Quantcast
Archive | blizzard RSS feed for this section

Overwatch Custom Games Will Be Improved, Could See Low Gravity Settings

25 Mar

The custom lobby of Overwatch is for players who want to take a breather from the more competitive nature of the game through different modes and settings. Custom fields offer a more tailored experience for players and there is great entertainment to be had. Blizzard is fully aware of the importance of custom games and […]

The post Overwatch Custom Games Will Be Improved, Could See Low Gravity Settings appeared first on SegmentNext.

Blizzard’s gradual transition from Battle.net branding has been applied to the game launcher

24 Mar

Blizzard has continued to slowly distancing itself from Battle.net branding over the last few months, and the transition has now been applied to the game launcher with the latest update.

blizzard_launcher

Those who play World of Warcraft, Overwatch, StarCraft and other Blizzard titles may have noticed the change with the latest update to the game launcher.

As you can see in the top left corner of the screengrab we took, the launcher now has the Blizzard logo instead of Battle.net.

In September of last year, Blizzard announced it would gradually phase out the Battle.net brand for its gaming service and the functionality connected to it. Henceforth, it would start referring to its various products and services using the Blizzard name instead.

Changes starting kicking off that month with the addition of “Blizzard Streaming” and “Blizzard Voice,” with Blizzard stating there was no longer a “need to maintain a separate identity” for what is essentially networking technology.

Battle.net launched alongside Diablo in 1996 as a chat and multiplayer matchmaking service.

Overwatch Report System Gets Revamped to Curb Toxicity

23 Mar

The Overwatch Public Test Region (PTR) was updated last night to include exactly why a player should or shouldn’t report others after a game. The new report system features five different categories: Spam, Abusive Chat, Cheating, Griefing, Inactivity, Bad BattleTag, and Poor Teamwork. Each comes with a brief overview to discourage players from submitted false […]

The post Overwatch Report System Gets Revamped to Curb Toxicity appeared first on SegmentNext.

Get to Know Kalimos, the New Shaman Legendary Card for Hearthstone

22 Mar

In a series of reveals, Blizzard has brought our attention to a new legendary card incoming for the Shaman class of Hearthstone. Kalimos, Primal Lord, is an Elemental minion that can be played at the cost of 8 mana. It boasts an impressive 7/7 attack/defense and comes with a Battlecry that allows the player to […]

The post Get to Know Kalimos, the New Shaman Legendary Card for Hearthstone appeared first on SegmentNext.

Overwatch 1.9 update is live: go nuts with the new tank Orisa – here’s the patch notes

21 Mar

The latest hero has been added to Overwatch with the release of update 1.9.0.2. Or, update 1.9.0.1 if you are a PlayStation 4 or Xbox One user.

overwatch_orisa_origins_art

The update to Overwatch comes with the sixth tank to join the roaster, Orisa, which makes use of a rapid-fire Fusion Driver. According to Blizzard, the gun has good range and accuracy even at a distance; however, Orisa’s movement slows while firing and she has a lengthy reload time.

Her alternate fire, Halt! releases a graviton charge across the map which slows nearby enemies, and pulls them toward it before detonating.

Her Fortify ability boosts her personal defense and will reduce damage while making her “unstoppable for a short time.” She can throw a device that creates a curved, stationary Protective Barrier, which shields teammates from all sides. Her Ultimate is a high-powered Supercharger beaming a buff to allies within range, and increases damage the team inflict on the opposite team.

Other than the new hero, other updates have been made to Overwatch. Ana has had damage dished out by her Biotic Rifle
decreased; Bastion now takes 20% less damage while in Configuration: Sentry or Tank compared to the previous 35%; Junkrat’s explosions no longer hurt himself and Sombra’s teammates can now see hacked healthpacks through walls.

Many of these hero changes were reported previously when they went live on the PTR.

That’s just some of the hero changes noted, as there are more, but all of the information is posted below along with big fixes and general updates – and developer notes where applicable.

Overwatch 1.9 Update Patch Notes

General Updates

Competitive Play

On Route 66, the attacking team is now given 60 additional seconds after pushing the payload to the first checkpoint.
Developer Comments: This change will bring Route 66 in line with the other Escort maps.

Custom Game and Game Browser: When setting up a Custom Game, players can now disable or modify abilities activated with the secondary fire button

Hero Updates

Ana: Biotic Rifle: Damage decreased from 80 to 60

Developer Comments: Ana’s kit has several strong components, which makes her difficult to replace. Reducing her damage output will make her less threatening on attack and reduce her dueling capabilities.

Bastion

Ironclad: [XB1, PS4] Bastion now takes 20% less damage while in Configuration: Sentry or Tank (formerly 35%)

Developer Comments: After the last update, Bastion became a little too difficult to deal with, so we’re reducing his new passive to give enemies more opportunities to counter.

Junkrat

Total Mayhem: Junkrat’s explosions no longer hurt himself

Developer Comments: Previously, Junkrat’s projectile speed made him difficult to use at long ranges, but the damage he took from his own explosions made him difficult to use at close ranges. This change makes him more effective at close ranges, allowing Junkrat players to explore new strategies.

Mercy

Caduceus Staff: The amount of increased damage that’s done when boosting another player is now tracked under the match statistics and on the Career Profile page.

Sombra

  • Hack: Sombra’s teammates can now see hacked healthpacks through walls
  • Stealth: Sound effects and VO distance has been reduced to 15 meters when Sombra enters or exits Stealth
  • Translocator: Cooldown reduced from 6 seconds to 4 seconds

Developer Comments: Sombra can be devastating in the right hands, but infiltrating and harassing enemies could often feel difficult. These changes should increase her effectiveness and teamplay.

Winston

Barrier Projector: Ability cooldown now starts when the barrier is placed, instead of when it ends

Developer Comments: This change should help Winston do what he does best: distract the enemy team and block damage.

Zarya

  • Particle Barrier: No longer protects Zarya from knockback
  • Projected Barrier: No longer protects allies from knockback

Developer Comments: This is actually reverting a change that we made a few patches ago, which made players immune to knockbacks if they were hit by an effect from inside her barrier. This had some negative side effects, such as making targets immune to knockbacks from effects that pierce barriers, like Reinhardt’s charge and Winston’s Primal Rage punches. Now, these will cause knockback again. This does not affect knockbacks from effects that originate from outside her barriers, such as Pharah’s Concussive Blast. Those will still be blocked by the barriers, not causing any knockback.

Zenyatta

Orb of Destruction: Alternate fire cooldown has been reduced from 1 seconds to 0.6 seconds; Weapon spread has been removed

Developer Comments: Zenyatta’s alternate fire often felt too difficult to use due to its long recovery time. This reduction should make it a more viable option. Also, his weapon has always had a very small amount of spread. This wasn’t enough to change the way he was played, but it would occasionally cause shots to miss that would normally hit their target. Removing this small variance should help him feel more consistent.

Bug Fixes

General: When Teleporters, Shield Generators, and other player-owned objects are destroyed, the kill feed now properly displays the owner’s name

A.I.: Fixed a bug preventing Bastion and Torbjörn bots from taking a defensive position when turret abilities were disabled in Custom Games

Competitive Play: Fixed a visual bug that prevented your current medals from being displayed in the setup phase between rounds

Custom Game and Game Browser

  • Fixed a bug causing players to respawn in the enemy spawn room after being pinned against a car by an enemy Reinhardt on Oasis
  • A scoring requirement clarification has been added to the Capture the Flag settings, stating that each team’s flag will need to be secured before they can score
  • Fixed a bug that could cause certain settings to be displayed on the Custom Game’s information screen even when they weren’t being used
  • Fixed an issue preventing values from the “Ultimate Generation” setting from being correctly displayed
  • Heroes and maps are now sorted alphabetically under the “Find Game” filters in the Game Browser
  • Fixed a bug preventing Bastion’s Self-Repair ability from being disabled in the Custom Game settings

Heroes

  • Fixed an issue preventing Bastion’s walking animation from being triggered while Self-Repair was in use
  • McCree no longer receives credit toward his on-fire meter when his Flashbang is used against Mei’s Ice Wall
  • Fixed a bug that kept a successful Roadhog hook from counting towards the “Match Players Hooked” statistic when the enemy player was killed on impact
  • Fixed an issue causing Zenyatta’s feet to clip through his robe while his Sanzang skin was equipped
  • Fixed a bug causing Reaper’s shotguns and D.Va’s mech to appear unusually large on the main menu

Maps

  • Training bots that are destroyed in the Practice Range are now displayed in the kill feed
  • Fixed a bug allowing more than one player to enter the Practice Range

Haedrig’s Gift Class Sets Revealed for Diablo III Season 10

18 Mar

Diablo III will begin a new season at the end of the month, introducing a new set of chapters for players to complete in order to gain rewards. As with every season, players will once again be aiming to attain a “shiny new” class set for their characters through the blessing of Haedrig’s Gift. Posting […]

The post Haedrig’s Gift Class Sets Revealed for Diablo III Season 10 appeared first on SegmentNext.

Overwatch: Lucio changes, mitigating draws in Competitive Play – everything from the PTR patch notes

18 Mar

The latest patch has been applied to Overwatch’s Public Test Realm, and along with the usual bug fixes and feature updates, Lucio has undergone some changes.

Arekkz gives you a look at Lucio’s changes in Overwatch above, but we’ve also posted the PTR patch notes for you below.

One of the more interesting additions noted in the patch is a change to the Eichenwalde map. Blizzard has added a new route which connects the attacking team’s spawn area to the capture point. This should please some folks.

In Competitive Play, a tracking system has been added to Assault and Assault/Escort Maps. This will allow the game to break ties based on progress made toward capturing the objective.

To mitigate draws in Competitive Play, which Blizzard touched upon yesterday, a system which tracks each team’s progress on the objective has been implemented. This works similar to the system already in place for Escort and Assault/Escort maps, which grants a win to the team that “pushes the payload the furthest.”

Even if neither team successfully captures the objective, a winner will no be determined based on which team captured the largest portion. For testing purposes, the Competitive Play map rotation will be limited to Eichenwalde and Hanamura.

Custom Game settings can now be saved as a preset from the game’s details page. This is done by right-clicking on the new map from the Create Game page or, alternatively, right-clicking a game name from inside the Game Browser.

Details about each hero’s backstory have also been added, including information on some of their “lore-inspired skins” which have been added to the Hero Gallery.

The rest of the patch notes, the changes to Lucio and bug fixes, are posted below.

overwatch_lucio

Overwatch March 17 PTR Patch Notes

Lucio Nerfs, Buffs and Changes

Sonic Amplifier

  • Projectile speed increased from 40 to 50
  • Alternate fire now considers vertical orientation when knocking targets back

Crossfade

  • Song’s area-of-effect radius decreased from 30 meters to 10 meters
  • A temporary in-game visual has been added to illustrate this radius (it is only visible to Lúcio and his teammates)

Heal Song: Healing-per-second has been increased by 50% (also applies to Lúcio’s Amp It Up ability)

Sound Barrier: Radius decreased from 30 meters to 20 meters

Wall Ride

  • Movement speed increased by 30% when wall riding
  • Lúcio now receives a burst of speed when leaping off a wall

Developer Comments: Lucio has often felt like a must-pick due to his raw healing output and the versatility of providing a speed bonus to your entire team. The goal of these changes is to keep those elements feeling strong, but making them harder to apply to everyone on your team at all times. The end result is that he should feel stronger with teams that he can stay close to but not as strong when on teams with heroes that are often spread out (such as Pharah, Widow, Genji, etc).

Much of Lucio’s character power was tied up in his large passive auras, which caused other elements of his kit to be weakened over time in an attempt to balance him. Now that his auras are more focused it will allow them to be much stronger and allow Lucio to be more active in his role.

Bug Fixes

General

  • Fixed a bug preventing achievements from being unlocked during off-season competitive matches
  • Fixed an issue that prevented voice lines from being heard during the Play of the Game
  • Fixed an issue that prevented voice lines from playing on Control maps

Custom Games and Game Browser

  • Fixed an issue that allowed empty player slots to be displayed even when disabled (e.g. in 6v1 games)
  • Fixed a bug preventing the pause feature from working properly after the original host has left the match
  • Fixed a bug that allowed extremely long team names

Heroes

  • Ana no longer cocks her rifle after throwing a grenade
  • The brightness on Bastion’s Golden gun has been toned down when the BlizzCon skin is equipped
  • Fixed a bug causing Mei’s pinky to bend awkwardly in some poses with her Chang’e and Luna skins equipped

Maps

  • Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate
  • Fixed an issue on Eichenwalde that allowed players to become trapped in the broken castle doors
  • Fixed a bug that allowed Sombra to reach unintended locations on King’s Row
  • Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower
  • Fixed a bug that allowed Symmetra to hide turrets in unintended locations on Oasis

Incoming search terms:

Overwatch: Lucio changes, mitigating draws in Competitive Play – everything from the PTR patch notes

18 Mar

The latest patch has been applied to Overwatch’s Public Test Realm, and along with the usual bug fixes and feature updates, Lucio has undergone some changes.

Arekkz gives you a look at Lucio’s changes in Overwatch above, but we’ve also posted the PTR patch notes for you below.

One of the more interesting additions noted in the patch is a change to the Eichenwalde map. Blizzard has added a new route which connects the attacking team’s spawn area to the capture point. This should please some folks.

In Competitive Play, a tracking system has been added to Assault and Assault/Escort Maps. This will allow the game to break ties based on progress made toward capturing the objective.

To mitigate draws in Competitive Play, which Blizzard touched upon yesterday, a system which tracks each team’s progress on the objective has been implemented. This works similar to the system already in place for Escort and Assault/Escort maps, which grants a win to the team that “pushes the payload the furthest.”

Even if neither team successfully captures the objective, a winner will no be determined based on which team captured the largest portion. For testing purposes, the Competitive Play map rotation will be limited to Eichenwalde and Hanamura.

Custom Game settings can now be saved as a preset from the game’s details page. This is done by right-clicking on the new map from the Create Game page or, alternatively, right-clicking a game name from inside the Game Browser.

Details about each hero’s backstory have also been added, including information on some of their “lore-inspired skins” which have been added to the Hero Gallery.

The rest of the patch notes, the changes to Lucio and bug fixes, are posted below.

overwatch_lucio

Overwatch March 17 PTR Patch Notes

Lucio Nerfs, Buffs and Changes

Sonic Amplifier

  • Projectile speed increased from 40 to 50
  • Alternate fire now considers vertical orientation when knocking targets back

Crossfade

  • Song’s area-of-effect radius decreased from 30 meters to 10 meters
  • A temporary in-game visual has been added to illustrate this radius (it is only visible to Lúcio and his teammates)

Heal Song: Healing-per-second has been increased by 50% (also applies to Lúcio’s Amp It Up ability)

Sound Barrier: Radius decreased from 30 meters to 20 meters

Wall Ride

  • Movement speed increased by 30% when wall riding
  • Lúcio now receives a burst of speed when leaping off a wall

Developer Comments: Lucio has often felt like a must-pick due to his raw healing output and the versatility of providing a speed bonus to your entire team. The goal of these changes is to keep those elements feeling strong, but making them harder to apply to everyone on your team at all times. The end result is that he should feel stronger with teams that he can stay close to but not as strong when on teams with heroes that are often spread out (such as Pharah, Widow, Genji, etc).

Much of Lucio’s character power was tied up in his large passive auras, which caused other elements of his kit to be weakened over time in an attempt to balance him. Now that his auras are more focused it will allow them to be much stronger and allow Lucio to be more active in his role.

Bug Fixes

General

  • Fixed a bug preventing achievements from being unlocked during off-season competitive matches
  • Fixed an issue that prevented voice lines from being heard during the Play of the Game
  • Fixed an issue that prevented voice lines from playing on Control maps

Custom Games and Game Browser

  • Fixed an issue that allowed empty player slots to be displayed even when disabled (e.g. in 6v1 games)
  • Fixed a bug preventing the pause feature from working properly after the original host has left the match
  • Fixed a bug that allowed extremely long team names

Heroes

  • Ana no longer cocks her rifle after throwing a grenade
  • The brightness on Bastion’s Golden gun has been toned down when the BlizzCon skin is equipped
  • Fixed a bug causing Mei’s pinky to bend awkwardly in some poses with her Chang’e and Luna skins equipped

Maps

  • Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate
  • Fixed an issue on Eichenwalde that allowed players to become trapped in the broken castle doors
  • Fixed a bug that allowed Sombra to reach unintended locations on King’s Row
  • Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower
  • Fixed a bug that allowed Symmetra to hide turrets in unintended locations on Oasis

Watch Blizzard Sacrifice Baby Murlocs to New Hearthstone King Dred

18 Mar

“Swamp King Dred” is one of the more ferocious Beast cards that will be available for Hearthstone once the new Journey to Un’Goro expansion releases. It is a 7-mana Legendary card for the Hunter class that packs 9/9 attack and defense, with a deadly ability. Once placed on the board, Swamp King Dred will automatically […]

The post Watch Blizzard Sacrifice Baby Murlocs to New Hearthstone King Dred appeared first on SegmentNext.

Kids Are Using “Hanzo Main” as an Insult in Schools

18 Mar

Overwatch is one of the most popular multiplayer shooters of our time. Developed by Blizzard, this game is available on PlayStation 4, Xbox One, and PC. There are a handful of characters to choose from and they are tasked to push a payload to reach a certain location and win the game. It is simple […]

The post Kids Are Using “Hanzo Main” as an Insult in Schools appeared first on SegmentNext.

Get Four Free Hearthstone Card Packs by Simply Voting

18 Mar

Blizzard is giving the Hearthstone community a great opportunity to amass a few free card packs before the release of the upcoming expansion pack. 16 of the best players from around the world will soon be competing in the Winter Championship of the ongoing Hearthstone Championship Tour (HCT). The list includes players from North America, […]

The post Get Four Free Hearthstone Card Packs by Simply Voting appeared first on SegmentNext.

New Changes “Greatly Diminish” Overwatch Games From Ending in Draws

17 Mar

Blizzard has confirmed that it is coming up with new changes that will greatly reduce the probability of Overwatch games ending in draws. Responding to a thread on the official forums, game director Jeff Kaplan agreed with the community that it can be incredibly frustrating to invest so much effort but end up with a […]

The post New Changes “Greatly Diminish” Overwatch Games From Ending in Draws appeared first on SegmentNext.

Hearthstone: Wonders of Un’Goro Series Warns About Danger

15 Mar

Blizzard is running a new video series to promote Journey to Un’Goro, the new expansion pack inbound for Hearthstone early next month. The first episode of “Wonders of Un’Goro” features Professor George H. Doyle who warns would-be adventurers of venturing into the crater unprepared. All sort of primal beings reside within the lush jungles of […]

The post Hearthstone: Wonders of Un’Goro Series Warns About Danger appeared first on SegmentNext.

BlizzCon 2017 Dates Revealed, Tickets Go on Sale Soon

15 Mar

BlizzCon 2017 will be returning to the prestigious Anaheim Convention Center in California in November, Blizzard announced earlier today. The company’s annual two-day gaming convention is scheduled to take place between November 3-4, with a ton of new announcements and information spread out across all of its games. The first batch of tickets will go […]

The post BlizzCon 2017 Dates Revealed, Tickets Go on Sale Soon appeared first on SegmentNext.

Blizzard Shares New Details On Diablo III: Reaper Of Souls Necromancer Class

14 Mar

Blizzard has shared new details on the Necromancer, a new class that will be added to Diablo III: Reaper Of Souls soon. Diablo III: Reaper Of Souls Necromancer Class is based on a gauge of energy called “essence”, that’s directly drawn from the corpses of the enemies. Here are some of the abilities of the […]

The post Blizzard Shares New Details On Diablo III: Reaper Of Souls Necromancer Class appeared first on SegmentNext.

StarCraft Remastered Rumored for Official Release in May-June

14 Mar

StarCraft Remastered, a profound overhauled version of the original installment, is reportedly going to see an official release in the coming months. According to Sports Seoul, sources close to the matter have confirmed that Blizzard will release the updated version around May or June. Preparations are already underway for the official announcement, which may arrive […]

The post StarCraft Remastered Rumored for Official Release in May-June appeared first on SegmentNext.

Activision Blizzard, One of The “100 Best Companies to Work for” This Year

13 Mar

Publishing giant Activision Blizzard has been recognized by Fortune as one of the “100 Best Companies To Work For” this year. This is the third straight year in a row that the company has been placed in the illustrious list. The name behind several great franchises such as Call of Duty, World of Warcraft, and […]

The post Activision Blizzard, One of The “100 Best Companies to Work for” This Year appeared first on SegmentNext.

World of Warcraft Arena World Championship Becomes Bigger This Year

11 Mar

This year’s World of Warcraft Arena World Championship is being revitalized with a larger prize pool, new tournament structure, and expanded coverage. Until now, the competitive aspect of World of Warcraft rarely stays in the mainstream media for long. As a solution, Blizzard is increasing the number of tournaments this season to make sure that […]

The post World of Warcraft Arena World Championship Becomes Bigger This Year appeared first on SegmentNext.

Hearthstone Price Changes Announced for Europe

10 Mar

Blizzard has announced, much to the disappointment of many, that it will be increasing the pricing of Hearthstone purchases for Europe later this month. All transactions conducted through the Battle.net Shop on PC, Mac, and Android, will be made more expensive to “align with local and regional market conditions”. We’d like to let everyone know […]

The post Hearthstone Price Changes Announced for Europe appeared first on SegmentNext.

World of Warcraft Unfair Players Being Hit By Blizzard’s Ban hammer

9 Mar

It seems that some World of Warcraft players don’t know what fair play is. Many of them – even members of top raiding guilds – have been involved in the bad practice of clearing dungeons in exchange of cash, but Blizzard’s ban hammer is about to hit them so hard. The company has kept track […]

The post World of Warcraft Unfair Players Being Hit By Blizzard’s Ban hammer appeared first on SegmentNext.