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Here’s a sneak peek of the new Xbox One Guide

17 Jan

This is our first look at the expanded Guide on Xbox One.

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Microsoft recently announced a number of features in the works for Xbox One and Windows 10. Among the reveals, the one most interesting to Xbox One users is the new Guide.

The Guide is now summoned by pressing the Xbox Button once, and it includes many features previously available separately. Xbox’s Mike Ybarra hosted a livestream to play some Wolf Among Us and show off a glimpse of the new Guide.

Ybarra only brings it up for one second just past the 10-minute mark, which resulted in the screenshot above.

As you can see, you’ll have quick access to recently played games, the ability to set the length of the GameDVR recordings, and more. The idea is to have the new Guide resemble the Xbox 360 one in function, and generally reduce instances where you’re required to return to the home page to use certain features.

The update is coming soon to Xbox Insiders, and will likely include a few more unannounced tweaks.

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Here’s a sneak peek of the new Xbox One Guide

17 Jan

This is our first look at the expanded Guide on Xbox One.

xbox_one_guide_update_jan_2017_1

Microsoft recently announced a number of features in the works for Xbox One and Windows 10. Among the reveals, the one most interesting to Xbox One users is the new Guide.

The Guide is now summoned by pressing the Xbox Button once, and it includes many features previously available separately. Xbox’s Mike Ybarra hosted a livestream to play some Wolf Among Us and show off a glimpse of the new Guide.

Ybarra only brings it up for one second just past the 10-minute mark, which resulted in the screenshot above.

As you can see, you’ll have quick access to recently played games, the ability to set the length of the GameDVR recordings, and more. The idea is to have the new Guide resemble the Xbox 360 one in function, and generally reduce instances where you’re required to return to the home page to use certain features.

The update is coming soon to Xbox Insiders, and will likely include a few more unannounced tweaks.

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ASUS Designo Curve MX38VQ: 37.5 Inch Curve Monitor

17 Jan

Recently, ASUS Designo Curve MX38VQ has been announced, which is a 37.5-inch curve series monitor. It is a fabulous addition to curve series Designo monitors by ASUS. Not only this, the curve monitor comes with sophisticated features as well as Qi wireless charging pad. Asus Designo series launched way back eight to nine years ago […]

The post ASUS Designo Curve MX38VQ: 37.5 Inch Curve Monitor appeared first on SegmentNext.

AMD Infinity Fabric Details, What It Is And How It Works

17 Jan

AMD Infinity Fabric is what we are going to talk about today and although it has not been given the spotlight I have to say that it is of vital importance. This will play an important role when it comes to AMD Ryzen, Vega, and upcoming AMD products. AMD Infinity Fabric is the successor of the […]

The post AMD Infinity Fabric Details, What It Is And How It Works appeared first on SegmentNext.

News: The creators of the Xbox Onesie come up with inflatable Xbox One Controller

17 Jan
Xbox Inflatable Controller

Xbox Australia, the wacky team which came up with the Xbox Onesie, has now produced the Xbox Inflatable Controller.

The blow-up controller is being offered as a prize in a competition celebrating Australia Day on January 26. Sadly only Australian residents can enter.

200 people will win the custom inflatable, each with a value of $50.

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Borderlands 3 will probably never come out on Nintendo Switch

17 Jan

Borderlands 3 likely won’t see a Switch version, but it hasn’t always been this way.

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Borderlands 3, a game we know next to nothing about, was originally pitched as an expanded sequel developed from the ground up for new-gen consoles.

Since then, developer Gearbox has not really talked about the project, seeing as it’s been busy working on Battleborn. Since the game is being built for new-gen, not many expected it show up on a Nintendo console.

However, the studio was in talks with Nintendo at some point, but it went nowhere. Gearbox boss Randy Pitchford said on Twitter he’d be open to the idea, seeing as a port of Borderlands: The Pre-Sequel was released on the Nvidia Shield, which does share technology with the Nintendo Switch.

That said, Nintendo apparently had “other priorities,” according to Pitchford.

At the initial Switch reveal, 2K was among the many publishers listed as having games in the works for the console. This may just amount to NBA 2K titles, though.

Borderlands 3 does not have a release date yet, of course. The plan was to start working on it once development of Battleborn and its DLC wraps up, but we haven’t heared any updates in a while.

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News: Don’t focus on day-one Switch line-up, but its "steady pacing of content", says Fils-Aime

17 Jan
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The Nintendo Switch games line-up should not be judged on what will be available at launch on March 3, but on all the titles coming to the system over the coming months, Nintendo of America president Reggie Fils-Aime has told CNET.

Switch is launching with just five games on March 3, but Fils-Aime isn't concerned.

"Launch day is not the be-all and the end-all," Fils-Aime said. "It really is the steady pacing of content that continually reinforces for the people who bought into the platform why they made a smart choice, as well as what compels people who might be sitting on the sidelines to jump in."

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Sony Xperia Z5 starts receiving Android 7.0 Nougat OTA update

17 Jan
The update is currently rolling out to Xperia Z5 and Xperia Z5 Premium models.

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New WhatsApp beta adds support for Android Nougat’s notification system

17 Jan

The latest update displays all the messages and not the most recent one.

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The rewards you earn in Mass Effect: Andromeda multiplayer can be used in single-player

17 Jan

Mass Effect: Andromeda’s single-player and multiplayer modes continue to be separate, yet connected.

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Mass Effect: Andromeda developer BioWare has slowly been making the game’s multiplayer mode less and less mysterious.

Although the mode is completely optional this time around, there’s a story justification for it that the studio believes will fit much better within Andromeda’s world.

Today, we learn that playing multiplayer actually nets you single-player benefits. That’s according to lead designer Ian S. Frazier, who confirmed this to a Twitter follower this. Frazier also added that jumping between the two modes will be seamless.

The multiplayer mode, as is the game’s main campaign, are still largely big unknowns. We have only seen very brief gameplay videos from the latter, and although the former is expected to get a closed beta sometime soon, it’s yet to be shown officially.

Hopefully by the time the March 21 release date comes around, we’ll have more than a few things to look forward to.

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Latest Overwatch PTR Update Adds Floating Health Bars

17 Jan

Blizzard introduced floating health bars for the benefit of spectators in the latest Overwatch Public Test Region (PTR) update. Those new to the competitive Overwatch scene have often complained about how it’s difficult to make sense of what’s happening. Even casters and analysts have agreed on multiple instances that the viewing experience needs to be […]

The post Latest Overwatch PTR Update Adds Floating Health Bars appeared first on SegmentNext.

PvP Mode Confirmed For Nioh, Will Be Added Post Launch

17 Jan

Nioh is a few weeks away from launch and the game has already gone gold. While Nioh is primarily a singleplayer game but developers have announced that a PvP mode for the game will be added after the game’s launch. Also See: New Nioh Story Footage Has Been Released By Koei-Tecmo Speaking with GameReactor, director […]

The post PvP Mode Confirmed For Nioh, Will Be Added Post Launch appeared first on SegmentNext.

News: App Store pricing to rise in the UK as a result of weak pound

17 Jan
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The weak pound will see App Store pricing rise by 25 per cent, Apple has told developers in official documentation sent out today, reports 9To5Mac.

In the UK the typical £0.79 app will be bumped in price to £0.99, meaning a parity with the US dollar pricing of $0.99.

This price hike will affect all App Store pricing tiers, including in-app purchases such as the All Worlds upgrade for the free Super Mario Run. Expect this to increase from £7.99 to £9.99.

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Resident Evil 7 File Size Posted on PlayStation Store

17 Jan

Resident Evil 7 file size was expected to be high due to the amazing level of graphics quality across all platform. However, the file size is not as high as some may have expected it to be. See Also: Resident Evil 7 Demo Datamine Hints At A Returning Character According to the listing on PlayStation […]

The post Resident Evil 7 File Size Posted on PlayStation Store appeared first on SegmentNext.

For Honor Could Make It To E-Sports But Only If Community Wants It, Says Game Director

17 Jan

Many e-sports game has emerged in recent years and now every time a new game launches there is a question of e-sports. For Honor is the upcoming title from Ubisoft that will introduce skill based multiplayer that will test gamers around the world. Will For Honor be an e-sports title? Game director Roman Campos Oriola […]

The post For Honor Could Make It To E-Sports But Only If Community Wants It, Says Game Director appeared first on SegmentNext.

Resident Evil 7: how to bluff your way through 21 years of Resident Evil backstory

17 Jan
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How to bluff your way through 21 years of Resident Evil backstory

You are about to enter… the world of survival horror.

Whether you’re a rookie or veteran, with the release of Resident Evil 7, it’s time to brush up on the 21-year-old series. And if you’ve never played a Resi game in your sad and unlively life, here’s everything you’ll need to bluff your way through a conversation with the hardcore zombie slayers out there.

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Resident Evil (1996)

The story: Elite cops Jill Valentine and Chris Redfield, alongside middle-aged brick shithouse Barry Burton, cartoonishly diabolical Albert Wesker and instantly forgettable bandana aficionado Joseph Frost, take a chopper ride to search for their missing police-friends, who have been investigating a series of cannibalistic killings. That goes about as well as you’d expect in a world where everyone talks like a B-movie actor on diazepam.

Taking control of either Valentine or Redfield, they end up in a mansion drenched with atmosphere and loaded with the undead and scientific abominations. Oh, and there’s that whole corporate pharmaceutical bio-warfare plot going on courtesy of – spoiler alert – the cartoonishly diabolical character, who’s working for evil bastards Umbrella. We’ve all been there. In 2002, Capcom remade this for the GameCube – and it was beautiful, capturing the original’s suspenseful mood, while bringing new ideas to the dining room table.

Do say: “I always preferred the Japanese opening FMV, where Chris Redfield smokes the shit out of a cigarette. Now that’s character.”

Don’t say: “It created the survival horror genre.” It didn’t. It just popularised it after knocking off the basic premise of the original Alone in the Dark (i.e. the only good one).

Casual conversation starter: “Resident Evil was originally intended as a remake of Capcom’s survival horror Sweet Home, but with added George A. Romero.”

[As a side-note, I once completed the game in 1 hour 4 minutes. That has less to do with skill and everything to do with map memorisation and a great big fuck-off rocket launcher you get for completing the game. This anecdote is now yours; use it to pepper up your own lies and fakery.]

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Resident Evil 2 (1998)

The story: Dickless rookie cop Leon S. Kennedy and badass biker Claire Redfield, sister of former protagonist Chris, have picked a bad day to visit Raccoon City. And not just because the shrimps are out of season. Sequels need to be bigger, so now we’ve got a whole city infected with the updated G-Virus, all of whom want to eat the living shit out of your brains – although most of the action takes place in a museum-like police station. Throw in a corrupt and psychotic chief of police, the 12-year-old daughter of the scientist behind the virus, and achingly mysterious femme fatale Ada Wong, and escaping the horror becomes what’s professionally known as a total clusterfuck.

Do say: “The A-B narrative system added so much replay value. But Leon’s B ending clearly kicked the most ass.”

Don’t say: “I preferred it when the voice actors couldn’t act.”

Casual conversation starter: “It would’ve been cool to play the original sequel, Resident Evil 1.5, before they scrapped the project in favour of this.”

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Resident Evil 3: Nemesis (1999)

The story: Set 24 hours before Resident Evil 2, original hero Jill Valentine returns to the streets of Raccoon City, only to find herself stalked by the Nemesis, one of Umbrella’s bio-organic weapons (namely, a big dude in a trenchcoat and half a face). With the US government planning to nuke Raccoon City, Valentine teams up with a bunch of completely trustworthy Umbrella clean-up operatives to escape ground zero before the “You Are Dead” screen splash catches up with them. And then, oh snap, turns out one of those Umbrella ops were bad guys all along. Did not see that coming.

Do say: “Technically the beginning of the end for the series, since it placed so much more emphasis on action than horror.”

Don’t say: “This game really feels like a part of the mainline series and not at all like a cheap spin-off cash-in.” (See also Resident Evil: Code Veronica).

Casual conversation starter: “You know, the inspiration for the Nemesis was the T-1000 from Terminator 2: Judgement Day.”

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Resident Evil: Code Veronica (2000)

The story: Claire Redfield is on one of those lone-wolf missions to kill Umbrella dead when she’s imprisoned on an island. And not one of those good, Caribbean islands where waiters bring you daiquiris on request. There she’s joined by try-hard Steve Burns and they do what every RE character does: escape. Meanwhile, Chris arrives to save his sister Claire – who despite obvious skill and badassery is now a damsel in distress at this point – and discovers big bad Albert Wesker is on the island looking for a sample of yet another zombie-producing virus. Just to make life a little harder, the island’s chief, Alfred Ashford, is a homicidal headcase who thinks he’s his twin sister.

Do say: “This was the game that made me buy a Dreamcast.”

Don’t say: “The concept of mental trauma and dual identity is capably explored through the highly relatable and well-written Ashford.”

Casual conversation starter: “You know, this was intended as the canonical Resident Evil 3, but Sony demanded its own mainline numbered entry, so this was relegated to subtitled spin-off.”

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Resident Evil 0 (2002)

The story: RE1 support character Rebecca Chambers is at the helm here, assisted by convict Billy ‘nice hair’ Coen, revealing the events leading up to the original game. It’s all par for the Resident Evil course, really. Undead bastards, no sodding ammo. After a crash landing on the way to investigate those cannibalistic killings (the STARS team living up to that ‘elite’ moniker again), Chambers boards a train and discovers it’s lousy with murderous leeches. Just like in the original! Remember all those leeches in the first game? Anyway, seems the genesis of this whole affair was something to do with a researcher, who was assassinated by Umbrella, who then replaced him with a mark so they could control some super leech monster. It’s at precisely this point in the Resident Evil series that plotlines go from laughably basic to pointlessly complex.

Do say: “I like how they took inspiration from Sweet Home and replaced inventory boxes with item dropping, to up the difficulty and strategy elements.”

Don’t say: “Why does Rebecca never mention any of these events in the first Resident Evil game?”

Casual conversation starter: Don’t worry about this – no-one ever kicks off a chat about Resident Evil with Zero.

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Resident Evil 4 (2005)

The story: Leon’s all grown up and on a mission to save the President’s daughter, Ashley Graham, from a bunch of warped Spanish cultists. He also has even more ridiculous hair and a nice new bomber jacket with sheepskin trim – vital for killing chainsaw-wielding nutjobs. It’s all part of the master-plan, see, in which cult leader Osmund Saddler intends to infect Ashley with the brainwashing Las Plagas virus, who in turn will infect the President. Because that’s obviously the easiest way to get to the leader of the free world. Shit goes south once Leon discovers that, hey, that mysterious dame from Resident Evil 2 is secretly working with that diabolical dude from Resident Evil 1.

Do say: “This completely reinvigorated the series, replacing fixed camera angles with over-the-shoulder shots that felt up-to-date but retained the claustrophobic feel of the original.”

Don’t say: “I wish there was more Ashley in this game. She was the best and totally not annoying in any way at all.”

Casual conversation starter: “The original RE4 was going to be a lot more supernatural – but when they wanted more survival horror elements, Capcom turned the supernatural version into Devil May Cry.”

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Resident Evil 5 (2009)

The story: After the events of the original game, Chris Redfield drowns his pain and guilt with steroids and, along with yet another badass lady Sheva Alomar, winds up in some African outback village chockful of not-zombies who want him dead. Despite totally lacking the series’ moody atmosphere, the game desperately brings back Albert Wesker and a brainwashed Jill Valentine as if to shrilly say ‘Look, this is a Resident Evil game, honest!’ Cue yet another overly familiar hunt for a new weaponised virus (Uroboros) that ends with people dying.

Do say: “It’s blatantly obvious that this game was produced without the firm hand of original creator Shinji Mikami.”

Don’t say: Anything about that whole racist trailer debacle. That, my friends, is a can of worms that will eat your racist face right off.

Casual conversation starter: “So, about that whole racist trailer debacle…”

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Resident Evil 6 (2012)

The story: No-one knows. No-one cares. Something about zombies. Maybe. It’s a soulless trip through the lives of three highly unlikeable characters with big guns and big egos who watch a zombie-fuelled world burn and say stuff like “That’s not good” as if anyone was suggesting anything to the contrary. Like Resident Evil, it’s full of B-movie lines; unlike Resident Evil, it contains absolutely none of the charm.

Do say: “Chasing the Call of Duty crowd was the biggest mistake Capcom made.”

Don’t say: “This is the worst Resident Evil game ever!” It’s not. It’s bad – so painfully bad – but when compared to luminaries such as Resident Evil Gun Survivor and Operation Raccoon City, this is a bloody masterpiece.

Casual conversation starter: “Without this travesty of an actioner, there wouldn’t be a Resident Evil 7 as we know it.”

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Extra credit

You may not be the master of unlocking, but you’re pretty much sorted when it comes to bullshitting your way through a RE conversation. And if you really find yourself floundering despite tossing out sentences with the words ‘dread’ and ‘horror’ in them, and saying “I genuinely terrified to round that corner just in case another dog broke through the window”, just tell people that the only Resident Evil game you’ve played was The Umbrella Chronicles – an on-the-rails greatest-hits-type shooter. More people owned the Atari Jaguar than played that game.

Now prepare yourselves for Resident Evil 7’s release by checking out Alex’s hands-on impressions of the game right here. Itchy. Tasty.

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Overwatch players have the perfect idea for an April Fools-themed mode, but is it too hard to get in the game?

17 Jan

Overwatch’s ensemble of heroes and their distinct powers will make for a perfect April Fools mode.

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Overwatch players have no shortage of funny GIFs, quips, touching stories, and bright game mode ideas. Although developer Blizzard has not announced it’ll be doing anything in particular for April Fools, some have quite the suggestion.

On the game’s sub-Reddit, user TheFunnySmiley came up with the idea of a mode that switches up the heroes’ ultimates and signature abilities.

“For example: Mei using McCree’s ultimate, Roadhog using Tracer’s Blink,” the Redditor said, before explaining how the studio could take it one step further by having each character say the lines of other characters, such as Reinhardt saying “Oh, let’s break it down!” when using Lucio’s Sound Barrier.

As fun as it sounds, even TheFunnySmiley knows it’s a bit reaching. Shuffling character abilities and ultimates is one thing, bringing in actors to record extra lines is another – though both are equally challenging and time consuming to implement, not to mention expensive.

Still, it’s fun to wonder what if.

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News: Game of Thrones prequels currently being explored by HBO

17 Jan
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Game of Thrones will come to an end on HBO after its eighth season, but Thrones fans needn't start getting withdrawal symptoms just yet as the cable network is already making plans for a possible prequel series.

"It’s such a big property we would be foolish not to explore it, but it’s a pretty high bar,” HBO programming president Casey Bloys told Entertainment Weekly. "We’ll take some shots at it."

However, Bloys says HBO won't churn out a new prequel series just because it can.

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Yahoo hack compromised accounts of over 3,000 Australian government officials

17 Jan
Malcolm Turnbull to launch probe as experts warn hackers could use private data of MPs for blackmail.

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News: Today you wake up to a world with no iPlayer on Wii U

17 Jan
Bbc iplayer

The BBC iPlayer service has now been fully discontinued on Wii U, Nintendo has announced. The on-demand and live TV app had been removed from the Nintendo eShop back on August 31.

The app's disappearance is the result of an "end in the license agreement between the BBC and Nintendo", though no reason for this was given. Perhaps it's because very few people were using the service.

"We would like to take this opportunity to thank you for enjoying the BBC iPlayer application on Wii U," commented Nintendo.

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