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Fixing Switch’s left Joy-Con desync issue could be as simple as a black piece of foam [UPDATE]

22 Mar

If you sent your Joy-Con off for repair, it’s quite possible all it took to fix the connectivity issue with your Switch controller, was a little piece of black foam. Since the story went live this morning, Nintendo has issued a statement on the matter.

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Update

Nintendo told Kotaku the issue with the controller wasn’t a design flaw and there were no “widespread proactive repair or replacement efforts” underway.

Instead, the issue was due to a “manufacturing variation” causing wireless interference with a “small number” of left Joy-Cons. Furthermore, the company told the site there won’t be future issues with the Joy-Con as the said manufacturing variation was corrected at “the factory level.”

This pretty much confirms what CNET found when it ordered a new Switch console, and didn’t experience issues with the controller.

Finally, Nintendo said it has found a “simple fix” can be made improve connectivity – the black foam piece, we reckon.

Original story is as follows.

Original Story

That’s according to a report from CNET Australia (thanks, Siliconera), which sent its left Joy-Con controller off to Nintendo for a fix.

According to the site, when the Switch controller was sent back, the only difference seen was the addition of a small square of black foam in the bottom right placed on top of the antenna traces.

CNET believes this is a “a piece of conductive foam” treated with either nickel, copper or both which is said to keep electronics from encountering radio-frequency interference. RFI issues can be caused by household items such as microwaves.

The site tested its theory and removed the piece of foam. Connectivity issues started up once more. To further test the theory, CNET purchased another Switch console and found there weren’t any connectivity issues with the left Joy-Con.

Upon taking the housing apart, it was noted the controller didn’t have the same piece of foam as the one sent off for service.

The site figures Nintendo has found a fix for the issue, and that new stock doesn’t have the same connectivity issues. That said, there were many Switch owners who didn’t experience these issues.

Pokemon GO Water Festival increases encounter rate for Magikarp, Squirtle, Totodile

22 Mar

The latest Pokemon GO in-game event, the Water Festival, has kicked off.

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During the event, Pokemon GO players are more likely to encounter Water-type Pokemon like Magikarp, Squirtle, Totodile and their evolutions.

Trainers will also have a greater chance of encountering Water-type Pokrmon originally discovered in the Johto region, which recently began appearing in the game. This occurs when exploring areas where Water-types more commonly appear.

To coincide with the festivities, beginning today Trainers will also have access to a new avatar wardrobe item, the Magikarp Hat.

The Pokemon GO Water Festival will end next week on March 29 at 1pm PT/4pm Et/9pm UK.

Yesterday, the game was also updated to version 0.59.1 for Android and 1.29.1 for iOS. The notes state the seven-day First PokeStop of the Day streak will now award a random Evolution item.

There were also minor text fixes applied.

Capcom Made a Request to Nintendo to Increase Switch’s Internal Memory

21 Mar

Switch’s internal memory  wouldn’t have been much if Nintendo didn’t sought opinions from other developers, thanks to Capcom who kept pushing Nintendo we got a completely different experience. During the initial development of Nintendo Switch, it was distributed among various developers to get feedback from them. This was the moment that Capcom mentioned that the Switch’s internal […]

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Nintendo Switch Sales Have the Potential to Eclipse the Wii

21 Mar

Nintendo Switch is the fastest selling console in the market right now. GameStop shares that their console is performing strong at the stores. GameStop merchandise director Eric Bright said that the Switch “could possibly eclipse the Wii”. Nintendo Switch was a huge hit selling more than 100 million consoles world wide. However Bright declined to […]

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Starting a new adventure in Zelda Breath of the Wild will erase ALL progress

20 Mar

Video Game Walkthroughs, News and Guides

The Legend of Zelda: Breath of the Wild stores several save data, so many players assumed that, as in other RPGs, it was possible to have many games stored. However, players recently discovered that the reality is different, and that when creating a new game you will delete all your save data. When you try […]

The post Starting a new adventure in Zelda Breath of the Wild will erase ALL progress appeared first on GamerFuzion.

Starting a new adventure in Zelda Breath of the Wild will erase ALL progress

20 Mar

Video Game Walkthroughs, News and Guides

The Legend of Zelda: Breath of the Wild stores several save data, so many players assumed that, as in other RPGs, it was possible to have many games stored. However, players recently discovered that the reality is different, and that when creating a new game you will delete all your save data. When you try […]

The post Starting a new adventure in Zelda Breath of the Wild will erase ALL progress appeared first on GamerFuzion.

The Legend of Zelda: Breath of the Wild glitch lets you dive in water, walk on the riverbed

20 Mar

There may be nothing for you there, but you can – if you want to – explore the riverbed in The Legend of Zelda: Breath of the Wild.

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The Legend of Zelda: Breath of the Wild doesn’t let you dive into the water. You can swim, but like everything else you do in the game, it relies on stamina.

However, if you can get something to push you into the water, you’ll be able to access what’s underneath. There’s nothing there to explore, sadly, but you can access it.

Twitter user Swiffy22 (via Destructoid) managed to trigger this glitch by getting an enemy to hit them. The shockwave sent Link flying and into the water.

Here’s the user getting hit by a Stone Talus.

You can also trigger it by simply detonating a square bomb near an edge. This is very easy to do, as you’re about to see, and achieves the same goal.

In the two clips, the area underwater happened to be a very small. It may be possible to reach a new location by continuing to walk, crossing the bond.

If you’re looking for honest-to-god tips to improve your Breath of the Wild game, look no further than our massive guide. It’s got everything you could hope for, from item and gear locations to walkthroughs and general tips.

Link Can’t Swim in Breath of The Wild But He Can Walk Underwater

20 Mar

Users are having a lot of fun with The Legend of Zelda: Breath of The Wild, especially since it has some interesting glitches to be found. One of them actually allows you to swim and has been discovered by user Swiffy22. In the video, you can see that the only way to get underwater is […]

The post Link Can’t Swim in Breath of The Wild But He Can Walk Underwater appeared first on SegmentNext.

Reggie Fils-Amie Appears On Fox News With The Nintendo Switch and Tells Nothing New

20 Mar

Reggie Fils-Amie, the president of Nintendo America, made an appearance on the Business division of Fox News today to promote the Nintendo Switch. The Switch, which came out on March 3 and made record sales, has become a hot seller despite minor technical problems that have surfaced since its release. The five-minute segment doesn’t really […]

The post Reggie Fils-Amie Appears On Fox News With The Nintendo Switch and Tells Nothing New appeared first on SegmentNext.

Starting A New Game Of Zelda Breath of the Wild Will Delete Older Progress

20 Mar

Zelda Breath of the Wild is one of the major selling titles of the Nintendo Switch and while some would say that it is the only game that you can play on the Switch at the moment I am sure that you have already clocked a few hours in the game. If you do not […]

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Game Freak job ad hints at Pokémon on Switch, wants devs for “globally popular RPG” on console

20 Mar

A new Pokémon game may be in development for the Switch if this job listing is anything to go by.

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Pokémon developer Game Freak has posted listings for two jobs that seem to indicate that they’re cooking up a new pokémon title for the Switch.

Spotted by Silicon Era, the first listing calls for 3D CG designers for a console project, and opens with “Here’s a chance to work on the development of a globally popular RPG!”

Apparently the successful applicant will be tasked with creating “cartoon-like super deformed characters, monsters, and item models” as well as debugging and whatnot.

“We’ll have you work on the production an RPG game that is popular on a global scale,” says the ad. “It’s a title that just about anyone knows, a proposal that could be your future career,” it continues, as well as mentioning that the platform is going to be a console.

The second listing is for a new title, and while the description is essentially the same as the previous ad, the applicants need to have had experience working on models at the level of Wii U and PS Vita.

The contracts will run up until May 2018 at the latest, so if it is indeed a new Pokémon on the Switch, we might hear something at this E3 if Nintendo is feeling generous with information.

Developer Urges Gamers To Not Pay High Prices For Binding of Isaac Afterbirth+ For Nintendo Switch

20 Mar

Tyrone Rodriguez, the founder of Nicalis, has urged the gamers looking to buy the physical version of Binding of Isaac Afterbirth+ on Nintendo Switch to not pay for more MSRP. The first shipment of Binding of Isaac Afterbirth+ physical version sold out quicker than anticipated and some have put up the physical version of the […]

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The Legend of Zelda: Breath of the Wild player Dark Souls the crap out of a miniboss fight

20 Mar

The Legend of Zelda: Breath of the Wild’s combat system allows for a brutal ass-whooping if you know what you’re doing. This guy gets it.

The Legend of Zelda: Breath of the Wild is full of some pretty tough minibosses that’ll give you a run for your money if you’re not prepared.

For the majority of us, that means stocking up on a plethora of eilxirs, and not even considering taking them on until our HP gauge has been significantly bolstered with heart vessels. But Jimmyqballs doesn’t give a fig about such things.

“This was my second time with the game,” reads the video description, “and was still getting the hang of how combat works.”

Well that explains why he was struggling so much. Seriously, Jimmy?

He strolls in with three hearts and one extra sliver of stamina, and beats the crap out of a Red Lynel. These sons-of-mothers will one shot you to the grave, and Jimmy parries and flurries his way to victory like it’s nothing.

These commbat mechanics aren’t a secret and in the first few hours of the game, a shrine will introduce you to them, but timing is key to executing them correctly.

Jimmyqballs also takes on the Silver Lynel in the Coliseum Ruins without taking any damage, and of course, he emerged victorious.

The fight was won with no eilxirs, no runes, no fancy weapons, and no clothes. Bravo, sir.

How are you getting on with Breath of the Wild? Have you mastered the art of parry and flurry? Chime in below.

Zelda: Breath of the Wild’s US programmer one day dreamed of working for Nintendo, ten years later his wish came true

18 Mar

Back in 2007, American high school student Corey Bunnell shared his dream of becoming a game designer at Nintendo on a message board. It’s now 2017, and it turns out, his dream came true.

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Bunnell not only works for Nintendo, but he is credited along with Shogo Kihara as one of the wildlife programmers for The Legend of Zelda: Breath of the Wild.

After noticing an English name in the game’s credits, redditor Tizzlefix did some digging, and found a post by Bunnell from 2007 on the TranslatorsCafe message board (thanks, Calamity Jen).

In the post, he discussed how he spent the majority of his senior year as an exchange student in Japan, and how he one day wished to return there to live and work for Nintendo.

“My dream is to live in Japan and work for Nintendo as a game designer,” Bunnell wrote. “I realize this is a very large goal but it has been my dream since I first played Mario. I need help figuring out how to achieve this goal.”

Bunnell went on to attend Ritsumeikan University in Japan, as you can see in the student voices video below. The rest, as they say, is history.

Well done, Corey, and thank for proving to those of us who are the “half-empty” types that dreams really can come true if you want it bad enough.

Monster Hunter For Nintendo Switch Hinted By Capcom

18 Mar

Monster Hunter is one of the most popular franchises for Capcom and it seems that Nintendo Switch might be getting a Monster Hunter game. Nintendo Switch launched with a handful of launch titles but given that Nintendo has partnered with dozens of third party publishers and developers we might see more games for the console […]

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Wii Emulator Dolphin Is So Accurate You Can Buy Games Off The Store

18 Mar

Emulation is always a dicey prospect for games, as improper emulation and bad coding can lead to unforeseen glitches and other problems. However, the Wii emulator known as Dolphin has apparently become such a polished version of the console that players can buy games off of the Wii Shop Channel. See Also: Dolphin Emulator Receives […]

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The Legend of Zelda: Breath of The Wild Allows You To Create An Airship, Flying Has Never Been So Strange

17 Mar

The Legend of Zelda: Breath of The Wild is a new experience everyday. The game allows you to do a lot of stuff, including creating an airship. Yeah, no kidding! The process is pretty simple, and it’s showed in a video by YouTube user BeardBear. As showed in video, you simply have to put a lot of Octo Balloons […]

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Switch loads faster when you use its internal storage, versus cartridges and MicroSD cards

17 Mar

Digital Foundry has put Nintendo Switch’s loading times to the test, and as the headline states, your best bet may be using the console’s internal storage.

Using Zelda: Breath of the Wild to perform the test, Digital Foundry found speeds differ between cartridge, internal storage, and two different MicroSD cards.

Again, loading with internal storage was faster with MicroSD cards second, and the game cartridge last. You can see the results for yourself in the chart below.

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Digital Foundry said there’s a “five second difference at worst” in Zelda when loading from the cartridge. It’s a large game, and this could likely be the case for future titles which are rather massive, such as Skyrim.

You can read the full, detailed report through the link.

Nintendo plans to double Switch production to keep up with demand

17 Mar

Nintendo will double production of Switch units at the start of its fiscal year on April 1, per a new report.

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According to The Wall Street Journal (thanks, Gematsu), Nintendo’s initial plan was to produce 8 million Switch units starting this fiscal year; however, according to “people briefed on the plans,” the company has upped production to 16 million units.

This is due to strong demand for the console, which has sold out at many retailers since launch.

Nintendo has yet to release sales figures for Switch, but it’s known to have shifted 80,000 units during its launch weekend in the UK. In Japan, it moved 329,152 units its first three days on the market.

Over in North America during the same period, Nintendo said Switch sold more units than any other Nintendo console in its first two days on the market.

With the lack of concrete global sales figures, we turn to industry analyst firm Superdata which this week estimated Switch sales at 1.5 million units worldwide.

That figure includes 500,000 in the US, 360,000 in Japan, 85,000 purchased in the UK, and 100,000 in France.

Nintendo said previously it wanted to ship 2 million units of Switch before the end of its fiscal year on March 31.

The likelihood of it reaching said goal is high going by SuperData’s figures, and one person familiar with Switch told WSJ the current sales estimate is closer to 2.5 million units.

Hopefully, Nintendo will provide information on Switch’s March sales when it releases its year-end financial report on April 27.

Report: Nintendo To Double Nintendo Switch Production For Its Next Fiscal Year

17 Mar

According to a new report, Nintendo plans to double the Nintendo Switch production for the company’s next fiscal year. The report comes from The Wall Street Journal which suggests that Nintendo plans to alter its Nintendo Switch production plans for its next fiscal year which ends in March 2018. This change in plans for the […]

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