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Archive | January, 2014

YouTube rejects Terry Cavanagh’s copyright appeal on VVVVVV

25 Jan

YouTube has rejected Terry Cavanagh’s copyright appeal over a video of VVVVVV he posted on the service.

In December, VVVVVV developer Terry Cavanagh was hit with Content ID claims by YouTube on his own trailers.

The service issued the takedown as the music in the video infringed on copyrighted material.

Cavanagh appealed the claim with a dispute because it was his own copyrighted material, which he and many others found odd on Google’s part.

However, earlier this week he received word back from YouTube that it had rejected it and reinstated the copyright claim.

Apparently, even though Cavanagh owns the rights to use the SoulEye music in VVVVVV, but Indmusic filed a copyright claim.

Both Indmusic and Tunecore seem to be the core reasons behind many of the indie takedown notices.

The whole mess was covered by VG247 last year.

Thanks, PCgamesN.

PlanetSide 1 will go free-to-play in April

25 Jan

PlanetSide 1 will go free-to-play in April, Sony Online Entertainment announced yesterday. According to a notice in the All Access FAQ, PlanetSide will not see further game development. SOE boss John Smedley confirmed the game would be going F2P back in may 2013. PlanetSide was released in 2003.

World of Tanks: Xbox 360 Edition beta servers going down “for a few days” starting January 29

25 Jan

The World of Tanks: Xbox 360 Edition game servers will be taken down on January 29 for a few days in preparation for the final release, Microsoft has announced. Players will not be able to log in during this time, but upon the servers coming back up, only beta participants will be allowed to log in. All in-game progress will be reset such as earned tanks, XP, Silver, and Gold, but all tank awards earned during the beta will be in the player’s garage. PlayXBLA notes that more information is available on the forums.

Retro City Rampage will be released for 3DS in February

25 Jan

Retro City Rampage will be released through Nintendo’s eShop for 3DS in February, the game’s developer Brian Provinciano announced on Twitter. The game was previously released through WiiWare and on PS Vita. A specific date could not be provided by Provinciano, but when it releases, it will run you $9.99. Thanks, Game Informer.

Omg HD Zombies! is coming to Steam for PC in mid-February

25 Jan

Omg HD Zombies! is coming to Steam for PC, courtesy of Ghostlight. Expect it to land on the store sometime in mid-February. Currently available on PlayStation 3, PSP and Vita, Laughing Jackal’s title comes with 100 levels, 100 upgrades and as the name suggests, HD graphics. The developer is behind the PC port of Agarest: Generations of War Zero which is also expected on Steam next month.

Namco Bandai will now be known as Bandai Namco worldwide

25 Jan

In Japan, Namco Bandai is known as Bandai Namco, and according to the latest out of an investor’s meeting, this is what it shall be known as worldwide for all parcels of the company. While it will make things much easier for those suffering with OCD, you know, because they obsess over things being alphabetized, it may take some getting used to for the rest of us. The company said it was changing the name in order to “elevate the appeal and value of the Bandai Namco brand overseas.” Hopefully, you didn’t go out and get yourself a Namco Bandai tattoo recently. Thanks, Gematsu.

Linden Lab CEO Rod Humble announces departure in order to start a new company

25 Jan

Linden Lab CEO Rod Humble has announced on Facebook he’s leaving the Second Life company after joining the firm in 2011. Humble said in the post he was “starting up a company to make Art, Entertainment and unusual things,” and that more would be revealed in a few weeks. Before joining Linden Lab, Humble was EVP of the EA Play label and worked on The Sims 2 and 3, and before that he worked at SOE on EverQuest. Thanks, GI.biz.

EverQuest Next Landmark Alpha PC requirements posted, will likely support Oculus Rift

25 Jan

While SOE is still being evasive over when the EverQuest Next Landmark Alpha test will start – is it this month? next month? Stardate [-28] 09855.00? – it has seen fit to release the system specs so you’ll know ahead of time if your rig can handle it or not. For VR aficionados, there are plans in place to support Oculus Rift as well.

Here you go:

Minimum System Requirements

OS – Windows 7 64 bit
Processor – Intel i5 Dual Core or higher / AMD Phenom X3 or higher
Memory – 4GB RAM
Hard Drive – 20GB Free
Video Memory – 1,024 MB RAM
Video Card – nVidia GeForce GTX 275 series or higher / AMD HD 4890 or higher
Sound Card – DirectX compatible
Internet – Broadband (10Mbit/sec or higher)

Recommended System Requirements

OS – Windows 7 64 bit
Processor – Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
Memory – 8GB RAM
Hard Drive – 20GB Free
Video Memory – 1,024 MB RAM
Video Card – nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
Sound Card – DirectX compatible
Internet – Broadband (10Mbit/sec or higher)

SOE noted that throughout the tester, it will continue to “make adjustments and optimize system performance.” In other words, throughout both Alpha and beta, the system requirements are subject to change.

During a Reddit AMAA yesterday, SOE boss John Semdley said EverQuest Next, which Landmark ties into, will launch “likely sometime next year.”

He also mentioned in the thread that the developer will support Oculus Rift “in some way shape or form,” and “probably for no other reason then it’s really damn cool and programmers love that stuff.”

More through the links.

Kingdom Come: Deliverance will be “quite open to modding,” says Warhorse

25 Jan

Kingdom Come: Deliverance developer Warhorse Studios has said the game will be moddable. Speaking with RPS, project director Daniel Vávra said the team is also considering releasing a toolset. “We are quite open to modding,” he said. “Since it’s on CryEngine, it should be easy to mod, too. We [also] hope that we will be able to release our tools and assets for CryEngine SDK. No guarantees now, but it would be a shame not to do it.” The game was put on Kickstarter earlier this week, and in no time at all, met its funding goal. The open-world, medieval RPG sandbox will be released episodically on PC and next-gen systems. The game has been in the works since a month after Warhorse announced its formation in July 2011.

SOE’s unannounced MMO “dedicated” to Star Wars Galaxies players, says Smedley

25 Jan

Sony Online Entertainment boss John Smedley’s extensive Reddit AMAA yielded many answers and many teases, one of which pertained to the unannounced MMO the firm has had in the works for quite some time.

In the AMAA, when pressed for details on the MMO, Smedley would only confirm it was a “completely new IP,” and that “the data is on the interwebs.. someone just has to find it.” So if you feel like doing a bit of sleuthing, by all means go for it.

He also said the game is “dedicated” to Star wars Galaxies players.

“Once we launch it… you can come home now,” he said. When pressed for what exactly he meant by that he replied: “It’s called ‘go figure it out for yourself’. :)

A bit cryptic, but interesting nonetheless as Smedley also said if there was one game shutdown by the firm he could relaunch it would be SWG and he would do “everything differently” with it.

Star Wars Galaxies signed off after eight years of operation back in December 2011 after SOE’s contract with Lucasarts at the time expired.

Evolve: why Turtle Rock feels four players is enough

25 Jan

Evolve, like Left 4 Dead before it, will feature a team of four players battling it out against enemies, and for good reason: Turtle Rock found through trial and error that when you add more players, they become harder to keep track of.

Speaking with Game Informer, creative director Chris Ashton said when the team was working on Left 4 Dead, Valve wanted more players added to the initial team in the game. When Turtle Rock told the company it “wouldn’t work,” Valve decided to test it for themselves before agreeing with the original assessment.

“One of the first things that the Valve guys did when they started playing Left 4 Dead and they really enjoyed it, they were like, ‘This is great, but we could make it work for five guys or six guys,’” relayed Ashton. “They changed the code on their side and they tried it, and eventually they came back to four.

“What happens is, there’s a weird thing in that most people I think are able to track three friends. I can know that you’re over here and you’re in front of me and you’re to my left. And I can keep that in my mind, and I can keep in my mind that you have 50 health and you have 80 health, and I can keep track of that and fight another team.

“But if it’s four guys, it feels like I’m always losing one. I always don’t know where someone is, I don’t know where somebody’s health is – keeping track of four other friends is too much.”

The firm’s Phil Robb said it was also easier for a team of four to split into two groups to accomplish a goal, whereas with five, the “fifth player would run off and do something stupid and get himself caught.”

“It’s kind of weird,” he said. “There’s kind of some strange voodoo-type magic there. We’ve sat down and tried to figure it out from a scientific point of view, but there’s something about four guys.”

Evolve will be published by 2K Games and is slated for a fall release on PC, PS4 and Xbox One.

The Witness will support VR devices, says Blow

25 Jan

Jonathan Blow has confirmed The Witness will support virtual reality devices.

Speaking in a blog post on the game’s website, Blow said he has been working with Valve to implement the technology into The Witness.

“Last year I was pessimistic about VR systems in the near future since the ones I had tried didn’t seem to offer much (certainly not enough to justify wearing a bulky headset all the time and fighting back feelings of Nausea),” Blow wrote. “But I was fortunate enough to get a sneak peek at Valve’s virtual reality system. It is so much better than anything else I had used that I was instantly very excited by it.

“Right away I could see games you might design for this system that had been impossible before; so it isn’t just a matter of the system being very immersive (which it is) but that it can take video games in general to a new place.”

Blow and his team worked with Valve’s Atman Binstock and Doug Church on getting support for the system in The Witness, screenshots of which he posted last year without the HMD plugged in, and said that now the game is fully playable on Valve’s device – in theory.

“In theory the whole game is playable on the device, but when you are rendering for VR the performance demands become much higher, because you are rendering two scenes at higher resolution than you might previously have been rendering one scene,” Blow explained. “So the full game world with all content currently does not run fast enough for this device, but that is the kind of problem that gets solved over time.

“We had to keep this under wraps [last year] because Valve’s system was not announced. But this month at Steam Dev Days they revealed details of the system.”

Blow closes his post by stating that The Witness will “be supporting this device and any similar devices.”

The Witness is an exploration-puzzle game set for release in mid-2014 on PC and PS4. The game will come to iOS shortly after that, and other platforms a bit later.

Jazzpunk video mixes live-action and gameplay with bizarre yet entertaining results

25 Jan

Jazzpunk, the IGF finalist from Necrophone Games, has a new video available mixing live-action with shots of gameplay at the end. It’s bizarre and you can watch it below. The game will be released by Adult Swim games on Steam February 7.

EverQuest Next confirmed for PlayStation 4, PlanetSide 2 coming first half of 2014

25 Jan

EverQuest Next is coming to PlayStation 4, Sony Online Entertainment’s John Smedley has confirmed along with the new PlanetSide 2 will be released during the first half of the year.

Speaking in a Reddit AMA yesterday evening after SOE’s announcement of All Access and the subsequent closure of four MMOS, Smedley would only say it was “absolutely” coming to PS4 and left it at that.

When EQN was announced during SOE live in August 2013, the firm said it was focusing mainly on a PC launch, but was not “adverse to the idea” of bringing the MMO to PS4.

The game is expected to launch sometime next year, according to the AMA.

Smedley also said during the AMAA that he expects PlanetSide 2 to launch on PS4 during the first half of 2014.

“This year is what we’re shooting for,” he said. “It’s taking time to do this right but coming along great.”

Smedley also said the team “failed” regarding the Mac port for PS2, but now that the developer has “gotten the optimization patch out of the way” he will “re-light this fire.”

He also said SOE MMO players will finally be able to pay for their subs using PayPal “fairly soonish” and are working with Valve on “some Steam wallet, subscription stuff.”

Minecraft on PS3 has sold over 1 million copies, original version surpasses 13.8 million

25 Jan

Mojang announced overnight that the PS3 version of Minecraft has sold over 1 million copies.

The game launched on the platform December 17, 2013, meaning it hit the magic number five-weeks post launch.

Comparatively, the Xbox 360 version of the game, developed by 4J Studios, was released on May 9, 2012 and hit the one million milestone in five days. As of December 2013, the Xbox 360 Edition had sold 10 million copies.

It was announced around the same time in December the PC and Mac version had surpassed 13 million units. Looking over the game’s sales counter today, it reads the game has now sold 13,896,050 million copies. In the last 24 hours alone, 17,647 people have purchased the game.

The pocket edition for mobiles surpassed 10 million in sales as of May 2013.

Minecraft is currently in the works for Xbox One, as well as PlayStation 4 and Vita.

It was rumored last year the game may be heading to Wii U as well, but we’ve heard nothing on the matter since.

Mojang is also working on Minecraft Realms, which will provide its younger players a safer environment to mine and build to their little heart’s content.

FPS Thriller ‘Moon Chronicles’ Announced for 3DS – News

25 Jan

You may remember the first person shooter Moon, which was released on Nintendo DS back in 2009. It was fairly well received at the time, with a number of major review publications giving it glowing reviews, although others were more lukewarm in their enthusiasm.

The developer of that game - Renegade Kid - has announced an enhanced remake of their 2009 game for the Nintendo 3DS, called Moon Chronicles. Moon Chronicles will be episodic, with the first season featuring the entire DS game remade, and the second season, which will come out next year, featuring brand new story content.

The enhancements to Moon come in the form of a 60 fps framerate, enhanced graphics (see image above), intuitive touch screen controls, and Circle Pad Pro support.

This is an excerpt from the full story which was originally featured on gamrReview, read the full version here - FPS Thriller 'Moon Chronicles' Announced for 3DS - News

4 Pics 1 Movie Answers & Cheats Levels 1 2 3 4 5 6 7 8 9 and 10

25 Jan

4 Pics 1 Movie Answers and Cheats

We are proud to bring you a full set of 4 Pics One Movie Answers and Cheats. Four Pics 1 Movie is a music trivia game developed by Game Circus LLC and released on iOS and Android in 2013. The basic premise of 4Pics 1 Movie is similar to 4 Pics 1 Word in that you have four different images from which to deduce a word but this time the word is the name of a movie.

Below you will find a list of 4 Pics 1 Movie answers for all levels. Chose the level you are stuck on for a full set of answers to all pictures in that level:

4 Pics 1 Movie Answers and Cheats

Full Article - http://www.vgchartz.com/article/251408/4-pics-1-movie-answers-amp-cheats-levels-1-2-3-4-5-6-7-8-9-and-10/

Close up Pics, Food, Animals and Cars – Answers and Cheats

25 Jan

Close Up Pics is a puzzle word game developed by Mediaflex Games and released for iOS and Android. The game contains over 200 puzzles, each with the objective of guessing the name of the object that has been zoomed in.

Here are a full set of answers, split by level:

 

Full Article - http://www.vgchartz.com/article/251200/close-up-pics-food-animals-and-cars-answers-and-cheats/

Minecraft Texture Packs and Resource Packs for 1.7.4 / 1.7.2 / 1.6.4 / 1.5.2

25 Jan

Minecraft Texture Packs and Resource Packs for 1.7.3, 1.7.2, 1.6.4 and 1.5.2

Minecraft Resource Packs allow players to customize music, sounds, language files, end credits and fonts without any code modification. Ultimately, every mod/plugin will be its own resource pack, with vanilla incorporated as a resource pack by itself; users will be able to apply multiple resource packs at once.

A list of popular Minecraft Resource Packs and Texture for versions 1.7.2, 1.6.4 and 1.5.2 can be downloaded via the following links:

A full description of popular packs and download links for the different Minecraft versions is given here:

 

 

Related links:

Full Article - http://www.vgchartz.com/article/251214/minecraft-texture-packs-and-resource-packs-for-174-172-164-152/

Minecraft Mods for Versions 1.7.4 / 1.7.2 / 1.6.4 / 1.6.2 / 1.5.2

25 Jan

Download Minecraft Mods for Versions 1.7.3, 1.7.2, 1.6.4, and 1.5.2

Over the last few years, Minecraft Mods have become increasingly popular and in-depth, adding whole new experiences and goals to the game. Mods are add-ons that change Minecraft's game content from what it originally was and can cover anything from improving the visals of the game to adding new features and modes.

Below we have a list of the most popular Minecraft mods available including Optifine HD, MCPatcher and Minecraft Forge for Minecraft versions 1.7.2, 1.6.4, and 1.5.2.

Below you can find a list of download links of all available Minecraft mods, organized by game version:

Related links:

Full Article - http://www.vgchartz.com/article/251213/minecraft-mods-for-versions-174-172-164-162-152/