

You can buy Space Hulk on Steam for £22.99, as a two-pack for you and a mate at £39.99, and there’s even some Kraken Skin DLC at £1.59.

The 15-mission campaign offers up a strategic slog through waves of Genestealers in classic Space Hulk fashion. Fans of XCOM need apply.

Any takers?

Via RPS & PCGamesN.

Warhammer 40,000: Armageddon announced for Q1 2014

21 May

Slitherine has announced Warhammer 40,000: Armageddon, which it partially revealed back in March through a partnership with Games Workshop.

The developer has acquired the exclusive rights to the Battle for Armageddon setting in order to create a series of multiplatform, turn-based, hex games.

The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork invasion through over 30 scenarios, on the “hostile terrain of the planet and its gigantic Hive Cities.”

“It is very exciting to see a game like this come alive – I just can’t wait to play it!”, said Iain McNeil, development director of the Slitherine Group. “It’s been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world”.

“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, head of licensing at Games Workshop. “Slitherine’s masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”

Main features of the game include:

  • The game portrays the Second War for Armageddon in great detail, from the initial Ork landings to the final liberation of the planet.
  • A large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail.
  • A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists.
  • Players lead Imperial troops of the Armageddon Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks.
  • Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka.
  • Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment.
  • Detailed combat model with terrain, weather and morale effects.
  • Extensive modding options delivered through a powerful and easy-to-use game editor.

Warhammer 40,000: Armageddon contains over 35 scenarios, more than 100 unit types, with unique roles, stats and special abilities; and there will be 20 different units stats.

A separate set of maps are designed and balanced specifically for multiplayer via Slitherine’s PBEM++ system.

The game is currently in development for PC and iOS and will release in the first quarter of 2014.

Space Hulk receives first developer Q&A: discusses rules, multiplayer and more

30 Apr

Full Control today released the first video in a series of Space Hulk developer Q&A sessions. First up for the Warhammer 40,000 spin-off is a discussion of the game’s rules, multiplayer options and how chapters will work in the final product.

Thomas Hentschel Lund, Full Control CEO, was on hand to answer a handful of questions that break down the intricacies of the board game adaptation. Check it out right here:

Warhammer 40,000 strategy title in the works at Slitherine

14 Mar

Slitherine and Games Workshop have signed a deal to produce a strategy game set in the Warhammer 40,000 universe.

Development is underway on multiple platforms.

“This deal represents yet another testament to our continuous aim to reach new audiences, without losing sight of who we are and what we do best”, said JD McNeil, chairman of the Slitherine Group.

“It’s all about creating strategy games that are targeted to a particular audience and addressing a very specific need in the market. The Warhammer 40,000 setting is a perfect fit for the style of strategy games that we make and will be very popular with fantasy and science fiction fans alike. Joining forces with Games Workshop will allow us to bring an wonderfully deep and appropriate IP to the Turn Based Strategy genre”.

Details of the deal, including content and features of the game, are to be announced at a later date.