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If you’re playing Nioh like Dark Souls, you’re doing it wrong

14 Feb

Let’s count all the ways Nioh is better than Dark Souls.

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“The combat system is surprisingly intricate; Nioh is an exceptionally deep RPG, and seasoned Souls players are in for a surprise if they go in with any preconceptions. It’s an entirely new beast altogether.”

At first glance it’s easy to mistake Team Ninja’s Nioh for a Dark Souls clone, with its oppressive atmosphere and a difficulty level that’s so unforgiving it’d refuse to give you a reprieve even if you were on your deathbed. Of course there are some similarities, but if you pussyfoot your way through the game like an anguished nameless undead, you’ll be missing out.

Nioh began life as a JRPG, and after a short stint as an action-oriented Warriors-style title,Team Ninja was brought on board to have a crack at salvaging the project. The studio has previously worked on Ninja Gaiden and Hyrule Warriors, so action games are its bread and butter, and with it, they made a delectable sandwich of compromise with a satisfying RPG filling.

The prologue sets up the story nicely, giving the protagonist William a kick up the butt that will propel him to the shores of Feudal Japan, but it will throw players who have had hands-on time with the alpha and betas for a loop.

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William bumbles around the cold, stony interior of the Tower of London, with the flash of a Ki Pulse and flourish of a stance change nowhere to be seen; he fends off Beefeaters and the occasional silent, insurmountable knight. It looks and feels very much like a Souls game.

But not for long. The parallels between the titles are borne from certain aesthetics and concepts, like the Shrines, ‘souls’, and player gravesites. But looking past the surface, they couldn’t be more different.

Shortly after facing the first boss, you’ll be whisked away to the comfortingly familiar bosom of Japan and find that the combat system has had an overhaul, with stances, Ki, Ninjustu and Onmyo Magic now all threads in the rich tapestry of ass whooping.

William’s stamina bar no longer refills at a crawl. Having metamorphosed into Ki, it surges with the beat of each successful Ki Pulse, encouraging you to dance in and out of the enemies’ range, giving you carte blanche to go to town on them. Think of it as the equivalent of the Gears of War Active Reload for your stamina bar.

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For me, it’s this mechanic that draws a line in the sand between the dogged, lengthy stand-offs in Dark Souls and the fast-paced action of Nioh. If you’ve watched videos of the more skillful players in action, it has more in common with the quickfire combos and frantic momentum of Ninja Gaiden. And that’s very welcome.

The Dark Souls series is notoriously difficult, and the gameplay can sometimes feel a little cumbersome and restrictive, even more so once you choose a class and build. It can be a royal pain in the butt to veer off-piste and experiment with a new weapon or abilities.

Nioh neatly circumvents that problem by presenting you with a somewhat preset class; William is a samurai. That’s his jam, and now it’s yours.

What Nioh lacks in class types, it makes up for in nuanced layers that build on the basics. The variety stems from the weapon types and abilities. Each one has its own skill tree and you can pretty much wield anything you come across at the start of the game without having to sink a bunch of points into a specific stat first. What’s more, you can equip two ranged and two melee
weapons at a time, so you can experiment with wildly different playstyles from the outset until you find your groove.

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“The way of your samurai is going to be drastically different to someone else’s, but unlike Dark Souls, you don’t have to lock yourself into a specific path as early on.”

The way of your samurai is going to be drastically different to someone else’s, but unlike Dark Souls, you don’t have to lock yourself into a specific path as early on, so make the most of it and do a little dabbling.

Stance is another component that you may think you can get by without utilising, but oftentimes you’ll need to switch it up based on the enemy you’re tackling. If something’s gnashing at your ankles, a high stance just isn’t going to cut it – quite literally. Each one offers pros and cons based on your prefered method of attack and there are stance specific actions for every weapon to unlock.

The combat system is surprisingly intricate; Nioh is an exceptionally deep RPG, and seasoned Souls players are in for a surprise if they go in with any preconceptions. It’s an entirely new beast altogether.

One facet of the gameplay that sparks the majority of comparisons is that between souls and Amrita. The currency of souls forms the basis of almost everything in the Dark Souls series, but Nioh switches it up a few gears and then some. Levelling up base stats uses Amrita, the Nioh equivalent of souls. Simple enough. But there are Samurai, Ninjutsu, and Onmyo Magic skill trees with their own points to spend on their respective weapons and abilities.

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On top of that there’s a whole other bunch of points to unload on buffs tucked away in the Titles list menu, called Prestige, that you’ll accumulate by a creative approach to beatdowns. With such a multitude of ways to earn and spend an array of skill points, it feels wonderfully freeing after the stuffy confines of Dark Souls. Nioh subverts any expectations Souls’ veterans might have, from classes, to levelling, and farming.

While Dark Souls would have you scurry between bonfires until the big ticket enemies disappear, Nioh’s maps offer Sub missions and Twilight missions, affording you the opportunity to play through what is effectively a horde mode in some instances, or take on incredibly tough challenges where you can reap some epic rewards.

You won’t need worry about hoarding items or ammo either. Your inventory is going to be overflowing before you know it, and when it comes to rare loot, rewards for each mission are listed on the map before you head in, so you always have an idea of what you’ll be getting and what has a chance to drop. It’s like Destiny in that regard; you can even re-roll stats on weapons.

Once you progress far enough through the story and unlock the Hidden Teahouse, you can join a clan and spend yet another currency – Glory – earned by killing Revenants, to buy rare crafting materials, gestures, and unidentified equipment that work similar to Destiny’s engrams. You can blow your Glory on a piece of armour that could turn out to be a godsend. Or it could be a piece of tripe.

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Meanwhile, the clans bear some similarities to covenants in Dark Souls, but without the pesky invasions. Pick a side, red or white, and choose a house. You’ll be granted passive benefits and get the satisfaction of seeing your side win the metagame every now and then. Taking on Revenants and earning Glory will bolster your side and there’s a chance that they’ll drop some choice loot.

When you finally get bogged down with the sheer amount of equipment stuffed into your pockets, you can sell unwanted weapons and armour for gold, offer them at Shrines for Amrita, or break them down for parts at the blacksmith.

Nioh’s multiple currency system allows for a lot more options when it comes to forging, buying, and selling equipment than Dark Souls, and you’ll be earning a steady income thanks to the piles of loot waiting be snuffled up, and Revenants to kill.

Although the plethora of currencies can be confusing at first, it makes much more sense than having one all-encompassing currency to be split over everything that will have you agonising over every decision and worse, lamenting over every death.

Just like in the Souls series, you’ll be dying a lot, and popping your clogs in Nioh will spawn a Dark Souls-esque gravesite where you’ll drop all of your Amrita. But it’s not as cut-and-dry as setting out to pick it up and continuing on your way.

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“If Bloodborne was an evolution of Dark Souls, then Nioh is its final form. A deeply intricate RPG stat system is offset with combat that feels immensely satisfying and wonderfully fun – almost frivolously so – by comparison.”

Depending on the lay of the land, you might want to forgo the trip altogether, instead praying at the Shrine to summon your Guardian Spirit back from its vigil at the point where you fell so that you can regain your super-powered Living Weapon attack, and lose the waiting Amrita forever. There’s a strategic element at play that adds another dimension to what would otherwise be an arbitrary trek to grab lost ‘souls’.

There’s no denying that Nioh is one tough nut to crack, but as you progress, you’re gently guided away from the Dark Souls mentality and cajoled into a Neo-Dark Souls mindset, if you will.

“We have no problems with the comparisons to Dark Souls because we have a lot of Souls fans on our development teams. So it’s kind of a badge of honor,” said game director Fumihiko Yasuda at E3 2016.

“We don’t want to be seen as an imitation of them. They’ve been an influence but other games we’ve taken influence from are, obviously, the Ninja Gaiden series. Also Onimusha and hack-and-slash games like Diablo.”

If Bloodborne was an evolution of Dark Souls, then Nioh is its final form. A deeply intricate RPG stat system is offset with combat that feels immensely satisfying and wonderfully fun – almost frivolously so – by comparison.

The world is harsh and unforgiving, but the skills you unlock will seamlessly transform battles into fast, fluid, encounters, with downed enemies spewing out more loot than you can carry. You may notice the Souls similarities but before long you’ll be embracing the differences and wondering how you ever got along without them.

Nier: Automata video shows off 25 glorious minutes of gameplay

13 Feb

Watch this hefty chunk of Nier Automata gameplay at your own peril. It may contain mild spoilers.

Nier: Automata‘s release date is edging closer, and is you’re struggling with the wait, then why not watch 25 glorious minutes of gameplay courtesy of PlayStation Underground.

As well as showcasing more of the combat, there’s a spot of fishing, some chit chat with NPCs, and more combat.

The game looks lovely and having avoided most of the footage floating around out in the wild, it was interesting to see that you can ride a moose and other creatures to make map traversal a hell of a lot quicker and a smidgen more fun.

Alex recently got a chance to fire off some questions at director Taro Yoko so make sure you check that our for more background on the game.

Nier: Automata is out on March 7 for PS4 in North America, and March 10 in Europe.

The PC release has been confirmed but doesn’t have a release date yet.

Judge Dredd and more 2000AD licenses to open up to other developers, says Rebellion

13 Feb

Rebellion’s CEO Jason Kingsley wants to “work with other game developers and give them freedom to expand on the 2000 AD library.”

judge dredd 2000ad

Rebellion celebrated 2000 AD’s 40 Years Of Thrill Power Festival over the weekend and as well as teasing a big announcement to come later this year, CEO Jason Kingsley told Bleeding Cool that the company would be opening up the 2000AD library to other developers and publishers.

Kingsley said that licenses for Judge Dredd and related characters are on the table, and he’d love to see a developer take on Helltrekkers, which sounds like it’s somewhere between Snowpiercer and The Oregon Trail.

Talking about the kind of feedback he expects to receive in the wake of this decision, Kingsley said he anticipates inquiries in the dozens, rather than hundreds, and realistically, maybe four to five games being developed from other publishers in the not-so-distant future.

Which developers would you like to see working on a 2000AD title? Let us know your ideal match-up in the comments.

Take on Mars lands on the Steam Store after three years in Early Access

13 Feb

So Take on Mars is still a thing and it launched last week.

Way back when, at E3 2013, Bohemia Interactive announced their brand new space sim, Take on Mars, that was due for release later that year.

Fast forward three years and a Steam Early Access release, and it’s finally hit the Steam Store proper.

The final product has a Robotics campaign, a Manned Mission story campaign, and sandbox survival multiplayer.

The simulation aspect lets you “Experience motion in locations with different gravity strength, including Zero-G. Break off cameras, robotic arms, or even individual struts and wheels – all affecting the way your vehicle handles.

“Each object, system, and instrument in Take On Mars is accurately simulated to offer a truly authentic experience.”

And with content creation and modding support, you can dream up your own weird and wonderful scenarios to boot.

Take on Mars is available on Steam now for £20.99.

Sniper Elite 4 reviews round-up – all the scores

13 Feb

Sniper Elite 4 reviews are in. Just how satisfying is it to shoot gonads this time around?

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Sniper Elite 4 is about a lot more than bursting people’s ball bags from afar.

But that’s certainly a fun aspect, as is tracking down Hitler.

The game is releasing on Valentine’s Day with various pre-order bonuses and the season pass is available at launch.

If you’re wondering whether it’s worth revisiting World War 2, here’s what everyone else thought. As usual scores are out of 10 unless stated otherwise.

Sniper Elite is out on February 14, on PC, PS4 Xbox One.

Hollow Knight gets a gorgeous new trailer ahead of next week’s release

13 Feb

Hollow Knight is looking more tantalising than ever but the wait is slightly more bearable now that we’ve got a release date.

Hollow Knight is a Metroidvania adventure from Team Cherry that’s been in the works since 2014 when it started off as a Kickstarter project.

We’ve been treated with a lovely new trailer to tide us over until release next week and it’s looking more fiendishly adorable by the minute.

The $50,000 Kickstarter milestone pledged to bring the game to Wii U but plans for the platform were cancelled a few weeks ago. Instead, we’ll be seeing it arrive on the Switch “not too long after the platform’s launch.”

PC and Mac players will be getting their hands on the title next week, when it releases on February 24.

Have you been keeping an eye on this Indie gem? Will you be downloading it next week? Chime in below.

FTL dev’s new game pits giant mechs against gargantuan monsters in Into the Breach

13 Feb

Mechs and giant monsters are in the mix for Subset Games’ new title.

FTL developer Subset Games has announced its new title, Into the Breach, which you can take a peek at in the trailer above.

Into the Breach is a single-player, turn-based strategy game that will have you fending off kaiju, using giant mechs.

“The remnants of human civilization are threatened by gigantic creatures breeding beneath the earth. You must control powerful mechs from the future to hold off this alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.”

Chris Avellone will be lending his writing chops to the project and FTL’s composer Ben Prunty is making an original soundtrack for the game.

There’s no confirmed release date yet, but Into the Breach will have a staggered release on Windows, Mac, and Linux.

PS4 Pro Boost Mode takes on Bloodborne, The Witcher 3, and Batman: Arkham Knight

13 Feb

How much difference does the PS4 Pro’s Boost mode really make?

The PS4 Pro boost mode rolled out in PS4 firmware update 4.5, currently in beta.

Boost mode opens up the PS4 Pro hardware to unpatched, base PS4 games, and Digital Foundry has done some more tests, using community requested titles like Bloodborne, The Witcher 3, Dark Souls 3, and Batman: Arkham Knight.

Bloodborne’s frame pacing and load times see no improvement but at least the frame rate dips are taken care of. Dark Souls 3 suffers from the same problems and Boost mode doesn’t make much of a difference here either.

They even gave Dark Souls 2 a whirl and happily, the 60fps framerate has been stabilised nicely.

Other games they look at include The Evil Within, Oddworld: New n’ Tasty, and Until Dawn.

You can check out the gameplay comparisons for yourself in the video above.

What are your thoughts on the Boost mode so far? Are you impressed? Or not so much.

For Honor’s Peacekeeper can be deadly, demonstrated in brutal detail in her character guide

13 Feb

Still mulling over which class to choose in For Honor? Check out the Peacekeeper.

The For Honor open beta wrapped up last night ahead of release tomorrow, and Arekkz has put together his first class guide, with the Knight faction’s Peacekeeper.

She’s an assassin of medium difficulty and Alex talks us through the best strategy when it comes to defence, and a number of her chain attacks and combos.

She’s a wily character with some deliciously brutal moves, some of which inflict bleed which is going to be super helpful in the multiplayer. On top of that, when in neutral stance, her attack direction isn’t visible to opponents, so they won’t get a big red helping hand to tip them off before you strike.

Have you already decided on your chosen class? Any Peacekeeper fans out there? Chime in below.

Nioh’s post-launch update 1.02 is live, Digital Deluxe Edition season pass problem fixed

9 Feb

A small update for Nioh dropped today. It fixes “various bugs,” sooooo, yeah.

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Nioh‘s first post-launch update is live and it’s pretty much the same as the day one update.

Patch 1.02 “fixes various bugs” which is the same vague description attributed to launch day’s 1.01, although the Nioh wiki says the update has fixed a “freezing error/bug”.

If you’re having issues downloading it, you’re not alone, but just wait a while or kick start the download by selecting the Check for Update option on the game’s icon on your dashboard.

Update 1.02 is only a small one, coming in at just under 400MB.

In other Nioh news, players who bought the Digital Deluxe Edition and found that the season pass wasn’t registering as purchased can now rest easy. The issue has been fixed. HUzzah!

The original PS Store Support thread was updated earlier today.

“This issue has now been resolved and the Season Pass should no longer be purchasable if you have already purchased the Deluxe Edition. Many thanks for your reports and patience.”

Nioh is available now exclusively on PS4.

GTA 4 and all of its DLC are now backwards compatible on Xbox One

9 Feb

GTA 4 and Episodes from Liberty City join the growing list of Xbox One backwards compatible titles.

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For those of you who can’t get enough of Xbox One’s backward’s compatibility, there’s more good news coming your way. GTA 4 has just been added to the list of backwards compatible titles along with the its two expansions.

Rockstar announced the news today, confirming that all versions of the game – physical, digial, and the Complete Edition – are good to go on Xbox One.

If you have a disc, just pop it into the console and download the game. If you bought it digitally, you’ll have instant access and can download it directly from the “Ready to Install” section on your Xbox One.

Your saves will be transferred over if you saved your game using the Cloud Saved Games feature on Xbox 360.

If you didn’t play GTA 4 the first time around and want to see what all of the fuss is about, you can find it in the Xbox Store.

Will you be diving back into GTA 4 or giving it a whirl if you didn’t play it when it originally came out?

Fallout 4’s PS4 Pro patch is live with the latest update 1.9 on consoles

9 Feb

Fallout 4 and Skyrim get the latest updates on console.

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Earlier this week, Fallout 4 and Skyrim both got updates on the PC, and now the patches have been rolled out across all platforms.

For the PS4 Pro owners amongst you that, that means enhanced PS4 Pro support for Fallout 4.

The update provides enhanced lighting and graphic features including:

  • Native 1440p resolution
  • Enhanced draw distance for trees, grass, objects and NPCs
  • Enhanced Godray effects

Let us know what you think of the differences on PS4 Pro once you download the update.

Fallout 4’s PS4 Pro patch is live with the latest update 1.9 on consoles

9 Feb

Fallout 4 and Skyrim get the latest updates on console.

fallout_4

Earlier this week, Fallout 4 and Skyrim both got updates on the PC, and now the patches have been rolled out across all platforms.

For the PS4 Pro owners amongst you that, that means enhanced PS4 Pro support for Fallout 4.

The update provides enhanced lighting and graphic features including:

  • Native 1440p resolution
  • Enhanced draw distance for trees, grass, objects and NPCs
  • Enhanced Godray effects

Let us know what you think of the differences on PS4 Pro once you download the update.

Minecraft: New snapshot gives us a glimpse of incoming changes in update 1.12

9 Feb

Minecraft snapshot 17W06A updates the colour palette, adds new blocks and Creative Mode features.

minecraft 1.12 snapshot

Minecraft‘s update 1.12 now has its first snapshot.

If you want to try out snapshots, it’s always wise to backup your worlds, or better yet, make a new one to try out the new features in.

Once you’ve done that, create a new profile called snapshots, tick the “enable experimental development snapshots” box, and save. To switch back to the regular version, choose it from the dropdown at the bottom left corner of the launcher.

Snapshot 17W06A introduces new blocks and some new Creative Mode features. It’ll also update the base colour palette of Minecraft.

There are more snapshots to come over the next few months, but for now, here are the changes in 17W06A:

  • Save toolbars in Creative Mode with Ctrl+Slotkey and load them with Shift+Slotkey
  • Added colored Concrete blocks
  • Added colored Concrete Powder blocks
  • Added colored Glazed Terracotta blocks
  • Updated the base color palette of Minecraft (affects things such as Banners and Sheep)
  • Updated textures for Wool blocks

Street Fighter 5 Kolin reveal trailer shows the “Phantasm of Snow and Ice” in action

9 Feb

Kolin joins the roster and debuts her moves in her reveal trailer.

Street Fighter 5‘s newest addition to the roster has been revealed, and as suspected, it’s none other than Kolin. Or Helen, if you prefer.

As promised, her reveal was accompanied by Lupe Fiasco’s debut track, It’s Not by Design, from the forthcoming album, Drogas Light.

Kolin, described as the “Phantasm of Snow and Ice”, has featured in the series as an NPC in Street Fighter 3 before going under cover as Helen in Street Fighter 5, appearing in the story. Now she’s decided to join the roster and whoop some ass.

street fighter 5 kolin outfits

We also got a glimpse at her three alternate costumes, Story, Battle, and Street Fighter 3’s Nostalgia.

Kolin will go live on February 28.

Nioh is selling out everywhere as launch stock dries up, not even Amazon can help you now

9 Feb

But you can still grab a copy if you get your butt into gear.

Nioh william sad

Nioh released this week and if you didn’t pre-order or pick up a copy at launch, you may well be scuppered as retail and online stores alike are selling out all over the place.

The game got glowing reviews and there was more than a bit of a buzz about it in the run up to launch so it seems insane that supply should even be an issue.

But the struggle is real and the lamentations are many over on a Reddit thread where there is much rending of garments (probably), and sharing of stories from people who have worked in warehouses and know the horrors of frantic product launches.

Amazon.com was sold out yesterday with the current delivery period being quoted as 1 -2 months.

UK customers can try their luck with GAME but after entering my postcode, I was told that my town and a couple of the surrounding ones were all out too.

Amazon.co.uk is your best bet for now. The game is showing as in stock so you should move quickly before their launch stock disappears as well.

Players in Australia are also having a hard time finding Nioh in stores.

If you’re after a physical copy, you may have to wait while everywhere restocks. Otherwise you can find it on the PSN Store and save yourself the stress.

Are you one of the unlucky sods trying to find Nioh on the shelves or did you hedge your bets by pre-ordering? Let us know how you’re getting on in the comments.

The For Honor open beta has begun: time to start smashing some skulls

9 Feb

The open beta it live. Take a peek at some live gameplay right here.

Watch live video from TwoSixNine on www.twitch.tv

The For Honor beta is live so if you haven’t downloaded it already, you should remedy that post haste.

You can hop in right now and play your socks off until Sunday – or the crack of dawn on Monday depending on your time zone.

There have been a few changes since the closed beta and if you want a few pointers, we’ve got you covered.

If you can’t play right now because of bothersome things like work or school, you can check out TwoSixNine’s stream, currently being hosted by our fiery-bearded friend Arekkz.

You can watch them both in action right here.

For Honor is a fighting game in the vein of Deadliest Warrior, where vikings, knights, and samurais face-off against one another in duels, or 4v4 multiplayer battles.

The open beta won’t grant access to all five modes, but it offers enough of a taste of the combat that you’ll be able to decide if it’s your cup of tea or not.

For Honor is coming to PC, PS4, and Xbox One on February 14.

Destiny 2 rumour: November 2017 release window, Bungie made a new engine from the ground up

9 Feb

Destiny 2 rumours have been swirling around for months. Here’s another one to throw on the pile.

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A sequel for Destiny has been confirmed and we know a few details about it already.

Guardians will be apparently be fighting the Cabal in the Tower, there will be a steady stream of content, and as well a bit of a reboot we might even see the game come to PC.

Considering the amount of information floating about in the ether already, it’s best to take the latest rumour with a pinch of salt, as it builds on what we already know, and may just be a fanciful load of old todgers.

Popping up over on Reddit, a user claims to have a source at Bungie “within the Administrative ranks”.

According to Inside_Leaks, Destiny 2: Forge of hope is going to be the sequel’s title, although considering how the names of the expansions usually work, that seems to be an odd choice, but if they’re giving the series an overhaul, it’s not entirely out of the question.

The story details are in line with what we’ve heard so far, so again, it wouldn’t be too much of a stretch to flesh out the info.

“The sequel will heavily focus on chronological events set after the Fall 2015 Expansion The Taken King. The cabal forces attack the city leaving the civilians and mentors of the tower defenseless. It is the guardians job to fight back the cabal and reclaim the city.

“While doing so the guardian will discover the long lost stories of Queen Mara Sov and The Exo Strangers motives. The story will culminate with the tower and city fighting back the Cabal empire resulting the guardian defeating the leader of the Cabal in the new Raid.”

The tipster echoes the plans for a regular content schedule, saying, “Bungie is planning to release a substantial content updates for each quarter (Similar to the April Update).

“Bungie already have a small team working on the first major expansion to be released in Fall 2018. Details are limited but it is aimed to be centred around the Vex and the Origins of Kabr and Praydeth.”

They continue, “Bungie is scheduling for an event release every 1-2 months centering around a theme similar to Overwatch while also delivering new narrative paths and new game play mechanics.”

They also state that the overhaul will scrub any existing Destiny characters, but that the “upside to this is the new release will have a more customization character creation including facial hair and class themed face paint and tattoos.”

We even get a launch date cited, so we’ve progressed from a pinch of salt to a whole bucket load.

Destiny 2: Forge of Hope is supposedly slated for a Q4 2017 release with a window of November 4 – 18 if the OP is to be believed.

And finally, the game will be available on PS4, PS4 Pro, Xbox One, Xbox Scorpio, and PC, with three editions to choose from.

The basic edition will have a pre-order bonus of some kind, the second one will have the pre-order bonus as well as an in-game cosmetic, and the third will have the pre-order bonus, in-game cosmetic and a “1:2 Scale of the Exo Strangers Relic of Necessity”.

That’s a big old dump of info. Some of these points have been covered previously, so again, stay skeptical.

Does any of this sound legitimate to you? Let us know your thoughts in the comments below.

Destiny 2 rumour: November 2017 release window, Bungie made a new engine from the ground up

9 Feb

Destiny 2 rumours have been swirling around for months. Here’s another one to throw on the pile.

destiny cabal big

A sequel for Destiny has been confirmed and we know a few details about it already.

Guardians will be apparently be fighting the Cabal in the Tower, there will be a steady stream of content, and as well a bit of a reboot we might even see the game come to PC.

Considering the amount of information floating about in the ether already, it’s best to take the latest rumour with a pinch of salt, as it builds on what we already know, and may just be a fanciful load of old todgers.

Popping up over on Reddit, a user claims to have a source at Bungie “within the Administrative ranks”.

According to Inside_Leaks, Destiny 2: Forge of hope is going to be the sequel’s title, although considering how the names of the expansions usually work, that seems to be an odd choice, but if they’re giving the series an overhaul, it’s not entirely out of the question.

The story details are in line with what we’ve heard so far, so again, it wouldn’t be too much of a stretch to flesh out the info.

“The sequel will heavily focus on chronological events set after the Fall 2015 Expansion The Taken King. The cabal forces attack the city leaving the civilians and mentors of the tower defenseless. It is the guardians job to fight back the cabal and reclaim the city.

“While doing so the guardian will discover the long lost stories of Queen Mara Sov and The Exo Strangers motives. The story will culminate with the tower and city fighting back the Cabal empire resulting the guardian defeating the leader of the Cabal in the new Raid.”

The tipster echoes the plans for a regular content schedule, saying, “Bungie is planning to release a substantial content updates for each quarter (Similar to the April Update).

“Bungie already have a small team working on the first major expansion to be released in Fall 2018. Details are limited but it is aimed to be centred around the Vex and the Origins of Kabr and Praydeth.”

They continue, “Bungie is scheduling for an event release every 1-2 months centering around a theme similar to Overwatch while also delivering new narrative paths and new game play mechanics.”

They also state that the overhaul will scrub any existing Destiny characters, but that the “upside to this is the new release will have a more customization character creation including facial hair and class themed face paint and tattoos.”

We even get a launch date cited, so we’ve progressed from a pinch of salt to a whole bucket load.

Destiny 2: Forge of Hope is supposedly slated for a Q4 2017 release with a window of November 4 – 18 if the OP is to be believed.

And finally, the game will be available on PS4, PS4 Pro, Xbox One, Xbox Scorpio, and PC, with three editions to choose from.

The basic edition will have a pre-order bonus of some kind, the second one will have the pre-order bonus as well as an in-game cosmetic, and the third will have the pre-order bonus, in-game cosmetic and a “1:2 Scale of the Exo Strangers Relic of Necessity”.

That’s a big old dump of info. Some of these points have been covered previously, so again, stay skeptical.

Does any of this sound legitimate to you? Let us know your thoughts in the comments below.

Hitman’s February content schedule announced, another game update incoming

8 Feb

Elusive Targets, Escalation Contracts and more releasing throughout February.

hitman

Hitman: The Complete First Season came out last week, entering the top 10 in the UK charts.

Meanwhile the scheduled content keeps rolling out and this month’s was revealed on Twitter earlier today.

There are elusive targets and new contracts coming over the next four weeks, but bear in mind the dates cited are more of a timeframe as opposed to exact release dates or duration of the content.

An update is scheduled for week 2 but there are no further details on it at the moment. January’s update introduced Professional difficulty along with unique rewards, so we’ll have to wait and see if February’s is bringing anything new with it, or if it’s just the usual business of bug fixes.

Here’s what you can look forward to this month:

  • Week 1 (Feb 6 – 12)
    • Elusive Target #20 in Bangkok
  • Week 2 (Feb 13 – 19)
    • Escalation Contract in Hokkaido
    • Game update (TBC)
  • Week 3 (Feb 20 – 26)
    • Elusive Target #21 in Hokkaido
  • Week 4 (Feb 27 – Mar 5)
    • 10 New featured contracts