Quantcast
Archive | Headline C RSS feed for this section

Destiny: Age of Triumph – everything that’s changed in Crota’s End, and how to complete the Challenge Modes

29 Mar

Destiny’s Age of Triumph event brings back the Crota’s End raid this week. Here’s what you need to know.

Destiny: Rise of Iron players can check in with Age of Triumph, a new event kicking off this week, to check out a stack of new stuff to do.

Most excitingly, Age of Triumph brings back old raids with little tweaks and a big difficulty boost, putting them on par with Destiny: Rise of Iron content. The first raid to get this treatment is Crota’s End.

If you’ve never played Crota’s End before, you’re in for a treat (and we have a Destiny: The Dark Below Crota’s End raid guide for you) but in the video above, Arekkz talks us through what’s changed in Crota’s End with Destiny: Age of Triumph and details both challenge modes. This information is reproduced in text below.

Destiny: Age of Triumph Crota’s End raid changes

    Stage 1: Abyss

  • More adds, including Wizards, at the bridge construction in the abyss section.

    Stage 2: Bridge

  • After the fourth Guardian crosses the bridge in the second section, the bridge will become solid (“the path is whole”) and Guardians can leave plates freely.
  • Six swords will spawn once all Guardians cross the bridge in the second section, and remain until the encounter is complete.
  • Multiple Gatekeepers will spawn once all Guardians cross the bridge. Ten Gatekeepers must be killed to open the gate out of the second section.

    Crota encounter

  • Healing Chalice available even in Hard Mode
  • Oversoul spawns after every damage phase rather than on Guardian death
  • Ledge outside glass wall blocked off

Destiny: Age of Triumph – Crota’s End Challenge Mode details

Deathsinger Challenge Mode: kill Ir Yut with a Swordbearer’s sword

After killing the Wizards and Shriekers, take down all adds and the Knights in the Deathsinger’s chamber, then leave. This will cause Ir Yut to “shriek in fear”, and spawn new adds in the external area. Take down all these enemies, including three Ogres and the Knights in the towers, to spawn a Swordbearer. Kill them and take the sword to the Deathsinger’s Chmaber; Ir Yu will go down in one swing.

The Deathsinger challenge mode awards an emblem, an ornament for raid gear, and a guaranteed Adept raid weapon.

Crota Challenge Mode: rotate Guardian swordbearers

As it says on the tin, use a new Guardian as swordbearer during each damage phase of the Crota encounter. Sorry! You’re going to have to learn to use the sword. Luckily if your swordbearers can land six hits with each damage phase you’ll only need three swordbearers total, as Crota takes 16 hits to kill.

The Crota challenge mode also awards an ornament for raid gear, a guaranteed Adept raid weapon, and the emblem if you didn’t already get it from Ir Yut.

For Honor’s Peacekeeper gets a temp ban in MLG online tournaments due to being overpowered

28 Mar

The For Honor tournament community is tired of the Peacekeeper being overpowered, and Major League Gaming has heard the complaints loud and clear.

According to many who play the game, the Peacekeeper’s light attack in For Honor is being spammed by players, making it a tough character to beat – if not impossible sometimes.

All you have to do is look through For Honor subreddit and you will find many a post dedicated to the class. You can also look at the video above from YourFriendlyKebab, which was posted on the MLG forums.

One MLG forum user, Clint44mag, started a thread a few days ago stating the Peacekeeper should be “banned until a re-balancing patch comes out,” for a variety of reasons.

“The Peacekeeper causes a lack of diversity, is abnormally strong compared to the other characters, and reduces the competitive spirit of For Honor,” wrote Clint44mag.

You can read his entire post through here.

In response, an MLG Online supervisor has decided for online tournaments, the firm will “try running a tournament with Peacekeeper banned,” and send a poll out for feedback. If the community is “largely in favor of banning the hero,” it will do so.

Hopefully, Ubisoft is paying attention, and the Peacekeeper will finally get some much needed balancing.

GTA Online: new Infernus Classic available for $915,000 but is it worth your cash?

28 Mar

You might want to hold out for the release of the Turismo Classic.

gta_online_cunning_stunts_again

How’s your Maze Bank balance looking this month? Because if you’ve got $915,000 spare in GTA Online you can pick up a nice-looking new motor.

The Infernus Classic is the latest sports classic to be made available as part of the Cunning Stunts: Special Vehicle update.

It has pop-up headlights, which I know for a fact, is enough to tempt people like me with a purchase. I’m shallow like that.

But! If you’re not as shallow as me and you want to know if the performance of the Infernus Classic is up to scratch you might want to hold onto your hard-earned moolah.

According to Broughy1322, it’s not that the car isn’t quick, it’s just that the Turismo Classic, which will release next week, is much quicker.

He tested both cars out on the PC version of Grand Theft Auto Online using mods and the Turismo Classic is closer to the performance of GTA’s Supercars. Check the video below for a the full lowdown.

If you’re jumping into GTA Online this week remember that there’s double RP and $$$ on a selections of Special Vehicles Circuits for the next couple of days.

Also new today is another Adversary mode – Resurrection.

Knock yourselves out.

Here’s what you missed in the Destiny 2 reveal – and yes, that single image has a lot to tell us

27 Mar

Destiny 2. The destruction of the Last City. The invasion of the Tower by the Cabal. Great big firey wings and a subclass that lets you hurl lightning spears. It’s all there, sort of.

Destiny 2 was officially “announced” earlier today. Of course we all knew a Destiny sequel was coming, but this is the first time Bungie or Activision have referred to the project with a title, and it suggests that the developer and publisher will soon begin actually talking about it.

Again, that’s not surprising, what with Destiny: Rise of Iron’s final event, Age of Triumph dropping this week, it will be very soon be time to look to the future. But just because this news is obvious doesn’t mean it’s not worth closer examination.

Arekkz has turned his eagle eye on the reveal and spotted something very interesting; the official Destiny 2 reveal art, showing the Traveller and what appears to be the Last City in flames, lines up with images seen last year in the portfolio of one of the concept artists who worked on The Taken King. They were written off as unused concepts, but also taken down suspiciously quickly.

The fire theme of those old images may well relate to the destruction of the Last City; there have been persistent rumours that Destiny 2 is throwing away the old setting to forge something entirely new. This scenario now looks even more likely, especially when you consider references in the Destiny Mega-bloks set suggesting the Cabal would assault the tower in Destiny 2.

So now you want to look back at that old concept art and wonder what it might tell us about Destiny 2. That’s a dangerous act of speculation as so much could have changed in the months since – but I’d like to think the rad-looking Guardian figures (we caught sight of a shield, a spear, a sword and some wings) represented new classes or subclasses. Exciting times!

There’s no official word yet but we’re expecting Destiny 2 in September 2017, possibly on PC as well as PS4 and Xbox One.

Mass Effect Andromeda debuts at UK No.1 but can’t top sales of Mass Effect 2 or 3

27 Mar

Mass Effect Andromeda has the third best week one for the franchise, which isn’t great when the franchise only has four games.

mass_effect_andromeda_gil

Mass Effect Andromeda launched last week and reviews have been mixed, to say the least.

Despite that, the game made its debut as the UK’s No.1, keeping up the tradition of the series, with the exception of Mass Effect which only got as far as No.12 in its launch week on Xbox 360 in 2007.

Andromeda is the third biggest launch of the year, after Ghost Recon: Wildlands and Horizon Zero Dawn, but sales have fallen short of Mass Effect 2 and 3.
Console sales made up the largest portion of sales, with 55% on PS4 and 41% on XBox One.

Ghost Recon: Wildlands, LEGO Worlds, and Horizon Zero Dawn have all been bumped down a notch while The Legend of Zelda: Breath of the Wild stays static at No.6.

GTA 5 is still hanging out in the top five, three years post-release. You can check out the top 10 games in this week’s chart below.

  1. Mass Effect Andromeda
  2. Tom Clancy’s Ghost Recon: Wildlands
  3. LEGO Worlds
  4. Horizon Zero Dawn
  5. GTA 5
  6. The Legend of Zelda: Breath of the Wild
  7. FIFA 17
  8. Rocket League
  9. Call of Duty: Infinite Warfare
  10. Forza Horizon 3

US PS Store Flash Sale – get discounts on Far Cry Primal, Sniper Elite 3, more

25 Mar

The North American end of the PlayStation Store is hosting another Flash Sale this weekend, with up to 80% off on titles such as Killzone: Shadow Fall, Far Cry Primal Apex Edition and more.

far_cry_primal

Many PlayStation 4 titles are on sale, including: Far Cry Primal – Digital Apex Edition ($16.50), Battleborn Digital Deluxe ($22.50) Sleeping Dogs: Definitive Edition ($9), The Evil Within Digital Bundle ($9), Sniper Elite 3: Ultimate Edition ($12), Broken Age ($5), and Limbo is a whopping $2 during the sale.

There are three pages of discounts for PS4 titles, but PlayStation 3 and Vita users can also get in on the savings.

PS3 titles such as Assassin’s Creed: Rouge ($9), Dragon’s Dogma: Dark Arisen ($7.50), Catherine ($5), Murdered: Soul Suspect ($3.75), and Deadly Premonition: The Director’s Cut Ultimate Edition ($4) are just a small sampling.

You can also grab close to 40 Vita titles on the cheap this weekend as well.

Head through the links to the North American PlayStation Store to look over the entire list for each platform.

The Flash Sale ends on Monday, March 27 at 8am PDT/ 11am EDT.

Dark Souls 3: The Ringed City – the last DLC release is upon us, so have a look at this lovely eye-candy

24 Mar

The final DLC for Dark Souls 3 will release next week, and for a glimpse of what to expect, you should give the launch trailer and lovely set of screenshots a look.

From Software and publisher Bandai Namco will release The Ringed City DLC for Dark Souls 3 on March 28, complete with new enemies, gear, story and PvP maps.

Until then, you can get a handle on the Dragon Ruins and Grand Roof arenas which release for the game today, March 24, if you the Ashes of Ariandel DLC or the Season Pass. The PvP arenas will be made available once players download update 1.1. The Ringed City owners will have the content made available once the DLC releases.

Along with the arenas, update 1.1 includes a frame-rate upgrade on PS4 Pro, a buff to heavy armor, a nerf to poison damage, and much more. You can look over the notes for update 1.1 through a previous post.

The ability to team up with friends will be made available when Undead Match releases alongside The Ringed City as well.

dark_souls_3_the_ringed_city (1)
dark_souls_3_the_ringed_city (2)
dark_souls_3_the_ringed_city (3)
dark_souls_3_the_ringed_city (4)
dark_souls_3_the_ringed_city (5)
dark_souls_3_the_ringed_city (6)
dark_souls_3_the_ringed_city (7)
dark_souls_3_the_ringed_city (8)
dark_souls_3_the_ringed_city (9)

That Ringed Knight looks a bit scary doesn’t he? The fight should be a great last hurrah of sorts for players, along with the other enemies included in the content, of course.

Again, The Ringed City DLC for Dark Souls 3 releases next week on March 28 for PC, PS4 and Xbox One.

Incoming search terms:

For Honor patch 1.04 released, here’s what it does

24 Mar

For Honor’s latest patch does a bit of housekeeping, and fixes a bug introduced with the previous patch.

for_honor_launch_screens (4)

For Honor has a new patch available, version 1.04. The update was released yesterday on PC, PS4, and Xbox One following server maintenance.

1.04 doesn’t bring many changes, but it does have a fix for the Conqueror glitch the previous patch introduced. Ubisoft also said the update includes fixes to improve match stability.

Find the full notes below:

General (all platforms):

  • Various bug fixes to improve performance and match stability.
  • Addressed the Conqueror graphical glitch introduced in the last Live Update as part of our ongoing session stability fixes.

Xbox One specific

  • Added functionality to enable/disable invites.
  • A player that is in a state that cannot be joined (Story Mode, Practicing, Loading Screens) will not be able to send invites
  • Game invite options will no longer be greyed out if there’s a free slot

In other For Honor news, the game recently came under fire after players calculated it would take years to earn enough Steel to be able to afford everything in the in-game store without paying money, which prompted the developer to respond.

Unfortunately, the response only helped fuel the fire. Server issues are still being reported by players to this day, which also isn’t helping the game’s case.

Destiny: Age of Triumph – here’s a look at Raid armor from King’s Fall, Wrath of the Machine, more

23 Mar

We gave you a look at screens for two Raids and one of the strike in Destiny: Age of Triumph here, now have a look at some of the spiffy gear your Hunter, Warlock or Titan will be sporting.

Images of the Destiny weapons will be posted in another piece, as there are around 70 images for the armor alone.

Destiny: Age of Triumph – Gear Sets

Hunter

Crota’s End

destiny_age_of_triumph_ce_raid_hunter_skin (1)

destiny_age_of_triumph_ce_raid_hunter_skin (2)

destiny_age_of_triumph_ce_raid_hunter_skin (3)

destiny_age_of_triumph_ce_raid_hunter_skin (4)

destiny_age_of_triumph_ce_raid_hunter_skin (5)

King’s Fall

destiny_age_of_triumph_kings_fall_skin (3)

destiny_age_of_triumph_kings_fall_skin (4)

destiny_age_of_triumph_kings_fall_skin (5)

destiny_age_of_triumph_hunter_kings_fall_skin (1)

destiny_age_of_triumph_hunter_kings_fall_skin (2)

Vault of Glass

destiny_age_of_triumph_hunter_vault_of_glass_skin (1)

destiny_age_of_triumph_hunter_vault_of_glass_skin (2)

destiny_age_of_triumph_hunter_vault_of_glass_skin (3)

destiny_age_of_triumph_hunter_vault_of_glass_skin (4)

destiny_age_of_triumph_hunter_vault_of_glass_skin (5)

destiny_age_of_triumph_hunter_vault_of_glass_skin (6)

destiny_age_of_triumph_hunter_vault_of_glass_skin (7)

destiny_age_of_triumph_hunter_vault_of_glass_skin (8)

destiny_age_of_triumph_hunter_vault_of_glass_skin (9)

destiny_age_of_triumph_hunter_vault_of_glass_skin (10)

Wrath of the Machine

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (1)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (2)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (3)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (4)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (5)

Destiny: Age of Triumph – Gear Sets

Titan

Crota’s End

destiny_age_of_triumph_titan_crotas_end_skin (1)

destiny_age_of_triumph_titan_crotas_end_skin (2)

destiny_age_of_triumph_titan_crotas_end_skin (3)

destiny_age_of_triumph_titan_crotas_end_skin (4)

destiny_age_of_triumph_titan_crotas_end_skin (5)

King’s Fall

destiny_age_of_triumph_titan_kings_fall_skin (1)

destiny_age_of_triumph_titan_kings_fall_skin (2)

destiny_age_of_triumph_titan_kings_fall_skin (3)

destiny_age_of_triumph_titan_kings_fall_skin (4)

destiny_age_of_triumph_titan_kings_fall_skin (5)

Vault of Glass

destiny_age_of_triumph_titan_vault_of_glass_skin (1)

destiny_age_of_triumph_titan_vault_of_glass_skin (2)

destiny_age_of_triumph_titan_vault_of_glass_skin (3)

destiny_age_of_triumph_titan_vault_of_glass_skin (4)

destiny_age_of_triumph_titan_vault_of_glass_skin (5)

destiny_age_of_triumph_titan_vault_of_glass_skin (6)

destiny_age_of_triumph_titan_vault_of_glass_skin (7)

destiny_age_of_triumph_titan_vault_of_glass_skin (8)

destiny_age_of_triumph_titan_vault_of_glass_skin (9)

destiny_age_of_triumph_titan_vault_of_glass_skin (10)

Wrath of the Machine

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (1)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (2)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (3)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (4)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (5)

Destiny: Age of Triumph – Gear Sets

Warlock

Crota’s End

destiny_age_of_triumph_warlock_crotas_end_skin (1)

destiny_age_of_triumph_warlock_crotas_end_skin (2)

destiny_age_of_triumph_warlock_crotas_end_skin (3)

destiny_age_of_triumph_warlock_crotas_end_skin (4)

King’s Fall

destiny_age_of_triumph_warlock_kings_fall_skin (1)

destiny_age_of_triumph_warlock_kings_fall_skin (2)

destiny_age_of_triumph_warlock_kings_fall_skin (3)

destiny_age_of_triumph_warlock_kings_fall_skin (4)

Vault of Glass
destiny_age_of_triumph_warlock_vault_of_glass_skin (1)

destiny_age_of_triumph_warlock_vault_of_glass_skin (2)

destiny_age_of_triumph_warlock_vault_of_glass_skin (3)

destiny_age_of_triumph_warlock_vault_of_glass_skin (4)

destiny_age_of_triumph_warlock_vault_of_glass_skin (5)

destiny_age_of_triumph_warlock_vault_of_glass_skin (6)

destiny_age_of_triumph_warlock_vault_of_glass_skin (7)

destiny_age_of_triumph_warlock_vault_of_glass_skin (8)

Wrath of the Machine

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (1)

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (2)

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (3)

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (4)

With the lovely gear and weapons to ran, players will also be working to fill out the largest Record Book to date as they participate in Weekly Story and Feature Raid Playlists. Revisit Vault of Glass and Crota’s End to grab the gear in this post, as well as the Adept Raid weaponsOrnaments and other goodies which can be picked up in Treasure of Ages loot boxes.

Destiny: Age of Triumph will go live on Tuesday, March 28 at 10am PT/1pm ET/6pm UK. Patch notes are expected on Monday.

Destiny: Age of Triumph – here’s a look at Raid armor from King’s Fall, Wrath of the Machine, more

23 Mar

We gave you a look at screens for two Raids and one of the strike in Destiny: Age of Triumph here, now have a look at some of the spiffy gear your Hunter, Warlock or Titan will be sporting.

Images of the Destiny weapons will be posted in another piece, as there are around 70 images for the armor alone.

Destiny: Age of Triumph – Gear Sets

Hunter

Crota’s End

destiny_age_of_triumph_ce_raid_hunter_skin (1)

destiny_age_of_triumph_ce_raid_hunter_skin (2)

destiny_age_of_triumph_ce_raid_hunter_skin (3)

destiny_age_of_triumph_ce_raid_hunter_skin (4)

destiny_age_of_triumph_ce_raid_hunter_skin (5)

King’s Fall

destiny_age_of_triumph_kings_fall_skin (3)

destiny_age_of_triumph_kings_fall_skin (4)

destiny_age_of_triumph_kings_fall_skin (5)

destiny_age_of_triumph_hunter_kings_fall_skin (1)

destiny_age_of_triumph_hunter_kings_fall_skin (2)

Vault of Glass

destiny_age_of_triumph_hunter_vault_of_glass_skin (1)

destiny_age_of_triumph_hunter_vault_of_glass_skin (2)

destiny_age_of_triumph_hunter_vault_of_glass_skin (3)

destiny_age_of_triumph_hunter_vault_of_glass_skin (4)

destiny_age_of_triumph_hunter_vault_of_glass_skin (5)

destiny_age_of_triumph_hunter_vault_of_glass_skin (6)

destiny_age_of_triumph_hunter_vault_of_glass_skin (7)

destiny_age_of_triumph_hunter_vault_of_glass_skin (8)

destiny_age_of_triumph_hunter_vault_of_glass_skin (9)

destiny_age_of_triumph_hunter_vault_of_glass_skin (10)

Wrath of the Machine

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (1)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (2)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (3)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (4)

destiny_age_of_triumph_hunter_wrath_of_the_machine_skin (5)

Destiny: Age of Triumph – Gear Sets

Titan

Crota’s End

destiny_age_of_triumph_titan_crotas_end_skin (1)

destiny_age_of_triumph_titan_crotas_end_skin (2)

destiny_age_of_triumph_titan_crotas_end_skin (3)

destiny_age_of_triumph_titan_crotas_end_skin (4)

destiny_age_of_triumph_titan_crotas_end_skin (5)

King’s Fall

destiny_age_of_triumph_titan_kings_fall_skin (1)

destiny_age_of_triumph_titan_kings_fall_skin (2)

destiny_age_of_triumph_titan_kings_fall_skin (3)

destiny_age_of_triumph_titan_kings_fall_skin (4)

destiny_age_of_triumph_titan_kings_fall_skin (5)

Vault of Glass

destiny_age_of_triumph_titan_vault_of_glass_skin (1)

destiny_age_of_triumph_titan_vault_of_glass_skin (2)

destiny_age_of_triumph_titan_vault_of_glass_skin (3)

destiny_age_of_triumph_titan_vault_of_glass_skin (4)

destiny_age_of_triumph_titan_vault_of_glass_skin (5)

destiny_age_of_triumph_titan_vault_of_glass_skin (6)

destiny_age_of_triumph_titan_vault_of_glass_skin (7)

destiny_age_of_triumph_titan_vault_of_glass_skin (8)

destiny_age_of_triumph_titan_vault_of_glass_skin (9)

destiny_age_of_triumph_titan_vault_of_glass_skin (10)

Wrath of the Machine

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (1)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (2)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (3)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (4)

destiny_age_of_triumph_titan_wrath_of_the_machine_skin (5)

Destiny: Age of Triumph – Gear Sets

Warlock

Crota’s End

destiny_age_of_triumph_warlock_crotas_end_skin (1)

destiny_age_of_triumph_warlock_crotas_end_skin (2)

destiny_age_of_triumph_warlock_crotas_end_skin (3)

destiny_age_of_triumph_warlock_crotas_end_skin (4)

King’s Fall

destiny_age_of_triumph_warlock_kings_fall_skin (1)

destiny_age_of_triumph_warlock_kings_fall_skin (2)

destiny_age_of_triumph_warlock_kings_fall_skin (3)

destiny_age_of_triumph_warlock_kings_fall_skin (4)

Vault of Glass
destiny_age_of_triumph_warlock_vault_of_glass_skin (1)

destiny_age_of_triumph_warlock_vault_of_glass_skin (2)

destiny_age_of_triumph_warlock_vault_of_glass_skin (3)

destiny_age_of_triumph_warlock_vault_of_glass_skin (4)

destiny_age_of_triumph_warlock_vault_of_glass_skin (5)

destiny_age_of_triumph_warlock_vault_of_glass_skin (6)

destiny_age_of_triumph_warlock_vault_of_glass_skin (7)

destiny_age_of_triumph_warlock_vault_of_glass_skin (8)

Wrath of the Machine

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (1)

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (2)

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (3)

destiny_age_of_triumph_warlock_wrath_of_the_machine_skin (4)

With the lovely gear and weapons to ran, players will also be working to fill out the largest Record Book to date as they participate in Weekly Story and Feature Raid Playlists. Revisit Vault of Glass and Crota’s End to grab the gear in this post, as well as the Adept Raid weaponsOrnaments and other goodies which can be picked up in Treasure of Ages loot boxes.

Destiny: Age of Triumph will go live on Tuesday, March 28 at 10am PT/1pm ET/6pm UK. Patch notes are expected on Monday.

Resident Evil 7 cut content: zombies who reacted to breathing, the Bakers pet dog Diane

23 Mar

Capcom has released the first in a series of “making of” videos for Resident Evil 7, chronicling the game’s development

In the video, titled Making Of Part One: Beginning Hours, the team behind Resident Evil 7 discuss the game’s conception along with various ideas which ultimately didn’t make it into the game.

According to director Koshi Nakanishi, one thing which didn’t make the cut, which he wished would have been kept, was the Baker Family’s dog, Diane. She was originally part of the dinner scene, before eventually being pulled at some point during development.

Executive producer Jun Takeuchi said in the video one of the game’s zombie prototypes would have reacted to human breathing. It order for the player to make their way around it, they would have had to hold their breath using a controller button.

A breath gauge would pop up showing the player how much breath they had left. Once the player ran out of breath and had to take one, if they zombie heard them, they’d grab the player and the fight would be on.

This prototype was cut due to testers tensing up and holding their own breath during these segments.

“It was a great idea on paper but we ditched that because we thought doing that for 15 hours would give people hypoxia.”

It’s a really interesting video and you should give it a watch. Once Part 2 is available, we’ll be sure to post it.

Resident Evil 7 is available on PC, PS4 and Xbox One.

Battlefield 1 is getting 4 new weapon variants for the 4 main classes

22 Mar

DICE is currently testing four new weapon variants in the Battlefield 1 CTE, to be later added to the live game.

DICE has made a surprise move recently by making four new weapon variants available on the Battlefield 1 CTE servers. The variants offer a different take on each of the four level ten class weapons.

The new variants come with unlock requirements, too, similar to DLC weapons in the They Shall Not Pass expansion. In the video above, Westie offers his take on why, for at least three of them, the variants bring big changes.

Let’s go over the new variants and their unlock requirements as they currently stand in the CTE:

Assault – Hellriegel 1915 Defensive

This variant comes with a 120-round drum magazine and a bipod. It offers more rounds in the magazine, and it’s deigned for stationary use. To unlock it, you need to get 300 kills with the Hellriegel 1915 Factory, and 25 kills with AT Mines.

Medic – Selbstlader 1906 Sniper

This version of the Selbstlader 1906 comes with a sniper scope and a bipod. It offers increased range for an already accurate weapon. You need 300 kills with the Factory variant, and 25 kills with rifle grenades to unlock it.

Support – Huot Automatic Optical

This variant includes improved sights and a foregrip. It’s designed for on-the-move combat and offers greater control over recoil. To unlock it, you’ll need 300 kills with the Low Weight variant, and 25 kills with Limpet Charges.

Scout – Martini-Henry Sniper

The already very powerful Martini-Henry gets a sniper variant with a long-range scope and a bipod. As you’d expect, this could make the weapon more effective at further ranges, if for nothing else than replacing the iron sights. You need 300 kills with the Infantry variant, and 25 kills with the bayonet charge.

Obviously, you need to reach level ten for each weapon’s respective class, since all unlock requirements are tied to the level 10 class weapons.

Final Fantasy 15 price slashed to £10 for PS Plus members

22 Mar

Mistake or not, get on it!

final_fantasy_15_holiday_dlc_plus (2)

Square Enix RPG Final Fantasy 15 has had a massive price cut to £9.99 on the PlayStation Store in the UK.

That’s the price for PS Plus members at least – it’s up for £29.99 if you’re a non-member.

The ambitious and flawed role playing game only released at the end of last year, but reviews were generally positive, with out own Alex Donaldson calling it a return to form.

So at £10 are you going for an impulse buy or not? The deal might not last long, so take advantage while you can…

The Legend of Zelda: Breath of the Wild player Dark Souls the crap out of a miniboss fight

20 Mar

The Legend of Zelda: Breath of the Wild’s combat system allows for a brutal ass-whooping if you know what you’re doing. This guy gets it.

The Legend of Zelda: Breath of the Wild is full of some pretty tough minibosses that’ll give you a run for your money if you’re not prepared.

For the majority of us, that means stocking up on a plethora of eilxirs, and not even considering taking them on until our HP gauge has been significantly bolstered with heart vessels. But Jimmyqballs doesn’t give a fig about such things.

“This was my second time with the game,” reads the video description, “and was still getting the hang of how combat works.”

Well that explains why he was struggling so much. Seriously, Jimmy?

He strolls in with three hearts and one extra sliver of stamina, and beats the crap out of a Red Lynel. These sons-of-mothers will one shot you to the grave, and Jimmy parries and flurries his way to victory like it’s nothing.

These commbat mechanics aren’t a secret and in the first few hours of the game, a shrine will introduce you to them, but timing is key to executing them correctly.

Jimmyqballs also takes on the Silver Lynel in the Coliseum Ruins without taking any damage, and of course, he emerged victorious.

The fight was won with no eilxirs, no runes, no fancy weapons, and no clothes. Bravo, sir.

How are you getting on with Breath of the Wild? Have you mastered the art of parry and flurry? Chime in below.

The Witcher devs started out as “passionate gamers” who had “no clue how to make games”

20 Mar

Marcin Iwiński describes the company’s journey from importing games to making one of the best RPGs in recent years.

witcher 3 geralt

In an interview with Glixel, CD Projeckt Red co-founder Marcin Iwiński reminisces on the studio’s beginning and how they came to create The Witcher series.

After the fall of the Soviet Union, copyright law was introduced in Poland, and coming straight out of high school, would-be co-founders Iwiński and Kiciński, decided to import games for the Polish market, which is how the studio got its name.

“I started the company with a friend from high school, Michał Kiciński. We started as game distributors, but in all honesty, we weren’t very good at distribution. We were very good at games, at picking games and being the first to localize them for Poland.

“Initially, the big part of our motivation to start the company was that we would have access to new titles. It sounds super silly, but we were gods. We were the lords who were deciding what was being distributed in Poland and what was not.

“So we were getting access to all this stuff. I found one of the first ads that we placed in a Polish gaming mag, and our hours were from 10 a.m. to 4 p.m. And I scratched my head and thought, ‘What were we doing?’ Of course! We were closing early to play games.”

After landing the rights to distribute Warcraft 2 at their first CES, they began to localise games for the Polish market, before toying with the idea of making their own.

“We had the dream of making our own games. But we had no clue how to make games. It was more like passionate gamers who knew how to run a gamer-friendly publishing business starting to develop games, without any knowledge of how to develop games whatsoever. And that was Witcher 1.”

Talking about the ambiguity of morality in Andrzej Sapkowski’s Witcher books, Iwiński says that’s what he loves about them, and that’s what they wanted to convey in the games.

“That’s straight from Sapkowski’s writing: no clear distinction between good and evil, and always think about your choices but you don’t know what the result will be. It’s like real life. That’s what we loved about it. I think it’s about deconstructing the hero and building a different version of a hero. [In] a lot of American games it’s clearer what is good.

“We started the company as two gamers distributing games in Poland. We were fascinated with RPGs. That’s how we met Ray Muzyka and Greg Zeschuk from BioWare, who were our role models. We played all the Baldur’s Gate games. But it was always, like, there was this evil Sarevok and you go and find him and – [trumpet sound] – you won. We thought, hey, that’s great, but let’s add a new flavor to it: more ambiguous, more complex characters who are more real because they remind us of ourselves.

“We are not always happy with our life choices. Things get terribly complicated, sometimes, starting from a very simple situation. You make a certain choice that you think is good and then you’re like, ‘Oh, I fucked up big time, man. What’s happening with my life?’ That’s a little bit Witcher.”

Having played The Witcher 2 and 3, he’s not wrong. Wrestling with decisions and wondering if you made the right choice is par for the course in Witcher games.

For a couple of guys who were clueless about making video games, Iwiński and Kiciński have done a bang up job, with The Witcher 3 winning over 250 Game of the Year awards when it released back in 2015.

The full interview is a big one, but it’s an interesting read, and if you’re a fan of the game or the studio, you should give it a gander.

Zelda: Breath of the Wild’s US programmer one day dreamed of working for Nintendo, ten years later his wish came true

18 Mar

Back in 2007, American high school student Corey Bunnell shared his dream of becoming a game designer at Nintendo on a message board. It’s now 2017, and it turns out, his dream came true.

zelda- breath-of-the-wild-boar

Bunnell not only works for Nintendo, but he is credited along with Shogo Kihara as one of the wildlife programmers for The Legend of Zelda: Breath of the Wild.

After noticing an English name in the game’s credits, redditor Tizzlefix did some digging, and found a post by Bunnell from 2007 on the TranslatorsCafe message board (thanks, Calamity Jen).

In the post, he discussed how he spent the majority of his senior year as an exchange student in Japan, and how he one day wished to return there to live and work for Nintendo.

“My dream is to live in Japan and work for Nintendo as a game designer,” Bunnell wrote. “I realize this is a very large goal but it has been my dream since I first played Mario. I need help figuring out how to achieve this goal.”

Bunnell went on to attend Ritsumeikan University in Japan, as you can see in the student voices video below. The rest, as they say, is history.

Well done, Corey, and thank for proving to those of us who are the “half-empty” types that dreams really can come true if you want it bad enough.

Here’s a look at the first 35 minutes of Prey

18 Mar

Another new gameplay video for Prey has been released, and it shows off the first 35 minutes of the game.

The video starts off from the beginning of Prey, and you see Morgan hop out of bed, check his phone and email messages, put on his uniform and go out the door. Doesn’t even bother to brush his teeth, hair or wash his face. Ick.

If you want to start the game off fresh, you may wish to skip the video, something we previously warned you about when we posted Arekkz’s video last month. But as with the previous video, there aren’t any massive spoilers.

Earlier this week, Arkane Studios and Bethesda provided a look at some of the aliens you’ll encounter Prey. If you missed it, give it a watch.

Prey will be released worldwide on May 5 for PC, PS4 and Xbox One.

Overwatch PTR getting a patch soon to reduce the frequency of draws

17 Mar

A lot of matches in Overwatch competitive play end in a draw, and Blizzard wants to change that.

overwatch_year_of_the_rooster (21)

A few Overwatch players have voiced their concerns about the high number of draws they’ve been coming across playing the game’s competitive mode.

As one player said on Battle.net forums, getting a draw after giving it your all can feel like you wasted 20 minutes, despite earning XP.

“I would rather get waffle stomped than waste another 20 minutes of my life in a draw,” RedPanda wrote. “At least once a day I get a game where both teams just roll on through and then take the first point but don’t have enough time to even attempt the second point and yawn another draw.”

As is often the case, community issues is something game director Jeff Kaplan monitors closely, and he chimed in to confirm that a new patch is in the works that’s going to bring changes to “greatly diminish the number of draws.”

The patch is due “very soon” on the PTR, with details also coming “extremely soon.” Kaplan also confirmed that Blizzard is working on reducing Capture the Flag and Elimination draws, though we’ll be waiting longer for those changes.

We’ll have all the details as soon Blizzard announces them.

Overwatch PTR getting a patch soon to reduce the frequency of draws

17 Mar

A lot of matches in Overwatch competitive play end in a draw, and Blizzard wants to change that.

overwatch_year_of_the_rooster (21)

A few Overwatch players have voiced their concerns about the high number of draws they’ve been coming across playing the game’s competitive mode.

As one player said on Battle.net forums, getting a draw after giving it your all can feel like you wasted 20 minutes, despite earning XP.

“I would rather get waffle stomped than waste another 20 minutes of my life in a draw,” RedPanda wrote. “At least once a day I get a game where both teams just roll on through and then take the first point but don’t have enough time to even attempt the second point and yawn another draw.”

As is often the case, community issues is something game director Jeff Kaplan monitors closely, and he chimed in to confirm that a new patch is in the works that’s going to bring changes to “greatly diminish the number of draws.”

The patch is due “very soon” on the PTR, with details also coming “extremely soon.” Kaplan also confirmed that Blizzard is working on reducing Capture the Flag and Elimination draws, though we’ll be waiting longer for those changes.

We’ll have all the details as soon Blizzard announces them.

For Honor and Resident Evil 7 top US charts in February

17 Mar

For Honor came out on top during February in the US, despite having been out for only 12 days.

for_honor_gamescom_2016_screen_1

The NPD Group has published its full report for February 2017, covering the US retail (and some digital stores) gaming business. Last week, we learned that PS4 came out on top during the month.

Now, we get to take a look at the software side of the business. The report shows data tracked until February 25.

Overall, all segments tracked showed a decline. $724 million in revenues were generated by the industry in the period, a 21% drop year-over-year from $918.7 million. Console software generated $344.2 million, thanks to new releases, but it wasn’t enough to beat the $402 million from the same period last year.

For Honor was the best selling game of the month, despite having only been out for 12 days before the report’s cutoff date. The game topped the list for both consoles, too.

Nioh was the other new entry on the list, landing at no.9. Halo Wars 2 did not manage to break the top ten, but it did earn the no.6 spot on the Xbox One’s best selling list.

Here’s the top ten overall that month:

  • For Honor
  • Resident Evil 7: Biohazard
  • Grand Theft Auto 5
  • NBA 2K17
  • Call of Duty: Infinite Warfare
  • Rainbow Six: Siege
  • Madden NFL 17
  • Battlefield 1
  • Nioh
  • Overwatch

Top ten PS4 games

  • For Honor
  • Resident Evil 7: Biohazard
  • Grand Theft Auto 5
  • Nioh
  • NBA 2K17
  • Call of Duty: Infinite Warfare
  • Kingdom Hearts HD 2.8 Final Chapter Prologue
  • Battlefield 1
  • Madden NFL 17
  • Rainbow Six: Siege

Top ten Xbox One games

  • For Honor
  • Resident Evil 7: Biohazard
  • Call of Duty: Infinite Warfare
  • Grand Theft Auto 5
  • NBA 2K17
  • Halo Wars 2
  • Rainbow Six: Siege
  • Battlefield 1
  • Madden NFL 17
  • Overwatch

Horizon: Zero Dawn is not on the list because it released after the report’s data was collected, but will no doubt show up next month. We’re also expecting some data on how the Switch launch went in the US in March’s report.