Because you can never have too many Magikarp. Okay, that’s actually not true, as it’s quite possible in many Pokemon games to have too many Magikarp and not be able to do much with them. Luckily, they aren’t the only Pokemon who are appearing in greater numbers in the week-long Water Festival in Pokemon GO.
Beginning at 4 p.m. Eastern time on March 22 and running through the same time on March 29, the Water Festival will make Water-type Pokemon more available to catch in the wild. According to Niantic’s blog post, the list of Pokemon you can expect to see away from their usual habitats includes Magikarp (of course!), Squirtle, Totodile and their evolutions.
Plus there’s this:
Additionally, when you’re out exploring areas where Water-type Pokémon more commonly appear, you’ll have a greater chance to encounter several of the Water-type Pokémon originally discovered in the Johto region, and maybe… you might even encounter Lapras.
So to sum up, more Water-types where they don’t usually spawn, and even more Water-types where you would run into them anyway. Got it.
Plus there’s a Magikarp Hat on the way as a new avatar item just to keep the theme of the flopping fish Pokemon going for this entire article. You’ve got a week with the Water Festival, so make the most of it.
The latest Pokemon GO in-game event, the Water Festival, has kicked off.
During the event, Pokemon GO players are more likely to encounter Water-type Pokemon like Magikarp, Squirtle, Totodile and their evolutions.
Trainers will also have a greater chance of encountering Water-type Pokrmon originally discovered in the Johto region, which recently began appearing in the game. This occurs when exploring areas where Water-types more commonly appear.
To coincide with the festivities, beginning today Trainers will also have access to a new avatar wardrobe item, the Magikarp Hat.
The Pokemon GO Water Festival will end next week on March 29 at 1pm PT/4pm Et/9pm UK.
Yesterday, the game was also updated to version 0.59.1 for Android and 1.29.1 for iOS. The notes state the seven-day First PokeStop of the Day streak will now award a random Evolution item.
We know a lot of things about mobile games here at Gamezebo, but even we don’t know exactly how much money Pokemon GO made Niantic in 2016. Prior to this month, we would have simply noted that for a while last summer, it was a phenomenon the likes of which the industry has rarely seen and just figured that the answer was A Lot™.
Yet even if the exact dollar amounts that Pokemon GO hauled in are a mystery, its impact can be measured, or at least put into perspective. That comes from App Annie’s recently released list of the top 52 app publishers for 2016, something the firm does every year (with a cool playing card motif, to boot).
The rankings are compiled by taking into account the combined iOS App Store and Google Play Store revenue for all apps published by a company over an entire calendar year. It counts paid downloads and IAPs but pretty much nothing else, so this is as pure a top 52 list as is possible.
A quick glance at the 2016 list finds Niantic in tenth place, third-best among U.S. companies behind MZ (formerly Machine Zone, of Game of War and Mobile Strike fame) and Activision Blizzard (needing no introduction). That’s not that remarkable on its own.
Now consider that Niantic has never even made the top 52 before last year and that it only has three published apps: Pokemon GO, its previous augmented reality game Ingress and an app called Field Trip. With all due respect to the people who put the other apps together, Niantic was able to become a top-10 publisher in less than half a year (remember, Pokemon GO didn’t launch until July 6) solely off the success and revenue generated by a single game.
Keep in mind, too, that people started fading away from Pokemon GO once the faddish part of the launch wore off and the weather started to turn colder. It’s still a popular game by many measures — and it’s definitely enjoyed a surge of interest of late thanks to the addition of dozens more Pokemon — but App Annie’s list just proves how insane those summer months must have been for making Niantic money.
You probably didn’t even realize you were assisting with the rise of a mobile games empire the first time you bought those Pokecoins. The question now is how long it will last. Good thing nicer weather is just around the corner.
The enduring Pokemon Go will see three new major updates this year, making for four in total after the recent Johto update.
During the Mobile World Conference, Niantic CEO John Hanke dropped some information about future Pokemon Go updates, which Reddit page The Silph Road picked up on and reported.
While referring to the recent release of generation 2 Pokemon in Pokemon Go as the game’s “first major update”, Hanke stated that there were three other major updates planned for the game this year. His wording, as the Reddit thread points out, implies that updates before this latest one were “minor” updates, and the three he’s alluding to are likely to include major additions or changes to the game.
Speculation seems to indicate that PVP may be one of the features added. With Pokemon Go spiking in popularity again, this seems like a distinct possibility.
If you want to build up your collection just in case this happens, be sure to check out our exhaustive Pokemon Go guide.
Whether or not we’ll see more Pokemon added this year remains to be seen.
It’s not always the way to go, but there’s something to be said for keeping expectations low. Pokemon GO is a great example. After the massive frenzy it created upon release last summer, Niantic made only small updates the rest of 2016. So when 80 Pokemon from the Johto region finally joined the game recently, it was like the Greatest Thing Ever™.
We kid because we care. In any case, most of the Gen 2 Pokemon can be encountered out in the wild, and you’ve no doubt seen that your normal crew of Pidgey and Weedle joined by the likes of Sentret and Spinarak. But you can also find some of the Johto region Pokemon in eggs as well.
Which ones? That’s what we’re here to break down for you. Credit for the leg work goes to the devoted peeps on Reddit and especially the minds behind Silph Road, who have hatched a ton of Pokemon Eggs to give the world more insight into what’s inside.
Here are the new Pokemon you can expect to find inside eggs of each distance:
Note that the original Pokemon found in eggs are still there as well, and in greater overall numbers than the newcomers. That suggests that you’re still more likely to hatch something you’ve seen before than something new unless Niantic has tilted the numbers heavily in favor of the Johto crowd, but time will tell if that’s the case.
In any case, as the weather turns warmer, new Pokemon to find in eggs is a great reason to get out walking again and remembering why you bothered learning how many blocks were in a kilometer in your neighborhood last year. For more on hatching Pokemon Eggs, please check out the guide we wrote back in the magical summer of ’16, which still has plenty of helpful advice for Pokemon GO even in its updated form.
Bioware has finally released the system requirements for those who plan to play Mass Effect: Andromeda on PC.
It doesn’t look like you’ll need a super-awesome state-of-the-art machine to enjoy Mass Effect: Andromeda. That’s always good news.
OS: 64-bit Windows 7, Windows 8.1 and Windows 10
PROCESSOR: Intel Core i5 3570 or AMD FX-6350
MEMORY: 8 GB RAM
VIDEO CARD: NVIDIA GTX 660 2GB, AMD Radeon 7850 2GB
HARD DRIVE: At least 55 GB of free space
DIRECTX: DirectX 11
OS: 64-bit Windows 7, Windows 8.1 and Windows 10
PROCESSOR: Intel Core i7-4790 or AMD FX-8350
MEMORY: 16 GB RAM
VIDEO CARD: NVIDIA GTX 1060 3GB, AMD RX 480 4GB
HARD DRIVE: At least 55 GB of free space
DIRECTX: DirectX 11
Mass Effect Andromeda is out March 23 on PC, PS4 and Xbox One.
According to Nintendo Life, the new Evolution Items in Pokemon Go can be obtained at PokeStops, and currently there are five stone types:
Dragon Scale: Evolves Seadra into Kingdra
King’s Rock: Evolves Poliwhirl into Politoed / Slowpoke into Slowking
Metal Coat: Onix into Steelix / Scyther into Scizor
Sun Stone: Gloom into Bellossom / Sunkern into Sunflora
Upgrade: Porygon into Porygon2
These Evolution items are used to evolve the aforementioned Gen 1 Pokemon into Gen 2 creatures. However, the drop rate for the Evolution times seems to vary, hugely.
Over on reddit, some users report going to multiple PokeStops without obtaining a single Evolution item. One user said they spun over 250 times and went home empty handed, while another obtained one on their first PokeStop spin.
Along with Evolution items, there are two new berries at PokeStops which help players entice Pokemon: Nanab and Pinap.
The former slows the Pokemon down to make it easier to catch, while the latter doubles the candy handed over upon being caught. The drop rate on these berries is said to be much higher than the Evolution items.
In other words, keep trying and use those berries. It’s unknown if this intended programming on Niantic’s part, or if there is a balancing issue.
But at this point, it’s basically like rolling for loot in D&D: some have better luck than others.
As promised, Bioware has released a new Mass Effect: Andromeda video.
In the video above, Bioware goes over combat, skills, weapons, movement and more in Mass Effect Andromeda.
According to the developer, action is built around “fluid, fast-paced, third-person combat.” Players will have complete freedom of movement thanks to the jump-jet. This handy piece of equipment allows the player to jump, evade, and hover during battle.
The game also features a new cover system which provides a “seamless” way to use almost anything as cover.
Firearms are divided into four categories: assault rifles, pistols, shotguns, and sniper. Each provide the player with a variety of means to dispatch enemies. Close combat players will likely prefer shotguns and pistols, assault rifles work well on the move, and sniper firearms do the job from afar.
Melee weapons for close combat will vary in both damage and speed. Hammers do max damage, shivs and swords are faster and provide the player enough opportunity for a precise hit before getting out of the way in a quick manner.
Since there aren’t any class restrictions, players are able to switch between loadouts.
Weapons and gear are based on three technology types due to the location in which they originated. According to Bioware, weapons from the Milky Way Galaxy use physical ammunition similar to the previous three games – only with advancements.
Weapons from the Milky Way are more high-impact and projectile-based. Players will find these work best on non-shielded targets, but they will need to keep an eye on their ammo output. With Remnant weapons don’t require ammo as they use beams, but they will overheat. They player will need to allow a cooling period to use it again once it reaches maximum heat.
Weapons featuring tech from the Heleus Cluster of the Andromeda galaxy are plasma-based and feature heat-seeking tech. Others from this region are charge-based, so the longer they are charged, the harder the hit.
As with weapons, there are no restrictions on skills the player can choose. Each of the three main categories are “designed to facilitate a certain style of play.” These are: Biotics, Combat and Tech.
Biotic skills provide the player with the power to control dark energy which manipulates mass and gravity. Skills such as Pull and Throw can grab enemies on the battlefield to use as shields or even weapons.
Combat skills focus on improving weapon damage and accuracy, and enable the use of flak cannons, grenades, trip mines, and more.
Finally, the Tech skill provides the ability to use experimental weaponry, or make strategic improvements. For example, the Cryo Beam and Flamethrower “offer more offensive punch,” while the skills Invasion and Energy Drain weaken opponents to make them easier to kill. Players can also deploy an assault turret.
All skills can be upgraded and have different upgrade paths for playstyle customization. Since all enemies have specific strengths and weaknesses, so the different skills and abilities available will be an important factor.
Mass Effect: Andromeda releases for PC, PS4 and Xbox One March 21 in North America and March 23 in Europe.
When Pokemon GO first launched, just about everybody was into it. We’re talking friends, family, co-workers, you name it. Since that time, many players have drifted away, some because the novelty wore off, others after the weather turned too unpleasant for daily strolls and still others because once you caught ’em all … that was pretty much it.
There’s some good news from Niantic for those of you in that last group. The company has announced that 80 additional Pokemon are being added to the game “later this week,” including favorites like Chikorita, Cyndaquil and Totodile (note: your favorite Pokemon not already in the game not guaranteed to be among them, sorry).
Among the newcomers will be pocket monsters originally found in the Pokemon Gold and Pokemon Silver games in the Johto region. Niantic assures us you’ll be able to run into “in the wild,” unlike the previous, much smaller batch of new Pokemon that had to be hatched from eggs.
“Today is a momentous occasion for our team here at Niantic which has been hard at work to deliver these additional Pokémon and build upon the encounter and capture mechanics for our passionate global community of Trainers playing Pokémon GO, Niantic founder and CEO John Hanke said in a press release. “Pokémon GO is a live experience which we’ll be continuing to support and evolve in new and interesting ways for years to come with new gameplay features, in-game and live events, more Pokémon to discover and much more.”
While we could quibble about whether adding the kind of content most reasonable people expected from the very beginning fits the definition of “momentous,” it’s great to see Pokemon GO getting a sizable update as spring approaches. Said update will also include two new types of Berries for more strategic options, along with new Evolution items that will work in concert with the new Johto region Pokemon.
Chances are you’ll only need to re-download the game if you’re thinking about jumping back in, because let’s face it, you had it on your phone before. Just in case, though, we’ll give you the links to grab Pokemon GO for free from the App Store or Google Play. You can thank us after you’ve captured a Totodile.
Considering that the expert on the length of winter has already spoken and let us know that cold weather will be hanging around a bit longer, it’s still not the ideal time to be out and about playing Pokemon GO in many places. What we need is a reason to go out walking and hatching eggs again, something like, say, Valentine’s Day.
Laugh if you want, but the Pokemon GO Valentine’s Day event is now underway. Set to run through Feb. 15 at 11 a.m. Pacific time, the event bumps up the spawn rates for pink Pokemon like Chansey, Clefable and Porygon and makes it more likely you’ll find Cleffa, Igglybuff and Smoochum in Pokemon Eggs.
(And really, is there a more seasonally appropriate Pokemon than Smoochum?)
On top of that, Lure Modules last for six hours, 12 times their normal duration, and players receive twice as much Pokemon Candy when catching, hatching or even transferring Pokemon back to the professor. This Candy won’t even rot your teeth, so there’s that.
So when you consider that you can either dust off Pokemon GO this Valentine’s Day or try to grit out more of those chalky candy hearts, the choice seems pretty clear. Bundle up and get out there, because those pink and cute Pokemon aren’t going to catch or hatch themselves.
The video shows the gameplay taking centre stage on a small monitor while the various menus are suspended around the display.
The general gist of the tweet is that by having the UI outside of the screen, players can be more immersed in the game and not have to sacrifice space usually taken up by cluttered menus when playing on a smaller screen.
This would be a great use for Microsoft’s AR headset and not just for Final Fantasy 14. Do you think the second screen function would be a good way to integrate AR into games? Which titles would make your shortlist of benefiting from having their menus outside of the main display? Chime in below.
Portal in AR, via Microsoft HoloLens? Why isn’t this happening in a way we can throw money at?
HoloLens developer Kenny W is back with another side project, putting together a Portal AR demo which just looks wonderful. Too wonderful, really, since it’s not something you can have right now, despite your fevered longing.
We want to play a Portal AR game very badly, but does one exist? No! Is Microsoft even now holding a boom box up under Valve’s windows, begging for it to happen? Probably not! Is Valve bashing away at a Portal VR game in secret? Maybe, but since Valve releases games on Valve Time™ it probably won’t come out till 2067! This state of affairs is terribly unsatisfying.
We recommend not watching the video above, which only fill you with envy for those who have a HoloLens and the skills to make them do interesting things, like fill the world with heartbreaking memories of your adventures with GlaDOS.