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Archive | September, 2011

Better Inventory v1.2 (v1.2.633) + Stacking

11 Sep
Better Inventory v1.2 (v1.2.633) + Stacking
Small Stacks are as follows: Grenades & Mines = 10 per stack, Alchohol & Energy Foods = 25 per stack, Ammo = 50 or 100 per stack. Large Stacks are all 255 items per stack, and all non-weapon items can stack, Huge Stacks are all 65.5k items per stack, and all non-weapon items can stack. The Small Weapons package reduces the inventory size of weaponry, ammo, weapon modkits, energy food, and mines. Weapons are generally 1 grid shorter in height, and 2 shorter in width. All "small" ammo and mines are 1x1, "large" ammo is 2x1. Energy bar boxes are now 1x1, energy powder jugs are 1x2. Weapon Modkits are all 2x1.

Better Inventory v1.1 (v1.1.622.0)

2 Sep
Better Inventory v1.1 (v1.1.622.0)
Here's the mod - it raises the stack size of most inventory items to 255 per stack, and makes things that usually don't stack (beer/wine, grenades) also stack to 255. Later on if I'm feeling ambitious I'll see if I can raise the stack size to 9999 or something retardulous. The mod is for DXHR v1.1.622.0 via Steam - I don't know if it will work with cracked/bootleg copies. If/when Eidos patches the game, I'll have to update the mod to reflect their changes, so if they patch, expect this mod to break. If the mod breaks, you don't lose anything that's stacked high, you just won't be able to add to any existing stacks, and new stacks will get created, and if you drop a "superstack", when you pick it back up, it'll split into normal stacks of 1/2/5/20/50 - whatever the default stack size is for the item.

Better Stacking v1 (v1.1.622.0)

2 Sep
Better Stacking v1 (v1.1.622.0)
Here's the mod - it raises the stack size of most inventory items to 255 per stack, and makes things that usually don't stack (beer/wine, grenades) also stack to 255. Later on if I'm feeling ambitious I'll see if I can raise the stack size to 9999 or something retardulous. The mod is for DXHR v1.1.622.0 via Steam - I don't know if it will work with cracked/bootleg copies. If/when Eidos patches the game, I'll have to update the mod to reflect their changes, so if they patch, expect this mod to break. If the mod breaks, you don't lose anything that's stacked high, you just won't be able to add to any existing stacks, and new stacks will get created, and if you drop a "superstack", when you pick it back up, it'll split into normal stacks of 1/2/5/20/50 - whatever the default stack size is for the item.