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Microsoft announces new resources to crack down on hate speech

28 Aug

IT giant joins social media and video-sharing firms in supporting the European Commission Code of Conduct.

Windows 10: Troubleshoot issues if you can’t open Start menu or Cortana

28 Aug
Install the latest Windows updates as part of the fix to use Cortana on Windows 10.

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OnePlus One gets unofficial Android 7.0 Nougat via AOSP build

28 Aug
Most of the hardware features are working in this build.

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Deus Ex: Mankind Divided Review

28 Aug
Sequel to the hit title of 2011 and fourth installment in a franchise of worship in gaming, Deus Ex: Mankind Divided is a continuation arriving too late to do so little novel over its predecessor. It’s been 5 years since […]

Dear Esther for consoles releasing September 20

28 Aug
Curve Digital announced that the console version of Dear Esther already has release date. According to the statement of the distributor, the cult classic The Chinese Room will be available on PlayStation 4 and Xbox One on September 20. Dear […]

Battlefield 1 Beta Early Access begins August 30th

28 Aug
All those who are part of the free service Battlefield Insider, get early access to the of Battlefield 1 Beta. Well, if you are one of these members will have good news, because DICE revealed when they will arrive and these […]

Attack on Titan Walkthrough Strategy Guide

28 Aug
Our Attack on Titan walkthrough will provide you with the best in game strategy guide to help you advance in the game as you progress through it. Follow our different videos guides below that provide you with the full walkthrough […]

Attack on Titan: Wings of Freedom (Xbox One)

28 Aug

As a massive fan of Hajime Isayama’s Attack on Titan manga and anime series, I’ve been keeping my eye on Tecmo Koei and Omega Force's video game adaptation. It’s hard to imagine the series’ trademark 3D manoeuvring gear translating well into a video game, but somehow Omega Force has managed to achieve just this, all while staying true to the source material and creating a highly replayable strategy/action game. 

What really is AoT: Wings of Freedom? Put simply it’s a Dynasty Warriors game set in the AoT universe, complete with combat mechanics based around manoeuvres performed in the anime, massive freaky titans, and as much challenge and strategy as you could want out of a battlefield-based game. The campaign is actually just a simple re-telling of the anime and manga, so the real hook is the ability to traverse the world of AoT using the aforementioned 3D manoeuvring gear - an accessory all soldiers in the AoT universe wear in order to grapple and fight around towns, cities, and forest areas when in combat with titans.

You could be forgiven for expecting such a system - one that allows you to rotate around 15 metre tall atrocities before quickly going in for the kill - to be unwieldy, but Omega Force has done a fantastic job of making battlefield traversal feel as natural as possible, which makes combat in AoT: Wings of Freedom consistently fresh and enjoyable.

The X button on your controller is used to grapple and the A button is used to dash as and when required. When you come across a titan that you want to take down you simply press the RB button to concentrate on them and you're then able to select which limb you want to focus on. This must all be done while strafing and avoiding the titan's attacks. Once you've become accustomed to the game's combat it can feel quite limiting, but as the story progresses it becomes increasingly challenging; for example, you'll need to take multiple titans down while avoiding obstacles.

It cannot be understated how powerful you feel rushing across rooftops to your next objective, all while slashing at titan limbs and delivering killing blows to the napes of their necks. Omega Force has done a fantastic job of making the combat evolve so that it continues to feel interesting and challenging each and every time. 

Over the course of the campaign you’ll control different characters from the AoT universe, each with their own unique statistics and abilities. Some, like Mikasa for example, are extremely powerful, allowing for multiple attacks on a single titan with one sweep. Characters who are less powerful or skilled in combat take on different roles, such as being able to order units around and target selected enemies. This allows you to make minced meat of enemy titans without even having to set foot near them. These different play styles are hugely welcome and allow the game to throw different scenarios at you that require you to employ varied tactics.

These gameplay mechanics seem to fit perfectly with a Dynasty Warriors styled campaign. The battlefield is constantly alive with new side objectives to encounter, and you'll find yourself challenged to cover as much ground as possible before your main objective needs to be completed. At times multiple side objectives will appear at once, tasking you with taking down several large enemies simultaneously. In these moments you can’t help but feel pressured to push your skills to the limit. To say it’s anything but enthralling would be a disservice to the game. 

Between each main mission there's a cooldown period where you can talk to and gain more insight into the thoughts and feelings of the characters that inhabit the world of AoT. These segments expand the depth of the characters more than the manga and anime ever did, but perhaps just as importantly they allow you to take part in two of AoT: Wings of Freedom’s other key gameplay aspects - the upgrading of weapons and completion of side missions. 

These side activities help to make AoT: Wings of Freedom one of the most replayable games I’ve played this year. Even after completing the main campaign (which is about 12 hours in length), I was still nowhere near acquiring the strongest weapons in the game, and had never even seen some of the rarer materials that are required to make them. One thing's for certain, players who enjoy the combat beyond the story are going to find plenty to keep them entertained, and plenty to collect. 

Graphically, Omega Force has done a fantastic job of sticking to the source material, so much so that the characters seen throughout look as vivid and detailed as they do in the anime. Nobody looks out of place, and the transition to 3D has been done with such care that at times you’d swear this looks better than the anime, which is high praise considering adaptations usually fall well short.

Unfortunately, while the combat and game itself are both hugely enjoyable, there’s not much to be said for AoT: Wings of Freedom’s story. The game literally takes the major plot points from the anime and manga and slots them into the battlefield. In some cases fantastic story moments are almost entirely lost in translation, with Eren’s attack on the colossal titan for example being simplified down to an uninspired cannon battle which is unworthy of the source material.

There’s also a question mark over who this game is aimed at. Fans of the series are definitely going to enjoy experiencing the 3D manoeuvring gear, that’s for certain, but they’re not going to find anything substantially new on a narrative front. There were many times throughout that I couldn’t help but feel despair as story points I’ve seen time and time again were replayed before me, with nothing new added in the process. 

Overall, though, I thoroughly enjoyed my time with AoT: Wings of Freedom. Omega Force has really taken great care with the licence, ensuring that everything from the way the characters look and act to the feel of the combat are all in line with what one would expect from the series. Sometimes it feels the game is playing it too safe - I couldn't help but feel bored by the repetitiveness of the story and lack of original narrative elements - but these faults didn't prevent be thoroughly enjoying the game. Omega Force and Koei Tecmo should be fully commended - I didn’t think we would ever get a good Attack on Titan game, let alone a great one.  

Full Article - http://www.vgchartz.com/article/265619/attack-on-titan-wings-of-freedom-xbox-one/

Legend Of Zelda Breath Of The Wild Gameplay Clip Shows Link Using Different Kind Of Arrows

27 Aug

Nintendo has been revealing more and more details about Legend Of Zelda Breath Of the Wild through short clips. This time the developers has revealed another video detailing different types of arrows that will be accessible to players. The brief gameplay clip showcases link using bow and arrow to attack his enemies. There is normal […]

The post Legend Of Zelda Breath Of The Wild Gameplay Clip Shows Link Using Different Kind Of Arrows appeared first on SegmentNext.

Final Fantasy 15 DLC outside the Season Pass is something the team will “certainly do”

27 Aug

In the latest issue of Famitsu, Final Fantasy 15 director Hajime Tabata discussed more than just the game having a combination of both open-world and linear gameplay.

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In the interview, Tabata discussed how the six downloadable add-ons included in the Season Pass wasn’t the only post-release content the team had planned.

“That’s not everything,” he said per Gematsu. “Those are what we’ve announced, something we’ve decided that we’ll certainly do.” The magazine also asked if content outside what’s included in the Season Pass would cost extra, he said there’s “a lot right now that isn’t clear.”

“If we decide to make downloadable content outside of the Season Pass we’re currently selling, then that will be the case,” said Tabata.

He also said there would be new downloadable costumes made available and there were plans to “increase the cooking repertoire.”

“Right now the top priority is polishing the main game,” he said. “Once we can be finished with that, I think we can get up to speed on downloadable content and VR content. And by the way, Episode Prompto is different than the [PlayStation VR] content content we announced with the Season Pass.”

In other words, the Episode Prompto add-on included in the Season Pass doesn’t contain the same content as the E3 2016 PSVR demo which also starred Prompto.

Final Fantasy 15 will be released worldwide on November 29 for PlayStation 4 and Xbox One, after originally being slated for September 30.

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Final Fantasy 15 DLC outside the Season Pass is something the team will “certainly do”

27 Aug

In the latest issue of Famitsu, Final Fantasy 15 director Hajime Tabata discussed more than just the game having a combination of both open-world and linear gameplay.

final_fantasy_15_new (13)

In the interview, Tabata discussed how the six downloadable add-ons included in the Season Pass wasn’t the only post-release content the team had planned.

“That’s not everything,” he said per Gematsu. “Those are what we’ve announced, something we’ve decided that we’ll certainly do.” The magazine also asked if content outside what’s included in the Season Pass would cost extra, he said there’s “a lot right now that isn’t clear.”

“If we decide to make downloadable content outside of the Season Pass we’re currently selling, then that will be the case,” said Tabata.

He also said there would be new downloadable costumes made available and there were plans to “increase the cooking repertoire.”

“Right now the top priority is polishing the main game,” he said. “Once we can be finished with that, I think we can get up to speed on downloadable content and VR content. And by the way, Episode Prompto is different than the [PlayStation VR] content content we announced with the Season Pass.”

In other words, the Episode Prompto add-on included in the Season Pass doesn’t contain the same content as the E3 2016 PSVR demo which also starred Prompto.

Final Fantasy 15 will be released worldwide on November 29 for PlayStation 4 and Xbox One, after originally being slated for September 30.

Halo 5: Forge PC specs note Windows 10 Anniversary Edition is a requirement

27 Aug

Halo 5: Forge is coming to Windows 10 soon, and here are the PC specs for it.

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Microsoft and 343 Industries will release Forge on PC alongside the next free content update for Halo 5: Guardians, Anvil’s Legacy on September 8.

as the headline states, Windows 10 Anniversary Edition is a requirement. Thanks, Blue.

Halo 5: Forge PC Specs

Minimum

  • OS: Windows 10 Anniversary Edition Version 1607 or later
  • DirectX: DirectX 12
  • CPU: Intel Core i5 at 2.3Ghz or AMD Equivalent
  • GPU: GeForce 650 Ti
  • VRAM: 2GB
  • RAM: 8GB
  • HDD: 40GB

Reccomended – 1080P@60FPS

  • OS: Windows 10 Anniversary Edition Version 1607 or later
  • DirectX: DirectX 12
  • CPU: Intel Core i5-3570K at 3.4GHz or AMD Equivalent
  • GPU: GeForce 970 Ti
  • VRAM: 4GB
  • RAM: 12GB
  • HDD: 40GB

Ultra – 4K@60FPS

  • OS: Windows 10 Anniversary Edition Version 1607 or later
  • DirectX: DirectX 12
  • CPU: Intel Core i7-4770K at 3.4GHz or AMD Equivalent
  • GPU: GeForce 980 Ti
  • VRAM: 6GB
  • RAM: 16GB
  • HDD: 40GB

Ubisoft free-to-play games Ghost Recon Phantoms and The Mighty Quest for Epic Loot going offline

27 Aug

Ubisoft is shuttering its free-to-play Tom Clancy game, Ghost Recon Phantoms.

Mighty Quest for epic loot

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Players have until December 1 to spend their Ghost Coins and no refunds will be granted on money spent buying virtual currency.

The in game shop will remain available from now until shutdown, but Ghost Coins will no longer be made available for sale.

Ubisoft said the online games wasn’t as successful as it had hoped for, and deiced to close the game in order to “focus on other projects.”

An FAQ is available with more information on the closure and what it means for current players.

The company is also shutting down services for The Mighty Quest for Epic Loot, and it will go offline on October 25. All in-game shops are now closed, and players have 60 days to spend all remaining Blings.

Ghost Recon Phantoms has been online for four years and The Mighty Quest for Epic Loot was brought out of closed beta two years ago and was released in February 2015.

Destiny – here’s everything you need to know about Rise of Iron’s solo game content

27 Aug

We hear quite a bit about Raids and other multiplayer content in Destiny, but there is a single-player component to it as well.

This is Part Two of Arekkz’s “A View From The Tower” series which is sponsored by GAME UK and Activision, and will be for the next few weeks. A new video in this series will be released typically every Friday.

If you missed Part One, which covered what is included in Destiny: The Collection, you can find it through the link.

In this video, the focus is on the single-player portion of the game. Yes, it is a multiplayer game at it’s heart, but there are still plenty of things to do if you prefer to play a lone wolf the majority of the time.

Before jumping into what to expect when going solo in Rise of Iron, Arekkz give a quick recap of what is currently available in the game for newcomers. If you are a lapsed player, it may be a nice refresher course.

Both Destiny: Rise of Iron and Destiny: The Collection release on September 20.

This Pokemon Go spawn rate chart could help you find that elusive Pokemon you’re looking for

27 Aug

If you’re a Pokemon Go player and have become frustrated over the spawn rate of a particular Pokemon, this chart may help matters.

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Using data collected by PokeRader (thanks, Nintendo Everything), PokemonGoChamp crunched the numbers on spawn rates and published its findings via an unofficial spawn rate chart.

The data collected was used because spawn rated are unable to be decoded through the actual game, as the rate is set up “programmatically from the Niantic servers.”

“This is the reason why you see all those Rattattas, Pidgeys and Caterpies all the time instead of Pokemon like Dratini, Squirtle and other rare ones,” said PokemonGoChamp. “After some research, we can confirm that the dataset is highly accurate as claimed by the awesome guys at PokeRadar.”

Percentages were calculated during a “rolling one week period” across 100 million data points. The chart also includes the most common time a specific Pokemon will spawn.

For example, Pidgey has a 15.98% spawn rate, with 1,598 spawns on average and usually shows up around 01:34.

If you head through the link to PokemonGoChamp above, you will find the complete Pokemon Spawn Rate chart.

Mountain walkers told to use paper maps after librarian dies in cliff plunge

27 Aug
Jane Wilson fell to her death on Tryfan after following a dangerous route Wales inquest hears.

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Three Let’s Play videos for BioShock: The Collection show how lovely the updated games look

27 Aug

2K Games has released a set of Let’s Play videos for the BioShock Collection, giving you a look at the upgrades for PS4 and Xbox One.

The video above takes a tour through the opening sequence of BioShock with YouTuber GhostRobo guiding you. An extended Let’s Play can be found on his channel, and it’s just over 40 minutes long.

The second video is for BioShock 2 and it too has an extended gameplay version on GhostRobo’s channel. It’s just over 39 minutes long.

And the final Let’s Play video for BioShock: The Collection is for BioShock: Infinite which is the only game which isn’t being upgraded for the PC version, as it is just three years old.

The collection comes with all three games fully remastered in 1080p and 60 fps for current-gen consoles, and all single-player DLC.

It releases on September 13 on PC, PlayStation 4 and Xbox One in North America, September 15 in Australia and September 16 internationally.

Those who own BioShock or BioShock 2 on Steam will be upgraded to the remastered versions for free.

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Facebook makes changes to its Trending news feature, removes descriptions

27 Aug
The tech giant also reportedly terminates one of its teams hired to write the descriptions.

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Game Of Thrones composer will create the score for Gears Of War 4

27 Aug
Publisher Microsoft said Djawadi's music 'adds an amazing dimension to the experience'.

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Here’s the list of Samsung smartphones that will receive Android 7.0 Nougat update from T-Mobile

27 Aug
HTC 10 and One M9 are also slated to get the Android update soon.

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