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You can now play PlayStation VR title ‘Here They Lie’ without PS VR

22 Feb

Here They Lie, a PSVR launch title, no longer requires VR to play.

Here They Lie

The game, which garnered mixed reviews, is a psychological horror experience viewed from a first person perspective. It didn’t make a huge impact, but it’ll now be available to a wider audience.

As detailed on PlayStation Blog, the game is now playable on standard PS4s and PS4 Pros, complete with 4K support on the Pro.

“Many of you had really great requests for Here They Lie”, developer Cory Davis writes, “and we’ve implemented as many of them as we could. New additions include a controller configuration screen, the highly requested Chapter Select screen, subtitles (only for the Standard version), and a slew of visual upgrades — like improved anti-aliasing and lighting across the board.”

The VR version has also been updated with improved head-tracking and sharper visuals.

The updated version of Here They Lie is available now on PS4.

Resident Evil 7 players on PC, Xbox One can download Banned Footage Vol. 1-2 from today

21 Feb

Resident Evil 7 players on PC and Xbox One can now download Banned Footage Volumes 1 and 2.

resident evil 7

The DLC for Resident Evil 7 will also be made available for Windows 10 at a later date. When is not known at present, only that it’s “coming soon.”

Banned Footage Vol. 1 contains the episodes “Nightmare,” “Bedroom” and “Ethan Must Die”, while Vol.2 includes “Daughters”, “21,” and “Jack’s 55th Birthday”.

If you need help with the main content for each, we have guides on Vol 1: Nightmare and Bedroom along with Vol. 2’s Daughters.

Episodes 21 and Jack’s Birthday are bonus episodes and pretty straight forward.

If you need help with entire game itself, here is the main Resident Evil 7 guide.

Both volumes are available for those who purchased the Deluxe Edition or Season Pass. Each can also be purchased individually for $9.99/£7.99/€9.99 and $14.99/£11.99/€14.99, respectively.

The DLC is already available for download on PlayStation 4.

Resident Evil 7 was the best-selling game of January 2017, Call of Duty: Infinite Warfare, other heavy-hitters play musical chairs

17 Feb

The NPD group has released hardware and software figures for January 2017 and it should come as no surprise that PlayStation 4 and Resident Evil 7 topped the respective sectors.



January 2017 NPD at a glance

Resident Evil 7 tops software charts

PS4 was best-selling console

PC software spend declined 12% year-over-year

All categories – accessories, hardware, software – down 4% year-over-year

Compare month-on-month: December 2016

Compare year-over-year: January 2016

While hardware sales declined, software was up 14% to $313 million. NPD attributed the increase to Resident Evil 7’s release, especially when comparing the year-over-year (yoy) release slates.

It’s also worth noting Resident Evil 7 was only on the market for five days when the NPD reporting period ended.

“With only five days in the market, Resident Evil 7 was the best-selling game in January,” said NPD analyst Sam Naji. “The last time Capcom had the best-selling game of the month (in dollar sales) was in March 2009 with Resident Evil 5.”

First-person shooters Call of Duty: Infinite Warfare and Battlefield 1 were still two of the best-selling games for the month, and neither title has fallen off the chart since release in fall 2016.

Overwatch also returned after dropping off the NPD software list in October.

The rise in sales could possibly be attributed to various discount offers or the Overwatch Year of the Rooster event; however, that’s just conjecture on our part as NPD didn’t elaborate on why Overwatch was once again charting. It was, however, one of the best-selling games of 2016 per NPD’s yearly report in January.

Action titles Grand Theft Auto 5 and Watch Dogs 2 also remained on the chart, while sports titles Madden NFL 17 and FIFA 17 remained popular with US consumers as well.

PC software came in at $16 million, a 12% decline yoy from $18 million.


NPD Software Top Ten January 2017

You’ll notice not much changed on the chart since December 2016, as the heavy hitters played musical chairs and that’s about it.

The biggest changes were the entry of new releases Resident Evil 7 and Kingdom Hearts HD 2.8 Final Chapter Prologue – the second best-selling PS4 title for the month.

Pokemon Sun and Moon and Final Fantasy 15 fell off the chart, and again, Overwatch reentered it.

The full NPD software chart is below, but keep in mind not all digital stores report sales data. Some publishers who sell through the PlayStation and Xbox Stores report data, but others do not. For example: Microsoft, Sony and Blizzard (Battle.net) do not report first-party sales.

  1. Resident Evil 7 (PS4, Xbox One)
  2. Call of Duty: Infinite Warfare (PC, PS4, Xbox One)
  3. Grand Theft Auto 5 (PC, PS3, PS4, Xbox 360, Xbox One)
  4. Battlefield 1 (PC, PS4, Xbox One)
  5. NBA 2K17 (PC, PS3, PS4, Xbox 360, Xbox One)
  6. Kingdom Hearts HD 2.8 Final Chapter Prologue (PS4)
  7. Madden NFL 17 (PS3, PS4, Xbox 360, Xbox One)
  8. Watch Dogs 2 (PC, PS4, Xbox One)
  9. Overwatch (PC, PS4, Xbox One)
  10. FIFA 17 (PC, PS3, PS4, Xbox 360, Xbox One)

This month, NPD also started reporting catalog sales of titles from the first six months of availability – starting with month seven (thanks, MCV). The winning publisher in the category for January 2017 was Take-Two and it was also the top publisher for 2016. NPD attributed this to continued sales of GTA 5.

NPD Hardware January 2017

Last week, the initial NPD report had PS4 topping hardware followed by Xbox One – which according to Microsoft enjoyed year-over-year (yoy) growth compared to January 2016.

PS4 sold the most units, with Xbox One coming in second place, and Nintendo’s Nintendo Classic Mini: NES in third.

“The PlayStation 4 was the best-selling hardware (in units sold) during January 2017,” said NPD analyst Sam Naji. “And for the fourth consecutive month, PlayStation 4 Slim System 500GB Uncharted 4: A Thief’s End Bundle was the top-selling PS4 sku in terms of units sold.”

For the month of January 2017, hardware totaled $127 million, a decline of 19% yoy compared to $157 million in 2016.

Accessories declined 17% yoy to $155, with toys-to-life skus (ex: Skylanders, amiibo, Lego Dimensions) showing the biggest decline.

Total spent in the US on accessories, hardware and software for the month January hit $611 million. While that’s indeed as large figure, it’s 4% less compared to $637 million spent in 2016.

NPD said the lower figure was due to a decline in hardware sales and general lack of growth.

New Vampire: The Masquerade and Mage: The Ascension games show White Wolf, World of Darkness are officially out of hibernation

16 Feb

Two new World of Darkness games out right now within a month of Werewolf: The Apocalypse’s announce? Every 90’s kid RPG nerd in the building is getting misty-eyed.

Vampire: The Masquerade is a brand legendary among video games for classic, broken Troika RPG Bloodlines, but for those whose hobbies include tabletop gaming it’s only the tip of the iceberg.

World of Darkness, the huge family of pen-and-paper RPGS to which Vampire: The Masquerade belongs, is back in action all of sudden and a bunch of us nerds are falling over ourselves in excitement as a result.

Today’s update is the release of two new World of Darkness games. Vampire: Prelude (that’s its app name; the full title its Vampire The Masquerade: We Eat Blood and All Our Friends Are Dead) and Mage the Ascension: Refuge are both described as interactive fiction, and are presented in messaging format, suggesting World of Darkness has fully embraced the modern technological era.

You can buy these two games individually on both Google Play and the App Store, or grab them bundled as World of Darkness Preludes: Vampire and Mage on Steam. You can do it right now.

The two new releases follow on from the announcement of Werewolf: The Apocalypse, a game which seems to be as much about punching nazis as anything else, after more than a decade without a single World of Darkness video game release.

This is presumably all thanks to Paradox Interactive’s acquisition of World of Darkness studio White Wolf after CCP gave up on its eight year attempt to build a World of Darkness MMO.

It’s all really happening, pals. World of Darkness video games are coming out. Before you know it we’ll be painting our fingernails black again.

Resident Evil 7 Daughters walkthrough: how to get the true ending in Banned Footage Vol 2 DLC

14 Feb

Be a model daughter. Get the good ending.


Resident Evil 7’s second DLC drop has now arrived, featuring two more story expansion chapters for the game paired with another non-canon adventure. The story chapters continue the long suffering adventures of Clancy and also offer a bit of insight into the life of the Bakers before they befell a terrible fate… and here we’re going to talk about the latter.

Daughters, as the chapter is called, puts you into the shoes of Zoe Baker, at first on the fateful night when their lives would change forever. A word of warning here – this DLC hinges upon major events that are revealed very late in Resident Evil 7’s main story, so if you’re looking for the maximum impact out of the main narrative you should play this DLC after finishing the core game.

Daughters has two potential endings – a bad ending that spells disaster for Zoe plus the ‘True Ending’, the ending which also isn’t so hot for her but ultimately leads into the events of Resident Evil 7 proper.

We’re going to keep story elements to a minimum in this guide, but here’s how to get both endings in a nice easy-to-digest breakdown. SPOILERS, obviously.

Resident Evil 7 Daughters Banned Tape: how to get the true ending

In order to get the ‘true’ ending of the daughters tape you’ll actually have to head to a place not quite so obvious at first. Here are the basic steps:

  • When instructed, head to the laundry room (the first save room from the main story after the dinner scene) and pick up the change of clothes.
  • Instead of just leaving the laundry room, hop down into the crawlspace (again, familiar from the main story) and crawl through towards the pantry. On the way through the crawlspace, grab the LOCKPICK – it’s hard to miss.
  • When you head upstairs, don’t head straight to the indicated room, but instead duck into the bathroom. (Remember where you got the first wooden puzzle piece in the main game?) There’s a locked drawer in here – grab the SMALL COMPONENT inside.
  • The small component you just grabbed actually isn’t vital to the true ending, but it will give you some cool story background. Once you’re in Lucas’ room (where Eveline is), after the short scene when Jack leaves don’t go up to Evie right away. Instead, turn right and look in the corner of the room….
  • There’s a trophy in the corner of the room. Use the component on it to insert the component into the trophy. Stairs drop. Head on up!
  • Upstairs, read the note and then use the laptop. Earlier on if you’d snooped around Lucas at the dinner table you’ll have seen him put his code into his phone: the code is 1019. Input it into the computer. Have a read.
  • With that done, head on back downstairs, interact with Evie. Yeesh. Head downstairs, you’ll find Lucas. Check he’s okay. You hear a noise upstairs, head upstairs, find Maugerite.
  • Out of the bathroom when ordered, run down to the garage! Open the door with the button, then grab the ROPE from inside.
  • Once you return upstairs, the situation changes again. Run away and hide in the Recreation Room (the room where you found the Mia tape). As you head through the door, turn around and face the door again – use the rope on the door to tie it shut, buying yourself time.
  • Go into the room marked as Grandma’s Room (remember where you get the Broken Shotgun as Ethan?) and find a FORK.
  • Leave grandma’s room, and use the fork to pull the nails out of a boarded-up window in the Recreation Room to get out onto the balcony.
  • Outside, turn right. Walk as far as you can. Notice right in front of you there’s a bright red box, out of reach… take note. On your right you’ll see a tiny opening – go through it.
  • Once through the opening, turn left. Look for the red box you just saw. Open it to find a DOG HEAD RELIEF. You’ll know all about these bad boys from the main story.
  • With that done, head inside and enter the main hall. There’s an enemy down here, prowling about. Don’t get spotted.

This is where things branch.


How to get the bad ending of the Daughters DLC

If you head back towards the main area of the house where the Kitchen and so on are, Maugerite will appear. She’ll scare you, but then have an attack of conscience.

She’ll give you keys to the Baker’s car and tell you to go. Run to the garage, but be aware on the way you’re going to have to dodge daddy. Get to the garage and get into the car… welcome to the bad ending.

How to get the good ending of the Daughters DLC

Either after Maugerite gives you the keys or before she has the chance sneak to the main door of the house out into the yard. Instead of going to the car, even if you have the keys, head out to the trailer instead. To do this you’ll need the Dog Head – slot it on into the door.

An earlier note in this DLC indicated the Bakers’ other sudden guest was out in the trailer. Go out there and find her. Examine the note on the table and the item the unconscious Mia is holding. This is the true ending.

Nioh debuts at No.2 in UK charts, but it made the most money

13 Feb

Nioh could not quite land at the top spot in this week’s UK charts, but it’s not all bad news.

nioh okatsu (1)

Nioh officially came out last week, and although it made quite the splash at retail and with critics, it didn’t quite manage to reach the top spot in the UK charts of that week.

GfK published the weekly charts and revealed that Nioh landed at No.2, one place below GTA 5, which is having its third week at the top spot this year, and the 12th overall.

That said, Nioh actually topped the revenue charts across all platforms, thanks to its higher price point (£44.45) compared to GTA 5. Resident Evil 7 dropped to No.3, after earning the top spot last week.

Find the rest of the top 10 below:

  • 1- GTA 5
  • 2- Nioh
  • 3- Resident Evil 7
  • 4- FIFA 17
  • 5- Call of Duty: Infinite Warfare
  • 6- Battlefield 1
  • 7- Rocket League
  • 8- Hitman: The Complete Season
  • 9- Overwatch
  • 10 – Watch Dogs 2

Resident Evil: Vendetta trailer provides a first look at the film’s antagonist Glenn Arias

11 Feb

Those planning to watch Resident Evil: Vendetta in theaters will have to wait until summer.

When in summer isn’t known, but the feature-length, CG movie was originally slated for a spring 2017 release.

Hopefully the new trailer will help tide you over until its theatrical debut.

Developed by Capcom and Marza Animation Planet and distributed by Sony Pictures, the film takes place between Resident Evil 6 and Resident Evil 7. In it, Chris, Leon and Rebecca will need to stop a fella named Glenn Arias from spreading the Trigger Virus in New York City.

The trio also explore a rather familiar, isolated mansion. Whether its the Spencer mansion or not isn’t known, but the film contains various other locations as well – as you see above.

One scene in the trailer about 38 seconds in, is reminiscent of another film handled by executive producer Takashi Shimizu: The Grudge. Kill her with fire and with extreme prejudice, please.

If you missed the first Resident Evil: Vendetta trailer, give it a watch by clicking the first link in the post.

There’s a lot of Stranger Things in indie horror title Stories Untold

10 Feb

Stories Untold may not be an action game, but it’s inspired by shows like Stranger Things in many ways.

Developer Digital has announced Stories Untold, a horror text adventure from indie outfit No Code. As you can see in the reveal trailer, the game draws inspiration from ’80s sci-fi iconography, like we most recently saw in Netflix’s Stranger Things series. Even the music is synthesizer-heavy.

Stories Untold is a collection of four episodes, one of which is a remaster of The House Abandon, an atmospheric horror adventure, and the result of a Ludum Dare game jam. The original release of The House Abandon can be found on itch.io today.

The game’s poster was even designed by Kyle Lambert, who created the Stranger Things poster – and it shows.


Stories Untold launches on PC February 27, priced $4.99/£3.99/€4.99.

Resident Evil 7 shifts another 500K units in 2 weeks, latest movie grosses $1B

10 Feb

Resident Evil 7 is more than a flash in the pan.


Resident Evil 7: Biohazard has reached 3 million units shipped globally, Capcom has announced.

It’s no GTA, but that’s an increase of about 500,000 in the less than two weeks since we last got Resident Evil sales figures.

Although we don’t have sell-through figures, it’s a pretty respectable amount to be sending to retailers this many weeks on from launch, and suggests Resident Evil 7 is benefitting from post-release word of mouth, which generally leads to a healthy sales tail.

Buzz for the latest Resident Evil film may be helping, or perhaps it’s the other way around; in any case, Resident Evil: The Final Chapter has grossed $1 billion worldwide, Capcom said. BoxOfficeMojo puts the figure at $1.2 billion, 80% of which was harvested outside the US as is usual for the series.

“The Resident Evil film series boasts the all-time top box office gross of any film series based on a video game to date,” the publisher said. It doesn’t have a heck of a lot of competition, but don’t ever let anybody tell you the Resident Evil movies are failures. They mint it.

Resident Evil 7 is available now on PC, PS4 and Xbox one. The PS4 build supports PlayStationVR, while the Xbox One has cross-buy with Windows 10 PC.

There’s more gameplay in this Little Nightmares trailer than in any other video

9 Feb

Get to know what you’ll be spending your time doing in Little Nightmares.

The latest video for indie horror platformer Little Nightmares is here, and it’s entirely made up of gameplay footage. For the first time, we get to appreciate the gameplay, and not just the overall look and general atmosphere.

The trailer shows a few of the elements used in puzzle-solving, as well as some of the stealth – which looks like there’s going to be a fair bit of in Little Nightmares. There’s a reliance on using the environment itself to go forward, without introducing too many outside variables.

More and more, the game looks like it’s borrowing a few things from Inside and Limbo, which is definitely not a bad thing.

Little Nightmares is out April 28 on PC, PS4, and Xbox One.

Castlevania Netflix series announced, probably the “super violent”, “dark satirical” series coming from Adventure Time studio Frederator

9 Feb

Castlevania brings its angst-ridden vampire drama saga where it really belongs: binge-friendly TV.


A Castlevania series will air on Netflix this year, the streaming service has announced.

No further details were provided, but Slashfilm, via Kotaku, seems to have put together a couple of clues to paint a compelling picture.

May I direct the court’s attention to exhibit A: Frederator, the animation studio responsible for Adventure Time, has long held the rights to Castlevania.

Exhibit B is a comment from Frederator boss Fred Siebert on the Nick Animation podcast, in which he says the team is working on a project “based on one of the most world-famous video games of the last 30 years”, which Frederator has “had in our shop for 12 years without being able to get it started” and finally got off the ground sometime before December 2016.

For Exhibit C we look further back in time to a Facebook post from Adi Shankar a prolific executive producer whose credits include The Grey, Dredd, Lone Survivor and a series of “bootleg universe” web shorts such as Power/Rangers and Dirty Laundry.

“I’m producing a super violent Castlevania mini-series with my homies Fred Seibert and Kevin Klonde,” Shankar said, probably auto-correcting on Frederator executive producer Kevin Kolde.

“It’s going to be dark, satirical, and after a decade of propaganda it will flip the vampire sub-genre on its head.”

Given that Siebert is involved, we expect Castlevania to be animated – hopefully in a style reminiscent of the beautiful illustrations Ayami Kojima has produced for the series over the years. Certainly Canada’s Globe Mail reports WoW Unlimited, Frederator’s parent company, is involved, and that comics writer Warren Ellis wrote the series.

This last exhibit conflicts with Shankar’s comments, as the article describes Wow Unlimited’s as owner Michael Hirsh’s “next venture into kids programming”. Possibly Hirsh’s definition of “kid” is something more like “youth” – or possibly Shankar’s ambitions had to be tamped down to get financial backing for the project.

Resident Evil 7’s latest PC patch should make it run on older CPUs

8 Feb

Resident Evil 7 is not a very demanding game, and the recent update could further expand the number of CPUs capable of running it.

resident_evil_7_kitchen_demo (2)

Capcom has released a new Resident Evil 7 patch this week for the PC version. The update has a single note: it should increase the range of supported CPUs.

The patch allows the game to recognise older-generation processors by no longer relying on the SSSE3 SIMD instruction set, a feature that was previously required to run the game.

This automatically means CPUs that do not support SSSE3 SIMD now have chance to run the game. Capcom did not list a specific set of CPUs the game now supports, nor offer an idea of which of the old, non SSSE3-enabled CPUs are likely to actually run it.

It’s also worth noting that the game’s minimum PC specs have not been updated.

But, you can always consult Wikipedia to find out whether or not your old CPU supports the tech.

Suffice it to say, if your PC was built in the last five or six years, you should be fine. If you’re still unsure, downloading and running a programme like CPU-Z will help you out.

Hideo Kojima on why he won’t be making any horror games right now, “I get scared very easily…so it ends up giving me bad dreams”

7 Feb

Hideo Kojima says that scaring easily helps when making horror games, but that’s why he won’t be doing one for a while.


At RTX Sydney, Hideo Kojima spoke with IGN and shared his views on horror games, as well as telling them why he wouldn’t be making one anytime soon.

“I get scared very easily,” he explained. “Actually, this is true of Alfred Hitchcock as well as Steven Spielberg. Because they scare easily, because I scare easily, it’s actually easy for us to make something that is scary, because we understand what is scary.”

Although being a big ol’ fraidy cat has its downsides too apparently.

“But while in that process, we’re constantly imagining, like, terrifying situations so it ends up giving me bad dreams,” he continued. “That’s the reason why I don’t want to make a horror game.”

Sounds perfectly logical to me, but then I’m a wimp too, so I’m likely to be biased. Kojima goes on to share his insight on how to put the major willies up people, saying that the most effective way is to “show them something that’s slightly out of the ordinary” to unnerve and confuse them.

“Also, the unknown. When there’s no information available for something, it’s more frightening.”

Maybe it’s for the best that he’s giving horror games a break for a little while. He’s not the only one that doesn’t want bad dreams.

We’re streaming Layers of Fear, come help us navigate this definitely haunted house

6 Feb

We’re going to take a tour of the Layers of Fear house, which has been known to show signs of being haunted.

Watch live video from vg247 on www.twitch.tv

Layers of the Fear, one of the most talked about horror games of last year, has a few a good few jump scares if you’re in the mood for it. I personally can’t take it, which is why it’s good we have Shabana to host this livestream instead.

Layers of Fear’s walls are plastered with artworks of various disciplines, only they’ve got a few things going on than your typical portrait.

She’ll be starting off the adventure live in a few moments. This is her first go around in Layers of Fear, so be gentle. She’s also playing the PS4 version.

Tune in now, and make sure to come back later this week, as we’ll be embarking on a different kind of horror adventure.

Resident Evil 7 sticks it out at UK No.1 bringing it one week closer to the series’ record for longest run at the top spot

6 Feb

Resident Evil 7 is still scaring the crap out of a lot of people.


Resident Evil 7 has been out for a fortnight and made its debut at the UK top spot last week.

Capcom’s fresh take on the franchise is riding the wave of glowing reviews and equally positive consumer reception and is hanging on to the No.1 spot for a second week.

If it can stick it out for a third week, Resident Evil 7 will catch up with Resident Evil 3 and Resident Evil 5 to hold the longest run at UK No.1 for a title in the series.

GTA 5 is still at No.2 while Kingdom Hearts HD 2.8 Final Chapter has dropped from third place to 21.

Hitman: The Complete First Season came out last week and settles in to the top ten at No.4 while Square Enix’s second top ten title, Final Fantasy 15, climbs up from 15 to 8.

You can check out this week’s full top ten list below:

  1. Resident Evil 7: Biohazard
  2. GTA 5
  3. FIFA 17
  4. Hitman: The Complete First Season
  5. Call of Duty: Infinite Warfare
  6. Rocket League
  7. Battlefield 1
  8. Final Fantasy 15
  9. WWE 2K17
  10. Mafia 3

We’ve nearly finished Resident Evil 7, but it’s getting really tense – come watch us

5 Feb

Resident Evil 7 isn’t proving any less terrifying even with most of the game under our belts.

Watch live video from vg247 on www.twitch.tv

Resident Evil 7 has been good to us, where “good” means “has traumatised poor Shabana”. But she’s nearly done, maybe – and we might knock it over tonight.

If she does finish Resident Evil 7 in quick order, Shabana may switch to Conan Exiles, but at time of writing she was luring in the hallways of the Baker mansion, fending off baddies and occasionally pausing to hyperventilate slightly and examine her inventory in the hopes that it will suddenly feature more ammunition. Specifically “good bullets”, apparently.

At this end of the game, you have to wonder – is it worse reserving all the best gear in case there’s a boss, or should you start using it all up? Good old inventory management. You can tell this is a real Resident Evil game.

I’m personally really glad it’s been Shabana playing Resident Evil 7 in front of a camera and not me, because her reaction to extreme fear involves significantly less screaming, falling over and crying than mine does. Still, if you enjoy watching people suffer, the scarier moments are definitely having an effect.

Banned Footage Vol 1 tackles two of Resident Evil 7’s main criticisms

3 Feb

Resident Evil 7’s first DLC brings puzzles and something tougher than Madhouse mode.

RESIDENT EVIL 7 biohazard_20170131130006

“Banned Footage Vol 1 creates a fantastically claustrophobic feeling, and the sort of horror Resident Evil 7 does best.”

It’s no secret that I liked Resident Evil 7 quite a lot, and while I had no real problem with the game’s length or replay value in terms of the retail package, I was pleasantly surprised to learn that a little more of the game would be arriving quite quickly via DLC.

We’re barely a couple of weeks out from launch and Volume 1 of the Banned Footage DLC series is out. After playing it I figured I’d pass a quick verdict. Yep, this sure is some more Resident Evil 7. That’s no bad thing.

This first half of the Banned Footage DLC includes two new chapters. These chapters put you into the shoes of Clancy, another victim of the Baker family a while before the main game. Players will already be a little familiar with Clancy, since he’s the star of a few of the in-game tapes in RE7 proper, but these additional tapes serve to fill in the gaps in his story.

The better of the two is Bedroom, a mode that’s entirely focused on one aspect I wished Resident Evil 7 went a little deeper on: puzzles.

Clancy comes around shackled to a bed in the Baker’s bedroom, and Maugerite is ducking in and out of the room, taunting you and bringing you suspicious and disgusting food. The goal is pretty simple: escape the room.

It’s an interesting and linear A to B to unlock C sort of puzzle that’s most reminiscent of the Happy Birthday tape in RE7, but the nature of it provides an interesting wrinkle. Maugerite keeps coming in and out of the room, and if she notices you’ve been out of your restraints you’re going to be in serious trouble.

The result is a clever game of cat-and-mouse: not only are you solving puzzles to gain items to grant your escape, but you’re also regularly resetting the room in order to avoid Maugerite discovering what you’re up to. The panic when you realise she’s on her way and you have to quickly reset the room is a fantastically claustrophobic feeling, and the sort of horror RE7 does best.

It’s over quickly and has little replay value but as a one-shot episodic experience it felt decent.

The second major chapter is Nightmare, the antithesis to Bedroom. Instead of puzzles, Nightmare is all combat. In real terms it’s a wave-based survival mode, but they’ve found a clever way to tie it into the Resident Evil 7 universe, with the goal to survive until morning.

I quite like Resident Evil 7’s combat, but it’s augmented here with the ebb and flow of a wave-based game. Resources are just as scarce, if not even more so than in the main game, forcing you to manage them carefully and calmly in order to make it to the later waves.

Nightmare is less immediately inspiring than Bedroom but is no less enjoyable. It has a little more replay value with multiple difficulty levels, plus the nature of combat means things can play out differently from run to run.

The final bonus is Ethan Must Die, a non-canon mode that offers a brutally unforgiving difficulty and a degree of randomness that serves to make matters even harder still. Some complained Madhouse was too easy: this sees to that.

There’s even a Dark Souls style mechanic where your corpse will be marked by a statue that you can then run back to and retrieve for bonuses. It’s a fun little extra, but compared to the other two modes it does feel more like that: a little extra.

As this package goes it all feels pretty worthwhile. The season pass for the game is £25 and this is half of the content, with the other half coming in another few weeks. Capcom is on track to fulfil that value, at least: one only hopes they stick the landing in the second package.

There’s definitely a debate to be had about a mode like Ethan Must Die, since its remixed assets absolutely smack of the sort of mode that’d be a free unlockable bonus in more innocent times. But even as part of this paid package, it feels worthwhile. If Resident Evil 7 left you wanting more, be rest assured that the DLC will give you what you need.

Come watch our Resident Evil 7 stream as we continue our murderous rampage slash terrified quivering

1 Feb

Resident Evil 7 holds no terrors for us! Some of this statement is an abject lie. Most of it.

Watch live video from vg247 on www.twitch.tv

Resident Evil 7 somehow manages to be scary for the player even with a roomful of helpful Twitch chatters. (Slightly less so with our Resident Evil 7 guide and walkthrough, plug plug.)

Nevertheless, misery loves company so come cheer Shabana on and comfort her in her time of distress. Hopefully Resident Evil 7 won’t give her an actual heart attack; I think we’d get sued.

If you’ve not been watching so far, yesterday Shabana took down [spoiler] who had killed her with a [spoiler] in the previous session. What dark secrets will the Baker mansion throw at her next? How will Resident Evil 7 top yesterday’s scares?

And most pressing of all our questions, how long can we keep streaming Resident Evil 7 before our nerves fail us?

Two PlayStation VR bundles hit North American retail this month

1 Feb

PlayStation VR bundles will once again be made available in North America.


Bundles were offered for pre-order before PlayStation VR launched, and today Sony announced two would be hitting retail, one as soon as next week.

PSVR Bundle One out next week (check local retailers):

  • PlayStation VR headset
  • PlayStation Camera
  • Two PlayStation Move motion controllers
  • PlayStation VR demo disc
  • PlayStation VR Worlds


PSVR Bundle Two out later this month (exclusive to GameStop and EB Games):

  • PlayStation VR headset
  • PlayStation Camera
  • Two PlayStation Move motion controllers
  • PlayStation VR demo disc
  • Until Dawn: Rush of Blood

Both PSVR bundles will be run you $499/$699 CAD.

Sony also wanted to remind folks that new VR games will be released for the headset in the year ahead. These are: Farpoint, Golem, Gran Turismo Sport, Psychonauts in the Rhombus of Ruin and Star Trek: Bridge Crew to name a few.

Capcom planning “aggressive” sales campaign for Resident Evil 7 after profits decline, more focus on VR

1 Feb

The most recent financial results from Capcom do not show a lot of growth, but promise some exciting changes.

resident_evil_7_candle (2)

Capcom has released the results for the nine month period ending December 2016 earlier today. In a press release, the publisher noted a decline in multiple categories, compared to the previous period last year.

Net sales saw a 6.2 percent drop to 53,507 million Yen ($471 million) for the first nine months of fiscal year 2016. Operating income took a 51.7 percent hit, dropping down to 5,119 million yen ($$4.5 million).

The publisher said that sales of Dead Rising 4 were “firm”, and the various Resident Evil re-releases had “solid” sales overseas, along with Monster Hunter Generations. That said, sales were down compared to the same period last year due to the absence of a hit Monster Hunter title.

Spin-off Monster Hunter Stories, for instance, had “soft” sales.

With that in mind, Capcom said it’s planning an “aggressive” sales campaign for its major titles. These include Resident Evil 7, and Monster Hunter XX. This is being done in part to maintain the same forecast for the end of the fiscal year, which wraps up March 31, 2017.

Finally, Capcom said it’ll focus more on VR content going forward with the goal of creating a new market, and has undergone some reorganisation internally to better fit the transition. The company is confident in the move thanks to the “successive releases of VR devices that are highly compatible with games.”