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Pokemon Go is back on top of the App Store thanks to the latest update

21 Feb

Thanks to last week’s Generation 2 update, Pokemon Go is once again the highest grossing game on iTunes in the United States.

pokemon_cheer

While number one on the App Store, Pokemon Go came in third on Google Play behind Mobile Strike and Game of War – Fire Age, respectively.

Pokemon Go hasn’t been number one on the App Store since its New Years event on January 4.

If you head over to mobile tracking site App Annie, using the drop down menu, you’ll find the game is still faring well in other regions of the world.

Last week’s update did more than just add over 80 new Pokemon, the update also increased rewards when catching evolved Pokemon, a new night mode map, gender-specific variations of select Pokemon, two new berries and Evolution items. We cover all of this and more in our updated Pokemon Go guide.

If you click the links above, you will also find the general notes for the update.

Pokemon Go Gen 2 Pokemon Evolution Guide – How to Evolve, Evolution Items

21 Feb

Pokemon Go Gen 2 Pokemon Evolution Guide to help you learn everything you need to know about evolving along with evolution items.

Niantic Labs has finally release generation 2 Pokemon for Pokemon Go. Players have access to generation 2 Pokemon but they need special items that would allow generation 1 Pokemon to generation 2.

However, players are having a hard time understanding how this works and what items they need to evolve certain times to generation 1 Pokemon to generation 2.

For more help on Pokemon Go, read out our Pokemon Types Farming Guide, How to Throw PokeBalls Properly, and How to Track Nearby Pokemon.

Pokemon Go gen 2 Pokemon evolution guide will help you understand what items to use and how the system works.

Pokemon Go Gen 2 Pokemon Evolution Guide

Developers have added Metal Coat, Sun Stone, Dragon Scale, Up-Grade and King’s Rock evolution items to Pokemon Go. You can get all of the above-mentioned items at the Pokeshop.  You can also get Nanab and Pinap, the two new berries. Keep in mind that getting these items at Pokeshop early on may not happen. Evolution items are rare so you need to be patient.

  • Metal Coat – Scyther – Scizor
  • Sun Stone – Gloom – Bellossom
  • Sun Stone – Sunkern – Sunflora
  • Up-Grade – Porygon – Porygon 2
  • King’s Rock – Slowbrow – Slowking
  • Metal Coat – Onix – Steelix
  • Dragon Scale – Seadra – Kingdra
  • King’s Rock – Poliwhirl – Politoed

Berries are much easier to find compared to evolution items. You can visit different Pokestops collecting berries. That is not the only way to get your hands on berries, you can do also earn them via level up rewards. Hopefully, Niantic Labs will adjust the drop rate for evolution items as they are extremely rare.

Pokemon Go is now available on iOS and Android devices.

If you have any questions regarding Pokemon Go Gen 2 Pokemon Evolution Guide, take to the comments below.

The post Pokemon Go Gen 2 Pokemon Evolution Guide – How to Evolve, Evolution Items appeared first on SegmentNext.

Pokemon Go Guide: How to Unlock Umbreon and Espeon

21 Feb

Pokemon Go guide will help you get your hands on Umbreon and Espeon. For those who don’t know, Pokemon Go players now have access to gen 2 Pokemon. There are two Pokemon available right now, Umbreon and Espeon.

For more help on Pokemon Go, read out our Potions Guide, Combat Tips and Strategy Guide, and Lucky Eggs and Incubator Guide.

Pokemon Go guide will discuss how you can get your hands on Umbreon and Espeon. Keep mind that both will Evolve from Eevee so you need to find this Pokemon first.

Pokemon Go Guide

Eevee will evolve into Umbreon but first you need to name Eevee Tamao.  Meanwhile, those trying to make Eevee evolve into Espeon, name it Sakura. Keep in mind that this process will work only one time so make sure that Eevee you have is worth evolving.

Evolving the first Eevee you come across may not be the first idea as using Umbreon and Espeon in battle won’t be as effective. Being careful about which Eevee and when to evolve is very important as it will increase their efficiency in battle.

There are other ways to get these gen 2 Pokemon but this is the most convenient and quick process. Niantic Labs will keep adding more Pokemon to the mix so we will have more for you in the future.

Pokemon Go is now available on iOS and Android.

If you have any questions regarding Pokemon Go guide, take to the comments below!

The post Pokemon Go Guide: How to Unlock Umbreon and Espeon appeared first on SegmentNext.

Pokemon Go: these new Evolution items are obtained at PokeStops – but the drop rate’s all over the place

18 Feb

The large Pokemon GO update this week not only brought with it 80 new monsters and customization options, but new Evolution Items as well. Apparently, they are also rather rare.

pokemon_slowking

According to Nintendo Life, the new Evolution Items in Pokemon Go can be obtained at PokeStops, and currently there are five stone types:

  • Dragon Scale: Evolves Seadra into Kingdra
  • King’s Rock: Evolves Poliwhirl into Politoed / Slowpoke into Slowking
  • Metal Coat: Onix into Steelix / Scyther into Scizor
  • Sun Stone: Gloom into Bellossom / Sunkern into Sunflora
  • Upgrade: Porygon into Porygon2

These Evolution items are used to evolve the aforementioned Gen 1 Pokemon into Gen 2 creatures. However, the drop rate for the Evolution times seems to vary, hugely.

Over on reddit, some users report going to multiple PokeStops without obtaining a single Evolution item. One user said they spun over 250 times and went home empty handed, while another obtained one on their first PokeStop spin.

Along with Evolution items, there are two new berries at PokeStops which help players entice Pokemon: Nanab and Pinap.

The former slows the Pokemon down to make it easier to catch, while the latter doubles the candy handed over upon being caught. The drop rate on these berries is said to be much higher than the Evolution items.

In other words, keep trying and use those berries. It’s unknown if this intended programming on Niantic’s part, or if there is a balancing issue.

But at this point, it’s basically like rolling for loot in D&D: some have better luck than others.

Paramon Clash: Evolution for Mobile Is Like Classic Pokemon (but Totally Free)

17 Feb

We love mobile games, and we love Pokemon. Paramon Clash: Evolution, from Fancun Interactive, gives you the best of both worlds, with classic collect-’em-all RPG gameplay, mobile voice chat, and a free price tag. The game is a multiplayer RPG that lets you explore and manage a fantasy world. You spend your time hunting, collecting, […]

The post Paramon Clash: Evolution for Mobile Is Like Classic Pokemon (but Totally Free) appeared first on Touch, Tap, Play.

Pokemon Go’s big update is rolling out now, so you can get your hands on over 80 new Gen 2 ‘mon

17 Feb

Pokemon Go developer Niantic produces a heck of a lasso and ropes you right back in.

pokemon_go_gen_2

A Pokemon Go update is rolling out now on Android (0.57.2) and iOS (1.27.2), so check Google Play and the App Store to see if your region is ready to rock the new content, which includes more than 80 new Pokemon.

This is the big Pokemon Go update Niantic revealed earlier this week, and represents the first major expansion of catchable Pokemon since the app launched in July 2016.

The new Pokemon are Generation 2 beasties, first found in the Johto region. Some of them come in gender variations, so be sure to grab them all.

There are some other cool changes to Pokemon Go in this update, including increased rewards when catching evolved Pokemon and new night mode map and music.

Here are the full patch notes for the Pokemon Go Gen 2 update:

  • Over 80 additional Pokémon originally discovered in the Johto region can be caught.
  • Gender-specific variations of select Pokémon can be caught.
  • Added new encounter mechanics.
  • Added Poké Ball and Berry selection carousels to the encounter screen.
  • Added two new Berries.
  • Added new avatar outfit and accessory options.
  • Added new night-mode map and encounter music.
  • Added bonus Candies for catching Evolved Pokémon.
  • Implemented Apple Watch connection stability improvement.
  • Various bug fixes.
  • Minor text fixes.

The Magikarp Mobile Game You’ve Always Wanted Is on the Way

16 Feb
Splash! Magikarp

If you were told to play a guessing game about which Pokemon was receiving its very own mobile game, your first guess would probably be Pikachu. Charizard and Blastoise would likely be close behind, possibly followed by some of the Legendary Pokemon. And somewhere in the hundreds would be Magikarp, though you’d have given up long before you ever got to him.

Yet the joke, apparently, is on all of us. Because there’s a game called Splash! Magikarp that is in the works from a developer called SELECT BUTTON and aiming for a release relatively soon this year on both iOS and Android (and a shout out goes to Touch Arcade for doing the translation work so we could understand that). The gist of it is that holes shaped like everyone’s favorite/least favorite water type Pokemon have appeared around a quiet fishing town.

So is it a puzzle game? Or maybe a fishing simulator, as TA theorizes? We don’t know yet, but even the idea that it’s a thing is fascinating.

Nintendo resisted putting Pokemon on mobile for a long time, content to keep the franchise’s games on its own Nintendo 3DS for the most part. Pokemon GO cracked the door open ever so slightly, and the more recent release of Pokemon Duel suggested they were gearing up to unleash even more.

But let’s be real: if there’s a game featuring Magikarp, that means the flood gates are truly open, no water pun intended. It’s safe to say any Pokemon could end up in a starring role before long. Splash! Magikarp will probably surface in Japan before it heads to North America, so it might be wise to keep an eye over there for other Pokemon mobile games that are in the pipeline.

The post The Magikarp Mobile Game You’ve Always Wanted Is on the Way appeared first on Gamezebo.

Pokemon Sun and Moon missing Mega Stones distribution starts later this month with Mawilite and Beedrillite

15 Feb

Nintendo has revealed how it will distribute the missing Mega Stones which Pokemon can hold in Pokemon Sun and Moon.

pokemon_mawile

According to information posted on Serebii (thanks, Nintendo Everything), these missing Mega Stones for Pokemon Sun and Moon will be handed out as presents to those participating in Online Competitions.

These include the 2017 International Challenge February competition, which will distribute Mega Stones for Mawilite and Beedrillite. Serebii notes a “limited amount of players” will receive the code ahead of a one to two months wait period before other Sun and Moon players are handed the Mega Stones code.

Another way players will receive codes for the stones is through various events and online postings. These will not have a wait period attached. The distribution of these codes will vary depending on the Mega Stone, and players can expect the same method of distribution for the codes through summer.

Mega Stones able to be used by a specific number of Pokemon during battle, and when held, it turns them into mega powered-up versions. Once the stone is removed, they revert back to normal.

The mechanic was first introduced in Pokemon X and Y and was also made available in Pokemon Omega Ruby and Alpha Sapphire.

Big Pokemon Go update coming this week, brings 80+ Pokemon from Gold & Silver, more

15 Feb

Pokemon Go is getting a huge update that will add gameplay improvements and over 80 new Pokemon.

Pokemon Go developer Niantic has announced that it’ll be releasing a big update for the game this week that’ll bring updated encounter gameplay, new evolution options, new Berries, and more. More importantly, over 80 new Pokemon will also be added from Pokemon Gold & Silver.

Chikorita, Cyndaquil, and Totodile are among the new Pokemon. These will be found in the wild, not exclusively from eggs.

The new evolution options allow Trainers to evolve their Pokemon into any of the Pokemon found in Gold & Silver’s Johto region. As for the new Berries, there are two of them. The Nanab Berry slows Pokemon movements, and the Pinap Berry doubles the amount of Candy received if the following catch attempt succeeds.

Trainer avatar items are also getting expanded, and you’ll be able to choose from a selection of new hats, shirts, pants, and other cosmetic items. Some will be available for purchase from the in-game store.

Niantic hasn’t announced a solid date for the update just yet beyond “later this week,” but it did release a trailer to get you excited in the meantime.

Pokemon Sun and Moon’s fourth Global Mission will take place at the Battle Tree

14 Feb

The fourth Global Mission for Pokemon Sun and Moon will kick off in a couple of weeks, and some preliminary information on it has popped up online.

pokemon_sun_moon_pikachu_z_move

According to Serebii (thanks, Siliconera), Pokemon Sun and Moon players will be tasked with earning as many Battle Points as possible at the Battle Tree.

The next Global Mission will start on February 28 and end March 17. Currently, the target score is unknown as Nintendo hasn’t updated the Global Link page as of press time.

Sun and Moon players failed the first and second missions but the third time was a charm

Players were tasked with trading as many Pokemon at the GTS as possible with the goal set at 1 million. Players traded a total of 4,107,702 within the time allotted.

Hopefully, the fourth mission will end in success as well.

Pokémon Go Valentine’s Day event showers players with Candy and a ton of pink pokémon

8 Feb

Valentine’s Day and Candy go hand-in-hand, and Niantic are making sure you get your fair share in the Pokémon Go Valentine’s Day event.

pokemon go valentines day event

Pokémon GO is still on one hell of a roll, becoming the fastest app to reach $1B in global revenue.

Niantic has been doing a good job of retaining players’ interest with reward events themed around various holidays.

Seeing as we’re hurtling towards mid-February, next up is Valentine’s Day, and this month’s event is a doozy.

Over the course of the event players will earn double the amount of Candy for catching, hatching, and transferring pokémon. Not only that, but Buddy pokémon will also find Candy twice as fast.

To help get those catch numbers up, Lure Modules will last for a whopping six hours during the event.

Don’t be surprised to see more pink pokémon floating around than usual as the encounter rate is up for all of them until the event wraps up. Plus Cleffa, Igglybuff, and Smoochum will be more likely to hatch from Eggs.

The Pokémon Go Valentine’s Day event kicks off today at 11AM PST/ 2PM EST/ 7PM GMT and closes on February 15 at 11AM PST/ 2PM EST/ 7PM GMT.

Someone’s made a whole new Pokemon game inside Minecraft – without any third-party mods

6 Feb

Pokemon fans and Minecraft modders pull off an incredible feat.

There are loads of good Minecraft mods out there, and plenty of them are Pokemon-themed, but few are as ambitious as this one.

Pokemon Cobalt & Amethyst is a single-player Minecraft map build over 2.5 years by a modding team called Phoenix Projects. It presents a fully playable Pokemon adventure in the style of the core series – except you can freely explore the 3D world.

Recreating Pokemon in Minecraft is impressive enough, but this one was done from scratch – no external mods were used in pulling it together. It’s vanilla Minecraft, tweaked and repurposed for Poke-ventures.

Cobalt & Amethyst is set in an all-new region with 136 unique Pokemon rendered in beautifully blocky forms. The story concerns the machinations of an antagonist bent on releasing “a Legendary darkness”, and the player will have to contend with Team Tempest as they seek to prevent this calamity. Series mainstays like the rival character and a helpful professor also play an important role.

Visit Phoenix Projects to download the map and access a walkthrough, in case the change to Minecraft controls interferes with your well-honed Pokemon instincts. The video above has some important information on getting it running, too. Just as a disclaimer, we haven’t tried this for ourselves and cannot verify the contents of the package, so think well before downloading.

I’m not sure what the legalities are on Minecraft mods, but it’s probable Nintendo will have something to say about Pokemon Cobalt & Amethyst – so if you are interested in trying this, do it before the takedowns strike.

Pokémon Sun and Moon Global Mission Objective Reached By The Players

3 Feb

The first Pokémon Sun and Moon Global Mission was a huge failure, with the players not even coming close to achieve half of their goal. But things have changed as the third Pokémon Sun and Moon Global Mission objective was easily reached by the trainers in a very short time! In four days players have traded over a million Pokémon […]

The post Pokémon Sun and Moon Global Mission Objective Reached By The Players appeared first on SegmentNext.

Pokemon Go becomes the fastest app to reach $1B in global revenue, up $500M in a single month

1 Feb

Pokemon Go cannot be stopped. Apparently it cannot even be slowed.

pokemon_meowth_money

Pokemon Go has crossed off another major milestone by totting up $1 billion in gross global revenue.

That’s according to SensorTower, which also reports that Pokemon Go has set a record for being the app the reach $1 billion in the shortest amount of time – just short of seven months since its July 2016 release. To give you some context, Clash Royale is yet to reach $1 billion, although after ten months on the market it’s pretty close to it.

Image: GeneralGibby on DeviantArt

The last time we got an update, Pokemon Go topped $950 million in revenue. That data was for launch to the end of December 2016, so Pokemon Go has generated about $50 million in one month – and a month without a major seasonal event.

The report notes that Pokemon Go revenue topped out at $18 million in launch month, but income may be as high as $2.5 million a day, especially during events and around updates. We can probably expect some pretty sharp spikes in revenue if Pokemon Go introduces Generation 2 Pokemon, something we’ve all been expecting for a while now.

Dang, Pokemon Go: leave some money for the rest of us. You can only Scrooge McDuck around in it for so long before you get bored, right?

Pokemon Sun & Moon’s third global mission has kicked off so let’s all try not to fail this time

31 Jan

Pokemon Sun & Moon offers a third global challenge even though you have let it down twice already. It’s not mad, it’s just disappointed.

pokemon_sun_moon_cheer_squad

Pokemon Sun & Moon players are invited to participate in another global mission.

Since the first and second Pokemon Sun & Moon global missions both ended in failure, the pressure’s on to perform this time.

The current challenge for Pokemon Sun & Moon players is to make 1 million trades at the Global Trade Station by 4:00pm PT February 13. You’ll need to use Game Sync to register your tally of trades for the event.

If the challenge is met, all Pokemon Sun & Moon players will receive 2,000 Festival coins, but Pokemon Global Link players will receive 4,000 Festival Coins. If the total trade tally reaches 2 million, PGL members will get a Friend Ball, too.

Since Pokemon Sun & Moon loves you, it will give everyone who participates a prize even if the challenge is failed again – 200 coins, or 400 for PGL members. PGL members who register five or more trades will also receive five Rare Candies, win or lose.

Here’s the Pokemon Company’s description of how to participate:

  1. Talk with the global mission receptionist in the Festival Plaza castle and enter the global mission.
  2. Back at the Festival Plaza, select Trade and then GTS.
  3. Trade as many Pokémon as possible at the GTS before February 14, 2017, at 00:00 UTC.
  4. Check in with the global mission receptionist in Festival Plaza before February 14, 2017, at 00:00 UTC to record your progress.

Pokémon Sun and Moon sold over 14 million copies last year and is hot on the heels of Black and White

31 Jan

Pokemon Sun and Moon sold 14.69 million units in 2016, while X and Y have outsold Black and White.

pokemon_sun

Nintendo has just had its investor briefing after publishing their financial results and it seems that Pokémon Sun and Moon did very well for them in 2016.

Pokémon Sun and Moon released in November last year and has sold 14.69 million units in just over a month, making it one of the best-selling titles in the series to date.

It’s catching up to Black and White’s 15.62 million, while X and Y have sold a total of 16.06 million units.

Considering Sun and Moon are so new, they’re likely to shift even more copies over the coming months, but I doubt we’ll see anything like Green, Red, and Blue’s 31.38 million units.

Has the popularity of Sun and Moon come as a surprise? Or are you on board the Alola train?

All the Pokemon Figures in Pokemon Duel

30 Jan
Pokemon Duel

Not every Pokemon ever is in Pokemon Duel, but a heck of a lot of them already have figures in the game.

Pokemon Go launched with the original 151 Pokemon when it hit mobile last summer, but the developers of Pokemon Duel went even bigger. A total of 50 more pocket monsters, to be exact, giving players a total of 201. Yes, we checked the math.

Interestingly, while the figures have ID numbers similar to the ones from a Pokedex (though they don’t match up with the ones from Pokemon games on the 3DS, Pokemon Duel doesn’t just go from 1 to 201, skipping a bunch of numbers along the way — including No. 1.

This obviously leaves a lot of room for more figures to be added down the road, which should keep people coming back for more. In the meantime, we can keep you from having to check the in-game library by giving you a handy list of all the Pokemon figures in the game so far, along with some key stats for each one.

List accurate as of January 30.

Pokemon Duel

Tauros
ID: 2
Type: Normal
Abilities: None
Rarity: Common
Movement Rate: 2

Charmander
ID: 4
Type: Fire
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Mightyena
ID: 5
Type: Dark
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Ekans
ID: 6
Type: Poison
Abilities: None
Rarity: Common
Movement Rate: 3

Bayleef
ID: 7
Type: Grass
Abilities: Spicy Scent – This Pokemon gains +20 damage in battles in your turn.
Rarity: Common
Movement Rate: 2

Snubbull
ID: 8
Type: Fairy
Abilities: None
Rarity: Common
Movement Rate: 2

Plusle
ID: 9
Type: Electric
Abilities: Plus – This Pokemon gains +30 damage when next to a Minun.
Rarity: Common
Movement Rate: 3

Seedot
ID: 10
Type: Grass
Abilities: None
Rarity: Common
Movement Rate: 2

Metagross
ID: 11
Type: Steel, Psychic
Abilities: None
Rarity: EX-Rare
Movement Rate: 1

Sentret
ID: 12
Type: Normal
Abilities: None
Rarity: Common
Movement Rate: 2

Golem
ID: 13
Type: Rock, Ground
Abilities: None
Rarity: Uncommon
Movement Rate: 1

Spinarak
ID: 14
Type: Bug, Poison
Abilities: Sticky Web – Other Pokemonn cannot use Fly Away to pass over this Pokemon.
Rarity: Uncommon
Movement Rate: 3

Murkrow
ID: 17
Type: Dark, Flying
Abilities: None
Rarity: Rare
Movement Rate: 3

Caterpie
ID: 18
Type: Bug
Abilities: None
Rarity: Uncommon
Movement Rate: 1

Mudkip
ID: 19
Type: Water
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Bidoof
ID: 20
Type: Normal
Abilities: None
Rarity: Common
Movement Rate: 2

Steelix
ID: 21
Type: Steel, Ground
Abilities: None
Rarity: Rare
Movement Rate: 1

Marill
ID: 22
Type: Water, Fairy
Abilities: None
Rarity: Common
Movement Rate: 2

Raticate
ID: 23
Type: Normal
Abilities: None
Rarity: Common
Movement Rate: 2

Machop
ID: 24
Type: Fighting
Abilities: None
Rarity: Common
Movement Rate: 2

Luxray
ID: 25
Type: Electric
Abilities: Gleam Eyes – Opposing Pokemon next to this Pokemon deal -10 damage.
Rarity: Rare
Movement Rate: 2

Poliwag
ID: 26
Type: Water
Abilities: None
Rarity: Common
Movement Rate: 3

Teddiursa
ID: 27
Type: Normal
Abilities: None
Rarity: Common
Movement Rate: 2

Tyrogue
ID: 28
Type: Fighting
Abilities: None
Rarity: Common
Movement Rate: 2

Chespin
ID: 29
Type: Grass
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Lugia
ID: 30
Type: Psychic, Fighting
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Shinx
ID: 31
Type: Electric
Abilities: None
Rarity: Common
Movement Rate: 3

Aron
ID: 32
Type: Steel, Rock
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Emolga
ID: 33
Type: Electric, Flying
Abilities: None
Rarity: Common
Movement Rate: 3

Doduo
ID: 34
Type: Normal, Flying
Abilities: None
Rarity: Common
Movement Rate: 3

Treecko
ID: 35
Type: Grass
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Heracross
ID: 36
Type: Bug, Fighting
Abilities: None
Rarity: Rare
Movement Rate: 2

Deino
ID: 37
Type: Dark, Dragon
Abilities: None
Rarity: Common
Movement Rate: 2

Squirtle
ID: 39
Type: Water
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Meowth
ID: 40
Type: Normal
Abilities: None
Rarity: Rare
Movement Rate: 2

Zubat
ID: 41
Type: Poison, Flying
Abilities: None
Rarity: Common
Movement Rate: 3

Ho-Oh
ID: 42
Type: Fire, Flying
Abilities: Serene Light – When this Pokemon is knocked out, all Pokemon in your P.C. are moved to the bench (this Pokemon excluded).
Rarity: EX-rare
Movement Rate: 2

Skarmory
ID: 43
Type: Steel, Flying
Abilities: None
Rarity: Rare
Movement Rate: 2

Audino
ID: 44
Type: Normal
Abilities: Assist – Any adjacent Pokemon to this Pokemon will do +30 damage.
Rarity: Uncommon
Movement Rate: 2

Psyduck
ID: 47
Type: Water
Abilities: Migraine – If your opponent spins a Purple Attack, you can force them to respin once a turn.
Rarity: Uncommon
Movement Rate: 2

Spinda
ID: 48
Type: Normal
Abilities: Own Tempo – This Pokemon cannot be confused.
Rarity: Common
Movement Rate: 2

Shroomish
ID: 49
Type: Grass
Abilities: None
Rarity: Common
Movement Rate: 2

Charizard
ID: 50
Type: Fire, Flying
Abilities: None
Rarity: EX-rare
Movement Rate: 1

Pikachu
ID: 52
Type: Electric
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Cacnea
ID: 54
Type: Grass
Abilities: None
Rarity: Common
Movement Rate: 2

Froakie
ID: 55
Type: Water
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Dratini
ID: 56
Type: Dragon
Abilities: None
Rarity: Rare
Movement Rate: 2

Eevee
ID: 57
Type: Normal
Abilities: None
Rarity: Rare
Movement Rate: 3

Minun
ID: 58
Type: Electric
Abilities: Minus – This Pokemon gains +30 damage when next to a Plusle.
Rarity: Common
Movement Rate: 3

Pinsir
ID: 59
Type: Bug
Abilities: None
Rarity: Rare
Movement Rate: 2

Bagon
ID: 61
Type: Dragon
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Kabuto
ID: 62
Type: Rock, Water
Abilities: Battle Armor – If your battle opponent spins an Attack with 10 or more damage, you can force them to spin again once per turn.
Rarity: Uncommon
Movement Rate: 2

Geodude
ID: 63
Type: Rock, Ground
Abilities: None
Rarity: Common
Movement Rate: 2

Bulbasaur
ID: 64
Type: Grass, Poison
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Magnemite
ID: 65
Type: Electric, Steel
Abilities: None
Rarity: Common
Movement Rate: 3

Fennekin
ID: 66
Type: Fire
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Absol
ID: 68
Type: Dark
Abilities: None
Rarity: Rare
Movement Rate: 2

Drowzee
ID: 69
Type: Psychic
Abilities: Insomnia – This Pokemon cannot be affected by sleep.
Rarity: Common
Movement Rate: 1

Salamence
ID: 70
Type: Dragon, Flying
Abilities: None
Rarity: Rare
Movement Rate: 2

Mareep
ID: 71
Type: Electric
Abilities: None
Rarity: Common
Movement Rate: 2

Exeggcute
ID: 72
Type: Grass, Psychic
Abilities: None
Rarity: Common
Movement Rate: 2

Scyther
ID: 73
Type: Bug, Flying
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Goomy
ID: 74
Type: Dragon
Abilities: Gooey – Pokemon that battle with this Pokemon gain wait.
Rarity: Common
Movement Rate: 1

Smoochum
ID: 75
Type: Ice, Psychic
Abilities: None
Rarity: Common
Movement Rate: 3

Spearow
ID: 76
Type: Normal, Flying
Abilities: None
Rarity: Common
Movement Rate: 2

Gabite
ID: 77
Type: Dragon, Ground
Abilities: Sand Veil – If this Pokemon is attacked, it can move under the opponent’s Pokemon next to it. (A battle does not occur.)
Rarity: Rare
Movement Rate: 2

Dedenne
ID: 78
Type: Electric, Fairy
Abilities: None
Rarity: Common
Movement Rate: 3

Hawlucha
ID: 79
Type: Fighting, Flying
Abilities: High Flying – This Pokemon can also attack Pokemon that are two spaces away, provided that there is a Pokemon between them.
Rarity: Common
Movement Rate: 2

Fletchling
ID: 82
Type: Normal, Flying
Abilities: None
Rarity: Common
Movement Rate: 2

Espurr
ID: 83
Type: Psychic
Abilities: None
Rarity: Common
Movement Rate: 2

Beedrill
ID: 84
Type: Bug, Poision
Abilities: None
Rarity: Common
Movement Rate: 3

Ledyba
ID: 85
Type: Bug, Flying
Abilities: Swarm – Instead of using this Pokemon, you can move a Ledyba next to it (ends your turn).
Rarity: Common
Movement Rate: 2

Torchic
ID: 87
Type: Fire
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Zangoose
ID: 89
Type: Normal
Abilities: Immunity – This Pokemon cannot be poisoned or noxious
Rarity: Uncommon
Movement Rate: 2

Weedle
ID: 90
Type: Bug, Poison
Abilities: None
Rarity: Common
Movement Rate: 1

Venusaur
ID: 93
Type: Grass, Poison
Abilities: None
Rarity: EX-rare
Movement Rate: 1

Seviper
ID: 94
Type: Poison
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Piplup
ID: 95
Type: Water
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Mewtwo
ID: 96
Type: Psychic
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Weezing
ID: 97
Type: Poison
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Goodra
ID: 98
Type: Dragon
Abilities: Slime Barrier – This Pokemon negates status effects for your opponent’s white attacks.
Rarity: Rare
Movement Rate: 2

Girafarig
ID: 99
Type: Normal, Psychic
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Butterfree
ID: 100
Type: Bug, Flying
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Blastoise
ID: 101
Type: Water
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Lapras
ID: 102
Type: Water, Ice
Abilities: Ice Wall – This Pokemon cannot be frozen.
Rarity: Rare
Movement Rate: 2

Pikachu
ID: 104
Type: Electric
Abilities: None
Rarity: Rare
Movement Rate: 2

Bronzong
ID: 106
Type: Steel, Psychic
Abilities: None
Rarity: Uncommon
Movement Rate: 1

Sneasel
ID: 107
Type: Dark, Ice
Abilities: None
Rarity: Rare
Movement Rate: 2

Turtwig
ID: 109
Type: Grass
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Mew
ID: 110
Type: Psychic
Abilities: None
Rarity: EX-rare
Movement Rate: 3

Taillow
ID: 111
Type: Normal, Flying
Abilities: None
Rarity: Common
Movement Rate: 2

Rayquaza
ID: 112
Type: Dragon, Flying
Abilities: None
Rarity: EX-rare
Movement Rate: 1

Tropius
ID: 114
Type: Grass, Flying
Abilities: None
Rarity: Uncommon
Movement Rate: 1

Rattata
ID: 116
Type: Normal
Abilities: None
Rarity: Common
Movement Rate: 2

Electabuzz
ID: 117
Type: Electric
Abilities: Connection – This Pokemon’s damage is increased by +10 for every Electric-type Pokemon it is connected to.
Rarity: Rare
Movement Rate: 2

Tyranitar
ID: 118
Type: Rock, Dark
Abilities: None
Rarity: Rare
Movement Rate: 1

Tentacruel
ID: 120
Type: Water, Poison
Abilities: None
Rarity: Rare
Movement Rate: 1

Snorlax
ID: 121
Type: Normal
Abilities: Still – This Pokemon cannot be moved by other Pokemon’s attacks (except Sweet Scent).
Rarity: EX-rare
Movement Rate: 1

Bellsprout
ID: 122
Type: Grass, Poison
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Voltorb
ID: 123
Type: Electric
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Xatu
ID: 124
Type: Psychic, Flying
Abilities: None
Rarity: Uncommon
Movement Rate: 1

Chimchar
ID: 125
Type: Fire
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Banette
ID: 126
Type: Ghost
Abilities: Infiltrator – On the field, this Pokemon can pass through other Pokemon.
Rarity: Rare
Movement Rate: 2

Slaking
ID: 127
Type: Normal
Abilities: Truant – This Pokemon cannot attack in the same turn as it made an MP move.
Rarity: Rare
Movement Rate: 2

Haunter
ID: 128
Type: Ghost, Poison
Abilities: Infiltrator – On the field, this Pokemon can pass through other Pokemon.
Rarity: Uncommon
Movement Rate: 2

Keldeo
ID: 130
Type: Water, Fighting
Abilities: Justified – This Pokemon’s damage is increased by the number of opposing Dark-type Pokemon on the field plus 10, and the number of your own Dark-type Pokemon minus 10.
Rarity: EX-rare
Movement Rate: 3

Giratina
ID: 131
Type: Ghost, Dragon
Abilities: Shadow – Instead of an MP move, you can move this Pokemon through an adjacent Pokemon to a spot next to that Pokemon. This ends your turn.
Rarity: EX-rare
Movement Rate: 1

Hariyama
ID: 132
Type: Fighting
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Diglett
ID: 133
Type: Ground
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Mawile
ID: 136
Type: Steel, Fairy
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Cyndaquill
ID: 137
Type: Fire
Abilities: Rally – This Pokemon’s Ember gains +20 for each of your Pokemon in the P.C.
Rarity: Uncommon
Movement Rate: 3

Xerneas
ID: 138
Type: Fairy
Abilities: Force Balance – When placed adjacent to this Pokemon, your Pokemon will be boosted from 0-1 MP to 2 MP, and your opponent’s Pokemon will be reduced from 3+ MP to 2 MP.
Rarity: EX-rare
Movement Rate: 2

Chesnaught
ID: 142
Type: Grass, Fighting
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Lairon
ID: 144
Type: Steel, Rock
Abilities: None
Rarity: Common
Movement Rate: 2

Quilladin
ID: 149
Type: Grass
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Koffing
ID: 152
Type: Poision
Abilities: None
Rarity: Common
Movement Rate: 2

Gastly
ID: 153
Type: Ghost, Poison
Abilities: Gaseous Form – This Pokemon cannot surround the opponent’s Pokemon and cannot be surrounded itself. It can also move through other Pokemon when making an MP move.
Rarity: Rare
Movement Rate: 3

Wartortle
ID: 162
Type: Water
Abilities: None
Rarity: Common
Movement Rate: 2

Frogadier
ID: 164
Type: Water
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Prinplup
ID: 166
Type: Water
Abilities: Diving Entry – When moving this Pokemon from the bench, it can only move to one space away from the entry point. Your turn ends.
Rarity: Common
Movement Rate: 2

Greninja
ID: 170
Type: Water, Dark
Abilities: None
Rarity: EX-rare
Movement Rate: 3

Pupitar
ID: 177
Type: Rock, Ground
Abilities: None
Rarity: Uncommon
Movement Rate: 3

Leafeon
ID: 179
Type: Grass
Abilities: Thicket Slip – This Pokemon can MP Move past Grass-type Pokemon on the field.
Rarity: Rare
Movement Rate: 3

Vaporeon
ID: 187
Type: Water
Abilities: None
Rarity: Rare
Movement Rate: 3

Jolteon
ID: 188
Type: Electric
Abilities: Thunder Rush – This Pokemon can MP Move past Paralyzed Pokemon.
Rarity: Rare
Movement Rate: 3

Garchomp
ID: 190
Type: Dragon, Ground
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Empoleon
ID: 191
Type: Water, Steel
Abilities: Diving Entry – When moving this Pokemon from the bench, it can only move to one space away from the entry point. Your turn ends.
Rarity: EX-rare
Movement Rate: 2

Natu
ID: 201
Type: Psychic, Flying
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Raichu
ID: 202
Type: Electric
Abilities: Grounding – This Pokemon cannot be paralyzed.
Rarity: Uncommon
Movement Rate: 2

Lucario
ID: 203
Type: Fighting, Steel
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Infernape
ID: 208
Type: Fire, Fighting
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Totodile
ID: 209
Type: Water
Abilities: Bite Instinct – This Pokemon must battle if possible after making an MP move.
Rarity: Uncommon
Movement Rate: 3

Gardevoir
ID: 211
Type: Psychic, Fairy
Abilities: Ghost Sensor – Your opponent’s Pokemon cannot slip past this Pokemon using the effects of Infiltrator, Shadow, or Gaseous Form.
Rarity: EX-rare
Movement Rate: 2

Kirlia
ID: 215
Type: Psychic, Fairy
Abilities: Ghost Sensor – Your opponent’s Pokemon cannot slip past this Pokemon using the effects of Infiltrator, Shadow, or Gaseous Form.
Rarity: Rare
Movement Rate: 2

Glaceon
ID: 223
Type: Ice
Abilities: None
Rarity: Rare
Movement Rate: 3

Manaphy
ID: 226
Type: Water
Abilities: Ocean’s Gift – When this Pokemon is on the field, your Water-type Pokemon will do +20 damage.
Rarity: EX-rare
Movement Rate: 1

Torterra
ID: 230
Type: Grass, Ground
Abilities: Cornerstone – Other Pokemon can move over this Pokemon when making an MP move.
Rarity: EX-rare
Movement Rate: 1

Raikou
ID: 233
Type: Electric
Abilities: Nonstop – This Pokemon cannot have Wait.
Rarity: EX-rare
Movement Rate: 2

Latios
ID: 234
Type: Dragon, Psychic
Abilities: Hallucination – If this Pokemon is knocked out, it is removed from the duel.
Rarity: EX-rare
Movement Rate: 3

Genesect
ID: 235
Type: Bug, Steel
Abilities: Hoverjet – This Pokemon can MP Move over your other Pokemon on the field.
Rarity: EX-rare
Movement Rate: 3

Latias
ID: 237
Type: Dragon, Psychic
Abilities: Hallucination – If this Pokemon is knocked out, it is removed from the duel.
Rarity: EX-rare
Movement Rate: 3

Sliggoo
ID: 239
Type: Dragon
Abilities: Gooey – Pokemon that battle with this Pokemon gain Wait.
Rarity: Uncommon
Movement Rate: 2

Quilava
ID: 245
Type: Fire
Abilities: Rally – This Pokemon’s Ember gains +20 damage for each of your Pokemon in the P.C.
Rarity: Common
Movement Rate: 2

Braixen
ID: 246
Type: Fire
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Flareon
ID: 248
Type: Fire
Abilities: None
Rarity: Rare
Movement Rate: 3

Magmar
ID: 250
Type: Fire
Abilities: Lava Therapy – This Pokemon cannot be Frozen or put to Sleep.
Rarity: Rare
Movement Rate: 2

Shuppet
ID: 251
Type: Ghost
Abilities: Infiltrator – On the field, this Pokemon can pas through other Pokemon.
Rarity: Uncommon
Movement Rate: 3

Delphox
ID: 253
Type: Fire, Psychic
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Charmeleon
ID: 255
Type: Fire
Abilities: None
Rarity: Common
Movement Rate: 2

Umbreon
ID: 256
Type: Dark
Abilities: Synchronize – When this Pokemon becomes poisoned, noxious, paralyzed, burned etc. by an Attack, the Pokemon that caused the condition will also become it.
Rarity: Rare
Movement Rate: 3

Magmortar
ID: 262
Type: Fire
Abilities: None
Rarity: EX-rare
Movement Rate: 2

Hydreigon
ID: 264
Type: Dark, Dragon
Abilities: Band Attack – This Pokemon deals +10 damage for each Deino or Zweilous on the field.
Rarity: Rare
Movement Rate: 1

Zweilous
ID: 266
Type: Dark, Dragon
Abilities: Band Attack – This Pokemon deals +10 damage for each Deino or Zweilous on the field.
Rarity: Uncommon
Movement Rate: 2

Riolu
ID: 268
Type: Fighting
Abilities: Inner Focus – This Pokemon cannot enter Wait status on the field.
Rarity: Uncommon
Movement Rate: 3

Floatzel
ID: 273
Type: Water
Abilities: None
Rarity: Uncommon
Movement Rate: 2

Druddigon
ID: 312
Type: Dragon
Abilities: Mold Breaker – This Pokemon negates abilities that boost or lower attack damage for your opponent.
Rarity: Rare
Movement Rate: 2

Be sure to check out our other Pokemon Duel guides, telling you things like how to get more gems, how to get more coins, and how evolution works. Good luck catching them all!

The post All the Pokemon Figures in Pokemon Duel appeared first on Gamezebo.

How to Get More Gems in Pokemon Duel

27 Jan
Pokemon Duel

If you’ve been bitten by the Pokemon Duel bug, you don’t need us to tell you that getting those EX Pokemon figures is what it’s all about. There are several ways to go about it, but the simplest is to use Gems to buy the Booster 6-Pack from the in-game store. For 300 Gems, you’re guaranteed at least one EX-rare figure, currently the top rarity in the game.

Getting all those Gems? To quote Han Solo, that’s the real trick.

Just kidding. There’s nothing tricky at all about getting more Gems. For starters, you can simply buy them for real money. But we know you know that.

So let’s discuss the other ways you can watch your Gem balance grow until you can spring for the 6-Pack. Of Boosters, that is. Need to be clear about that.

Duel Daily

Pokemon Duel

No need to complicate things. Pokemon Duel gives you rewards each day for logging in, delivered to your inbox. You can find that by tapping the icon to the right of the ‘Play’ button on the main menu screen, then finding the envelope icon that says ‘Messages.’

The daily reward isn’t always Gems, but one nice thing the game does is tell you what the reward will be the next day so you know in advance. It’s also helpful to check the inbox because Gems are sometimes given away as part of limited time events or as compensation for extra long maintenance periods, and those will show up in the same place.

Finish Your Quests …

Pokemon Duel

The single-player storyline to Pokemon Duel features a worldwide tournament to decide who the best Pokemon figure player is. The prize is an entire luxury hotel on a small island that appears to be nothing but hotels.

While you’ll have to win a ton of matches and get through a bunch of cutscenes to get to that point, those solo quests can be a good source of Gems. Specifically, beating the concierge who waits at the end of each floor of each hotel will give you Gems for beating them. Note that you only receive the Gems for the first victory over every concierge even though you can go back and challenge them again if you choose.

… and Your Missions

Pokemon Duel

Not to be confused with Quests, Daily Missions refresh every 24 hours and ask you to complete simple tasks like playing a League Match, winning two matches in a row or watching a Featured Duel. You get three every day, and finishing a total of 10 unlocks a Special Mission for even more rewards.

As with the login rewards, not every Daily Mission yields Gems, and you won’t know which of them do until you unlock the treasure chest you receive upon completion. Still, they’re pretty simple and straightforward so there’s no reason not to make them a priority.

And that’s all you need to know. May your Gem balance always be large, and if you need assistance getting more coins in Pokemon Duel or figuring out evolution, we’ve got you covered there too.

The post How to Get More Gems in Pokemon Duel appeared first on Gamezebo.

Pokemon Duel: EX Pokemon and Where to Find Them

27 Jan
Pokemon Duel

Every game has its own lingo and terminology for rarity, but “EX” has a special connotation for Pokemon fans. Trading card game players know EX for special Pokemon that carry extra powers in exchange for being worth two prize cards (plus their cool full card art), and now Pokemon Duel players are realizing that those same two letters denote the rarest and most powerful figures in the game.

Technically, Pokemon Duel calls this top tier EX-rare, but we’re good with just EX for our purposes. Though expensive to upgrade, EX Pokemon are well worth seeking out for the raw power, varied purple attacks and special abilities they bring to your team.

That brings us to a natural question: how can you find EX Pokemon to add to your collection? Let’s break it down.

Open Time Boosters (and Get Lucky)

Pokemon Duel

Any Booster, even the lowliest white Time Booster, could grant you an EX Pokemon. Indeed, the most common victory reward can contain the likes of Charizard, Mewtwo and Chesnaught, or even more Pokemon depending on what league you’ve reached.

But the odds are against it. You get only one or two figures per Time Booster and they’re much more likely to be from one of the more common tiers. By all means, open every Time Booster as soon as you’re able, but don’t spend Gems to do so and don’t count on them as your road to an EX Pokemon jackpot.

Save for a 6-Pack

Pokemon Duel

The chances of finding an EX Pokemon in a Booster purchased from the Shop are better. A single Booster gives you a 4 percent shot at one, as does each box in a double or quadruple Booster pack.

The best value by far is the Sextuple Booster Pack, currently 300 Gems as of the time of this article. Not only does each box have a 10 percent chance of delivering an EX, but the 6-Pack guarantees you’ll pull at least one. It’s true that saving 300 Gems is no small thing, but the drop rate and guarantee means you should always do it when you can. Plus we have ways of helping you get more Gems.

Hit the Material Exchange

Pokemon Duel

One cool feature of Pokemon Duel is that nearly any figure can be crafted if you have enough material. You get more each time you buy any Booster in the Shop, so even if you aren’t much luck finding the EX Pokemon you want most, you’re literally getting closer with every purchase.

That said, it takes a LOT of material for an EX Pokemon — 4000 units of it to be exact. Considering that you only get 50 Materials per Booster … well, you can do the math.

Yet there’s something to be said for long term goals, as well as the fact that if you can’t pull a Snorlax, you’ll eventually be able to craft one, even if it takes you a bit.

Did we forget any ways to capture the rarest Pokemon figures? Be sure to drop us a comment and we’ll update the post when we’re not busy dueling.

The post Pokemon Duel: EX Pokemon and Where to Find Them appeared first on Gamezebo.

Pokemon Duel Review: A Pleasant Surprise With Unpleasant Waits

27 Jan
pokemon duel

Considering how scarce Pokemon once was on mobile, the last seven months have been an absolute boom time for pocket monster mobile games. Last summer gave us the craze that was Pokemon Go, and 2017 has already blessed us with the surprise release of Pokemon Duel, a strategy game that plays like a digital board game.

It didn’t come completely out of the blue, since it’s been a thing in Japan for some time. It’s new to the rest of the world, though, and it could one day be the kind of title that becomes a fixture on the phones and tablets of Pokefanatics. But despite its cleverness, undeniable Pokemon flavor and general cheerfulness, in the words of Aragorn, it is not this day.

The big problem Muk-ing up the works at launch is how you’ll end up doing more time waiting for Pokemon Duel than playing it. Waiting for everything: for the game to load when you open it, for connections to the servers, for … whatever every time you switch from one menu to another. Let’s not even talk about how long it could take you to get hooked up with an opponent for the game’s live PvP, which is its (admittedly tasty) bread and butter.

Pokemon Duel

Sticking with that theme, the reward system asks you to be patient as well. Time-based victory rewards as popularized by Clash Royale are with us to stay, and they’re not inherently bad. In fact they’re among the fairest forms of monetization around, because you only have to pay if you want instant gratification. That said, when it’s easy to play for 15 minutes and end up with three booster packs that take six hours each to open, something’s out of whack.

It’s even harder to figure considering the game’s initial launch in Japan, but it is what it is, at least until enough patches and updates are made. Until then, players will have to struggle through to get to the gameplay, which is terrific. Pokemon Duel pits two teams of six Pokemon against each other in a board game version of capture the flag. Each Pokemon figure has its own movement rate, and there are multiple paths to get to the central spot in the back row of your opponent’s side of the board.

Pokemon Duel

Enemy Pokemon are trying to get to your side at the same time, and the game becomes a series of quick choices — even more so since the clock is ticking with only five minutes total for each player to make their moves. When Pokemon figures collide on the board, they each have dials that spin containing the attacks that trading card game players have grown to know and love. While combat boils down to a simple comparison of numbers and colors, the way so many different abilities have been incorporated into a simple framework is borderline genius.

A small deck of cards (called plates in Pokemon Duel for some reason) allows for additional strategy and game-changing maneuvers. The whole package hits the “quick to learn, lengthy to master” sweet spot for which so many games aim. Also welcome is the customizable aspect of figure upgrades, where you can choose which parts of the combat dial you’d like to broaden every time you level one up.

Pokemon Duel

Hundreds of Pokemon figures are already in the game, and doubtless more are on the way. There’s plenty to do in-between matches as well, including a fairly expansive system of single-player scenarios that also includes an amusing and very stereotypically Pokemon story. The graphics are crisp and the music is guaranteed to get stuck in your head long after you’ve logged out, even if part of the reason might be due to hearing it loop often while waiting for a duel to start.

In terms of pure gameplay, there’s no question that Pokemon Duel is superior to Pokemon Go. The competitive nature of it also means it’ll be less faddish and more likely to get better with age. It’s simply too imperfect in its current form to be as fun as it could be, so if you want to dive into it while it goes through its growing pains, be prepared for more lulls than LOLs.

The post Pokemon Duel Review: A Pleasant Surprise With Unpleasant Waits appeared first on Gamezebo.