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The Binding of Isaac: Afterbirth+, World of Goo, others added to Switch eShop

16 Mar

Five titles are playable on Switch from today and each can be purchased through the eShop.

7 - World of Goo

Three of Tomorrow Corporation’s titles are now available on Switch, and these are World of Goo, Human Resource Machine and Little Inferno.

Each were originally slated for release at launch, but the team is a small one and said previously if each weren’t out for launch, they would arrive soon after.

Dungeon crawler and shoot ’em up The Binding of Isaac: Afterbirth+ is also available from today. It features randomly generated maps with over 11,000 room configurations, full of a variety of enemies, items, challenges and secrets.

ACA NEOGEO The King of Fighters ’94 can also be downloaded for Switch.

Other titles available through the eShop this week are:

  • ACE – Alien Cleanup Elite (Wii U)
  • Double Breakout (3DS)
  • Double Breakout II Wii U)
  • Fairune2 – Demo Version (3DS)
  • Picross 3D (Virtual Console – Wii U)
  • Sky Force Anniversary (Wii U)
  • Sudoku Party (3DS)
  • Sudoku Party (Wii U)
  • VROG (Wii U)

There is an eShop sale going on as well, and you can grab all Monster Hunter games for 3DS and Wii U for up to 66% off through March 22.

Japanese Pokémon Sun and Moon players get Ash’s iconic hat for Pikachu to wear in-game

14 Mar

Pikachu’s sense for fashion extends to wearing his trainer’s hats.

pikachu in ash hat

Japanese Pokémon Sun and Moon players are in for a treat with an upcoming promotion; more hats for Pikachu to wear.

The little critter will get to don one of the six iconic Ash Ketchum hats, as well as learning new Z-Move, 10,000,000 Volt Thunderbolt.

The promotion is to celebrate the premiere of the series’ I Choose You film, which hits theaters on July 15 in Japan. Beginning in April, each ticket purchased will come with a code to redeem for a hat-wearing Pikachu and the Pikashumium Z-Crystal, that unlocks the Z-Move.

According to Polygon, the codes are single use and the hat Pickachu ends up wearing depends on when players redeem them.

There’s no word on a Western release date for the film, which is a re-telling of the series’ first episodes, or whether the same promotion will take place alongside it.

Although I imagine that demand for a Sun and Moon Pikachu in a hat would be overwhelming, so fingers crossed.

Resident Evil Revelations is getting a digital and retail release on PS4 and Xbox One later this year

13 Mar

You can snap up Resident Evil Revelations this autumn.

Resident Evil Revelations was initially released back in 2012, and Capcom has just announced that it’ll be getting a PS4 and Xbox One release later this year.

Capcom posted the news on Twitter, saying that the game would be getting both a digital and physical release in Europe and North America this autumn.

Further details are scarce at the moment, but we’ll update you when we hear more.

Did you get a chance to play Resident Evil Revelations the first time around? Will you pick it up for the PS4 or Xbox One? Chime in below.

Switch maintenance on Monday will last around six hours

4 Mar

Nintendo Switch will go offline on Monday and into Tuesday for its first maintenance period.


Console maintenance isn’t a new occurrence, but it’s always nice to know ahead of time when systems, in this case Switch, will be taken offline.

During this time, maintenance will also be performed on 3DS and Wii U, and down time will last around six hours. In Europe and the UK, the systems will go offline on March 7.

Here’s the schedule courtesy of Nintendo Everything:

  • US: 8pm PT (March 6) – 2am PT (March 7)
  • US: 11pm ET (March 6) – 5am ET (March 7)
  • UK: 4am -10am (March 7)
  • Europe: 5am -11am (March 7)

Nintendo released its latest gaming system yesterday, March 3.

Pokemon Sun and Moon players can grab a pair of Mega Stones for Mewtwo from today

3 Mar

Pokemon Sun and Moon players are being handed a distribution code for two Mega Stones to evolve their Legendary Pokemon Mewtwo. Also, Nintendo has provided a date on when to expect Mega Stones for Mawilite and Beedrillite to drop.


The code allows Pokemon Sun and Moon players to evolve Mewtwo into either a Mewtwonite X or Mewtwonite Y when the creature is handed one of the Mega Stones. This will allow Mewtwo to Mega Evolve two different ways during battle.

Here’s the Mewtwo Mega Stones code: M2DESCENT

This is a global code so it should work in any region. An end date for the distribution event is not known, so it would be best to go ahead and claim it.

Since Mewtwo cannot be found out in the wild in Sun and Moon, players will need to bring it into Pokemon Bank via Poke Transporter from earlier games. These Pokemon will lose their items in the process, but this is the only way to get Mega Mewtwo X or Mega Mewtwo Y into the game at present.

If you have never entered a code before, you will need to follow these steps:

  • Select Mystery Gift on the main menu.
  • Select Receive Gift.
  • Select Get with Code/Password, then Yes, and then Yes again to connect to the Internet.
  • Enter your code.
  • Watch as you receive Mega Stones.
  • Speak to the deliveryman in any Pokemon Center to pick up your Mega Stones.
  • Be sure to save your game.

As far as the missing Mega Stones for Mawilite and Beedrillite are concerned, the code is being handed out to a limited amount of players beginning March 7, per serebii.net. A shared serial code for both of these stones will be made available to all in April.

Per a previous report, the other missing Mega Stones for Sun and Moon will be handed out through various events and online postings through summer, without a wait period attached.

Pokémon Sun & Moon Fourth Global Mission Has Just Begun

28 Feb

Prepare for a new challenge: Pokémon Sun & Moon Fourth Global Mission has just begun! This time, you as a trainer will have until March 13rd to collect 250,000 Battle Points at the Battle Tree. In case of succeeding, PGL players will receive 4,000 Festival Coins, while the other trainers will get 2,000 Festival Coins. Have you already […]

The post Pokémon Sun & Moon Fourth Global Mission Has Just Begun appeared first on SegmentNext.

Buying a Switch? Reserve your Nintendo Account ID now, before someone legs it with all the good names

21 Feb

Switch owners-to-be should secure their desired usernames now, before somebody else does it.


Switch introduces a new suite of Nintendo online services called, uh, Nintendo Online Service, and it doesn’t use the same old Nintendo Network ID as you’ve been using on 3DS or Wii U. No, it’s Nintendo Account now.

Destructoid reports Nintendo has added some new features to the Nintendo Accounts home page in advance of the Switch release next week, so hurry on over and sign in. Just go to the User ID section and click Edit to reserve your ID.

If you don’t yet have a Nintendo Account, you can set one up now. Log in with your existing Nintendo Network ID, a range of social network IDs, or email; complete the two-factor authentication process; and bob’s your uncle. You’ll be all set up in advance of Switch and Nintendo Online Service, and you can choose your online name.

There are some decent benefits to getting a Nintendo Account set up, not least that you’ll need one of these IDs to use the Switch eShop and use Nintendo Online Service. In a notable improvement over the old Nintendo Network ID system, purchases made via your Nintendo Account for Switch are locked to that ID, not to the hardware they were made on – a great change from the 3DS and Wii U days.

Although Nintendo Accounts are free, you’ll have to pay a monthly subscription for Nintendo Online Service, like PlayStation Plus and Xbox Live. It’ll be free at launch, though – probably because several key features will be missing. Probably sensible of Nintendo to soft-launch, though.

Nintendo Account launched in March 2016 and is platform-agnostic, allowing users to make purchases and set them to auto-download via websites and app as well as on Nintendo hardware. It’s also the platform for My Nintendo, the new loyalty program.

Terraria has sold 20.5 million copies since its release in 2011

18 Feb

Since its release in May 2011, Terraria has sold 20.5 million copies, according to developer Re-Logic.


The milestone was reached by the end of 2016, meaning over 4.1 million copies of Terraria have been sold each year for the past five years. 8.3 million units were sold within the last 18 months on PC since update 1.3 launched in June 2015.

Along with unit sales figure, (thanks, PCgamesN) the studio also shared more stats on the 2D sandbox adventure since launch day:

Launch (May 2011)

  • PC only
  • Over 250 Items
  • Six NPCs (seven counting the old man)
  • 20 Enemies
  • Three Bosses
  • Ten Biomes
  • Game “ended” with the Dungeon, explorable upon defeating the final boss of the game at the time.


  • Available on: PC/Mac/Linux, Xbox 360, Xbox One, PS3, Vita, PS4, 3DS, Wii U, iOS, Android, Windows Phone, and Amazon mobile.
  • Over 3,800 Items
  • 25 NPCs (26 if, again, you count the old man)
  • Over 350 Enemies
  • 16 Bosses (plus nine mini-bosses)
  • 27 Biomes (Plus a number of “mini-biomes” such as Pyramids or Living Trees)
  • Optional “Events” (The Moons, Invasions, etc)
  • Game “ends” with Moonlord, though optional content remains
  • Expert Mode
  • Numerous Quality of Life Improvements
  • More planned

The developers also promised there are more “tidbits” they aren’t quite ready to share yet, including and update on the status of Otherworld.

Also, update 1.3 for consoles is “just around the corner,” according to the studio with the mobile version releasing afterward.

Re-Logic also described Terraria as a franchise with “so much life left in it,” in the post, and said it “cannot wait to share those plans in the months and years to come.”

Resident Evil 7 was the best-selling game of January 2017, Call of Duty: Infinite Warfare, other heavy-hitters play musical chairs

17 Feb

The NPD group has released hardware and software figures for January 2017 and it should come as no surprise that PlayStation 4 and Resident Evil 7 topped the respective sectors.



January 2017 NPD at a glance

Resident Evil 7 tops software charts

PS4 was best-selling console

PC software spend declined 12% year-over-year

All categories – accessories, hardware, software – down 4% year-over-year

Compare month-on-month: December 2016

Compare year-over-year: January 2016

While hardware sales declined, software was up 14% to $313 million. NPD attributed the increase to Resident Evil 7’s release, especially when comparing the year-over-year (yoy) release slates.

It’s also worth noting Resident Evil 7 was only on the market for five days when the NPD reporting period ended.

“With only five days in the market, Resident Evil 7 was the best-selling game in January,” said NPD analyst Sam Naji. “The last time Capcom had the best-selling game of the month (in dollar sales) was in March 2009 with Resident Evil 5.”

First-person shooters Call of Duty: Infinite Warfare and Battlefield 1 were still two of the best-selling games for the month, and neither title has fallen off the chart since release in fall 2016.

Overwatch also returned after dropping off the NPD software list in October.

The rise in sales could possibly be attributed to various discount offers or the Overwatch Year of the Rooster event; however, that’s just conjecture on our part as NPD didn’t elaborate on why Overwatch was once again charting. It was, however, one of the best-selling games of 2016 per NPD’s yearly report in January.

Action titles Grand Theft Auto 5 and Watch Dogs 2 also remained on the chart, while sports titles Madden NFL 17 and FIFA 17 remained popular with US consumers as well.

PC software came in at $16 million, a 12% decline yoy from $18 million.


NPD Software Top Ten January 2017

You’ll notice not much changed on the chart since December 2016, as the heavy hitters played musical chairs and that’s about it.

The biggest changes were the entry of new releases Resident Evil 7 and Kingdom Hearts HD 2.8 Final Chapter Prologue – the second best-selling PS4 title for the month.

Pokemon Sun and Moon and Final Fantasy 15 fell off the chart, and again, Overwatch reentered it.

The full NPD software chart is below, but keep in mind not all digital stores report sales data. Some publishers who sell through the PlayStation and Xbox Stores report data, but others do not. For example: Microsoft, Sony and Blizzard (Battle.net) do not report first-party sales.

  1. Resident Evil 7 (PS4, Xbox One)
  2. Call of Duty: Infinite Warfare (PC, PS4, Xbox One)
  3. Grand Theft Auto 5 (PC, PS3, PS4, Xbox 360, Xbox One)
  4. Battlefield 1 (PC, PS4, Xbox One)
  5. NBA 2K17 (PC, PS3, PS4, Xbox 360, Xbox One)
  6. Kingdom Hearts HD 2.8 Final Chapter Prologue (PS4)
  7. Madden NFL 17 (PS3, PS4, Xbox 360, Xbox One)
  8. Watch Dogs 2 (PC, PS4, Xbox One)
  9. Overwatch (PC, PS4, Xbox One)
  10. FIFA 17 (PC, PS3, PS4, Xbox 360, Xbox One)

This month, NPD also started reporting catalog sales of titles from the first six months of availability – starting with month seven (thanks, MCV). The winning publisher in the category for January 2017 was Take-Two and it was also the top publisher for 2016. NPD attributed this to continued sales of GTA 5.

NPD Hardware January 2017

Last week, the initial NPD report had PS4 topping hardware followed by Xbox One – which according to Microsoft enjoyed year-over-year (yoy) growth compared to January 2016.

PS4 sold the most units, with Xbox One coming in second place, and Nintendo’s Nintendo Classic Mini: NES in third.

“The PlayStation 4 was the best-selling hardware (in units sold) during January 2017,” said NPD analyst Sam Naji. “And for the fourth consecutive month, PlayStation 4 Slim System 500GB Uncharted 4: A Thief’s End Bundle was the top-selling PS4 sku in terms of units sold.”

For the month of January 2017, hardware totaled $127 million, a decline of 19% yoy compared to $157 million in 2016.

Accessories declined 17% yoy to $155, with toys-to-life skus (ex: Skylanders, amiibo, Lego Dimensions) showing the biggest decline.

Total spent in the US on accessories, hardware and software for the month January hit $611 million. While that’s indeed as large figure, it’s 4% less compared to $637 million spent in 2016.

NPD said the lower figure was due to a decline in hardware sales and general lack of growth.

Pokemon Sun and Moon missing Mega Stones distribution starts later this month with Mawilite and Beedrillite

15 Feb

Nintendo has revealed how it will distribute the missing Mega Stones which Pokemon can hold in Pokemon Sun and Moon.


According to information posted on Serebii (thanks, Nintendo Everything), these missing Mega Stones for Pokemon Sun and Moon will be handed out as presents to those participating in Online Competitions.

These include the 2017 International Challenge February competition, which will distribute Mega Stones for Mawilite and Beedrillite. Serebii notes a “limited amount of players” will receive the code ahead of a one to two months wait period before other Sun and Moon players are handed the Mega Stones code.

Another way players will receive codes for the stones is through various events and online postings. These will not have a wait period attached. The distribution of these codes will vary depending on the Mega Stone, and players can expect the same method of distribution for the codes through summer.

Mega Stones able to be used by a specific number of Pokemon during battle, and when held, it turns them into mega powered-up versions. Once the stone is removed, they revert back to normal.

The mechanic was first introduced in Pokemon X and Y and was also made available in Pokemon Omega Ruby and Alpha Sapphire.

A new 2D Zelda game on Switch is “definitely a possibility”

15 Feb

Zelda series producer Eiji Aonuma has talked about the possibility of the 3DS Zelda team creating a new 2D experience for Switch in a new interview.


Speaking with Game Informer, Aonuma was asked if the team behind the 3DS Zelda titles, the amazing A Link Between Worlds and so-so Triforce Heroes, would be brought in on the next big Zelda game to expedite development, since Breath of the Wild took such a long time.

Aonuma says that this is unlikely to happen. “The 3DS team and the Wii U team have different approaches to game development, so I don’t necessarily want to combine them and have them think together, but rather have each think about what they can bring to Nintendo Switch from their own perspective.”

When asked directly if this meant the Switch may receive a 2D Zelda game in the future, Aonuma said that this was “definitely a possibility”.

“There are definitely good things about the 2D world and the playstyles of the 2D world,” he told Game Informer. “There are a lot of fans who enjoy that style … For the 3DS team, I am trying to make them think in a more evolved 2D-style approach.”

This isn’t solid confirmation, of course, but it sounds like a distinct possibility. The next Zelda game, Breath of the Wild, hits the Wii U and Switch on March 3.

Pokemon Sun and Moon’s fourth Global Mission will take place at the Battle Tree

14 Feb

The fourth Global Mission for Pokemon Sun and Moon will kick off in a couple of weeks, and some preliminary information on it has popped up online.


According to Serebii (thanks, Siliconera), Pokemon Sun and Moon players will be tasked with earning as many Battle Points as possible at the Battle Tree.

The next Global Mission will start on February 28 and end March 17. Currently, the target score is unknown as Nintendo hasn’t updated the Global Link page as of press time.

Sun and Moon players failed the first and second missions but the third time was a charm

Players were tasked with trading as many Pokemon at the GTS as possible with the goal set at 1 million. Players traded a total of 4,107,702 within the time allotted.

Hopefully, the fourth mission will end in success as well.

The Legend of Zelda is getting a fancy art book this month, and here’s a trailer for that

13 Feb

The Legend of Zelda: The Art Book: The Trailer. Sure, why not, I wasn’t doing anything else.

The Legend of Zelda: Art & Artifacts is a forthcoming art book from Dark Horse promising 424 pages of illustrations, some of which have never been released to the public before.

Drawing on the full 30 year history of the franchise – including The Legend of Zelda: Breath of the Wild – Arts & Artifacts features “rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art” and interviews with a number of artists who have contributed to The Legend of Zelda over the years.

Launching February 21, The Legend of Zelda: Art & Artifacts will be available in digital format or in a fancy, oversize-format (9″x12″) hardcover for $40.

Nintendo believes that the Switch will have much better third-party support than the Wii U

8 Feb

While it admittedly wouldn’t take much to improve on the Wii U’s selection of third-party games, Nintendo creative director has told investors that the Switch has been been designed as a machine that will attract developers to it.

nintend switch

The full transcript of Nintendo’s corporate management policy briefing is available on their website. In it, Miyamoto cites the system’s support of the Unreal and Unity engines, as well as their Nvidia graphics tech, as ways in which it will be easier for developers to port their games from PC to the Switch. The system does not have an amazing launch line up, but Nintendo seems confident that this situation will improve.

“In addition, third-party developers who are making software for PC can now easily adapt that software to work on our platform”, Miyamoto says. “In the current development environment, Iʼd say that it would take less than a year for them to port a PC game to Nintendo Switch.”

Miyamoto also believes that Nintendo’s internal studios have “mastered” the Unreal engine, and that there is now less of a gap in what eastern and western studios can do with this engine.

There are a few interesting pieces of information in here: company president Tatsumi Kimishima states that he believes the 3DS and Switch can coexist on the market “for the time being”, and that the developers they showed 1-2 Switch to last year were very interested in the new play styles the Switch will allow for.

Of course, whether this all pans out as Nintendo wants it to remains to be seen – the Switch releases worldwide on March 3.

The Wii U has sold through 13.5 million units, making it officially Nintendo’s worst-selling console

1 Feb

The Wii U bows out gracefully, if not to applause.


Nintendo has updated its lifetime hardware sales figures following its most recent financials briefing. In doing so, it put the Wii U’s lifetime hardware sales through to the end of December 2016 at 13.56 million.

That’s a comparatively small change from September 2016’s 13.4 million, and now that the Wii U has ceased production, it’s unlikely that figure will ever move much again.

Compared to Nintendo’s other hardware products, the Wii U has really under-performed. Even the GameCube, the next-worst selling console, managed 21.74 million units sold. At the other end of the scale, the magnificent DS shifted 154.02 million units, putting it in a very close second place behind the beast PS2, which remains the best-selling console of all time.

On the software side of things, Wii U has managed to shift 96.52 million units, which is an attach rate of about 7.1 games per console. That’s not bad at all, but no other Nintendo console has ever moved less than 200 million software units.

Here’s the Wii U’s lifetime software top 10:

  1. Mario Kart 8 – 8.26 million
  2. New Super Mario Bros U – 5.62 million
  3. Super Mario 3D World – 5.47 million
  4. Nintendo Land – 5.16 million
  5. Super Smash Bros. for Wii U – 5.16 million
  6. Splatoon – 4.76 million
  7. Super Mario Maker – 3.89 million
  8. New Super Luigi U – 2.89 million
  9. The Legend of Zelda: The Wind Waker HD – 2.11 million
  10. Mario Party 10 – 2.04 million

The 3DS also received updated hardware figures as Nintendo’s only other current hardware. Lifetime hardware sales have now passed 65.3 million units sold across the 3DS family, with software sales at 320.96 million.

The Switch launches in early March to replace the Wii U, and while the 3DS is expecting support for at least a while longer, the hybrid nature of the console and Nintendo’s increasing affection for mobile means you might be able to get away with just one platform.

Pokemon Sun & Moon’s third global mission has kicked off so let’s all try not to fail this time

31 Jan

Pokemon Sun & Moon offers a third global challenge even though you have let it down twice already. It’s not mad, it’s just disappointed.


Pokemon Sun & Moon players are invited to participate in another global mission.

Since the first and second Pokemon Sun & Moon global missions both ended in failure, the pressure’s on to perform this time.

The current challenge for Pokemon Sun & Moon players is to make 1 million trades at the Global Trade Station by 4:00pm PT February 13. You’ll need to use Game Sync to register your tally of trades for the event.

If the challenge is met, all Pokemon Sun & Moon players will receive 2,000 Festival coins, but Pokemon Global Link players will receive 4,000 Festival Coins. If the total trade tally reaches 2 million, PGL members will get a Friend Ball, too.

Since Pokemon Sun & Moon loves you, it will give everyone who participates a prize even if the challenge is failed again – 200 coins, or 400 for PGL members. PGL members who register five or more trades will also receive five Rare Candies, win or lose.

Here’s the Pokemon Company’s description of how to participate:

  1. Talk with the global mission receptionist in the Festival Plaza castle and enter the global mission.
  2. Back at the Festival Plaza, select Trade and then GTS.
  3. Trade as many Pokémon as possible at the GTS before February 14, 2017, at 00:00 UTC.
  4. Check in with the global mission receptionist in Festival Plaza before February 14, 2017, at 00:00 UTC to record your progress.

Pokémon Sun and Moon sold over 14 million copies last year and is hot on the heels of Black and White

31 Jan

Pokemon Sun and Moon sold 14.69 million units in 2016, while X and Y have outsold Black and White.


Nintendo has just had its investor briefing after publishing their financial results and it seems that Pokémon Sun and Moon did very well for them in 2016.

Pokémon Sun and Moon released in November last year and has sold 14.69 million units in just over a month, making it one of the best-selling titles in the series to date.

It’s catching up to Black and White’s 15.62 million, while X and Y have sold a total of 16.06 million units.

Considering Sun and Moon are so new, they’re likely to shift even more copies over the coming months, but I doubt we’ll see anything like Green, Red, and Blue’s 31.38 million units.

Has the popularity of Sun and Moon come as a surprise? Or are you on board the Alola train?

Pokemon Company hands out close to 6,000 bans for altered Sun & Moon save data, promises more to come

26 Jan

Pokemon Sun & Moon is not at home to cheaters.


Pokemon Sun & Moon has been washed clean with a huge wave of bans.

In a Japanese announcement on the Pokemon Global Link website, spotted by Serebii, the Pokemon Company said it had banned 5,954 players over altered save data.

These players can no longer use Game Sync or participate in Pokemon Sun & Moon’s Rating Battles, Battle Competitions or Global Missions.

You ought to know whether you’ve been cheating or not, but just in case you didn’t realise that using third-party software to alter your Pokemon Sun & Moon data was against the rules, the error code 090-0212 will let you know you’ve been naughty. No more Pokemon Global Link for you.

The Pokemon Company said that it will take “similar measures on a regular basis” to help wipe out future Pokemon Sun & Moon cheaters. Furthermore, it is considering “further restrictions” for those who persist in using altered save data despite the ban.

The notice suggest players consult the Pokemon Sun & Moon instruction manual for advice on how to play the game fairly; the terms of service are probably the key bit.

Don’t bring MissingNo into Pokemon Sun and Moon if you want to avoid this irreversible glitch

26 Jan

The legacy of the MissingNo glitch carries on in a different way.

The Pokmeon Bank, the app that allows you to bring forward your favourite Pokemon from past games into Pokemon Sun and Moon, went live earlier this week.

However, the old MissingNo glitch appears to still be causing trouble. Reddit users are reporting that the names of their Pokemon are getting switched around upon making a transfer with MissingNo in the box.

The MissingNo glitch first showed up in Red and Blue on the Game Boy (via Polygon), and it basically creates a non-Pokemon that acts like one in fights, not to mention take up a space in the storage box.

Although you can’t bring MissingNo into Sun and Moon, as players who had it found out, it does switch the names of the Pokemon in your transfer box around. The video above from Clyde BlueSnake shows what happens when you trigger the glitch.

Unfortunately, the new names cannot be changed – so don’t do it.

Pokémon Bank works with Sun and Moon at last thanks to latest update

25 Jan

Transfer your favourite pokémon to Sun and Moon with the new Pokémon Bank update.


Pokémon Bank has just had an update that allows for Pokémon Sun and Moon compatibility.

The app lets you store and transfer up to 3,000 pokémon from multiple games that you can now bring over to Pokémon Sun and Moon. The latest update will let you transfer pokémon from the following titles into Sun and Moon:

  • Pokémon Omega Ruby
  • Pokémon Alpha Sapphire
  • Pokémon X
  • Pokémon Y
  • Pokémon Black Version
  • Pokémon White Version
  • Pokémon Black Version 2
  • Pokémon White Version 2
  • Pokémon Red (Virtual Console)
  • Pokémon Blue (Virtual Console)
  • Pokémon Yellow: Special Pikachu Edition (Virtual Console)

The service charges $4.99 for a year’s subscription, and if you use it between now and October 2, you’ll receive the Z-Crystal Mewnium Z that can be used by Mew in battle. This only applies for Sun and Moon players.