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Buying a Switch? Reserve your Nintendo Account ID now, before someone legs it with all the good names

21 Feb

Switch owners-to-be should secure their desired usernames now, before somebody else does it.


Switch introduces a new suite of Nintendo online services called, uh, Nintendo Online Service, and it doesn’t use the same old Nintendo Network ID as you’ve been using on 3DS or Wii U. No, it’s Nintendo Account now.

Destructoid reports Nintendo has added some new features to the Nintendo Accounts home page in advance of the Switch release next week, so hurry on over and sign in. Just go to the User ID section and click Edit to reserve your ID.

If you don’t yet have a Nintendo Account, you can set one up now. Log in with your existing Nintendo Network ID, a range of social network IDs, or email; complete the two-factor authentication process; and bob’s your uncle. You’ll be all set up in advance of Switch and Nintendo Online Service, and you can choose your online name.

There are some decent benefits to getting a Nintendo Account set up, not least that you’ll need one of these IDs to use the Switch eShop and use Nintendo Online Service. In a notable improvement over the old Nintendo Network ID system, purchases made via your Nintendo Account for Switch are locked to that ID, not to the hardware they were made on – a great change from the 3DS and Wii U days.

Although Nintendo Accounts are free, you’ll have to pay a monthly subscription for Nintendo Online Service, like PlayStation Plus and Xbox Live. It’ll be free at launch, though – probably because several key features will be missing. Probably sensible of Nintendo to soft-launch, though.

Nintendo Account launched in March 2016 and is platform-agnostic, allowing users to make purchases and set them to auto-download via websites and app as well as on Nintendo hardware. It’s also the platform for My Nintendo, the new loyalty program.

Terraria has sold 20.5 million copies since its release in 2011

18 Feb

Since its release in May 2011, Terraria has sold 20.5 million copies, according to developer Re-Logic.


The milestone was reached by the end of 2016, meaning over 4.1 million copies of Terraria have been sold each year for the past five years. 8.3 million units were sold within the last 18 months on PC since update 1.3 launched in June 2015.

Along with unit sales figure, (thanks, PCgamesN) the studio also shared more stats on the 2D sandbox adventure since launch day:

Launch (May 2011)

  • PC only
  • Over 250 Items
  • Six NPCs (seven counting the old man)
  • 20 Enemies
  • Three Bosses
  • Ten Biomes
  • Game “ended” with the Dungeon, explorable upon defeating the final boss of the game at the time.


  • Available on: PC/Mac/Linux, Xbox 360, Xbox One, PS3, Vita, PS4, 3DS, Wii U, iOS, Android, Windows Phone, and Amazon mobile.
  • Over 3,800 Items
  • 25 NPCs (26 if, again, you count the old man)
  • Over 350 Enemies
  • 16 Bosses (plus nine mini-bosses)
  • 27 Biomes (Plus a number of “mini-biomes” such as Pyramids or Living Trees)
  • Optional “Events” (The Moons, Invasions, etc)
  • Game “ends” with Moonlord, though optional content remains
  • Expert Mode
  • Numerous Quality of Life Improvements
  • More planned

The developers also promised there are more “tidbits” they aren’t quite ready to share yet, including and update on the status of Otherworld.

Also, update 1.3 for consoles is “just around the corner,” according to the studio with the mobile version releasing afterward.

Re-Logic also described Terraria as a franchise with “so much life left in it,” in the post, and said it “cannot wait to share those plans in the months and years to come.”

Resident Evil 7 was the best-selling game of January 2017, Call of Duty: Infinite Warfare, other heavy-hitters play musical chairs

17 Feb

The NPD group has released hardware and software figures for January 2017 and it should come as no surprise that PlayStation 4 and Resident Evil 7 topped the respective sectors.



January 2017 NPD at a glance

Resident Evil 7 tops software charts

PS4 was best-selling console

PC software spend declined 12% year-over-year

All categories – accessories, hardware, software – down 4% year-over-year

Compare month-on-month: December 2016

Compare year-over-year: January 2016

While hardware sales declined, software was up 14% to $313 million. NPD attributed the increase to Resident Evil 7’s release, especially when comparing the year-over-year (yoy) release slates.

It’s also worth noting Resident Evil 7 was only on the market for five days when the NPD reporting period ended.

“With only five days in the market, Resident Evil 7 was the best-selling game in January,” said NPD analyst Sam Naji. “The last time Capcom had the best-selling game of the month (in dollar sales) was in March 2009 with Resident Evil 5.”

First-person shooters Call of Duty: Infinite Warfare and Battlefield 1 were still two of the best-selling games for the month, and neither title has fallen off the chart since release in fall 2016.

Overwatch also returned after dropping off the NPD software list in October.

The rise in sales could possibly be attributed to various discount offers or the Overwatch Year of the Rooster event; however, that’s just conjecture on our part as NPD didn’t elaborate on why Overwatch was once again charting. It was, however, one of the best-selling games of 2016 per NPD’s yearly report in January.

Action titles Grand Theft Auto 5 and Watch Dogs 2 also remained on the chart, while sports titles Madden NFL 17 and FIFA 17 remained popular with US consumers as well.

PC software came in at $16 million, a 12% decline yoy from $18 million.


NPD Software Top Ten January 2017

You’ll notice not much changed on the chart since December 2016, as the heavy hitters played musical chairs and that’s about it.

The biggest changes were the entry of new releases Resident Evil 7 and Kingdom Hearts HD 2.8 Final Chapter Prologue – the second best-selling PS4 title for the month.

Pokemon Sun and Moon and Final Fantasy 15 fell off the chart, and again, Overwatch reentered it.

The full NPD software chart is below, but keep in mind not all digital stores report sales data. Some publishers who sell through the PlayStation and Xbox Stores report data, but others do not. For example: Microsoft, Sony and Blizzard (Battle.net) do not report first-party sales.

  1. Resident Evil 7 (PS4, Xbox One)
  2. Call of Duty: Infinite Warfare (PC, PS4, Xbox One)
  3. Grand Theft Auto 5 (PC, PS3, PS4, Xbox 360, Xbox One)
  4. Battlefield 1 (PC, PS4, Xbox One)
  5. NBA 2K17 (PC, PS3, PS4, Xbox 360, Xbox One)
  6. Kingdom Hearts HD 2.8 Final Chapter Prologue (PS4)
  7. Madden NFL 17 (PS3, PS4, Xbox 360, Xbox One)
  8. Watch Dogs 2 (PC, PS4, Xbox One)
  9. Overwatch (PC, PS4, Xbox One)
  10. FIFA 17 (PC, PS3, PS4, Xbox 360, Xbox One)

This month, NPD also started reporting catalog sales of titles from the first six months of availability – starting with month seven (thanks, MCV). The winning publisher in the category for January 2017 was Take-Two and it was also the top publisher for 2016. NPD attributed this to continued sales of GTA 5.

NPD Hardware January 2017

Last week, the initial NPD report had PS4 topping hardware followed by Xbox One – which according to Microsoft enjoyed year-over-year (yoy) growth compared to January 2016.

PS4 sold the most units, with Xbox One coming in second place, and Nintendo’s Nintendo Classic Mini: NES in third.

“The PlayStation 4 was the best-selling hardware (in units sold) during January 2017,” said NPD analyst Sam Naji. “And for the fourth consecutive month, PlayStation 4 Slim System 500GB Uncharted 4: A Thief’s End Bundle was the top-selling PS4 sku in terms of units sold.”

For the month of January 2017, hardware totaled $127 million, a decline of 19% yoy compared to $157 million in 2016.

Accessories declined 17% yoy to $155, with toys-to-life skus (ex: Skylanders, amiibo, Lego Dimensions) showing the biggest decline.

Total spent in the US on accessories, hardware and software for the month January hit $611 million. While that’s indeed as large figure, it’s 4% less compared to $637 million spent in 2016.

NPD said the lower figure was due to a decline in hardware sales and general lack of growth.

Pokemon Sun and Moon missing Mega Stones distribution starts later this month with Mawilite and Beedrillite

15 Feb

Nintendo has revealed how it will distribute the missing Mega Stones which Pokemon can hold in Pokemon Sun and Moon.


According to information posted on Serebii (thanks, Nintendo Everything), these missing Mega Stones for Pokemon Sun and Moon will be handed out as presents to those participating in Online Competitions.

These include the 2017 International Challenge February competition, which will distribute Mega Stones for Mawilite and Beedrillite. Serebii notes a “limited amount of players” will receive the code ahead of a one to two months wait period before other Sun and Moon players are handed the Mega Stones code.

Another way players will receive codes for the stones is through various events and online postings. These will not have a wait period attached. The distribution of these codes will vary depending on the Mega Stone, and players can expect the same method of distribution for the codes through summer.

Mega Stones able to be used by a specific number of Pokemon during battle, and when held, it turns them into mega powered-up versions. Once the stone is removed, they revert back to normal.

The mechanic was first introduced in Pokemon X and Y and was also made available in Pokemon Omega Ruby and Alpha Sapphire.

A new 2D Zelda game on Switch is “definitely a possibility”

15 Feb

Zelda series producer Eiji Aonuma has talked about the possibility of the 3DS Zelda team creating a new 2D experience for Switch in a new interview.


Speaking with Game Informer, Aonuma was asked if the team behind the 3DS Zelda titles, the amazing A Link Between Worlds and so-so Triforce Heroes, would be brought in on the next big Zelda game to expedite development, since Breath of the Wild took such a long time.

Aonuma says that this is unlikely to happen. “The 3DS team and the Wii U team have different approaches to game development, so I don’t necessarily want to combine them and have them think together, but rather have each think about what they can bring to Nintendo Switch from their own perspective.”

When asked directly if this meant the Switch may receive a 2D Zelda game in the future, Aonuma said that this was “definitely a possibility”.

“There are definitely good things about the 2D world and the playstyles of the 2D world,” he told Game Informer. “There are a lot of fans who enjoy that style … For the 3DS team, I am trying to make them think in a more evolved 2D-style approach.”

This isn’t solid confirmation, of course, but it sounds like a distinct possibility. The next Zelda game, Breath of the Wild, hits the Wii U and Switch on March 3.

Pokemon Sun and Moon’s fourth Global Mission will take place at the Battle Tree

14 Feb

The fourth Global Mission for Pokemon Sun and Moon will kick off in a couple of weeks, and some preliminary information on it has popped up online.


According to Serebii (thanks, Siliconera), Pokemon Sun and Moon players will be tasked with earning as many Battle Points as possible at the Battle Tree.

The next Global Mission will start on February 28 and end March 17. Currently, the target score is unknown as Nintendo hasn’t updated the Global Link page as of press time.

Sun and Moon players failed the first and second missions but the third time was a charm

Players were tasked with trading as many Pokemon at the GTS as possible with the goal set at 1 million. Players traded a total of 4,107,702 within the time allotted.

Hopefully, the fourth mission will end in success as well.

The Legend of Zelda is getting a fancy art book this month, and here’s a trailer for that

13 Feb

The Legend of Zelda: The Art Book: The Trailer. Sure, why not, I wasn’t doing anything else.

The Legend of Zelda: Art & Artifacts is a forthcoming art book from Dark Horse promising 424 pages of illustrations, some of which have never been released to the public before.

Drawing on the full 30 year history of the franchise – including The Legend of Zelda: Breath of the Wild – Arts & Artifacts features “rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art” and interviews with a number of artists who have contributed to The Legend of Zelda over the years.

Launching February 21, The Legend of Zelda: Art & Artifacts will be available in digital format or in a fancy, oversize-format (9″x12″) hardcover for $40.

Nintendo believes that the Switch will have much better third-party support than the Wii U

8 Feb

While it admittedly wouldn’t take much to improve on the Wii U’s selection of third-party games, Nintendo creative director has told investors that the Switch has been been designed as a machine that will attract developers to it.

nintend switch

The full transcript of Nintendo’s corporate management policy briefing is available on their website. In it, Miyamoto cites the system’s support of the Unreal and Unity engines, as well as their Nvidia graphics tech, as ways in which it will be easier for developers to port their games from PC to the Switch. The system does not have an amazing launch line up, but Nintendo seems confident that this situation will improve.

“In addition, third-party developers who are making software for PC can now easily adapt that software to work on our platform”, Miyamoto says. “In the current development environment, Iʼd say that it would take less than a year for them to port a PC game to Nintendo Switch.”

Miyamoto also believes that Nintendo’s internal studios have “mastered” the Unreal engine, and that there is now less of a gap in what eastern and western studios can do with this engine.

There are a few interesting pieces of information in here: company president Tatsumi Kimishima states that he believes the 3DS and Switch can coexist on the market “for the time being”, and that the developers they showed 1-2 Switch to last year were very interested in the new play styles the Switch will allow for.

Of course, whether this all pans out as Nintendo wants it to remains to be seen – the Switch releases worldwide on March 3.

The Wii U has sold through 13.5 million units, making it officially Nintendo’s worst-selling console

1 Feb

The Wii U bows out gracefully, if not to applause.


Nintendo has updated its lifetime hardware sales figures following its most recent financials briefing. In doing so, it put the Wii U’s lifetime hardware sales through to the end of December 2016 at 13.56 million.

That’s a comparatively small change from September 2016’s 13.4 million, and now that the Wii U has ceased production, it’s unlikely that figure will ever move much again.

Compared to Nintendo’s other hardware products, the Wii U has really under-performed. Even the GameCube, the next-worst selling console, managed 21.74 million units sold. At the other end of the scale, the magnificent DS shifted 154.02 million units, putting it in a very close second place behind the beast PS2, which remains the best-selling console of all time.

On the software side of things, Wii U has managed to shift 96.52 million units, which is an attach rate of about 7.1 games per console. That’s not bad at all, but no other Nintendo console has ever moved less than 200 million software units.

Here’s the Wii U’s lifetime software top 10:

  1. Mario Kart 8 – 8.26 million
  2. New Super Mario Bros U – 5.62 million
  3. Super Mario 3D World – 5.47 million
  4. Nintendo Land – 5.16 million
  5. Super Smash Bros. for Wii U – 5.16 million
  6. Splatoon – 4.76 million
  7. Super Mario Maker – 3.89 million
  8. New Super Luigi U – 2.89 million
  9. The Legend of Zelda: The Wind Waker HD – 2.11 million
  10. Mario Party 10 – 2.04 million

The 3DS also received updated hardware figures as Nintendo’s only other current hardware. Lifetime hardware sales have now passed 65.3 million units sold across the 3DS family, with software sales at 320.96 million.

The Switch launches in early March to replace the Wii U, and while the 3DS is expecting support for at least a while longer, the hybrid nature of the console and Nintendo’s increasing affection for mobile means you might be able to get away with just one platform.

Pokemon Sun & Moon’s third global mission has kicked off so let’s all try not to fail this time

31 Jan

Pokemon Sun & Moon offers a third global challenge even though you have let it down twice already. It’s not mad, it’s just disappointed.


Pokemon Sun & Moon players are invited to participate in another global mission.

Since the first and second Pokemon Sun & Moon global missions both ended in failure, the pressure’s on to perform this time.

The current challenge for Pokemon Sun & Moon players is to make 1 million trades at the Global Trade Station by 4:00pm PT February 13. You’ll need to use Game Sync to register your tally of trades for the event.

If the challenge is met, all Pokemon Sun & Moon players will receive 2,000 Festival coins, but Pokemon Global Link players will receive 4,000 Festival Coins. If the total trade tally reaches 2 million, PGL members will get a Friend Ball, too.

Since Pokemon Sun & Moon loves you, it will give everyone who participates a prize even if the challenge is failed again – 200 coins, or 400 for PGL members. PGL members who register five or more trades will also receive five Rare Candies, win or lose.

Here’s the Pokemon Company’s description of how to participate:

  1. Talk with the global mission receptionist in the Festival Plaza castle and enter the global mission.
  2. Back at the Festival Plaza, select Trade and then GTS.
  3. Trade as many Pokémon as possible at the GTS before February 14, 2017, at 00:00 UTC.
  4. Check in with the global mission receptionist in Festival Plaza before February 14, 2017, at 00:00 UTC to record your progress.

Pokémon Sun and Moon sold over 14 million copies last year and is hot on the heels of Black and White

31 Jan

Pokemon Sun and Moon sold 14.69 million units in 2016, while X and Y have outsold Black and White.


Nintendo has just had its investor briefing after publishing their financial results and it seems that Pokémon Sun and Moon did very well for them in 2016.

Pokémon Sun and Moon released in November last year and has sold 14.69 million units in just over a month, making it one of the best-selling titles in the series to date.

It’s catching up to Black and White’s 15.62 million, while X and Y have sold a total of 16.06 million units.

Considering Sun and Moon are so new, they’re likely to shift even more copies over the coming months, but I doubt we’ll see anything like Green, Red, and Blue’s 31.38 million units.

Has the popularity of Sun and Moon come as a surprise? Or are you on board the Alola train?

Pokemon Company hands out close to 6,000 bans for altered Sun & Moon save data, promises more to come

26 Jan

Pokemon Sun & Moon is not at home to cheaters.


Pokemon Sun & Moon has been washed clean with a huge wave of bans.

In a Japanese announcement on the Pokemon Global Link website, spotted by Serebii, the Pokemon Company said it had banned 5,954 players over altered save data.

These players can no longer use Game Sync or participate in Pokemon Sun & Moon’s Rating Battles, Battle Competitions or Global Missions.

You ought to know whether you’ve been cheating or not, but just in case you didn’t realise that using third-party software to alter your Pokemon Sun & Moon data was against the rules, the error code 090-0212 will let you know you’ve been naughty. No more Pokemon Global Link for you.

The Pokemon Company said that it will take “similar measures on a regular basis” to help wipe out future Pokemon Sun & Moon cheaters. Furthermore, it is considering “further restrictions” for those who persist in using altered save data despite the ban.

The notice suggest players consult the Pokemon Sun & Moon instruction manual for advice on how to play the game fairly; the terms of service are probably the key bit.

Don’t bring MissingNo into Pokemon Sun and Moon if you want to avoid this irreversible glitch

26 Jan

The legacy of the MissingNo glitch carries on in a different way.

The Pokmeon Bank, the app that allows you to bring forward your favourite Pokemon from past games into Pokemon Sun and Moon, went live earlier this week.

However, the old MissingNo glitch appears to still be causing trouble. Reddit users are reporting that the names of their Pokemon are getting switched around upon making a transfer with MissingNo in the box.

The MissingNo glitch first showed up in Red and Blue on the Game Boy (via Polygon), and it basically creates a non-Pokemon that acts like one in fights, not to mention take up a space in the storage box.

Although you can’t bring MissingNo into Sun and Moon, as players who had it found out, it does switch the names of the Pokemon in your transfer box around. The video above from Clyde BlueSnake shows what happens when you trigger the glitch.

Unfortunately, the new names cannot be changed – so don’t do it.

Pokémon Bank works with Sun and Moon at last thanks to latest update

25 Jan

Transfer your favourite pokémon to Sun and Moon with the new Pokémon Bank update.


Pokémon Bank has just had an update that allows for Pokémon Sun and Moon compatibility.

The app lets you store and transfer up to 3,000 pokémon from multiple games that you can now bring over to Pokémon Sun and Moon. The latest update will let you transfer pokémon from the following titles into Sun and Moon:

  • Pokémon Omega Ruby
  • Pokémon Alpha Sapphire
  • Pokémon X
  • Pokémon Y
  • Pokémon Black Version
  • Pokémon White Version
  • Pokémon Black Version 2
  • Pokémon White Version 2
  • Pokémon Red (Virtual Console)
  • Pokémon Blue (Virtual Console)
  • Pokémon Yellow: Special Pikachu Edition (Virtual Console)

The service charges $4.99 for a year’s subscription, and if you use it between now and October 2, you’ll receive the Z-Crystal Mewnium Z that can be used by Mew in battle. This only applies for Sun and Moon players.

Pikachu Yellow 3DS XL adds some high-viz glamour to your Pokemon habit as of February

25 Jan

Play Pokemon on it, or alternately use to it startle people with hangovers.


A new Pokemon-themed 3DS XL variant is on the way, Nintendo of America has announced.

The Pikachu Yellow 3DS XL releases in North America on February 24, and goes for $199. It’s clearly perfect for playing Pokemon on.

Unfortunately, the Pikachu Yellow 3DS XL does not come bundled with Pokemon; it comes bundled with no games at all. Perhaps it’s being positioned as an upgrade for those who have dropped their launch 3DS units in the toilet a few too many times…?

Well, if you’re in the market for a new 3DS for whatever reason, here you go: a special edition that can also be used in hazardous or survival situations to draw the eye with its cheerful yellow glow. That’s value adding.


25 Jan

Video Game Walkthroughs, News and Guides

XSEEDS Games just recently announced the released date of Story of Seasons : Trio of Towns for the 3DS this February 28, 2017. It is the sequel to Story of Seasons. Now if you Pre-ordered the game, you will get […]

The post STORY OF SEASONS : TRIO OF TOWNS ANNOUNCED appeared first on GamerFuzion.

For the next two weeks, Nintendo’s knocking 30% off The Legend of Zelda titles on the EU eShop

24 Jan

A sale specifically for The Legend of Zelda titles will kick off on the European eShop later this week.

Whether the same sale will be offered in North America remains to be seen.

Various 3DS and Wii U games will be on sale for 30% off for My Nintendo users as part of The Legend of Zelda Weeks 2017 Sale.

Gold Points will be handed out for all purchases made in Nintendo eShop as usual. Those who aren’t My Nintendo users can still get a discount on the 3DS HOME Menu themes on sale as well as add-on content.

The sale kicks off January 26 and ends on February 9. Hopefully, one or more of the titles below will scratch your Zelda itch until The Legend of Zelda: Breath of the Wild releases on March 3.



  • Hyrule Warriors Legends
  • The Legend of Zelda
  • The Legend of Zelda: A Link Between Worlds
  • The Legend of Zelda: A Link to the Past
  • The Legend of Zelda: Link’s Awakening DX
  • The Legend of Zelda: Majora’s Mask 3D
  • The Legend of Zelda: Ocarina of Time 3D
  • The Legend of Zelda: Oracle of Ages
  • The Legend of Zelda: Oracle of Seasons
  • The Legend of Zelda: Tri Force Heroes
  • Zelda 2: The Adventure of Link

Wii U

  • Hyrule Warriors
  • The Legend of Zelda
  • The Legend of Zelda: A Link to the Past
  • The Legend of Zelda: Majora’s Mask
  • The Legend of Zelda: Ocarina of Time
  • The Legend of Zelda: Phantom Hourglass
  • The Legend of Zelda: Skyward Sword
  • The Legend of Zelda: Spirit Tracks
  • The Legend of Zelda: The Minish Cap
  • The Legend of Zelda: Twilight Princess HD
  • The Legend of Zelda: Wind Waker HD
  • Zelda 2: The Adventure of Link

Themes for 3DS HOME Menu:

  • Legend of Zelda: A Link Between Worlds: Two Worlds
  • Legend of Zelda: Skyward Sword: The Impending Battle
  • NES Halloween Link
  • NES Sword-swinging Link
  • The Legend of Zelda: Majora’s Mask: Dire Moon

Pokemon Sun and Moon has sold 4.5 million units combined in the US

21 Jan

Pokemon Sun and Moon is doing rather well at US retail, and has helped boost 3DS unit sales in the process.


According to a statement sent out by Nintendo for the December 2016 NPDs, 4.5 million combined units of Pokemon Sun and Moon have been sold in the US.

The company said Sun and Moon hit the milestone faster than any other Nintendo game to-date. Thanks to the latest entries in the franchise, 3DS sales were up 2% year-over-year.

For the final quarter of 2016, Nintendo said 7.3 million units of first-party 3DS games were sold during the October – December period. It was the best-selling quarter for 3DS software in the handheld’s history, according to the company.

Other first-party titles, such as Super Mario Maker, also contributed to the boost in 3DS software sales.

Call of Duty: Infinite Warfare was the best-selling game of 2016 despite all your protests – but Battlefield 1 was hot on its heels

20 Jan

Call of Duty won the year. Again.


December and full-year 2016 NPD at a glance

Call of Duty: Infinite Warfare tops both software charts.

PS4 dominates hardware in December.

Year total PC software spend grew 5%.

All other categories down year-on-year for both December and 2016 as a whole.

Compare month-on-month: November 2016

Compare year-on-year: December 2015

Call of Duty: Infinite Warfare predictably topped both the December 2016 and 2016 full year charts in the latest edition of NPD Group’s monthly report, which tracks new sales in the US only.

The NPD’s Mat Piscatella said this is the ninth consecutive year Call of Duty has topped the all-formats December sales chart.

Battlefield 1 came in second place, and actually generated 10% more dollar revenue than Star Wars Battlefront in December 2015 – a pretty amazing feat given the latter’s brand recognition.

Looking at individual platform charts, however, Final Fantasy 15 was the best-selling game on PS4, and enjoyed the “best console launch month in the history of the franchise” with 19% more new physical units sold than Final Fantasy 13, and 54% more in total dollar revenue including digital.

In portables, the winner was, of course, Pokemon Sun and Moon. The NPD said the twin games have sold over 4.21 million units life to date, which is the best the franchise has done since 2007’s Pokemon Diamond and Pearl combined with 4.25 million units. Let’s see if Sun and Moon can overtake it.

NPD software top ten December 2016

Here’s the NPD’s chart for the month of December 2016. It’s worth noting that Pokemon Sun and Moon both charted individually rather than as a combined title, and that the NPD doesn’t have access to digital sales data on Nintendo titles. The RPG may well have been an even bigger deal than the chart suggests, then.

You’ll notice Watch Dogs 2 held its place in the chart despite a lot of murmuring about its performance after its November release. It didn’t turn up in the full-year chart but it’s certainly not a non-entity.

  1. Call of Duty: Infinite Warfare (PC, PS4, Xbox One)
  2. Final Fantasy 15 (PS4, Xbox One)
  3. Battlefield 1 (PC, PS4, Xbox One)
  4. Madden NFL 17 (PS3, PS4, Xbox 360, Xbox One)
  5. NBA 2K17 (PC, PS3, PS4, Xbox 360, Xbox One)
  6. Watch Dogs 2 (PC, PS4, Xbox One)
  7. Grand Theft Auto 5 (PC, PS3, PS4, Xbox 360, Xbox One)
  8. Pokemon Sun (3DS)
  9. FIFA 17 (PC, PS3, PS4, Xbox 360, Xbox One)
  10. Pokemon Moon (3DS)

NPD software top ten full year 2016

This chart is for 2016 as a whole. As usual, sports games and shooters dominated the full-year charts, and Grand Theft Auto 5 refuses to give up its hold. The long sales tail on Call of Duty each year means Black Ops 3 inevitably made an appearance.

Don’t be too concerned for Final Fantasy 15 in last place; it released very late in the year, and did so well on the December chart, that it’s probably doing just fine as its sales tail extends through January and beyond.

Again, the NPD doesn’t have digital sales info for Battle.net titles, so Overwatch may rank much more highly than the chart suggests.

  1. Call of Duty: Infinite Warfare (PC, PS4, Xbox One)
  2. Battlefield 1 (PC, PS4, Xbox One)
  3. The Division (PC, PS4, Xbox One)
  4. NBA 2K17 (PC, PS3, PS4, Xbox 360, Xbox One)
  5. Madden NFL 17 (PS3, PS4, Xbox 360, Xbox One)
  6. Grand Theft Auto 5 (PC, PS3, PS4, Xbox 360, Xbox One)
  7. Overwatch (PC, PS4, Xbox One)
  8. Call of Duty: Black Ops 3 (PC, PS3, PS4, Xbox 360, Xbox One)
  9. FIFA 17 (PC, PS3, PS4, Xbox 360, Xbox One)
  10. Final Fantasy 15 (PS4, Xbox One)


PS4 dominates hardware in 2016

As previously reported, the PS4 outsold the Xbox One in December 2016.

The NPD said the PS4 Slim 500GB Uncharted 4 bundle was the best-selling console of the month with 1.2 million sales, while the PS4 Pro accounted for 18% of all November and December PS4 sales.

Meanwhile, the Xbox One enjoyed a good month with a 10% unit sales increase, and Nintendo shifted “an additional 4% of 3DS systems thanks to the heightened demand for Pokemon”.

Unfortunately, this did not translate to dollar growth as the lower prices of hardware a few years on can’t stack up with figures generated closer to launch.

“Although the combined ARP for the Xbox One and PlayStation 4 systems decreased by 15%, consumers bought 7% fewer units,” Piscatella said.

As a result, overall hardware sales for the month fell 20% year-on-year, while hardware sales for the full year fell 24% on 2015’s figures.

General figures

Total industry spend for the month of December fell 15% year-on-year to $2.78 billion.

Console and portable software fell 12% to $1.19 billion, while PC software fell 13% to $45.3 million. Hardware fell 20% to $994.9 million, and accessories dropped 15% to $547.6 million.

For the year total, industry spend spend fell 12% from 2015’s figures, to $12.1 billion.

Console and portable software fell 6% to $5.79 billion, while PC software grew 5% to $333.8 million. Hardware fell 24% to 3.68 billion, and accessories dropped 6% to $2.35 billion.

Just to touch on accessories, the NPD said the toys-to-life category saw a whopping 50% decline which was largely responsible for the overall category drop. Only LEGO Dimensions saw growth, with Skylanders, Disney Infinity and Amiibo all drying up. Trend over?

As ever, bear in mind that these figures are missing stacks of revenue sources for the games industry as a whole – many digital sources, used game sales, rentals and more – so they don’t paint as grim a picture as all the declines suggest.

4 New Fire Emblem Titles Announced

19 Jan

Video Game Walkthroughs, News and Guides

Fire Emblem was front and centre at a dedicated Nintendo Direct today. There were four major announcements – First off is Fire Emblem Heroes, coming to Android via Google Play on February 2, although pre-registration begins January 19. It’s coming […]

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