Quantcast
Archive | May, 2014

Transistor (PC) – Review

31 May

Having made the mightily successful indie game Bastion, Supergiant Games were always going to have a hard time making a second indie hit in the big bad world of gaming. Transistor, the answer to people's cries for more, comes at the start of a new generation gaming consoles, and although it's not the graphical powerhouse that most people would want to show off the potential of these new systems, it's still a delight to behold, allowing PC and PS4 gamers to revel in a gorgeous, inventive and original world.

Transistor starts out by chucking you right in at the deep end, giving you no context for the world, or the characters within it. You play as Rose, a red haired beauty and a famous singer, that has regained consciousness with a dead body stabbed next to her. The unique-looking sword (the transistor) sticking out of the dead body asks you to take it out, and so begins your quest through Cloudbank where your goal is to hunt down the killers and the ones that took Rose’s voice away.

Transistor  5
The lack of context works against Transistor in the early stages of the game, with the fighting and news reports found in the environment causing frustration because you don’t have any idea what the characters or tutorials are referring to. This frustration soon turns to joy; as you invest more of your time and energy into discovering and understanding Transistor's world, you start to love it more and more and become personally invested in it. By the end of the game I was hooked, wanting more from the world than it had to offer, something I would never have said if you’d asked me how I felt about the game in its early hours. 

A lot of the story is told through narration from the sword that Rose welds. Rose has lost her voice, so it’s up to the sword to guide you through the weird world of Transistor. In a way this is a shame, as it would have been nice to have heard from the red haired lady that you control. The sword does a good job of making the world feel lived in, telling stories about places you visit, and generally fleshing out the environments. You’ll occasionally happen across landmarks that you can interact with; sometimes it’ll be a building, other times terminals that are hidden away and which give you a little more insight into how life was before your adventure began, or the current happenings of the city via news reports. These pieces of information are optional, so some players may never come across them, but for those of you that do decide to track them all down, you’ll be glad you did, as they allow you to truly understand the world you're exploring.

Transistor  4
Combat starts off feeling like a hot mess, but soon becomes a tamed wolf through sheer force and determination, enabling you to feel empowered when you find the perfect way of handling enemies. You can freely move around the battle area and attack enemies when and as you like, but doing so will get you killed quickly at the start of the game. This is where Transistor's turn-based mechanic comes into play, which you can use once every few seconds. Once activated, time freezes, allowing you to plot out a course of actions, from running away from your current threat, to getting in a more suitable position to unleash an attack. Once you’ve planned out your moves, you’ll be left vulnerable whilst your abilities recharge, so you’ll have to make the most of these moments while they last. By the end of the game you’ll be pretty powerful, and I found myself rarely going into this turn-based mode because I could kill most enemies with relative ease. 

The combat ties in closely with Red's abilities (called functions), which you can combine and experiment with to your heart's content. These abilities vary from the offensive, like a blade slice which spans the whole battlefield, to the defensive, like an ability which allows you to become invisible. They can also be combined with each other, transferring their traits either to another ability, or being passively used by the player all the time on the battlefield. This system gives players a lot of freedom and creativity - indeed, I was still experimenting with different combinations right up until the end of the main story.

Transistor  1
What stands out in Transistor more so than Bastion and other games on the market is its exquisite soundtrack. The score absolutely blew me away at times. Songs are deep, powerful, and emotional, helping to get you more immersed in the world Transistor has to offer. I would spend minutes simply daydreaming in some areas so that I could listen to a certain track.

Many may remember the distinctive look and feel of Bastion, which centred around the world building itself at your feet as you navigated its varied environments. In Transistor, the world is already built, but is splendidly detailed with gorgeous, lush environments. The city of Cloudbank (where the majority of the game is based), which is a sprawling metropolis, has plenty of variety to it as well.

There’s plenty in the world to explore and keep you coming back for more, even after the main story has concluded. After the credits roll, Transistor tries to throw you straight back into the main campaign with a 'recursion' mode, which is basically a new game+ that allows you to keep all of your perks and upgrades from your previous play through, but challenges you with harder enemies the second time round. The recursion mode also allows you to carry on trying the “back door” side quests, which have you testing your skills in different combat scenarios, from lasting as long as possible against an onslaught of enemies, to seeing if you can kill all of the enemies on the battlefield in one turn. Rest assured, there's plenty of replayability in this indie game. 

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Transistor (PC) - Review

Pushmo World Announced for Wii U – News

31 May

Pushmo, the critically acclaimed downloadable title for the 3DS, is now set to release on the Wii U this summer in the form of Pushmo World - on June 19th - at a price of $9.99.

The puzzle game consists of moving different coloured blocks forwards and backwards to try and reach the top of the puzzle without falling. A trailer for the game can be viewed below:

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - Pushmo World Announced for Wii U - News

Botania Mod 1.10.2/1.7.10

31 May

Botania is a tech mod themed around natural magic. The main concept is to create magical flowers and devices utilizing the power of the earth, in the form of Mana. Botania is fully playable by itself (and is designed to be played like that), but it functions well with other mods too. The mod focuses […]

The post Botania Mod 1.10.2/1.7.10 appeared first on 9Minecraft | World of Minecraft.

WoW Is Not Just For Psychopaths | Ten Ton Hammer

31 May
OP_PSYCHOS_03
When tragedies happen, people look for something to blame. But the blame game helps no one.

WoW Is Not Just For Psychopaths | Ten Ton Hammer

31 May
OP_PSYCHOS_03
When tragedies happen, people look for something to blame. But the blame game helps no one.

Pirate Bay co-founder Peter Sunde reportedly arrested in Sweden

31 May

The Pirate Bay co-founder Peter Sunde — also known as Brokep — has reportedly been arrested in Sweden by police forces after a raid on a farm in the country's southern region. Nationwide Swedish tabloid Expressen first reported police had captured the 35-year-old. He's been wanted by Interpol since 2012 when he was handed down an eight-month prison sentence by a Swedish criminal court for his involvement with The Pirate Bay.

According to the report, a representative for the Swedish police confirmed that Sunde was in custody. Sunde has yet to serve a day in prison — it's suspected that he's been on the move and living in Berlin since being sentenced. Of the four convicted co-founders, only one remains at large. Fredrik Neij was sentenced...

Continue reading…

Studio plans to remake ‘90s Stallone action flick ‘Cliffhanger’

31 May

It seems cheesy ‘80s and ‘90s action movies aren't doomed to late night TV anymore. Cliffhanger, a 1993 action flick starring Sylvester Stallone as a mountain climbing rescuer, is in discussions to be "reimagined" according to Deadline. The report says that production company StudioCanal has a screenwriter on board to bring the movie back to life, though few details are available.

Cliffhanger is certainly a surprising film for a remake, though it did do well back in the early ‘90s. The story centers on Stallone, who gets tied up in a heist of a US Treasury plane carrying millions. Stallone is sent in to rescue the thieves when the plane goes down on the mountains — but he has no idea what he's in for. Stallone actually had a hand in the...

Continue reading…

Mario Kart 8 Beginner’s Guide – Racing Tips and Tricks

31 May

Mario Kart 8-
With Mario Kart 8, Nintendo has brought so many novel features to the plate: antigravity, new racing tracks, vehicles, and items. All these new features ensure that both returning and new player receive a novel experience.

Although the guide is compiled by keeping new players in mind, it doesn’t hurt to get an overview of things once again. Besides, the game features some new and revamped old mechanics which I’ll be covering in this guide.

Also feel free to add if you feel I’ve missed something important!

Throttle
This shouldn’t be new to any racing fan rather anyone in general. Throttle is required to thrust your vehicle forward at an increasing pace until you hit your vehicle’s top speed.

Mechanics like Acceleration and Top Speed vary greatly with different vehicles and characters. As a rule of thumb, keep pressing the throttle button from the start till the end of a race.

Halting/Reversing
Halting or more commonly braking is exactly opposite to throttle! Press the brake button and your vehicle will gradually start losing throttle (coming down from its top speed).

Although braking is mostly done by tapping the button in short intervals, pressing the brake button will set your vehicle in reverse motion. Along with throttle, braking is another mechanism which shouldn’t be ignored!

Although many players ought to ignore its importance, but braking is as significant as the throttle itself. It can get you out of tight situations; help you during power-sliding, and mastering tight corners. Mastering the art of braking and throttle is something elite racers have.

Steering
Steering is another basic mechanic related to all driving games and real time driving. Along with the above two mentioned things, steering is an important aspect of the game.

A good driver always know when to steer and how much to steer. Under-steering or over-steering doesn’t usually end up good. Furthermore, steering is an important aspect during dodging items or power-sliding.

Power-Sliding
Unlike many other racing games out there, Mario Kart 8 has a dedicated button for power-sliding or more commonly, drifting. Each vehicle in the game has different drifting capabilities which determines for how long that particular vehicle can drift.

When combined with braking, drifting can be prolonged for insane amount of time without losing balance. It is always better to drift around tight corners than simply braking down and taking that turn.

Drifting will ensure that you don’t lose speed and take the turn effectively!

Miniturbo
The art of mastering corners in most racing games involves drifting around corners followed by a full thrust of throttle or nitrous. The same is the case in Mario Kart 8.

The reason I laid stress on a longer drift is Miniturbo! Drift for long and you’ll find a blue spark under your vehicle’s tires. Keep on drifting and these blue sparks will turn into orange sparks.

These sparks indicate Miniturbo which is a boost of speed after drifting. Whenever you see blue sparks (ideally, orange sparks) under your vehicle’s tires, let go off drift and you’ll gain an instant speed boost by Miniturbo. The whole idea of drifting at corner is to gain a Miniturbo.

Hopping
Although you won’t be Hopping during normal races, it is quite useful in game modes like Balloon Battle. Hopping is usually achieved by drifting and revolves around a small jump to cross small gaps or take a turn.

Tricks
Every character in the game has some sort of tricks up its sleeves which it uses usually after riding off a ramp, bumpy surfaces, or ledges.

When a trick is performed, your character will show off for a while followed by gaining a small speed boost which means winning or losing in a heated race. As a rule of thumb, every player should perform a trick after a ramp or any bumpy surface in general.

Boosters
On every track in the game, you’ll find different sets of Booster which will provide you with a short speed boost. However, if you were to choose between a Booster and a shortcut, always go with the shortcut.

Speed boost can also be acquired at the start of every race. For more information, check out my Tips and Tricks Guide.

Slipstreaming
Slipstreaming which is commonly referred to as Drafting is another technique which is used to gain a small speed boost. Drafting is usually done by driving closely behind a vehicle ahead.

By doing so, you’ll see lines of airflow around your vehicle indicating that you’ve gained a speed boost. However, it should only be done when you’re sure that your opponent doesn’t have any item to get you off the track.

Ramming
Ramming is another aspect which is specific to different character and vehicles. Quite obviously, heavy vehicles will be good at ramming others, but you won’t be able to ram them effectively.

Ramming is used to turn over your opponents’ vehicles and getting them off the ledges. When acquired with Star, ramming becomes something extra-ordinary as your vehicle becomes almost invincible.

Offroad Shortcuts
By a general rule of thumb, any area other than main racing track is considered as offroad area. Each character in the game has different attributes for offroad driving since offroad tracks generally slow you down.

Although offroad tracks slow your vehicle down, they can sometimes get you ahead of your opponents taking a roundabout way.

However, sometimes offroad tracks are not the best option! It is upto you to decide whether or not you ought to take an offroad track.

Driving While Submerged
We have already seen this feature in Mario Kart 7 which gives the ability to drive underwater. Driving underwater isn’t always the ideal option and it also slows you down with restricted access to Drifting and Miniturbo, but sometimes you ought to do it.

Gliding
Like its name suggests, Gliding is the process of hovering in air after a large ramp jump or being blasted off a cannon.

Whatever the case be, with Gliding you can either dive in to increase your speed or pull back to increase the amount of distance covered. Gliding can also improve your speed sometimes and you’ll open up new paths and shortcuts.

However, Gliding isn’t always useful as you’ll have restricted access to Item Boxes lying on the ground while you’re in the air.

Antigravity
Antigravity can easily be regarded as the most welcoming feature in Mario Kart 8. Like its name suggests, this feature negates the natural gravity phenomena and lets you drive on the walls and roofs without falling down.

One thing that you should keep in mind is that Antigravity cannot be done on purpose. Spread throughout the tracks in the game, you’ll come across light-blue Antigravity strips.

You must drive on these Antigravity strips to gain access to this mechanism. This, however, isn’t something easy to master! You’ll often find yourself confused by the upside-down camera, but once you’ve gotten used to it, the real fun will begin!

Spin Boosting
Spin Boosting is another novel mechanism in Mario Kart 8 along with Antigravity. During Spin Boosting, you and the racer you bumped into will trigger a small animation sequence followed by receiving a small speed boost.

One important thing that you should know is that both you and the racer you’ll bump into will gain the speed boost.

Pit Holes
This is pretty straightforward! Pit Holes are anything in which you along with your vehicle can fall down which will cost you a lot of those precious seconds.

Pit Holes are scattered throughout different tracks in Mario Kart 8 and are usually found right after ramp jumps. These Pit Holes must be avoided at all times and you should always try to shove your opponents into these holes.

After falling into a Pit Hole, you’ll be rescued and brought back on the track, but it certainly isn’t worth all your wasted seconds.

Obstacles
Obstacles are scattered around the track in the shape of pipes or other track-specific objects. When hit, these obstacles will flip over your vehicle which will waste seconds.

You should try to ram your opponents into these obstacles so as to gain an advantage over them!

The post Mario Kart 8 Beginner’s Guide – Racing Tips and Tricks appeared first on SegmentNext.

These Invasion DLC videos show ghost pirates, scarab beetles

31 May

Invasion is Call of Duty: Ghosts’ upcoming DLC package and it contains some rather eccentric map locations. One of the maps will have you fighting in an abandoned archaeological site in Egypt, the other, well, has ghost pirates.

Have a look at the pair of videos available below showcasing the environments of two of of maps included in the Invasion DLC pack, due next week on Xbox platforms. Head through the link for details on all of the pack’s content.

Dota 2 Immortal Items and Player Cards Released

31 May

Dota 2 Sniper
To go with the huge increase in the prizepool and the respective stretch goal, Valve has released the Immortal Items for every compendium owner!

From the Immortal Strongboxes, you can get 9 out of the 11 Immortal Items with no chance of getting a duplicate.

You will get one box with your Compendium, and then earn an extra box for every 10 levels on your compendium. All of these items will change ability animations one the heroes.

The 9 Immortals you can obtain are: Muh Keen Gun (The Awesome Sniper Gun shown above), Mecha Boots of Travel MK III (Tinker Boots), The Lightning Orchid (Storm Spirit Mask), Fin King’s Charm (Lion Scepter), Rampant Outrage (Axe Helmet), Merry Wanderer’s Brush (Puck Tail), Yulsaria’s Glacier (Crystal Maiden Frost Hair), Sylvan Cascade (Windranger Cloak), Fluttering Mortis (Death Prophet Wings).

Every box you open gives you a chance to earn one of the two extra immortals, one of them is Kindred of the Iron Dragon (an epic Dragon Knight new Elder Form Transformation) and Helborn Grasp (a Staff for Warlock, which changes the effects of not one, not two abilities but all of them).

Because of the fans, The International 4 prizepool is still breaking records and with this release, the prizepool has seen a huge spike and it’s now really close to 8 Million Dollars!!! You can check the progress of the prizepool here.

Also the Player Cards are finally released! You can collect every single player that will be playing on The International 4, get some bragging rights and further level up your compendium for some extra rewards.

Unlike last year where each card dropped individually and after each match, there were tons of cards dropping for everyone, this year players now have a chance of receiving a card pack.

Each card pack contains five player cards to add to your collection.

Finally, WPC-Ace is reaching its conclusion, with an absolutely epic Grand Final Best of seven match between Team DK and Invictus Gaming and also a 3rd place decider between Alliance and Newbee left to be played.

All of the games will be streamed with English commentary in the Beyond the Summit TwitchTV Channel.

Be sure not to miss it!

The post Dota 2 Immortal Items and Player Cards Released appeared first on SegmentNext.

Watch this live-action tribute to the classic Another World

31 May

90s classic adventure game Another World has been given the live-action treatment by Polish filmmaker Bartek Hławka. The 3-minute film serves as an excellent tribute to the classic game, and a preamble of things to come.

Over on the film’s official website, the makers said they are working on a 15+ minutes short film set in the universe of the game, and added that they would consider a Kickstarter if there’s enough interest.

Thanks, Eurogamer.

Watch this live-action tribute to the classic Another World

31 May

90s classic adventure game Another World has been given the live-action treatment by Polish filmmaker Bartek Hławka. The 3-minute film serves as an excellent tribute to the classic game, and a preamble of things to come.

Over on the film’s official website, the makers said they are working on a 15+ minutes short film set in the universe of the game, and added that they would consider a Kickstarter if there’s enough interest.

Thanks, Eurogamer.

This ugly plant is truly one of a kind

31 May

There's nothing else on the planet like the plant called Welwitschia mirabilis. The ancient tree looks like little more than a pile of leaves, and it's only found in the extremely arid desert regions of Namibia. But the species has managed to live on for many millions of years, perhaps because of its unassuming nature. The Welwitschia is the only species in its genus and its order, making it incredibly unique — check out NPR for the full story on this remarkable organism.

Continue reading…

Garry’s Mod dev thinks it’s “insane” to cut the number of games on Steam

31 May

Garry Newman, the man behind multiple success stories on Valve’s digital platform, in the form of Rust and Garry’s Mod, reckons it would be “insane” to limit the number of games being released on Steam.

steam_greenlight

Amidst multiple calls for Valve to start curating content on Steam, Newman believes that this is not necessarily the answer. Speaking to MCVUK, Newman said, “The issue of discoverability is awesome to have.

“The focus should be on the users, not the developers. Users getting the choice of thousands of games is a good thing. The attitude that Valve should only allow X games a month on Steam is insane. Why would you limit it? Have you released a game and it isn’t selling? Make it better. Do some marketing.

“Steam is a digital distribution platform; they put your game on their store and allow people to buy it. Any extra exposure you get by being featured should be seen as an extra-unexpected bonus. It shouldn’t be relied on to sell your game,” he added. “I don’t think the Steam front page should be seen as a storefront. If your game is good and people want to play it – people will play it. Work at making your game as accessible as possible.”

Do you share his opinion, or are in favour of more curation from Valve’s part?

Garry’s Mod dev thinks it’s “insane” to cut the number of games on Steam

31 May

Garry Newman, the man behind multiple success stories on Valve’s digital platform, in the form of Rust and Garry’s Mod, reckons it would be “insane” to limit the number of games being released on Steam.

steam_greenlight

Amidst multiple calls for Valve to start curating content on Steam, Newman believes that this is not necessarily the answer. Speaking to MCVUK, Newman said, “The issue of discoverability is awesome to have.

“The focus should be on the users, not the developers. Users getting the choice of thousands of games is a good thing. The attitude that Valve should only allow X games a month on Steam is insane. Why would you limit it? Have you released a game and it isn’t selling? Make it better. Do some marketing.

“Steam is a digital distribution platform; they put your game on their store and allow people to buy it. Any extra exposure you get by being featured should be seen as an extra-unexpected bonus. It shouldn’t be relied on to sell your game,” he added. “I don’t think the Steam front page should be seen as a storefront. If your game is good and people want to play it – people will play it. Work at making your game as accessible as possible.”

Do you share his opinion, or are in favour of more curation from Valve’s part?

New Titanfall Content To Be Unveiled At E3

31 May

Titanfall Expedition DLC Swampland
There is no question about the popularity of Titanfall as sales figure from last three months alone show its dominance in entertainment software.

Knowing that, EA and Respawn have decided to unveil new content of the game at E3 press conference, which most probably would be a look at second DLC of the game.

After Titanfall’s launch, developer promised that it will be releasing three DLC packs for the game and delivering on that promise, first DLC pack “Expedition” was released on 15th of May for $9.99.

Titanfall features 6v6 matches, in which you take the role of Pilots, who are extremely agile soldiers and can climb up on the tall buildings with an absolute ease.

During the match, you will get to call your Titan, which is an extremely powerful Mech and can change the tide of the match in your favor in very short time.

The game does not feature any single player content though, even the campaign has to be played like multiplayer, which adds some story elements here and there.

Titanfall received an amazing reception from critics and fans upon its launch and is considered to be one of the best games of 2014.

EA is going to show six new titles at this year’s E3 alongside Titanfall’s gameplay, which makes their conference a must watch for the fans.

The post New Titanfall Content To Be Unveiled At E3 appeared first on SegmentNext.

H1Z1 Live Stream Showcases Crafting and Combat

31 May

Sony Online Entertainment’s upcoming MMO H1Z1 has been getting a number of live streams and yesterday was no different as the developer streamed the gameplay for a whole hour.

This demo focused on the game’s combat and crafting as both features are integral part for survival in H1Z1′s zombie filled universe.

Survival in H1Z1 will be very difficult if you don’t join up with other survivors and learn the recipes for crafting.

Some of the craftable items in H1Z1 are: bandages, combat knife, campfire, fuel, gates, metal bits, shed, sheet metal, spike traps, torches, wood plank and a lot more.

The main enemies in the game are zombies, who transform into killing machines at night and only way to survive is to be far away from them or make a shelter with some help from your friends.

Your basic needs are water and food, which you have to consume on the regular basis in order to stay alive.

H1Z1 is trying to outdo the games of the same genre by incorporating MMO focused engine and introducing dangerous zombie hordes, but we will see how the game compares to the likes of DayZ when it enters early access.

At the end of demo, developer teased that something new regarding H1Z1 will be coming on 6th of June.

The post H1Z1 Live Stream Showcases Crafting and Combat appeared first on SegmentNext.

Mario Kart 8 Shortcuts and Corner Cuts Locations Guide

31 May

Mario Kart 8
Nintendo’s long awaited signature racer has returned with Mario Kart 8. Featuring a plethora of new tracks, vehicles, novel and revamped mechanics, Mario Kart 8 has successfully delivered what it promised: a fun racing game.

Being a racing game fanatic, I have come to realize that with every racing game comes a sense of speed, thrill, and doing everything in your power to bring your rivals down.

It does not matter which means one used to score victory because in the end, victory is all that matters!

When it comes to scoring the victory, well knowing your opponent and track can make a huge difference. Perfectly mastering every corner and knowing every shortcut draws you an inch closer to winning.

Shortcuts have always been an integral part of every arcade racing game out there and with Mario Kart 8, Nintendo has done the same.

Each racing track in the game has its very own offroad area. Precisely putting, every location (dirt, grass, or terrain) which is not a part of main racing track in Mario Kart 8 is dubbed as offroad.

These offroad areas on every track are a sure as shooting way to get ahead of the pack and even getting rid of various items’ effects. However, to make good use of these offroad shortcuts, you might require some items like Mushroom, Triple Mushroom, Gold Mushroom, or a Star.

For more help, read our Mario Kart 8 Items and Unlocks Guide.

Mario Kart 8 Shortcuts and Corner Cuts Locations

GameXplain has compiled a nice little video on YouTube showcasing different offroad shortcuts and corner cuts on every racing track featured in Mario Kart 8.

Also make sure to check out our series of Guides on Mario Kart 8 which will guide both newbies and veterans through the game with useful tips and tricks.

The post Mario Kart 8 Shortcuts and Corner Cuts Locations Guide appeared first on SegmentNext.

Escape earthly sorrows in this otherworldly animated short

31 May

In our most difficult moments, sometimes we just want to get to another place. That's certainly the case for the protagonist of the wonderful little animated short "A Rather Lovely Thing." Love, loss, and sorrow take him on a memorable trip to space and beyond for a little soul searching. He's joined only by a helicycle and I Monster's dream-like 2003 single, "Heaven" — a rather perfect pairing for this short created by Vancouver Film School student Cesar Martinez.

Continue reading…

Urban Pic Answers

31 May
Urban Pic Answers Urban Pic Cheats, Answers for Level 1,2,3,4,5,6 Solution on iPhone, iPad, Android and other devices, app by MobileX Labs. Urban Pic Game Review Introducing: The Dirtiest Game In The App Store Test Your Skills To See How