gamrRead: Extra Lives: Why Videogames Matter – Article

23 Nov

I consider myself an avid gamer but I also possess an overwhelming fondness for reading books (at least it says so under my bio). Yet the other day I couldn’t help but notice that I keep my videogame collection and my bookcase on the exact opposite sides of the room. This led me to the curious realization that I had never read a book about videogames. So in an effort to draw attention to those who have taken it upon themselves to be the literary scribes of our favorite hobby I present gamrRead, a feature meant to discuss any book available in print that has anything to do with the videogame industry or culture (excluding strategy guides). 

For the inaugural edition of what I hope to be a regular series, I read the book Extra Lives, by Tom Bissell, which I feel was the perfect book to introduce me to this fascinating new realm of literature, though I am not sure others will find it quite as engrossing.


Title: Extra Lives: Why Videogames Matter
Author: Tom Bissell
Publisher: Vintage Books
Original Publication Year: 2010
Page Count: 242
ISBN: 978-0-307-47431-5

Excerpt: “As incomprehensible as it may seem, I have somehow spent more than two hundred hours playing Oblivion. I know this because the game keeps a running tally of the total time one has spent with it. I can think of only one personal activity I would be less eager to see audited in this way, and it, too, is a single-player experience.” (p. 4-5)

I picked up Extra Lives based on the recommendation of a hardcore gamer friend of mine who also happens to aspire to work in game design. Knowing this I was wary that the book may be an overly technical tome, but my worries were assuaged after reading the first few pages. This is a book for avid gamers written by an avid gamer. Extra Lives is a work of non-fiction about videogames but beyond that it doesn't fit in with any established genre; rather, it is a fluid amalgam of memoir, criticism, and journalistic reporting. At the center of the book is the author’s quest to find meaning and value behind a burgeoning industry whose most defining works have often been dismissed as trivial and artless.

The book’s nine chapters focus on games such as Fallout 3, Mass Effect, Far Cry 2 and Bioshock. I must admit, I felt blindsided by how much the book is concerned with the narrative failures and other issues relating to the poor writing found in videogames. I have personally witnessed many gamers respond with overwhelming negativity to the assertion that better writing is a necessary evolutionary step for modern videogame development. Considering how many genres don’t rely on strongly told stories (puzzle, music, racing, etc.) and how few games are actually hailed for their narrative excellence, it is hard to disagree. However, Bissell does think it matters and he can be downright scathing when it comes to evaluating storytelling in videogames. He does so purely out of his life-long love for gaming and good storytelling, always coming off as passionate and sincere. 

Bissell also recounts visits to Epic Games during the development of Gears of War 2, Bioware’s Edmonton studios, and even the DICE summit hosted by the Academy of Interactive Arts and Sciences, where Media Molecule’s LittleBigPlanet dominated the awards presentation. He makes sure to present the opinions of many who work in the game industry, asking them about hurdles they have faced during development, what they believe the future holds for games and fielding comments about titles other than those they have worked on. This multiplicity of opinion and constant change of location keeps the book interesting so it doesn’t feel as though you are simply reading through the author’s incessant dogma. 

Bissell is a writer first and foremost, which explains why the book is so well written. He not only manages to provide minute by minute descriptions of gameplay in stunning detail, but can also transition between telling humorous and personal stories before gracefully launching into some of the most riveting videogame criticism you’ll find anywhere. Extra Lives is about more than just videogames, it is also about Bissell and his unique journey as a writer and videogame enthusiast. He has held many jobs in many different places around the world and interweaves these experiences with his views on gaming. He also shares some personal demons regarding addictions to videogames and other substances that culminate in the final chapter about GTA IV which is funnier, better written, and more touching than that game could ever hope to be.

There are a few things I disliked about Extra Lives. For one, the list of games under discussion. While I haven’t played many of them, I have certainly read much about them already elsewhere. This includes Braid - the one independently developed game prominently discussed. All of the games happen to be recent bestsellers and there is a perceptible bias towards newer, Western-developed titles. A chapter dedicated to the original Resident Evil is as retro and Japanese as it gets, I am sad to report. There is a missed opportunity to shine an intellectual light on lesser known games. If this were a book about film it would only discuss popular and critically acclaimed movies like Avatar, Toy Story 3, and The Dark Knight. Additionally, Bissell’s persistent focus on videogames and storytelling overstays its welcome by the end of the book and I feel this is at the expense of discussing other interesting characteristics unique to gaming as an art form, though rest assured what is here suffices.

Because I read the updated 2011 paperback edition of Extra Lives, there are two extra appendices not included in the original release. The first is an interview with Fable creator and former head of Microsoft Game Studios, Peter Molyneux, that takes place sometime after the release of Fable II. Molyneux continues his much ridiculed self-deprecating shtick but otherwise shares some insightful tidbits about Fable II’s development process and his thoughts about the indie scene. The second appendix is a compilation of four articles Bissell wrote for the now defunct website Crispy Gamer. The subjects range from the failure of Modern Warfare 2’s “No Russian” mission to resonate emotionally and the unrelenting difficulty of the surprise 2010 PlayStation 3 hit, Demon Souls. These additional pieces mesh well with the overall views Bissell puts forth in the rest of the book and maintains the high index of humor and intellect you’ve come to expect by the final pages.

Now we come to the question of who exactly should read Extra Lives. Sure, any gamer who has paid attention to the major titles of the last few years could read this book and follow along just fine. Yet there are certain subsets of gamers that I feel will be disinterested by what Bissell has to say. Primarily PC gamers may be turned off by the author’s dismissal of computer gaming (which I agree with wholeheartedly), even though many of the games discussed are available on PC. The second group is hardcore Nintendo fans. Bissell obviously has a history of gaming on Nintendo platforms, and at certain points lavishes praise on titles such as Super Mario Galaxy, but the DS is only mentioned in passing, while the Wii is nowhere to be found in the book’s index. This is a book unapologetically about HD console blockbusters because those are the types of games Bissell finds most interesting. 

I can’t outright tell you whether or not you will enjoy reading Extra Lives. All I can do is report on my experience and hope you will use that as a guide to inform your own decision. I was able to connect with this book on a personal level because I too have struggled with what Bissell calls “the unbearable lightness of games.” I admit that the whole reason I began reviewing videogames was to provide a thinly veiled excuse for why I spend so much time playing them. Also like Bissell I have literary aspirations of my own and believe that games could gain from paying more attention to delivering a strong story. I found it refreshing to take part in an intellectual discourse about games that regards talk of ludo-narratives, reader-reception theory, and Kant’s Deontological Ethics in the same vain as headshots and boss fights. Bissell is even able to find emotional resonance in the dramatic final seconds of a Left 4 Dead multiplayer session. If you do plan on reading Extra Lives, I suggest you do so sooner rather than later. This is a fast moving industry and there is a certain novelty to reading a book that discusses relatively recent releases. While many of the questions posed in this Extra Lives are unanswerable, one point will be abundantly clear once you’ve reached the end: videogames do matter, so long as they matter to you.

About the Author:

Tom Bissell (Xbox Live gamertag: T C Bissell; PlayStation Network ID: TCBissell) is the author of four previous books including Chasing the Sea: Lost Among the Ghosts of Empire in Central Asia (2003) and God Lives in St. Petersburg and Other Stories (2005). He is a Professor at Portland State University where he teaches fiction writing. He is the recipient of a 2010 Guggenheim Fellow and has contributed articles to publications such as The New Yorker, The Observer, and Harper’s Magazine


If you have your own opinions you would like to share about Extra Lives or wish to suggest a book for future entries, please do so in the comments section below. Happy reading, gamers!

gamrRead: Extra Lives: Why Videogames Matter - Article on gamrReview

Related Games:
- The Elder Scrolls IV: Oblivion (X360) - review - sales - walkthrough - cheats
- Resident Evil (PS) - review - sales - walkthrough - cheats
- Fallout 3 (X360) - review - sales - walkthrough - cheats
- BioShock (X360) - review - sales - walkthrough - cheats
- Grand Theft Auto IV (PS3) - review - sales - walkthrough - cheats
- Mass Effect (X360) - review - sales - walkthrough - cheats
- Left 4 Dead (PC) - review - sales - walkthrough - cheats
- Far Cry 2 (PS3) - review - sales - walkthrough - cheats
- Braid (X360) - review - sales - walkthrough - cheats

The Verge Playlist: the weird nomenclature of the pop-punk and emo revivals

23 Nov

The last few years has seen a big return of two particular music scenes: emo and pop-punk. Both had big moments in the recent decades — emo in the 90s, and pop-punk at the turn of the century — but the early aughts saw the most popular bands from each scene "make it" while the rest of them broke. Now the scenes are bigger, they’re more openly progressive, and the bands that comprise them are good. The wonderful mix of young talent and veteran bands blend being clever with the flat-out bizarre — especially in the way they name things. From the bands' names (Tigers Jaw, A Great Big Pile of Leaves, Andrew Jackson Jihad) to the album titles (Have You Seen My Prefrontal Cortex?, Chicago Bowls), and especially the song titles below, you...

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Far Cry 4 Map Creator Trailer Shows What This Tool Is Capable Of

22 Nov

One of Far Cry 4’s best features, Map Creator has received its own trailer which guides you through the basics, and showcases the endless possibilities.

Using this tool, Players can add any kind of landscapes, trees, buildings, soldiers, vehicles and of course, animals to the map. The map creator opens up all sorts of possibilities for the players, and gives them full freedom to choose and create whatever they want.

After the creation process is done, players are given an option for sharing the newly created map with other players so that everyone can get in on the action.

Far Cry 4 hit the shelves earlier this week, and has been getting praise all around. It has been appreciated for the amazing open world that is filled with several activities, and the co-op mode which allows you to do almost everything with your friend except story missions.

There’s a ton of stuff to do in the game, and sometimes it is hard to find everything that you are looking for, which in the end can get quite annoying. Save yourself some time and frustration by consulting our Far Cry 4 Guides.

Are you using map creator of Far Cry 4? Share your experience with us in the comments section below!

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Dragon Age Inquisition Multiplayer Characters Unlock Guide – How To

22 Nov

Dragon Age Inquisition Multiplayer Characters
Unlocking multiplayer characters in Dragon Age: Inquisition takes a very different approach than other RPGs. In DA: I, you need to craft a character’s armor to unlock it. It is highly unlikely, but a character’s armor can be acquired from an item.

For more help on Dragon Age Inquisition, read our Gold Farming Tips, Mounts Guide, Crafting Guide and How to Earn Power Quickly.

How to Unlock Multiplayer Characters

To get started, open up Crafting Menu in multiplayer and then select Armor Crafting. Cycle among different characters and you will see what you need to do to unlock a certain character. Here is a quick rundown of everything you need to unlock different characters:

  • Warrior requires 1 set of cloth, 1 set of metal, and 2 sets of leather
  • Mage requires 2 sets of cloth, 1 set of metal, and 1 set of leather
  • Rogue requires 1 set of cloth, 1 set of metal, and 2 sets of leather

There are quite a fistful of ways, using which you can collect Crafting Materials. You can purchase these items from vendors, get them from Treasure Chests, and salvage weapon, accessories, and upgrades.

Do note that you cannot salvage armor to acquire these items. One more thing to bear in mind is that Crafting Material you receive from salvaging is class–specific. For instance, if you salvage a Rogue item, it will yield leather.

Here is list of characters you can play with in Dragon Age: Inquisition:

  • Legionnaire – Starting Character
  • Katari – Needs to be Unlocked
  • Assassin – Needs to be Unlocked
  • Archer – Starting Character
  • Elementalist – Needs to be Unlocked
  • Keeper – Starting Character
  • Alchemist – Needs to be Unlocked
  • Reaver – Needs to be Unlocked
  • Necromancer – Needs to be Unlocked
  • Templar – Needs to be Unlocked
  • Hunter – Needs to be Unlocked
  • Arcane Warrior – Needs to be Unlocked

If you need further information, let us know in the comments below!

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Dumb Ways To Die 2: The Games – Tips, Tricks, Cheats, and Strategies, Page 2

22 Nov
Every day, you can get two free tokens delivered straight to your game, so if you run out of tokens, there is still hope for playing the Dumbest of the Dumb again; don’t think that you have to delete the app or anything. You just have to be patient and wait for the tokens to […]

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Destiny: The Dark Below Opening Cinematic Warns You About The Darkness

22 Nov

The first expansion of Destiny called The Dark Below is set to release on December 9, and to get the fans psyched for it, the opening cinematic video has been released.

The video warns you of the darkness that is going to befall humanity, and it is now up to Guardians to save the universe. The voice that you hear in the video belongs to an NPC named as Eris, who will appear in the Tower to give new quests and gear to the game.

She along with her friends faced the dangerous Crota, and she was the only one that survived the onslaught. Apart from assisting Eris, The Dark Below will come with a lot of new stuff including new exotic items.

New weapons will include a Scout Rifle, an Auto Rifle, a Sniper Rifle, a Rocker Launcher and a couple of Shotguns. Gear is a very important part of Destiny and the expansion will bring new Helmets, Chests, Boots and Gauntlets.

It will also include few new quests including The Dark Below, Ritual of Sacrifice and Fist of Crota. Finally, there will be two new strikes and a raid mission which will keep you busy for a long time.

Second expansion pack called House of Wolves is currently in development and will release sometime next year.

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Far Cry 4 Walkthrough

22 Nov
Our Far Cry 4 walkthrough will guide you through the beginning to ending moments of gameplay with strategy tips for this action-adventure FPS game on the PS3, PS4, Xbox 360, Xbox One & PC. While travelling to Kyrat to fulfill your mother’s dying wish, you find yourself in a middle of a civil war between...

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Dragon Age Inquisition Gold Farming Guide – How to Earn Gold Fast

22 Nov

Dragon Age Inquisition
There is a scarcity of gold in Thedas and you will not take long to realize this.

I would recommend checking your expenses right from the start so that you don’t feel too deprived later. Indeed, the game does provide quite a fistful of ways to earn coins, but none of them are sufficient to fulfill all your needs.

For more help on Dragon Age Inquisition, read our Mounts Locations, How to Earn Power Quickly, Merchants Guide and Inner Circle Quests Guide.

Dragon Age Inquisition Gold Farming

In this guide, I will jot down everything that will net you some extra bit of coins in Dragon Age: Inquisition.

Selling Unnecessary Items

One of the best ways to earn some extra coins is by selling useless items. Since you cannot keep more than 60 items in your inventory, it is better to sell useless items. Enemies in DA:I are vulnerable and immune to different elemental damage-types; therefore, always make sure to keep a variety of weapons and armor.

Completing War Room Missions and Exploration

Completing War Room Missions is another good way of earning coins. However, make sure that you are completing missions which guarantee you gold reward, e.g. Gather Coin. These missions will offer you little coin, but can be completed over and over again.

Furthermore, exploring different areas and taking on monsters are few more ways to earn coins. For instance, slaying High Dragons rewards player with insane amounts of coin.

You can check out our High Dragons Strategy Guide for more information!

War Room Mission Exploit

This exploit has been confirmed to work on Playstation 4 and PC, but not on Xbox One. I haven’t tested it on Xbox 360 and Playstation 3. Follow the steps provided below for Playstation 4:

Step #1
Enter the War Room in Skyhold and assign your Inquisition to gather gold from different locations.

Step #2
Open up and navigate following menus:

system menu – settings – date & time – date & time settings – set manually

You need to adjust the time to 24 hours forward and accept changes followed by getting back into the game.

Step #3
Once you get back to the game, you will receive all goodies. Keep on repeating this process until you have acquired your desired amount of coins and other goodies.

Loot Bug

There is a random loot bug in Dragon Age Inquisition that allows you to repeatedly loot a loot pouch that drops from the enemy or found in a certain location. Considering it’s a random bug, if you are lucky and looting the pouch doesn’t despawn it, loot it to your heart’s content for as much gold as you want.

One such spot is near the burning houses in the refugee settlement in Crossroads in The Hinterlands region. The loot pouches in this area have a tendency to not despawn after you have looted them. You can repeatedly loot them to farm gold.

You can only pull that off if you pick up loot, choose Take All and Cancel almost at the same time. You need to time it right.

Investing in Diplomacy

Investing in diplomacy will ensure good rates on crafted items and junk that you can sell to Merchants. That’s another way to earn gold fast in Dragon Age Inquisition.

Selling Valuables You Find

Unlike the crafted items, most of the valuables can be sold for good money to Merchants. Just keep those Research Items and sell the rest of the items in Valuables Tab to Merchants if you want to make quick money.

Do share your tips and tricks with us in the comments below!

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Why Tales From Borderlands Is Awesome, Gearbox Answers

22 Nov

Tales from Borderlands is in development at Telltale Games, but the owners of the franchise Gearbox has released a new video in which they describe their role in the episodic adventure.

You will see writers and developers at Gearbox explaining that with Telltale’s project, the studio got a chance to work on the stories in the world of Pandora which have been ignored in the regular shooting franchise.

It provided them with a platform on which they can develop a more personal feel towards the characters.

Developers rightly mention that all players do in Borderlands franchise is shoot people, or stare at their faces when talking to them which doesn’t develop the attachment which is required for a good story telling.

In Gearbox version of Borderlands, only choice that players have to make is what weapon to choose and where to shoot the enemy. However, Tales from Borderlands takes a different route altogether as it focuses on the story-telling aspect while including the comical part of Gearbox’s series.

All in all, developers describe Tales from Borderlands as an awesome experience, one that should not be missed by anyone.

The first episode “Zero Sum” is slated for release in 2014 for Xbox One, PlayStation 3, PlayStation 4, Xbox 360 and PC.

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Dragon Age Inquisition Mounts Locations Guide – How to Get

22 Nov

Dragon Age Inquisition Mounts
Mounts in Dragon Age: Inquisition are ride-able creatures. These mounts can be purchased, found, or acquired as quest rewards. It is a good idea to acquire a mount as early as possible!

You can summon a mount anywhere you want except inside buildings and underground areas. Furthermore, mounts are immortal, stay with you throughout the game, and do not take any fall-damage. If a mount takes any damage during battle, it will simply disappear from the scene.

While you are riding a mount, you will not be able to scan an area. Therefore, you will have to scan an area on foot.

For more help on Dragon Age Inquisition, read our Astrarium Puzzle Solutions, Skyhold Customization Side Quests, Merchants Guide and How to Earn Power Quickly.

Dragon Age Inquisition Mounts

During early game, you will not be able to keep multiple mounts. However, after moving in Skyhold, you will unlock a stable where you will be able to store multiple mounts. Check out sections below for more information on getting free mounts and list of purchasable mounts:

How to Acquire First Mount Free
In order to acquire a free mount, you need to travel to The Hinterlands. Head towards farthest western side to find Master of Horses side-quest. You can reach this area near the west side of the Redcliffe Farms Camp.

You need to go up the hill and come across Master Dannet. You need to speak to him and agree on his terms and conditions. Once you have spoken to him, Dannet will provide you with a Feredlen Forder. Grab the horse and set out to explore more of Thedas.

How to Acquire War Nug Mount
To get this combat mount, you need to head towards Val Royeaux and find a merchant named Deraboam. He resides in a small stony building with a blue door. Head inside this stony building and interact with a Treasure Chest inside to find a unique item called The Mystery Box.

Buy it for 10,000 coins and unlock ‘The Big One?’ mission on Global War Board. Once this is done, send one of your advisers on this mission and they will come back with this mount.

Purchasable Dragon Age Inquisition Mounts

You can purchase mounts from the Horsemaster Store in Skyhold. Do note that you must unlock these mounts before buying them:

Dragon Age Inquisition Horses

Taslin Strider
You will acquire this horse after Dennet joins.

Green Dales Feral
You can buy this for 200 after unlocking Haven.

Dalish All-Bred
You can buy this for 200 after unlocking Haven.

Orlesian Courser
You can buy this for 285 after unlocking Haven.

Amaranthine Charger
You can buy this for 627 after unlocking Halamshiral.

Free Marches Ranger
You can buy this for 627 after unlocking Halamshiral.

Anderfel Courser
You can buy this for 1200 after unlocking Adamant.

Imperial Warmblood
You can buy this for 1200 after unlocking Adamant.

Dragon Age Inquisition Dracolisks

Hunter Shade Dracolisk
You will unlock this after slaying one High Dragon and completing Hunter Shade Dracolisk operation.

Abyssal Hang-Tooth
You can buy this for 385 after acquiring Hunter Shade Dracolisk and capturing keep in Crestwood.

Basking Longma
You can buy this for 812 after acquiring Hunter Shade Dracolisk and capturing keep in Emprise du Lion.

Blue River Bane
You can buy this for 812 after acquiring Hunter Shade Dracolisk and getting Inquisition rank 9.

Desert Lightning
You can buy this for 1800 after acquiring Hunter Shade Dracolisk and capturing keep in Western Approach.

Sharp-Tail
You can buy this for 4400 after acquiring Hunter Shade Dracolisk and getting Inquisition rank 9.

Dragon Age Inquisition Harts

Brecilian Sure-Foot
You can buy this for 450 after acquiring Inquisition rank 5.

Tirashan Swiftwind
You can buy this for 641 after scouting Emerald Graves.

Pride of Arlathan
You can buy this for 1400 after scouting Emprise du Lion.

Wild Hart
You can buy this for 2300 after scouting the Exalted Plains.

If you find any other Mount or any other way of acquiring Mounts, don’t forget to share with us by commenting below!

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Quantum Break Stars Lost and X-Men Actors, Remedy Has Confirmed

22 Nov

Quantum Break
It might not have mattered to me as much as it matters now. Dominic Monaghan and Shawn Ashmore are going to be a part of the cast of Quantum Break!

The news was originally broken by Monaghan himself through his official Twitter profile and got confirmed later by the Twitter profile of Remedy Entertainment, the game developers.

If you have watched Lost, the TV series, you wouldn’t have forgotten Dominic. However, if you have, he played Charlie Pace – the drug addict rockstar. He also starred in X-Men Origins Wolverine as Chris Bradley aka Bolt.

As far as the gaming side is concerned, he has been a part of a couple of teasers for The Bureau: XCOM Declassified.

Moving on, Shawn Ashmore is best known for playing the Iceman (Bobby Drake) in the X-Men series. Other than that he also stars in TV series Animorphs and The Following.

Ashmore has also voiced Iceman in X-Men: The Official Game. So yes, apart from being well versed with acting and having performed interesting roles, both of them also have experience of working in videogames.


What makes this more interesting is the fact that they are going to star in Quantum Break, which is one game that I have been looking forward to ever since it was revealed back in May 2013.

In the past month or so, Remedy has been releasing gameplay demos for the game which means it is really getting somewhere. Want to know more?

Check out these two trailers from October.

Quantum Break is being developed as an Xbox One exclusive; it will be released sometime in 2015.

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Dragon Age Inquisition – How to Earn Power and Influence Fast

22 Nov

Dragon Age Inquisition
In Dragon Age: Inquisition, it is better to pay heed to Power and Influence from the beginning. The game will notify you every time you will earn Power and Influence. Power is usually gained in single-points and Influence is earned in large amounts – similar to XP.

For more help on Dragon Age Inquisition, read our Merchants Guide, How to level Up Fast, Crafting Guide and Astrarium Puzzle Solutions.

How to Earn Power and Influence Fast

Power lets you gain access to new mission on the War Table. At the beginning of the game, you will require a couple of Power Points to access some quest which keeps on increasing as you progress through the game.

Therefore, it is a good idea to gather as many of them as possible. In addition to this, Power is also required to unlock new areas and consequently, gain access to new quests.

When we talk about Influence, you can think of it as XP for your Inquisition. As you gain more Influence and level up, you will be able to acquire the Inquisition Perks.

There are quite a lot of ways to earn Influence and Power. Here is a quick rundown of everything:

  • Build encampments for your Inquisition
  • Capturing various keeps and strongholds – these yield more Power/Influence than building encampments
  • Completing main quests and side-quests, especially those which increase the Inquisition’s Influence and grant Power [Stick to Crestwood and Emprise du Lion for better gain]
  • Closing Fade Rifts using Mark of the Rift – high area Fade Rifts will yield more Power and Influence
  • Dispatching your sub-ordinates and competing Requisition requests at the War Table

If there is something else that you would like to share with us, do let us know in the comments below!

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Telltale’s Game of Thrones Forrester Family Members Unveiled

22 Nov

Telltale's Game of Thrones 08
Telltale revealed Game of Thrones teaser trailer earlier this week, which showcased some of the cast members for the title. However, no details on the game’s house of Forrester were revealed until today.

In an exciting tweet, developers announced that all 13 members of House of Forrester will be scattered throughout internet, and your job will be to locate them all.

First on the list is Lord Gregor Forrester, he leads the strong Northern House. Then there’s his wife Lady Elissa Forrester.

Roderick Forrester is their first-born son, while Mira Forrester is the eldest daughter, who is also Marery Tyrell’s hand maiden in King’s Landing.

Other characters are listed below:

Along with these revealed members, you will witness some of the characters from the show including Cercei, Margery Tyrell, Tyrion and Ramsey. All of the characters will be voiced by their real-life TV show couterparts.

Game of Thrones video game will start its story near the end of season 3 and will lead up to season 5 of the TV show. First episode of the upcoming title is set to release before the end of this year.

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In the spirit of inclusiveness all Evolve DLC maps will be free

22 Nov

All DLC maps for Evolve will be available to players free regardless of whether they have purchased any add-on packs.

Speaking with IGN, Turtle Rock Studios’ creative director Phil Robb said the studio didn’t want to split the community up between the haves and the have nots.

“We can’t break the community up, so all of our maps will be free,” said Robb. “We never want anyone to get booted off of a server because they haven’t bought something.

“We’ll have [DLC] characters and monsters, and even if you don’t buy them, if your buddy wants to buy the DLC, that’s cool, and your game will be enhanced through his purchase.

“You won’t be able to play as those characters, but you will certainly be able to play with those characters.”

That’s great news for those who aren’t too keen on DLC packs, and it’s always nice when a developer thinks of the community first.

Evolve will be released on PC, PlayStation 4 and Xbox One in February and everyone who pre-orders the game will receive the first monster DLC pack for free.

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Watch Pippin sing the final song in ‘The Hobbit’ trilogy

22 Nov

When the credits roll on The Hobbit: The Battle of the Five Armies next month, Peter Jackson's wonderful 15-year journey through Middle Earth will be complete. It will be a bittersweet moment, and it looks like Jackson's queued up the right music to send off the two trilogies. Billy Boyd — who played smooth-singing Pippin in the original trilogy — will lend his musical talents to the credits sequence, and you can hear the final song right now. Warner Bros. has released the music video for the song, fittingly-titled "The Final Goodbye," and it's a stirring trip down memory lane for fans of the films. Give it a watch above, and try to hold back the tears.

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Dragon Age Inquisition Merchants Guide – Schematics, Recipes, Upgrades, Weapons, Armor

22 Nov

Dragon Age Inquisition -
Merchants are the key to your survival in Dragon Age Inquisition. I would only call them second to your Party Members and Advisors. Since you won’t find any decent weapon/armor lying around Thedas, merchants are your best bet.

These Merchants not only provide you with weapon and armor, but also deal in armor/weapon schematics, weapon/armor upgrades, and crafting materials. Furthermore, horse-master in Skyhold deals in various mounts that you can ride in the game.

For more help on Dragon Age Inquisition, read our How to Recruit Companions, Romance Guide, Specializations Quests Guide and Mage Class Guide.

Dragon Age Inquisition Merchants

Merchants are present throughout the world of Dragon Age: Inquisition and will cost you a fortune for rare items. In this guide, I’ve provided a complete list of items along with their prices that you will find in game.

Please refer to the key provided below for future references:

Key:
Item Name/Cost

Haven Merchants

Seggrit’s Shop

Upgrades

  • Sturdy Bianca Grip/28
  • Aiming Module I/28
  • Bianca Arms I/19

Weapon Schematics

  • Bianca Arms I/20
  • Bianca Aiming I/20
  • Sturdy Bianca Grip/20

Harritt’s Shop

  • The Tactician’s Renewal/Special

The Hinterlands Merchants

Crossroads Merchant

Weapons

  • Stormbreak/439
  • Mercenary Lord Blade/78

Upgrades

  • Sturdy Bianca Grip/28
  • Aiming Module I/28
  • Bianca Arms I/19

Crafting Materials

  • Spindleweed/20
  • Ram Leather/20
  • Nugskin/20
  • Fennec Fur/20
  • Elfroot/20
  • Druffalo Hide/20
  • Dragonling Scales/20
  • Canine Leather/20
  • Bronto Hide/20
  • Blood Lotus/20

Recipes

  • Antivan Fire Grenade Recipe/53

Redcliffe Weapons Merchant

Weapons

  • Dagger of Faith/78

Upgrades

  • Masterwork Firm Dagger Grip/70
  • Masterwork Hilted One-Handed Haft/70

Redcliffe Armor Merchant

Armor

  • Masterwork Battlemaster Mail/14212
  • Masterwork Scout Armor/1161
  • Superior Vanguard Coat/298
  • Superior Hunter Coat/298

Upgrades

  • Superior Vanguard Coat Legs/70
  • Superior Vanguard Coat Arms/70
  • Superior Hunter Coat Legs/70
  • Superior Hunter Coat Arms/70

Redcliffe Schematics Merchant

Weapon Schematics

  • Templar Greatsword/129
  • Pointed Maul/129
  • Keeper Staff/129
  • Double-Bearded Axe/129
  • Raider Hatchet/64
  • Kite Shield/64
  • Thick Greatsword Grip/20
  • Rugged Two-Handed Haft/20
  • Rugged Bow Grip/20
  • Pointed Dagger Grip/20
  • Jeweled Staff Blade/20
  • Hilted One-Handed Haft/20
  • Dense Two-Handed Haft/20
  • Curved Staff Grip/20
  • Curved Longsword Grip/20
  • Bulky One-Handed Haft/20
  • Blunt Pommel/20
  • Balanced Dagger Grip/20
  • Army Longsword Grip/20
  • Acolyte Staff Blade/20

Armor Schematics

  • Medium Adventurer Armor/176
  • Light Adventurer Armor/176
  • Heavy Adventurer Armor/176
  • Sturdy Scout Coat/159
  • Sturdy Scout Armor/159
  • Sturdy Defender Coat/159
  • Sturdy Defender Armor/159
  • Sturdy Apprentice Armor/159
  • Templar Helmet/28
  • Templar Scribe Cowl/20
  • Scout Hat/20
  • Scout Coat Legs/20
  • Scout Armor Legs/20
  • Scout Armor Arms/20
  • Defender Coat Legs/20
  • Defender Armor Legs/20
  • Apprentice Coat Legs/20
  • Apprentice Coat Arms/20
  • Apprentice Armor Arms/20
  • Apprentice Armor Legs/20

Val Royeaux Merchants

Barnabus’s Shop

Accessories

  • Enhanced Ring of Life-Drain/379

Havel’s Shop

Weapons

  • Bloodied Wings/5598
  • Punisher/1371
  • Lifetaker Staff/3428
  • Seeker Shield/528

Armor

  • Masterwork Scout Coat/2320
  • Superior Vanguard Armor/1714
  • Superior Hunter Armor/1714
  • Superior Enchanter Armor/1714
  • Intense Elfsnake Vitaar/343

The post Dragon Age Inquisition Merchants Guide – Schematics, Recipes, Upgrades, Weapons, Armor appeared first on SegmentNext.

Development on Devil’s Third “going smoothly,” still on track for 2015

22 Nov

Tomonobu Itagaki has said his Valhalla Games developed Devil’s Third is still on track for release next year.

New on the game has been rather slim since it was re-announced as a Wii U exclusive earlier this year at E3 2014 along with some game footage.

Yesterday, Itagaki took to his Facebook page to discuss how the game is progressing, and Gematsu translated the text.

Here’s some highlights:

  • Devil’s Third development is going smoothly. In other words, we finished editing the closing movie the other day.
  • Devil’s Third will be released next year. Nintendo has already announced this in their press release.
  • The scale of Devil’s Third‘s story mode is greater than that of Ninja Gaiden.
  • Devil’s Third demolishes the standard of past console games in online multiplayer.
  • Almost all specifications I wanted to do were implemented. I got an up-close look at the great forerunners Call of Duty, Battlefield, Gears of War, and my beloved Halo. On that basis, we added completely new level of playability that only we can create.
  • Anyone can enjoy this game; from casual gamers to hard-core gamers. Let me put it this way. You guys can throw a fun party, or can kill each other in realistic war. You can play your heart out.

An exact release date has yet to be announced.

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Development on Devil’s Third “going smoothly,” still on track for 2015

22 Nov

Tomonobu Itagaki has said his Valhalla Games developed Devil’s Third is still on track for release next year.

New on the game has been rather slim since it was re-announced as a Wii U exclusive earlier this year at E3 2014 along with some game footage.

Yesterday, Itagaki took to his Facebook page to discuss how the game is progressing, and Gematsu translated the text.

Here’s some highlights:

  • Devil’s Third development is going smoothly. In other words, we finished editing the closing movie the other day.
  • Devil’s Third will be released next year. Nintendo has already announced this in their press release.
  • The scale of Devil’s Third‘s story mode is greater than that of Ninja Gaiden.
  • Devil’s Third demolishes the standard of past console games in online multiplayer.
  • Almost all specifications I wanted to do were implemented. I got an up-close look at the great forerunners Call of Duty, Battlefield, Gears of War, and my beloved Halo. On that basis, we added completely new level of playability that only we can create.
  • Anyone can enjoy this game; from casual gamers to hard-core gamers. Let me put it this way. You guys can throw a fun party, or can kill each other in realistic war. You can play your heart out.

An exact release date has yet to be announced.

Chris Pratt to star in film adaptation of ‘Cowboy Ninja Viking’ graphic novel

22 Nov

Chris Pratt might have already nailed the role of the Walkman-loving Peter Quill in Guardians of the Galaxy, but Universal hopes he has another superhero — or three — up his sleeve. The studio has signed Pratt to star in an upcoming film adaptation of Cowboy Ninja Viking.

Pratt will most certainly play Duncan, the titular hero of the 2009 graphic novel whose multiple personality disorder has been optimized to make him three different assassins in one (hence the unusual name). He's one of many other so-called "triplets" — like Sniper Archer Clothing Designer and Applebee's Waiter Army Sergeant Frontiersman — who were originally trained to be super agents. In the graphic novels, Duncan tracks down some of the triplets who go rogue after...

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Limbo is coming to Xbox One and early console adopters get it free

22 Nov

One of the gifts Microsoft is handing to celebrate the first anniversary of Xbox One is PlayDead’s puzzle platformer Limo, which confirms the game is coming to the console.

Users on reddit and NeoGAF have reported receiving a message regarding the free game, and Game Informer has as well.

Back in October, the South Korean Game Rating bod Limbo for release on Xbox One but a date was not provided, and one is still not available. The images posted in the links above state a code will arrive once the game is released.

Limbo was originally released on Xbox Live Arcade in 2010, before being ported toPC and PlayStation 3 one year later once the exclusivity period ended.

A Mac and Linux version released later in 2012 before finally arriving on on PS Vita and iOS in 2013.

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