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Dawn of War 3 gets suitably epic story trailer, confirms Spear of Khaine is involved

17 Feb

The conflict wrapped up in the story of Dawn of War 3 becomes clear.

Relic has released a new trailer for Dawn of War 3, the first in a long while. It’s called Prophecy of War and is very much story-focused.

The prophecy in question is cited at the start of trailer, as Farseer Taldeer outlines the main story setup that will bring all three races to war. The Spear of Khaine is the impetus behind the events this time around, though not much else is known.

Farseer Taldeer’s prophecy is ominous though, as these usually tend to be. Gabriel Angelos, Farseer Macha, and Gorgutz are all here, and they all seem to be fighting enemies within their ranks, as well as each other.

Alongside the new trailer, Relic also put out a call to action themed around each of the three factions. These videos show a bit more gameplay, and highlight what the Space Marines, Eldar, and Orks are each fighting for.

Dawn of War 3 comes out this year on PC.

Yakuza 1-4 have been reprinted, and we can probably thank a chicken

13 Feb

The Yakuza series is enjoying a surge of long overdue popularity. We blame the chicken.

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Yakuza 0 seems to have reignited interest in Sega’s cult-favourite open world series.

Yakuza games have always been beloved of their fervent fanbase, but have never really found mainstream appeal – and so Sega generally takes its time localising them, and releases them in limited quantities. A few years on, it can be really difficult to find a copy.

Now GameIdealist reports Sega has issued a limited reprint of Yakuza 1 through 4, so that fresh copies are available through major online retailers. (Yakuza 5 was not released on disc in the west, so don’t go looking for it.)

One can only assume that interest in Yakuza 0 is responsible for this pleasant turn of events. But why has Yakuza 0 lit a small fire under the Internet when its precursors haven’t? Look, it’s probably the chicken. Behold:

The chicken scene, which has been shared widely by a number of different players (this one was the first example I found with a quick Google), has gone a bit viral, drawing new attention to Yakuza 0. Even Sega acknowledged its pull in a marketing survey. Check out the bottom options in both images:

The chicken scene is actually pretty typical of the Yakuza series, which goes from ultra-dramatic scenes of syndicates clashing, street violence and betrayal, to, uh, possibly even more ultra-dramatic scenes of Kiryu photographing an old lady doing a flip on a granny bike without dropping her dog out the shopping basket, rapid-fire writing a blog post, and thereby learning a new wrestling move for use in combat. It’s a game series where you can ignore the plot and go play lovingly recreated arcade games, throw all your money at hostesses, and just immerse yourself in the weird and wonderful.

Here’s a nice summary of Yakuza 0:

If Yakuza 0 isn’t enough to satisfy you but you can’t be bothered dragging the PS3 out the closet for the older games, take heart: Yakuza Kiwami, a remake of the first game, is coming west in northern summer, while Yakuza 6 will arrive sometime next year, both for PS4.

Total War: Warhammer is getting a Battle Map Editor this month and for some reason its name is Terry

2 Feb

Nice to meet you, Terry.

Total War: Warhammer developer Creative Assembly has announced it will release a Battle Map Editor tool before the end of February.

The tool, which for some reason is called “Terry”, is currently available for beta testing through Steam. Although Terry will be available on Windows 7 and 8 as well, only a Windows 10 build is available for testing purposes. Hit up the Total War: Warhammer forums for instructions on how to opt in.

Here’s what you can do with Terry, the Total War: Warhammer Battle Map Editor I can’t stop imagining as an earnest-looking bald man in a tweed suit and bowtie:

  • Land battle map editing for custom and multiplayer battle.
  • Full suite of environment models, props, SFX and VFX for map creation.
  • A.I. hints, deployment editing, no-go regions, terraforming, texture terrain painting, vegetation terrain painting and more.
  • Customizable layout and layering within the tools for easy organization and navigation.
  • Easy one click export that creates a .pack file for you map, allowing you to toggle it on and off in the Total War Launcher as you wish.
  • Live map transfer in multiplayer. Simply host a game with a custom map and other players will download it automatically without the need to subscribe on the workshop. The maps will be deleted after the battle (unless subscribed to in the workshop or manually placed in the game data folder)
  • Share maps via steam workshop and subscribe to your favourites. Having maps enabled will not affect your ability to join multiplayer games.

You may notice that Terry, for all his I mean its, its virtues is not able to produce custom campaigns for Total War: Warhammer. Unfortunately, no such tool is forthcoming.

“Unfortunately we can’t release a Campaign Map Editing tool for Total War: Warhammer, as it doesn’t exist,” the Creative Assembly said.

“The way we build the campaign map at CA is through a series of processes involving a mix of tech we make and 3rd party tools we don’t own the right to distribute, within a development version of the game. This is the best way for us to create our games, and we don’t use an all-in-one editor that you might be thinking of.

“While it is theoretically possible to create an editor like this, it wouldn’t benefit our development process, would take us a long time and delay the next Total War releasing and would mean that we’d be making an editor and not a game, which is what we would much rather do.”

Fair enough, and although Terry has limitations there’s certainly potential for creative Total War: Warhammer modders to produce interesting work regardless.

Check out the video for more details on Terry, whom which I reiterate is not a person but the Total War: Warhammer Battle Map Editor. Terry definitely doesn’t wear red shoes. Why can’t I stop thinking about this?

Sonic, Golden Axe, Jet Set Radio and many more classic Sega soundtracks added to Spotify

27 Jan

Sega continues its suspiciously sensible and consumer-friendly approach to satisfying your nostalgia.

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Sega has made a huge stack of classic soundtracks available through Spotify.

The tracks on offer come from a huge variety of games, spanning decades – a bunch of Sonic games, Golden Axe, Out Run, Fantasy Zone, NiGHTS, Virtua Fighter, Skies of Arcadia, Alex Kidd and Jet Set Radio – just to name a few.

Visit Spotify to check out the whole collection, as spotted by Destructoid.

The very welcome decision to make so many musical treasures freely available is the latest in a series of excellent moves from a Sega apparently awake to the fact that you want to indulge your nostalgia. How about that free Sega Classics hub on Steam?

Another publisher might have tried selling these soundtracks at a premium, but Sega seems to have come to an understanding of the value of fostering goodwill. It might never return to its glory days, but it’s really comforting for old Sega fans to see the publisher not failing around like a dinosaur in a tar pit.

Yakuza 0 reviews round-up, all the scores

19 Jan

The first Yakuza game of 2017 is nearly here. Will this finally be the one to explode?

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Yakuza 0, the latest title in the long-running series to make its way West – and the first on PS4, also in the West, arrives next week.

Yakuza 0 is a prequel, and tells the story of series protagonist Kazuma Kiryu in the 1980s, as he was getting started in the crime world. For the first time, you’ll also be able to control NPC Goro Majima.

Both Kiryu and Majima each have access to three fighting styles you can switch between on the fly. Tokyo and Osaka are both available in the game, and in typical Yakuza fashion, you’ll be able to enter many shops, arcades, clubs, and a myriad of other interesting spots.

These places are typically fleshed out, too, complete with unique mechanics and mini-games found only within them.

Coming off some very positive coverage recently, Yakuza 0 is pilled as a great jump-in point for those interested in the series but never actually dipped their toes in. So without further ado, let’s see if final reviews share the same sentiment.

Here we go:
Scores below are out of ten unless otherwise noted.

Yakuza 0 is out January 24 on PlayStation 4. The game was released last year in Japan on PS3, and the localised PS4 version includes original Japanese voices, with English text.

Persona 5 is bafflingly stylish in the latest trailer

18 Jan

Persona 5: does anybody know what’s happening? No? Awesome.

Persona 5 is drawing ever closer, so here’s a new trailer form Atlus.

The publisher said the subject of the trailer is “infiltrating palaces and ‘dealing’ with shadows’, but it looks to me to be a very brief overview of some of Persona 5’s battle and RPG seasons, such as wielding Personas, negotiating with foes, and passing the baton. The comic SFX style UI is gorgeous. I have no idea what’s happening but I want to look at it all day.

Persona 5 releases in April for PS3 and PS4. It features a group of former delinquents who call themselves Phantom Thieves. Reviews of the Japanese build suggest it has some pretty complex themes; here’s Atlus’s latest description:

Persona 5 is a game about the internal and external conflicts of a group of troubled youth who live dual lives. They have the typically ordinary day-to-day of a Tokyo high-schooler – attending class, after school activities and part-time jobs. But they also undertake fantastical adventures by using otherworldly powers to enter the hearts of people. Their power comes from the Persona, the Jungian concept of the “self;” the game’s heroes realize that society forces people to wear masks to protect their inner vulnerabilities, and by literally ripping off their protective mask and confronting their inner selves do the heroes awaken their inner power, and use it to strive to help those in need. Ultimately, the group of Phantom Thieves seeks to change their day-to-day world to match their perception and see through the masks modern-day society wears.

Persona 5 is the first core Persona series entry since 2008’s Persona 4. Persona is an offshoot of the Megami Tensei family, and now boasts its own spin-offs like versus fighter Persona 4 Arena and rhythm action entry Persona 4 Dancing All Night.

These are the Nintendo Switch game announcements you may have missed

13 Jan

They may get lost in the noise, but many of us are looking forward to these games’ release on the Switch.

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Not every single Nintendo Switch announcement was dropped during the presentation this morning, some were revealed separately by publishers and indie developers.

Examples include Ubisoft, Bandai Namco, EA and others. Not to mention game announcements like Fire Emblem Warriors, and Disgaea 5, to name a few.

Here, we’re going to cover the ones you may not have heard about, but are definitely worthy of your attention. As always, you can refer back to our release date list for all the details.

Sonic Mania

Sega announced Sonic Mania for the Switch. The game was revealed at a dedicated event last year, of course, but we now have confirmation it’ll be coming to Nintendo’s hybrid console.

Sonic Mania will be released this spring on the Switch, alongside PC, PS4, and Xbox One. You can catch the trailer above.

Puyo Puyo Tetris

Sega’s other announcement of the day is Puyo Puyo Tetris, which is actually coming to the Switch as well as PS4 this spring. Available at retail and digitally on Switch, the digital version will run you $30.

For PS4, only a physical version will be available for the same price. As for the retail Switch version, it’ll be priced $40 and comes with two collectable keychains. This special edition will be available in limited quantities, sold on a first-come, first-serve basis based on pre-orders.

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Puyo Puyo Tetris offers a number of different modes like Adventure, Solo and Multiplayer Arcade, and supports online play.

Super Bomberman R

There’s a new Bomberman game! It’s called Super Bomberman R, and it’s exclusive to the Switch. Super Bomberman R will be available alongside the console itself in March, in both physical and digital forms.

The game features a Battle mode that supports up to eight players (local and online) in last man standing-style match. 50 stags will be in available in the game’s story mode (which includes voice acting), playable in single-player or co-op with another player.

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The game’s art style is 3D, but shares certain similarities with the classic games’ look. You can decide if you like the updated visuals with the screens and trailer above.

The Binding of Isaac: Afterbirth +

Nicalis has announced a Switch port of The Binding of Isaac: Afterbirth +, the game’s most recent release. We only have an announcement trailer, but The Binding of Isaac needs no introduction.

The Switch version will be available in the spring, both digitally and at retail.

Wonder Boy: The Dragon’s Trap

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Lizardcube has announced that Wonder Boy: The Dragon’s Trap, the modernisation of the classic game, will be released on the Nintendo Switch this year.

In fact, the Nintendo Switch is currently the only platform the game has been announced for. The announcement did mention it will run at 60 frames-per-second, but shared no other details

Sega Registers New Domain Under The Name Of Shenmue HD

6 Jan

Sega has been talking about the Shenmue franchise for quite some time and with Shenmue III in development fans of the franchise have a reason to be excited. It seems that Sega is considering Shenmue HD remasters as the company has registered a domain under the name of ShenmueHD.com. The domain suggests that Sega might […]

The post Sega Registers New Domain Under The Name Of Shenmue HD appeared first on SegmentNext.

Do the words “Shenmue HD” prick your ears? Sega domain hints at long overdue remasters

6 Jan

Shenmue HD should already be a thing, so let’s hope this slim evidence turns out to be precisely what we think it is.

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ShenmueHD.com has been registered by Sega of Europe, according to the domain’s WhoIs record (via Gematsu).

The website is currently blank, but we’re hoping that it means Sega is winding up to announce remasters of Shenmue and Shenmue 2, two games that are far too inaccessible given their cult status.

We know the publisher has been thinking about making it happen. It seemed keen on the idea in October 2015 and again in May 2016.

As Sega said last time the topic came up, there are difficulties bringing Shenmue and its sequel back to market; both contained a stack of licensed products, which means clearing these references out or re-negotiating contracts, and bringing games of this age and complexity to modern platforms in a way that does them justice isn’t easy.

Sega would definitely want to do a good job with Shenmue HD, too – Shenmue 3 is on the horizon, and putting out some shonky ports that remind people of all the bad things and prevent them discovering the good ones would be a sure way to undermine a project Sega is collaborating on and presumably expects to profit from in some way.

Well, cross your fingers for Shenmue remasters: this may just be defensive domain registration.

Dawn of War 3 trailer reveals a bit about how the game’s story will be told

20 Dec

Learn more about what goes into creating the story and cinematics in Dawn of War 3.

The story in the Dawn of War games has always been an integral part of the experience, and Dawn of War 3 looks to be following in the same footsteps.

In the latest developer diary, Dawn of War 3 game director Phillip Boulle and art director Matt Kuzminski talk in-depth about where each of the three factions fits in the game’s story. The video goes on to outline the key elements of the game’s cinematics as well, and the message each of them sends.

We also learn a little bit about the setup that brings the Space Marines, Orks, and Eldar to the fight this time around. There are different motivations for each faction, though not much about those has been revealed.

As for the cinematics themselves, art director Matt Kuzminski refers to them as “animatics”, indicating they may not be the traditional pre-rendered CG we see in a lot of games.

Dawn of War 3 is out in 2017 on PC.

Dawn of War 3 footage is our first look at the Ork faction

16 Dec

Dawn of War 3’s Orks look as intimidating/amusing as ever.

Dawn of War 3 developer Relic has showed off the Ork faction for the first time in new footage, as part of IGN First.

In the video above, we get to see the angry, greenskined mob pit their mostly rusty, scrappy mechanical units against the technologically superior Eldar. The video is made up entirely of gameplay footage, with no commentary. A couple of their units are on display, alongside some flashy attack animations.

We also get to see a little bit of their swarm tactics, which no doubt will come in handy when playing as them.

Valkyria Azure Revolution will head west during Q2 2017 as Valkyria Revolution

14 Dec

SEGA is bringing Valkyria Azure Revolution to the west next spring, only without Azure in the title.

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Announced in November 2015, the game is an RPG with real-time combat and tactical strategy across battlefields, new characters, a new world, full of melee combos and ranged attacks – all centered around the history of the Circle of Five.

Valkyria Revolution is set in an alternate timeline based on the European industrialization era.

Here’s the storyline:

“Five lifelong friends consumed by personal revenge plunge an entire continent into a terrible war, sacrificing the lives of countless innocents for a cause based on twisted half-truths and outright lies. This “Circle of Five” use their combined influence in their political and military positions to motivate their small, economically blockaded homeland to rise up and become a powerful resistance against its imperialist oppressors.

“Will the Circle of Five be remembered as heroic liberators, or will their selfish motives expose them as traitorous conspirators who sacrificed untold lives just to carry out a personal vendetta? Players will watch this history unfold in Valkyria Revolution and find out the truth behind the events.”

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And here’s a list of features:

  • A Brush with Death – Turning the tide of battle in Valkyria Revolution is Brunhilde, one of the last of the ancient and powerful Valkyrur, magical beings with near limitless power. She’s bound by oath to the enemy forces and players will have to figure out how to defeat her.
  • Prepare for LeGION – Valkyria Revolution has a brand new battle system that mixes real-time combat and tactical strategy. Players can take control of the battlefield using brazen combos or cunning tactics and finding a balance between them is the key to excelling in skirmishes.
  • The Ingenuity of War – Through adversity comes great engineering, and with a besieged homeland, players will have upgrade their existing weapons through branching customization paths.
  • A New Painterly Look – Valkyria Revolution has a refined look thanks to the new Gouache rendering engine, giving the graphics a unique canvas texture.
  • Classic Composer – Valkyria Revolution has a vibrant soundtrack brought to life by the incredibly talented composer Yasunori Mitsuda (Chrono Trigger, Stella Glow)

Valkyria Revolution will release in the west both physically and digitally for PS4 and Xbox One and as a digital-only title for Vita during Q2.

Valkyria: Azure Revolution “Five Grave Sinners” Trailer

12 Dec

SEGA fans rejoice! The developer/publisher has released a new trailer for Valkyria: Azure Revolution. Dubbed as Valkyria: Azure Revolution “Five Grave Sinners,” the trailer shows us Amleth, Suleyman Kahlenberg, Basil Sabanci, Fleet Eriksen and Violette Szand who are collectively known as Five Grave Sinners in Valkyria: Azure Revolution. See Also: Valkyria Azure Revolution Screenshots According […]

The post Valkyria: Azure Revolution “Five Grave Sinners” Trailer appeared first on SegmentNext.

Streets of Rage and Altered Beast movies and TV shows in the works, Sega seeking partners for Golden Axe, Virtua Fighter and more

6 Dec

Two classic 16-bit era Sega licenses are on their way to the big and small screens.

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Streets of Rage and Altered Beast are being adapted into movies and TV shows, apparently.

Variety reports Stories International, a production company jointly owned by Sega and Hakuhodo DY Holdings, has partnered with Circle of Confusion to produce the adaptations.

Circle of Confusion is responsible for Fear the Walking Dead, Powers and Dirk gently, among other TV projects, and it’s also behind movies like Spare Parts and Mr Right.

That’s all we know about the Streets of Rage and Altered Beast projects, but Stories International actively looking for further partnerships with studios, producers and filmmakers. It’s already, managed to get Scott Pilgrim vs. the World and The Girl on the Train producer Marc Platt working on Shinobi. The report also mentions Golden Axe, Virtua Fighter, The House of the Dead and Crazy Taxi specifically as titles Sega is looking at.

Dang, Streets of Rage news on the same day we find out Capcom might revive Final Fight. And Altered Beast! When I was seven years old I thought that tinny voice shouting “rise from your grave” was the coolest thing that ever happened or would ever happen.

This is all very gratifying for an old Sega fan, if somewhat out of modern character. Sega leveraging its own properties instead of ignoring them almost entirely? Golly. Between this and the recent Steam collector’s room thing I’m starting to think the old dog might have some life in it yet.

Persona 5’s script is about one and a half times the size of Persona 4 Golden’s, so no wonder it was delayed

5 Dec

Persona 5 is a whopper.

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Persona 5‘s finalised English script has 50% more dialogue when compared to Persona 4 Golden, apparently, making it about one a half times as long as the last release.

This comes via DualShockers, which acquired the information at PlayStation Experience, where Persona 5 was playable and produced a new trailer.

Persona 4 Golden itself was not a short game, extending the original Persona 4 by about 10 hours. If it was only about two-thirds the size of Persona 5, the new Atlus RPG must be pretty hefty.

Persona 5 is due for release in April on PS3 and PS4. It was originally expected in February but Atlus USA announced a delay as it confirmed dual-audio support for Japanese and English.

Certainly this latest news makes one feel rather more resigned to the wait; with a project of this size, not to mention the nuance we expect from Persona 5, you definitely don’t want a rushed localisation.

Yakuza 6 gets a western release date along with original Yakuza remake

5 Dec

Sega has gone to town on the remake.

Yakuza 6 releases in Japan this week, and while we’ve seen a few tidbits here and there that have piqued out interest, a western release hadn’t been confirmed.

Welp, Sega has announced that yes, it will be coming to the west in early 2018.

They broke the news at PSX over the weekend, and fans of the series got even more exciting news with the revelation that Yakuza Kiwami would also be making its way westward in 2017.

“Yakuza Kiwami is a ground-up remake of the original Yakuza game, which first launched on PS2 back in 2005,” and the “extreme” overhaul includes a ton of new stuff.

  • A Family Patriarch’s Ransom of New Content – Not just a simple graphical upgrade, Kiwami adds nearly 30 minutes of cutscenes alone, providing all-new insight into the game’s plot and creating common threads with series prequel Yakuza 0. There’s also added distractions (Pocket Circuit car racing, MesuKing: Battle Bug Beauties, new hostesses, and more), side quests and combat updates to bring the original Yakuza game into the latest console generation.
  • A Place for Newcomers and Veterans – Yakuza Kiwami is the ultimate bridge in the series: newcomers or those whose Yakuza experience started with Yakuza 0 will have familiar, exacting controls, top-notch SEGA localization, and a solid starting point for entering the Yakuza franchise fresh. Veterans will experience a familiar Kamurocho and plot, but with new levels of story depth and graphical polish.
  • But it was me! Majima! – Completely new to Kiwami is the “Majima Everywhere” system, where the series’ deranged, one-eyed maniac will constantly surprise and challenge Kiryu to combat when he least expects it. We’re talking “popping out of a goofy costume” levels of surprise, so players must stay on their toes and be ready to defend themselves from Kiryu’s chief rival.
  • Extreme Revitalization – Kiwami is rebuilt from the ground up with all new HD assets, exclusive Japanese voice audio re-recorded by the series cast, and more; optimized for the PlayStation 4 and running in 1080p/60fps. And following suit with SEGA’s commitment to the Yakuza series, the game will release in both physical and digital formats in the west.

Yakuza fans are in for a treat.

Persona 5 story trailer makes us envious of those who played it this weekend

5 Dec

Persona 5 is still a few months away and gosh darn it we are beyond ready.

Persona 5 was playable at PlayStation Experience this weekend but those of us at home will just have to content ourselves with a new trailer.

The idea of this one is to give you a bit of a test of Persona 5’s story, which involves an outlaw group of students who call themselves the Phantom Thieves. As usual, we can expect things to get pretty involved and intense along the way.

Persona 5 releases in April, having been delayed earlier this month.

To make up for the delay, some free Persona 5 goodies are available on the PlayStation Store.

Yakuza 6 Demo Now Available For Japanese PlayStation Store

29 Nov

The release of Yakuza 6 in Japan is just around the corner and fans of the series are eager to get their hands on the game. If you want to play the game before it even comes out then Sega is offering Yakuza 6 demo to give you the taste of what full game has […]

The post Yakuza 6 Demo Now Available For Japanese PlayStation Store appeared first on SegmentNext.

Next historical Total War game takes place in an era the studio hasn’t “tackled yet”

17 Nov

If you have been wondering which era the Creative Assembly will delve into with the next Total War title, plan on continue doing so for while yet.

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Speaking in an round table interview this week, brand director Rob Bartholomew said the next historical Total War game is set in “an era we haven’t tackled yet.”

Considering humans have engaged in warfare since at least the Neolithic period, and maybe even as far back as the Mesolithic era, that’s quite a lot of eras to check off. It’s doubtful Creative Assembly would make a Total War game about hunter gatherers fighting over territory and resources, I’m just saying there are so very many eras of human history that it would be impossible to guess which the studio will choose at this point.

Bartholomew also said to expect the new game to include a number of “new and exciting” features, according to PCgamesN.

Back in March, it was revealed that the Total War: Attila teams were in the early pre-production stages the next historically-based major release. The team had also started prototyping some feature ideas.

The studio said it would be “some time” before it revealed the title, and won’t be released for at least “a couple years,” but it will “be both huge [and] historic.”

Until then, Creative Assembly is busy working on more content for Total War: Warhammer, and continuing its plans on making it a trilogy. The second game is already in development and will be equivalent in size to the one currently available – maybe even larger, with four playable races from day one.

Each game in the Warhammer trilogy will be stand-alone, but all three will form a “single, all-encompassing grand campaign,” of sorts in the end, according to Eurogamer.

“Now the technical way of doing that is a bit fiddly,” said the game’s director Ian Roxburgh. “But ultimately it’s been something we’ve been determined to do right from the start. We don’t want to break it up. We want that massive map, right at the end, and we want everything in it.”

“It’s going to be something that people lose their shit over,” added Bartholomew.

So, in short: expect more Warhammer goodness headed your way, and a new Total War game not set an era already covered by the studio.

However, in the meantime, Creative Assembly is considering releasing more content for historical games it has on the market. This could take the form of more Attila DLC or a “small follow-up,” title according to Bartholomew.

Total War: Warhammer players will soon enter the Realm of the Wood Elves

17 Nov

A new content update called Realm of The Wood Elves will be released for Total War: Warhammer next month.

It introduces The Wood Elves race to the Grand Campaign as well as a narrative mini-campaign for the Elves, The Season of Revelation.

Here’s a list of content:

  • New Wood Elves Race in the Grand Campaign
  • New additional Race-specific currency: Amber
  • Wonder-based Campaign victory condition
  • Wood Elves may conquer any region on the map
  • Two New Playable Legendary Lords: Orion and Durthu
  • Two new Lord types with deep-specialisation skill trees
  • Three new Hero types with deep-specialisation skill trees
  • Comprehensive Wood Elves army roster
  • Adds an additional campaign map to the game with the unique ‘Season of Revelations’ Wood Elves story Campaign
  • New Unique Monsters, Heroes, Magic and Game Features

According to the Creative Assembly, the race offer a swift, “glass-cannon playstyle,” and are the most powerful and versatile archers in the game. Magical arrows can be equipped, they can fire while moving, and can be joined in battle by Woodland allies such as Dryads, Great Eagles, Forest Dragons and and the ancient Treemen.

Realm of The Wood Elves is available to preorder now, and more information is posted through the game’s Steam page.

If you pre-order the new content before it releases on December 8, you can take 10% off the regular price of $18.99.