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Ghost Recon: Wildlands had over 6.8 million beta participants, besting Ubi’s previous record holder For Honor

1 Mar

Those who participated in the Ghost Recon: Wildlands betas racked up some interesting stats.

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Over 6.8 million participated in the betas for Ghost Recon: Wildlands, breaking Ubisoft’s previous beta records.

For Honor was the previous record holder with over 6 million participants in all testers held for the multiplayer title.

Here’s some other figures out of the betas held for Ghost Recon: Wildands:

  • 6.83 million players on beta phases
  • Over 34 million hours played
  • Average open beta player time was seven hours
  • 77 million miles were driven
  • There were 169 million minutes spent using Night Vision
  • Over 1.2 million kills were made
  • More than 43 million teammates were saved
  • Best average shooting distance was 725 meters or 793 yards
  • Players base jumped over 12 million times
  • 100,000 users downloaded the Ghost Recon Companion App with 10 million resources sent to the game from the app

You can look over the complete stats shown in the infographic for yourself through the Ubi Blog.

Ghost Recon: Wildlands is out March 7 on PC, PS4, and Xbox One.

GIVEAWAY! 2000 closed beta keys for PlayerUnknown’s Battlegrounds

24 Feb

Get in on the closed beta for PlayerUnknown’s Battlegrounds on Steam.

We have 2,000 closed beta keys to give away for PlayUnknown’s Battlegrounds, a new battle royal multiplayer shooter for PC.

The game pits 64 players against one another, forcing them to scavenge for weapons and survive in a gradually shrinking arena.

You can check the system requirements and beta times right here. It all kicks off February 24 at 4pm GMT and runs for four weekends.

Just enter your details in the widget below and the first 2,000 will get a key which they can redeem via Steam. Good luck!

Ghost Recon: Wildlands open beta kicks off next weekend, pre-load it on February 20

16 Feb

The Ghost Recon: Wildlands open beta will kick off next weekend on all platforms.

Each player participating in the Ghost Recon: Wildlands beta will have access to the exclusive “Unidad Conspiracy” mission if they purchase the game and “play it in full by March 31.”

Players will need to use the same Ubisoft account for both the beta and full game in order to acquire the content.

The Unidad Conspiracy mission, players are tasked with “sparking a war” between the corrupt militia group Unidad and the Santa Blanca cartel.

As previously reported, the open beta will also introduce a not one, but two provinces among the 21 included in the final game.

These are Itacua, a mountainous province where the grip of the cartel is looser and Montuyoc, set in the snowy Altiplano, a much more challenging area. Luckily, the player will have gained XP and skills boosts by suppressing the Itacua bosses in the first province.

They can, of course, jump right into Montuyoc if they wish but it sounds unwise.

As in the full game, all the content in the open beta will be playable with up to three friends on the same platform via four player co-op, or in single player.

Players will be able to make use of a large variety of vehicles, tactical equipment and weapons as well.

The Ghost Recon: Wildlands open beta will run February 23-27, and you can start pre-loading the beta on Monday, February 20.

If you are unable to view the trailer above, the UK one is through here.

Ghost Recon: Wildlands will be released on PC, PS4 and Xbox One March 7.

PlayStation 4 External Hard Drive Support Has Limitations

8 Feb

Last week, Sony announced that it would be adding PlayStation 4 external hard drive support through an upcoming software update. “You have the option to store content to an external HDD,” stated the company then. “Just plug a USB 3.0 HDD into your PS4, and voilà, you now have more space on the console.” However, […]

The post PlayStation 4 External Hard Drive Support Has Limitations appeared first on SegmentNext.

This Gwent trailer for the new Nilfgaard faction makes it all seem a lot more dramatic than we remember

7 Feb

Nilfgaard has come to answer the call. The call … to play cards.

Gwent: The Witcher Card Game is pretty good, and as of today it boasts a new faction – Nilfgaard, the southern empire, masters of spies and treachery.

CD Projekt RED produced a new trailer to mark the occasion, and also to promote the game in general as Gwent: The Witcher Card Game marches towards open beta. In typical CDPR style, it’s extremely dramatic.

Look, I’m a sucker for the Witcher soundtrack, emphatic narration, and language like “answer the call”, so this sort of trailer is perfectly tailored to give me goosebumps and extract my wallet even when I’ve tucked it into the very secure pocket in my skinniest jeans. But I’ve played Gwent: the Witcher Card Game and I assure you: it is a card game. Do not be fooled.

You should try it though, because it is fun in a slightly more restrained way than the trailer suggests, and it’s full of beautiful sound effects and animations that make pulling off a good combo feel deeply satisfying. We’re giving away Gwent: the Witcher Card Game beta keys if you’re keen to get in ahead of the open beta pack, and we’ve also got a little guide to resources, crafting, and building a Gwent: The Witcher Card Game desk without spending shitloads of money.

Anyway, Nilfgaard is now available in Gwent: The Witcher Card Game. That’s nice, isn’t it. It’s on PC and Xbox One, with a PS4 version undated but inbound.

GIVEAWAY! 2,000 closed beta keys for Gwent: The Witcher Card Game on PC and Xbox One

6 Feb

Join Gwent players on Xbox One or PC with our giveaway.

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We’re giving away 2,000 keys for the closed beta of Gwent: The Witcher Card Game, taking place right now.

The keys can be redeemed on either PC or Xbox One, and they come as the game introduces its newest addition, the Nilfgaardian faction.

All you have to do is enter your details in the widget below and we’ll pick 2,000 lucky winners tomorrow and mail you your key.

If you begin to find Gwent: The Witcher Card Game a little tricky, we’ve got some fine tips and strategies to get you started.

Gwent: The Witcher Card Game will reset player progress ahead of open beta

6 Feb

Don’t fret – there are plenty of rewards to make up for it, and any Kegs you bought will be returned.

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Gwent: The Witcher Card Game has been in closed beta since October last year.

If you’ve been itching to get involved, then the wait will be over soon. CD Projekt Red has announced that the closed beta will be coming to an end and detailed the transition to the open beta.

Closed beta players will have their card collections and progress reset so that everyone starts out on an even playing field. That means your player level, Ore and Scraps will plummet back down to nothingness. But it’s not all bad news; you’ll have any Kegs that you bought with real money returned to you.

In other news, the Nilfgaardian faction goes live today, so get pumped for that.

Everyone that participated in the closed beta can also look forward to some special treats, detailed by the devs as follows:

  • Every Card Keg you purchased — we will return you the amount of Kegs you bought with real money
  • Card Kegs for Player Levels — starting from level 5, you get 2 Kegs every 5 levels
  • Card Kegs for your rank — 2 Kegs for each rank
  • All end-season rewards
  • All items granted as gifts from CD PROJEKT RED (like the gift premium Geralt card)

In the meantime, everyone who signed up for the beta in 2016 will get access to the beta by the end of this week, with additional invites to follow.

Injustice 2 beta updated with Blue Beetle and resets progress, more invites rolling out now

3 Feb

Injustice 2? More like In ‘vite-me-to-join-the-beta-already-and-we’ll-have-a-quiet-evening-with just us two.

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Injustice 2 beta testers can get their crackly little claws on a new character, as Blue Beetle joins the fun.

EventHubs reports Blue Beetle has not replaced any of the existing Injustice 2 beta characters – Atrocitus, Batman, Supergirl and Superman – and has some screenshots showing his statistics and loadout.

If you’re playing the Injustice beta regularly you could hardly fail to notice this update, which came in at a hefty 2.75 GB and reset progress across the board. Well, that’s what betas are all about, innit.

If you’re not playing the Injustice 2 beta, good news: Netherrealm is rolling out a fresh wave of invites. Keep checking your inbox and spam filters.

Injustice 2 releases in May for PS4 and Xbox One. The beta naturally only provides a tiny glimpse of what will be available in the full game, although with any luck Netherrealm will keep adding content as the test rolls on.

The first Injustice went over pretty well, so we have high hopes for the sequel. Who doesn’t like to watch DC characters beat the snot out of Superman?

For Honor beta is officially live – watch streamers try to figure it out live

26 Jan

The For Honor beta has kicked off, but if you don’t have a key, maybe you’ll enjoy some live gameplay.

Watch live video from ArekkzGaming on www.twitch.tv

Right on schedule, the For Honor closed beta is now online worldwide on PC, PS4, and Xbox One. The servers have just gone live, and so too have many streamers on Twitch.

We’ve embedded Arekkz‘s stream above to give you an idea of what’s happening. Alex is playing the PC version of the game, but he may switch later on.

The beta goes offline on Monday, January 30 at 1am GMT, which would be 8pm EST / 5pm PST on January 29.

There’s quite a bit of content in the beta, too. Nine heroes, three for each class, six environments, and three game modes. The metagame Faction War is also available in the beta.

For Honor: this is exactly when the closed beta goes live

25 Jan

Get ready for For Honor’s closed beta this weekend.

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For Honor‘s closed beta weekend was announced a couple of weeks ago and now that invites are being sent out, we have more details on when it goes live.

The closed beta starts on January 26 at 3PM CET/ 2PM GMT and wraps ups on January 30 at 2AM CET/ 1AM GMT.

Invites are being sent out with closed beta keys, and just like last time, you can invite up to three Uplay friends to join you on the battlefield. Unaccepted invites will be returned to you so if someone’s playing silly buggers and has plans to leave the house rather than stay indoors and play with you all weekend, you can put their invitation to better use and send it to someone else.

For Honor is due for release on PC, PS4, and Xbox One on February 14 so this is likely your last chance to give it a whirl before launch.

If you didn’t get an invite, stay tuned for our For Honor closed beta stream for a chance to get in on the action.

For Honor – here’s the list of minimum and recommended specs for PC

21 Jan

Before you decide to unsheathe your sword and stomp into some For Honor combat, you might want to have a look at the PC requirements first.

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Along with the minimum and recommended specs, Ubisoft also provided a list of which video cards For Honor will support at launch. The cards also have minimum and recommended notations attached.

Below that, you will find lists for supported and partially supported peripherals.

Minimum

  • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
  • Video Card: NVIDIA GeForce GTX660/GTX750ti/GTX950/GTX1050 with 2 GB VRAM or more | AMD Radeon HD6970/HD7870/R9 270/R9 370/RX460 with 2 GB VRAM or more – See supported List
  • System RAM: 4GB
  • Resolution: 720p@30FPS
  • Video Preset: Low
  • VSync: Off

Recommended

  • Resolution: 1080p@ ~60FPS
  • Video Preset: High
  • VSync: Off
  • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i5-2500K | AMD FX-6350 or equivalent
  • Video Card: NVIDIA GeForce GTX680/GTX760/GTX970/GTX1060 with 2 GB VRAM or more | AMD Radeon R9 280X/R9 380/RX470 with 2 GB VRAM or more – See supported List
  • System RAM: 8GB

Supported NVIDIA cards at time of release:

  • GeForce GTX600 series: (minimum) GeForce GTX660 or better | (recommended) GeForce GTX680 or better
  • GeForce GTX700 series: (minimum) GeForce GTX750ti or better | (recommended) GeForce GTX760 or better
  • GeForce GTX900 series: (minimum) GeForce GTX950 or better | (recommended) GeForce GTX970 or better
  • GeForce GTX10-Series: (minimum) any GeForce GTX10 card | (recommended) GeForce GTX1060 or better

Supported AMD cards at time of release:

  • Radeon HD6000 series: (minimum) Radeon HD6970 or better | (recommended) none
  • Radeon HD7000 series: (minimum) Radeon HD7870 or better | (recommended) none
  • Radeon 200 series: (minimum) Radeon R9 270 or better | (recommended) Radeon R9 280X or better
  • Radeon 300/Fury X series: (minimum) Radeon R9 370 or better | (recommended) Radeon R9 380 or better
  • Radeon 400 series: (minimum) Radeon RX460 or better | (recommended) Radeon RX470 or better

Gamepad Support

  • Mouse and Keyboard
  • Microsoft Xbox 360
  • Microsoft Xbox One
  • Microsoft Xbox One Elite
  • PlayStation 4 (Original/Pro)

Partially Supported Gamepads (May Require Third-Party Drivers):

  • Any third-party Xbox-compatible controller
  • Logitech Chillstream
  • OUYA controller
  • Steam controller
  • PlayStation 3 controller

The closed beta for the game takes place next weekend, and participants will be able to try out nine of the 12 available heroes spread across three factions.

Three of five multiplayer modes will be available along with three maps, and as reported when the beta was announced, War of the Factions.

For Honor will be released on February 14 for PC, PlayStation 4 and Xbox One.

Sony opens beta sign ups for the next PS4 system software update

12 Jan

Sony wants PlayStation 4 users to help test the next software update.

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As with most major system software updates for PS4, Sony will hold beta-testing before it launches.

Starting today, US console owners can sign up to be a beta tester. After which, they will have their name tossed in a hat, and if chosen, get an advanced look at what’s coming.

PS4 owners in Europe can sign up for the tester through here.

The beta will start in early February and sign-ups will be open until that time. In order to sign up, users will need an internet connection as well as access to a Master Account.

Some of the improvements and new features PS4 beta participants helped test for update 4.00 included the UI refresh, Folders, Quick Menu changes, PS4 Pro updates, HDR and more.

Sony said information on features expected in the beta will be provided soon.

For Honor closed beta kicks off on January 26

10 Jan

The For Honor closed beta was announced last month and it now has a date.

Those who have signed for and are selected will be able to participate in the For Honor closed beta on PC, PlayStation 4 and Xbox One.

If you have not signed up, do so through the official website.

During the closed beta, players can participate in War of the Factions, which will track every match across all platforms during the tester. Players will be rewarded for fighting for their factions, and additional rewards will be handed out to all of those who participate the beta.

These will transfer over to the full game at launch.

For Honor will be released on February 14 for PC, PS4 and Xbox One.

For Honor’s closed beta kicks off next month with War of the Factions

14 Dec

Ubisoft announced today that For Honor’s closed beta will start in January.

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Along with the ability to play as a Viking, Knight, or Samurai in new multiplayer modes, the developers are sweetening things up by adding War of the Factions.

This is where the player’s faction allegiance in For Honor will impact a “persistent fight for supremacy” between the aforementioned Vikings, Knights, and Samurai.

In War of the Factions, all multiplayer victories as any hero will contribute toward the player’s faction and its global leaderboards.

All participants in the beta will be handed a special in-game reward, and the winning factions will earn an additional in-game reward to be revealed at a later date.

You can sign up here for a chance to play the closed beta.

For Honor is scheduled for release on February 14.

Call of Duty: Infinite Warfare will have even deadlier shotguns than the beta – see what else is changing

31 Oct

Call of Duty: Infinite Warfare beta feedback and data has brought about a rebalance.

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Call of Duty: Infinite Warfare is being rebalanced based on the results of recent beta test weekends.

Infinity Ward community manager ashtonisVULCAN shared the details of the rebalance on Reddit, but didn’t say exactly when it will be implemented. Can we expect these changes in a day-one patch when Call of Duty: Infinite Warfare launches on Friday?

Before we dive into nitty-gritty of weapon balance and other gameplay tweaks, here are a couple of general comments on what’s changing in Call of Duty: Infinite Warfare based on beta feedback.

On the topic of Call of Duty: Infinite Warfare’s matchmaking, Infinity Ward highlighted four problems that made the beta more frustrating than it needed to be. Apparently the beta was too strict about testing connection times, was incorrectly categorising players by geographic region, and was slowing down in-progress match joins. All of these were addressed over the course of the beta. Issues with cleaning up dead lobbies were also identified, and clearing them out should speed up match searches.

Infinity Ward also said that it’s testing a new dedicated server allocation system with Call of Duty: Infinite Warfare. This wasn’t working super well at the start of the beta but was fixed for the second weekend.

The last general note regarding the Call of Duty: Infinite Warfare beta was that TTK (time to kill) wasn’t well received. Infinity Ward said the matchmaking and dedicated server tweaks described above, as well as the weapon tuning below, should address that and ensure a better balance. Goodness knows what a Call of Duty fan considers a reasonable TTK: coming from Destiny PvP, the whole thing seems bonkers fast to me.

Anyway, here are the post-beta rebalance notes for Call of Duty: infinite Warfare.

Call of Duty: Infinite Warfare weapon balance changes

    Shotguns

  • Increased the consistency of shotgun damage.
  • Shotgun damage at longer range has been increased.
  • Slightly increased the one shot kill range.
  • Both the Reaver and Banshee have received a slight bonus to their 1 trigger pull kill range.
    Snipers

  • Bullet spread at the hip no longer gets smaller as the player ADS’s. Once the scope reaches the player’s eye, the bullet spread goes instantly to zero.
  • Sniper aim assist was reduced slightly for the KBS Longbow and the other bolt action snipers. Our turn rate while Aimed Down Sights is still slowed to help with precision aiming.
  • Sniper-class weapons no longer have any Aim Assist until the optic fully reaches the player’s eye.
  • For the ELO and Scout optics on snipers, the idle sway while ADS has been increased along with the player’s view bounce when moving. Because these optics are less zoomed in, the view bounce and the sway are felt less. These changes are to promote more stationary aiming and firing with these optics.
  • The Tracking Chip optic’s visuals have been improved.
  • Reduced bonus of the Quickdraw attachment on snipers.
  • Updated snipers to have more flinch when getting shot.
    Launchers

  • The Howitzer Grenade launcher can now be fired from the hip instead of requiring full ADS
    SMGs

  • The RPR Evo epic variant (Ripper) has had a tuning pass to increase recoil given its bonus fire rate

Call of Duty: Infinite Warfare mode changes

  • Defender
    When carrying the Drone, the score-per-second bonus has been bumped from 5 score per second to 10 score per second. Scorestreak carrier bonus is unaffected.
  • Gun Game
    Now features all classic weapons. In future updates, weapons with alternate functions will retain their state upon spawn.
  • Domination
    When you step off a flag, the current capture bar progress starts to decay. The rate of this decay has been halved from the Beta. This allows players to hop off a flag to defend it and then get back on the flag with less progress loss

Call of Duty: Infinite Warfare general changes

    Perks and rigs

  • Marksman – We fixed a bug where, in addition to reducing flinch, it was also reducing recoil. This would then stack with Gun Perks and the Foregrip Attachment. This bonus reduction has been removed.
  • Momentum – Fixed issues with speed not being retained
  • Marked Target – The temporary red marker on the victim has been toned down
    Health and regen changes

  • Health Regen time has been reduced.
  • Infusion bonus reduced.
  • Continuing to refine spawn system on beta maps, will assess remaining launch maps in live environment.
    Economy changes

  • Increased salvage gain in mission teams.
  • Changed currency value in supply drops.
  • Increased drop rate of keys in round-based modes.
    Scorestreaks

  • AP-3X
    • Increased health, bullet damage, and weapon accuracy up close to help with target acquisition
  • RC-8
    • Increased health, increased weapon accuracy to help with target acquisition, slight increase in fire rate, and slight damage increase on splash damage
  • T.H.O.R
    • Increased speed of tracking rockets
    • Increase damage of both tracking and straight fire rockets
  • Bombardment
    • Slight decrease in both time to the initial drop and the time between each subsequent drop
    • Updated area damage to be consistent inner to outer
    Rigs

  • Refining payload balance
  • Slight tweaks to gameplay balance across rigs

Closed beta for Gwent: The Witcher Card Game kicks off today

25 Oct

If you signed up for the Gwent: The Witcher Card Game’s closed beta, check your inbox.

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The tester started today on PC and Xbox One and will come later to PlayStation 4 as will the Windows 10 Universal Windows Platform version.

Gwent is also an Xbox Play Anywhere title and the closed beta is part of the Xbox One Game Preview program. New game features are expected to be added during the tests.

A technical pre-closed beta test for Gwent: The Witcher Card Game was held last month on PC.

CD Projekt RED said the first wave of invitation emails will start arriving, and those who have yet to sign up for future testing can still do so through the official website.

Gwent: The Witcher Card Game is currently without a release date.

The Call of Duty: Infinite Warfare beta is almost over – let’s check out some action highlights

24 Oct

Call of Duty: Infinite Warfare testers have pulled off some spectacular plays during the second beta weekend.

The second Call of Duty: Infinite Warfare beta is in its last day, so if you’re yet to have a go now’s absolutely the time.

To inspire you to dive right in, check out this selection of epic plays made over the past few day, as curated by the Call of Duty Twitter. It should give you a pretty good idea of what Call of Duty: Infinite Warfare’s all about; the Share button really is a terrific marketing tool, huh?

Let’s start with a classy Superkill get, demonstrating a much longer survival time than many Call of Duty: Infinite Warfare players will ever see.

Given how short the TTK is in Call of Duty: Infinite Warfare, the triple down at the end of this clip is kind of embarrassing for the three guys who were not demonstrating sufficient spatial awareness. Windows: not your friends.

Agility is a real thing in every modern Call of Duty, and even Infinite Warfare’s heavier-seeming units are snappy as heck. Behold!

Here’s Call of Duty: Infinite Warfare proving that it’s not the size of your gun but what you do with it.

In the following clip you will see multiple enemies running around in the open with no cover at all, or sprinting straight down corridors without jinking or jumping. Place this Call of Duty: Infinite Warfare strategy directly into the bin.

Jumping is, in general, something you want to work into your Call of Duty: Infinite Warfare playstyle. Some of the agility abilities can negate enemy traps, which is great if they’re all sitting behind one reloading and chilling out.

Okay, yeah, we’re done; check out the Call of Duty Twitter for more examples. By the way, everyone who joins the beta will earn a calling card for use when Call of Duty: Infinite Warfare releases in November.

The Call of Duty: Infinite Warfare beta comes to a close on Monday morning US time – unless Infinity Ward extends it, which is certainly possible.

Surprise! The Call of Duty: Infinite Warfare beta opened up a day early

21 Oct

Call of Duty: Infinite Warfare awaits. Why are you still sitting here?

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The second Call of Duty Infinite Warfare beta scheduled for this weekend has launched a day ahead of expectation.

Originally schedule to kick off at 10:00Am PT Friday, the Call of Duty: Infinite Warfare beta is open right now on both PS4 and Xbox One.

As the tweet above notes, Activision has elected to open the PS4 beta to everyone, so you can jump right in even if you don’t have an invite code. Just grab the Call of Duty: Infinite Warfare beta on the PlayStation Store.

Xbox One players still need a code; you’ll get one if you pre-order Call of Duty: infinite Warfare, or you can ask your pals to share their buddy codes. There’s no beta on PC, alas.

These Escape from Tarkov screens show enhancements made to the game since closed Alpha

20 Oct

Battlestate Games has published the first of two packs of screenshots featuring the enhanced graphics in Escape from Tarkov.

The developer said that since closed Alpha, the MMOFPS has constantly been improved upon, and work continues on large-scale online testing and performance optimization.

Upon release, the game promises to feature massive upgrades to its visuals due to “significant engine upgrades.”

A list of graphical changes made since closed Alpha are posted below, along with a set of screenshots depicting the changes.

  • Improved shaders with added Physically Based Rendering (PBR) features
  • Ambient light portals (improved indoor lighting
  • Complete and improved sky lighting in full daylight cycle
  • New Screen Space Ambient Occlusion
  • Contact Ambient Obscurance
  • New tone mapping
  • Eye adaptation
  • Improved SSR (screen space reflections)
  • New color correction
  • Reworked and improved most of the materials and textures of characters, weapons, and objects
  • Optimized terrain and vegetation

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Close beta testing for Escape from Tarkov is planned for 2016 and while Battlestate Games hasn’t announced a release date, we’ll likely see a release sometime next year. Don’t quote me on that, though.

Call of Duty: Infinite Warfare multiplayer beta open to all PS4 owners, start pre-loading today

18 Oct

Activision is opening up Call of Duty: Infinite Warfare multiplayer beta to all PlayStation 4 owners.

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That’s right. No pre-order needed. And you can start pre-downloading this afternoon. Depending on your time zone.

The second beta test kicks off this weekend, and will be a free download on the PS Store starting around 11am PT/2pm ET/7pm UK from today. Get to pre-loading so you’re ready when it starts back up this Friday.

Beta Weekend two starts at 10am PT/1pm ET/6pm UK on Friday, October 21 and ends on Monday, October 24 at 10am PT/1pm ET/6pm UK.

As of press time, it seems the beta is only open to Xbox One owners who pre-ordered. If that changes, we’ll be sure to provide an update.

Call of Duty: Infinite Warfare will be released on November 4 for PC, PS4 and Xbox One.